Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 07:01:12 Player: puppuppit Result: Destroyed by as-57658 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (62) 310 Value Destroyed (1068) 1068 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1831) 1831 TOTAL SCORE: 7729 Bonus ------- Follower Combat Kills 231 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 0/850 Matter 167/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Propulsion] Authchip [Propulsion] Authchip [Weapon] Molecular Deconstructor Peak State ------------ > --- POWER ------------ Angular-Ion Engine > --- PROPULSION ------- Flying XBT-CIT Exoskeleton Xenon Bombardment Thruster > --- UTILITY ---------- Armored Scrap Engine 0b10 Decoder Chip [Looter] Advanced Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Hacking Suite Makeshift System Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- 0b10 Decoder Chip [Looter] Improved Targeting Computer Authchip [Propulsion] Authchip [Propulsion] Authchip [Weapon] [Rating: 91] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Constructs Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Build | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Zio Dee Slots Evolved 8 | . . . . 6 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 6 | . . . . 4 . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 94 | 8 14 10 12 1 6 15 4 4 14 6 Power 6 | 2 2 . . . . 2 . . . . Engine 5 | 2 1 . . . . 2 . . . . Core 1 | . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 5 3 5 . 4 . . . 1 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . Hover 7 | . 1 1 3 . . . . . . 2 Flight 11 | . 2 2 2 . 4 . . . 1 . Utility 39 | 2 3 2 2 . . 10 2 4 11 3 Device 14 | 1 . . 2 . . 4 2 2 2 1 Storage 1 | 1 . . . . . . . . . . Processor 15 | . 3 1 . . . 1 . 1 8 1 Hackware 7 | . . 1 . . . 5 . . 1 . Protection 2 | . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 27 | 2 4 5 5 1 2 3 2 . 2 1 Energy Gun 3 | 1 . 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 1 1 2 3 . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 9 | . 3 . 2 1 2 1 . . . . Special Weapon 3 | . . . . . . . . . 2 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . 9 2 Parts Lost 33 | . 3 4 . . 6 . 1 2 . 17 Power 4 | . 1 1 . . 1 . . . . 1 Propulsion 13 | . 2 1 . . 4 . . 1 . 5 Utility 13 | . . . . . . . 1 1 . 11 Weapon 3 | . . 2 . . 1 . . . . . Highest Loss Streak 10 | . 3 1 . . 6 . 1 1 . 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 72 | . 95 97 53 30 33 59 72 69 69 46 Engine 3 | . 5 . . 7 5 . 6 6 6 4 Core 3 | . 8 12 . . . . . . . . Wheel 3 | . 23 . . . . . . . . . Hover 5 | . 2 27 . . . . . . . . Flight 8 | . . . 14 7 10 12 13 12 11 9 Device 13 | . 14 11 12 7 7 14 10 15 16 9 Processor 8 | . 7 14 . . . 4 6 9 15 15 Hackware 7 | . . 2 5 . . 16 26 16 13 1 Energy Gun 2 | . 12 3 . . . . . . . . Ballistic Gun 9 | . 12 19 17 7 6 . 4 5 . . Launcher 1 | . 2 1 1 . 1 1 . . . . Special Weapon 1 | . . . . . . . . . 4 3 Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 20 | 13 13 11 9 9 12 12 16 13 14 20 Greatest Support 28 | 20 20 12 12 5 21 13 13 13 14 28 Greatest Overweight (x) 2 | . 2 . 1 1 2 . 1 . . . Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 4 4 5 5 5 5 5 Average Carried 4 | . 4 4 4 3 3 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 4 4 5 5 5 5 5 Scrap Engine Consumption 55 | . . . 26 . 9 9 4 3 3 1 Constructs Created 8 | . . . 4 . . 2 1 . . 1 Constructs Modified 9 | . . . . 1 1 1 4 . 2 . Class Distribution -------------------- 29% | Mutant 23% | Scavenger-Mutant 14% | Derelict-Mutant 13% | Hacker-Sprinter 8% | Commander-Mutant 5% | Hacker-Mutant 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Derelict-Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Zio Dee Matter Collected 1636 | 304 418 179 268 . 90 160 83 67 54 13 Remotely 91 | . . . 91 . . . . . . . Salvage Created 2362 | 179 793 197 710 . 82 263 125 . . 13 Parts 135 | 11 64 16 20 . 1 15 8 . . . Haulers Intercepted 3 | . 1 . . . . 2 . . . . Recyclers Shooed 12 | . 2 . 10 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . 