Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 21:57:24 Player: winnking222 Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (101) 505 Value Destroyed (3144) 3144 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (940) 940 TOTAL SCORE: 8289 Bonus ------- High Alert Combat Kills 640 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 202/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Carbon-fiber Leg Weight Redist. System Experimental Sensor Array Power Shielding Layered Light Armor Plating Insulated Plating Advanced Beam Rifle Ion Cannon Ion Cannon AWS/Gauss Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Targeting Computer Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Heavy Ion Cannon Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Weight Redist. System Experimental Sensor Array Power Shielding Improved Light Armor Plating Layered Light Armor Plating Insulated Plating Ion Cannon Ion Cannon Gauss Rifle AWS/Gauss [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Targeting Computer Device Experimental Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun AWS/Gauss Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 Utility 3 | . . . 2 . . . . 1 Weapon 1 | . . . . . . . 1 . Parts Attached 83 | 9 11 1 2 . 4 . 43 13 Power 7 | 1 1 . . . . . 3 2 Engine 6 | 1 1 . . . . . 2 2 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 26 | 4 4 . . . . . 14 4 Treads . | . . . . . . . . . Leg 22 | 2 2 . . . . . 14 4 Wheel 4 | 2 2 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 2 3 1 2 . . . 8 3 Device 3 | 1 . 1 1 . . . . . Storage 4 | 1 1 . . . . . 2 . Processor 3 | . . . 1 . . . 2 . Hackware . | . . . . . . . . . Protection 9 | . 2 . . . . . 4 3 Artifact . | . . . . . . . . . Weapon 31 | 2 3 . . . 4 . 18 4 Energy Gun 13 | . 2 . . . . . 11 . Energy Cannon 5 | . . . . . 1 . 3 1 Ballistic Gun 10 | 2 . . . . 2 . 3 3 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 3 . 6 . Parts Lost 31 | . 10 . 1 . . 2 3 15 Power 4 | . 1 . . . . . 1 2 Propulsion 13 | . 4 . . . . 2 1 6 Utility 7 | . 2 . . . . . 1 4 Weapon 7 | . 3 . 1 . . . . 3 Highest Loss Streak 13 | . 6 . 1 . . 2 1 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 85 100 91 88 87 88 92 99 Engine 9 | . 13 14 11 11 11 11 8 6 Leg 23 | . 17 14 11 11 11 11 26 29 Wheel 3 | . 8 14 11 11 11 11 . . Device 6 | . 2 1 18 22 22 22 5 . Storage 8 | . 14 14 11 11 11 11 6 7 Processor 11 | . . . 7 11 11 11 14 14 Protection 9 | . 9 12 . . . . 10 14 Energy Gun 8 | . 7 14 11 11 8 