19 . . . . 2 2 . . Prevented 1 | . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Zio Dee Combat Hostiles Destroyed 30 | . 14 9 . . 2 . 2 . . 3 Melee 1 | . . . . . . . 1 . . . Guns 14 | . 5 7 . . 1 . 1 . . . Cannons 2 | . . 2 . . . . . . . . AOE 10 | . 9 . . . 1 . . . . . Classes Destroyed 14 | 2 6 1 . . . 2 2 . . 1 Worker 6 | . 6 . . . . . . . . . Builder 4 | . 3 . 1 . . . . . . . Tunneler 5 | 3 2 . . . . . . . . . Hauler 3 | . 1 . . . . 2 . . . . Recycler 11 | 1 2 . 8 . . . . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 2 | . . . . . . 2 . . . . Watcher 3 | . 3 . . . . . . . . . Swarmer 12 | . 6 6 . . . . . . . . Grunt 10 | . 8 . . . 2 . . . . . Hunter 1 | . . . . . . . 1 . . . Subdweller 3 | . . 3 . . . . . . . . Assembled 3 | . . . . . . . . . . 3 Butcher 1 | . . . . . . . 1 . . . Best Kill Streak 7 | 3 7 3 2 . 2 2 1 . . 3 Combat Bots Only 3 | . 3 3 . . 2 . 1 . . 3 Max Kills in Single Turn 2 | 1 2 1 1 . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 . . . 1 . . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Zio Dee Hostile Shots Fired 414 | . 40 59 8 . 92 5 12 38 . 160 Missed 195 | . 17 28 3 . 41 2 5 24 . 75 Damage Taken 4075 | . 271 424 76 . 746 69 113 242 . 2134 Core 1302 | . 52 84 17 . 292 . 46 125 . 686 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 277 | . . . 30 . . . 22 200 25 . Core Remaining (%) 65 | 100 . . 38 . 58 . . . . . Volleys Fired 175 | 15 58 16 42 1 11 3 14 1 8 6 Largest 2 | 2 2 2 2 1 2 1 1 1 1 1 Hottest 85 | 60 70 79 59 30 85 30 39 39 . . Shots Fired 278 | 23 112 32 66 1 12 3 14 1 8 6 Gun 239 | 23 99 26 66 . 10 . 14 1 . . Cannon 5 | . . 5 . . . . . . . . Launcher 20 | . 13 1 . 1 2 3 . . . . Special 14 | . . . . . . . . . 8 6 Kinetic 165 | 8 47 22 63 . 10 . 14 1 . . Thermal 3 | . . . 3 . . . . . . . Explosive 20 | . 13 1 . 1 2 3 . . . . Electromagnetic 76 | 15 52 9 . . . . . . . . Robot Hit Streak 14 | 5 10 8 14 . 6 8 10 . . 3 Robot Miss Streak 4 | 3 4 2 3 . 2 . 2 1 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 182 | 13 67 22 48 . 9 8 11 . . 4 Core Hits 95 | 5 42 14 16 2 3 7 6 . . . Critical Kills 2 | . 1 . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . 3 1 . . 1 1 . . . . Destroy 2 | . 1 . . . 1 . . . . . Blast 1 | . . 1 . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . Sever 1 | . . . . . . 1 . . . . Melee Attacks 12 | . . . . . . 9 3 . . . Impact . | . . . . . . . . . . . Slashing 12 | . . . . . . 9 3 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . Damage Inflicted 3675 | 190 1666 347 575 12 243 429 213 . . . Guns 2030 | 190 792 213 575 . 109 . 151 . . . Cannons 66 | . . 66 . . . . . . . . Explosions 1156 | . 874 68 . 12 134 68 . . . . Melee 423 | . . . . . . 361 62 . . . Ramming . | . . . . . . . . . . . Kinetic 1422 | 50 352 202 558 . 109 . 151 . . . Thermal 291 | . 274 . 17 . . . . . . . Explosive 870 | . 600 68 . . 134 68 . . . . Electromagnetic 669 | 140 440 77 . 12 . . . . . . Impact . | . . . . . . . . . . . Slashing 423 | . . . . . . 361 62 . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 1 1 2 . . . . . . 9 Average Corruption 2 | . 1 1 1 . . . . . . 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . 3 1 5 . . . . . . 7 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 4 | . 1 . 1 . . . . . . 2 Heat Flow Errors 2 | . . 1 . . . . . . . 1 Energy Discharges 7 | . 2 . 3 . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 Alerts 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 95 | . 19 . . . . 76 . . . . Projectiles . | . . . . . . . . . . . Explosions 19 | . 19 . . . . . . . . . Melee 76 | . . . . . . 76 . . . . Knockbacks 1 | . . 1 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 46 | . 33 . . . . 13 . . . . Shots 4 | . 3 . . . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 321 | . 139 137 30 . 17 20 . . 321 234 Average Temperature 44 | . 30 83 9 . 9 20 . . 162 102 Received Heat Transfer 788 | . 102 105 18 . 66 45 . 87 . 365 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 200 | . 200 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Zio Dee Peak Influence 405 | 20 405 . 256 344 341 265 . . . . Initial 277 | . 13 . 137 277 240 160 . . . . Average 196 | 8 253 . 141 283 298 187 . . . . Maximum Alert Level 2 | . 2 . 1 1 1 1 . . . . Low Security (%) 47 | 100 30 . 69 . . 52 . . . . Level 1 49 | . 59 . 30 100 100 47 . . . . Level 2 3 | . 10 . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 3 . . 1 3 3 . . . . Investigation 4 | . 3 . . . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . . . . 1 3 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Zio Dee Distress Signals 3 | . 1 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 159 | . 19 33 5 . 15 19 9 13 . 46 Peak Tracking Total 40 | . 3 4 1 . 9 16 5 6 . 40 Tactical Retreats 12 | . . 5 . . 3 1 . 2 . 1 Traps | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Zio Dee Traps Triggered 6 | . 2 2 . 2 . . . . . . Indirectly 2 | . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . Triggered 1 | . . 1 . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Zio Dee Machines Disabled 6 | . 1 . . 4 . . 1 . . . Max in Single Turn 4 | . 1 . . 4 . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Zio Dee Machines Accessed 27 | . 8 . 12 2 . 5 . . . . Terminals 18 | . 6 . 6 2 . 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . Recycling Units 7 | . 1 . 6 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 86 | . 24 . 41 3 . 18 . . . . Successful 39 | . 11 . 19 2 . 7 . . . . Failed 45 | . 12 . 21 1 . 11 . . . . Catastrophic 17 | . 3 . 6 . . 8 . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 31 | . 13 . 12 . . 5 1 . . . Terminals 66 | . 19 . 27 3 . 17 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 2 . . . . 1 . . . . Recycling Units 17 | . 3 . 14 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 28 | . 8 . 11 2 . 7 . . . . Record 2 | . . . . . . 2 . . . . Part Schematic 5 | . . . 4 . . 1 . . . . Robot Analysis 5 | . 4 . 1 . . . . . . . Prototype ID Bank 6 | . 2 . 3 1 . . . . . . Open DSF 1 | . . . . 1 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . Terminal Index 2 | . . . 1 . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 3 | . 1 . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks 10 | . 2 . 8 . . . . . . . Retrieve Components 10 | . 2 . 8 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 24 | . 8 . 10 1 . 5 . . . . Full Trace Events 8 | . 2 . 5 . . 1 . . . . Feedback Events 2 | . 1 . 1 . . . . . . . Corruption 2 | . 1 . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 19 | . . . 4 . . 1 . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 12 | . 1 . 11 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 8 | . . . 8 . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Zio Dee Total Allies 12 | . . . 8 . . . . . 4 . Largest Group 8 | . . . 8 7 7 . . . 4 . Highest-Rated Group 151 | . . . 107 86 86 . . . 151 . Highest-Rated Ally 39 | . . . 34 34 34 . . . 39 . Total Orders 2 | . . . . . . . 1 . . 1 EXPLORE 2 | . . . . . . . 1 . . 1 Ally Attacks 31 | . . . 23 . 8 . . . . . Total Damage 904 | . . . 412 . 492 . . . . . Kills 7 | . . . 5 . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Zio Dee Robot Analysis Total 5 | . 4 . 1 . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 2 2 . Drone Launches 3 | . . . . . . . 2 . . 1 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Zio Dee Turns Passed 3644 | 95 576 672 579 46 153 265 213 183 647 215 Spaces Moved 5300 | 56 469 777 678 32 121 509 356 497 1339 466 Core 202 | 1 1 . 196 . . . . . . 4 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 467 | 55 412 . . . . . . . . . Hover 844 | . 54 765 2 . . . . . . 23 Flight 3787 | . 2 12 480 32 121 509 356 497 1339 439 Fastest Speed 30 | 50 66 37 37 134 30 33 33 33 35 35 Average Speed 48 | 79 78 71 45 134 90 34 34 33 35 37 Slowest Speed 214 | 80 150 76 134 134 214 37 113 37 37 60 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 33 | . . . 3 . 6 15 1 1 . 7 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 3 73 49 96 1 77 17 60 66 91 74 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . 1 1 . Known Exits Taken 3 | . . . 1 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . 1 1 1 . Scrap Searched 10 | . . 2 . . . . 1 5 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 121 | . 85 8 . 6 5 17 . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 121 | . 85 8 . 6 5 17 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Low Low Zio Dee Total 6064 | 79 563 856 895 34 144 568 428 512 1496 489 Wait 331 | . 7 41 68 . 11 30 46 3 110 15 Move 5236 | 55 468 776 671 31 109 485 353 494 1338 456 Hop 21 | . . . 3 . 5 8 1 1 . 3 Pick Up 36 | 1 6 5 2 . . 9 1 3 9 . Fast Attach 51 | 7 5 5 4 . 4 7 1 3 12 3 Attach 28 | . 3 3 6 1 2 5 2 1 2 3 Detach 36 | . 3 1 12 1 2 3 2 2 8 2 Swap 15 | 1 6 2 2 . . 3 1 . . . Drop 48 | . 7 6 10 . . 7 4 4 9 1 Fire 175 | 15 58 16 42 1 11 3 14 1 8 6 Melee 11 | . . . . . . 8 3 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 75 | . . . 75 . . . . . . . Trap 1 | . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 13) 96 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 5) 213 | -10/Materials | Discovered new exit (range 7) 250 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 331 | -10/Materials | Lost 3 parts (1p2n) 384 | -10/Materials | Identified exit to Mines 448 | -10/Materials | Central database locked down 622 | -10/Materials | Discovered new exit (range 9) 672 | -10/Materials | Entered Subcaves 675 | -10/Subcaves | Learned 2 Materials zone layouts 692 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 883 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 884 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 924 | -10/Subcaves | Discovered new exit (range 12) 930 | -10/Subcaves | Build established: Scavenger-Mutant 1001 | -10/Subcaves | Learned location of Zion (-6) 1001 | -10/Subcaves | Met a Zionite searching for "candidates" 1084 | -10/Subcaves | Discovered new exit (range 15) 1087 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1342 | -10/Subcaves | Core integrity fell below 50% 1344 | -10/Subcaves | Entered Recycling 1353 | -9/Recycling | Found Scrap Engine 1791 | -9/Recycling | Identified exit to Factory 1923 | -9/Recycling | Entered Factory 1923 | -7/Factory | Accompanied by 7 allies 1923 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 1950 | -7/Factory | Identified exit to DSF 1969 | -7/Factory | Entered DSF 1969 | -7/DSF | Accompanied by 7 allies 1996 | -7/DSF | Additional patrols routed to DSF 2018 | -7/DSF | Discovered new exit (range 16) 2100 | -7/DSF | Lost 7 allies 2122 | -7/DSF | Entered Factory 2122 | -6/Factory | Evolved 2 slots: Utility x2 2151 | -6/Factory | Lost 6 parts (1p4n1w) 2253 | -6/Factory | Identified exit to Lower Caves 2387 | -6/Factory | Entered Lower Caves 2502 | -6/Lower Caves | Build established: Hacker-Sprinter 2519 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2547 | -6/Lower Caves | Found Prototype Special Weapon 2560 | -6/Lower Caves | Attacked by a faux Warlord 2571 | -6/Lower Caves | Learned Factory emergency access door positions 2590 | -6/Lower Caves | Lost 3 allies 2598 | -6/Lower Caves | Discovered new exit (range 5) 2600 | -6/Lower Caves | Entered another Lower Caves area 2609 | -6/Lower Caves | Discovered new exit (range 6) 2638 | -6/Lower Caves | Learned Factory garrison access intel 2779 | -6/Lower Caves | Discovered new exit (range 9) 2783 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2783 | -6/Lower Caves | Entered Zion 2790 | -6/Zion | Learned 8 Factory zone layouts 2813 | -6/Zion | Discovered new exit (range 15) 2872 | -6/Zion | Given the Hacking Drone Bay 2872 | -6/Zion | Found Prototype Device 2872 | -6/Zion | Identified Hacking Drone Bay 2905 | -6/Zion | Learned Factory terminal intel 2918 | -6/Zion | Identified Molecular Deconstructor 3120 | -6/Zion | Discovered new exit (range 5) 3122 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 3223 | -6/Zion | Build established: Derelict-Mutant 3224 | -6/Zion | Found Prototype Hackware 3224 | -6/Zion | Identified Exp. Hacking Suite 3226 | -6/Zion | Found Prototype Processor 3226 | -6/Zion | Identified Exp. Core Analyzer 3228 | -6/Zion | Found Prototype Processor 3228 | -6/Zion | Identified Spectral Analyzer 3231 | -6/Zion | Found Prototype Processor 3231 | -6/Zion | Identified Exp. Melee Analysis Suite 3233 | -6/Zion | Found Prototype Processor 3233 | -6/Zion | Identified Exp. Armor Integrity Analyzer 3236 | -6/Zion | Found Prototype Processor 3236 | -6/Zion | Identified Exp. Targeting Computer 3239 | -6/Zion | Found Prototype Processor 3239 | -6/Zion | Identified Exp. Signal Interpreter 3308 | -6/Zion | Imprinted 3310 | -6/Zion | Declared Zion's savior 3430 | -6/Zion | Entered Deep Caves 3430 | -6/Deep Caves | Accompanied by 4 allies 3490 | -6/Deep Caves | Lost 4 parts (4u) 3550 | -6/Deep Caves | Found Prototype Protection 3550 | -6/Deep Caves | Identified Zio. Heavy Carapace 3554 | -6/Deep Caves | Attacked by Z-Imprinter 3595 | -6/Deep Caves | Lost 3 parts (2n1u) 3619 | -6/Deep Caves | Spotted AG-89228 3623 | -6/Deep Caves | Triggered Deep Caves wall 3623 | -6/Deep Caves | Spotted AS-91647 3623 | -6/Deep Caves | Spotted AS-90546 3623 | -6/Deep Caves | Spotted AG-99446 3624 | -6/Deep Caves | Core integrity fell below 50% 3643 | -6/Deep Caves | Core integrity fell below 20% 3645 | -6/Deep Caves | Destroyed by as-57658 with Assembled Heavy Rifle Last Messages --------------- 03606_ Arm. Scrap Engine damaged due to network destabilization (-7). 03619_ System corrupted: Matter fused (-5). 03622_ AG-89228: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 03623_ The wall dematerializes. 03624_ AG-99446: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 03624_ Flying CIT Exoskeleton destroyed. 03624_ Flying CIT Exoskeleton core remains intact and functional. 03626_ 5B-JWB(l) destroyed. 03626_ Adv. Targeting Computer destroyed. 03626_ Hacking Drone Bay destroyed. 03630_ 0b10 Decoder Chip [Looter] destroyed. 03635_ Flying CIT Exoskeleton destroyed. 03635_ Arm. Scrap Engine damaged due to network destabilization (-8). 03637_ Arm. Scrap Engine constructs Flying XBT-CIT Exoskeleton. 03642_ Flying XBT-CIT Exoskeleton destroyed. 03642_ Arm. Scrap Engine damaged due to network destabilization (-7). 03642_ Arm. Scrap Engine destroyed. 03642_ Scrap Engine core remains intact and functional. 03644_ 0b10 Decoder Chip [Looter] destroyed. 03644_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????""##;##############????????? | | ????????" aIa #????????? | | ?????????" aaaa###;;####????????? | | ????????""" aa aa a ##???????????? | | ????????" aaa######??????????### | | ????????" @ a # # #??????????## | | ????????""aaGaaa # # #?????????## | | ????????" aa aa # ####?????## | | ????????"" a aaaa # ## #????## | | ????????" a a a ;# #????# | | ????????""" a ## #????# | | ????????" a ## #????# | | ????????" ] # ###### | | ????????" #?# | | ????????# ###?##### | | ????????"" ##???????## | | ?????????" ###?????????# | | ?????????" #?????????? | | ?????????" #####??????### | | ????????"" #?? #?????## | | ??????### = ### ####??# | | ???"""" ! = # #??# | | ??" = "#?????# | | ??" = = ###????# | | ??" #???## | | ??" ###??## | | ??" =| || ##???# | | ??? #???# | | ??? = | #???# | | ????""" == #???## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 461 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 85 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 14 Core Analysis 8 Matter Filtering 30 Offensive Hacking 16 Defensive Hacking 41 Authchip Count 3 Item Schematics ----------------- Adv. Weight Redist. System | -9/Recycling | Hacked Visual Processing Unit | -9/Recycling | Hacked Corruption Screen | -9/Recycling | Hacked Imp. Terrain Scanner | -9/Recycling | Hacked Recoil Nullifier | -6/Factory | Hacked Enh. Gauss Cannon | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Drone Bay | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive E-15 Imp | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackColdFragment Manual? 0 Play Time 01:24:05 Cumulative 151.0 hours Start 2024.03.15 @ 05:39:37 End 2024.03.15 @ 07:01:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cbcdc453-f869-431b-9a5a-a055818f496e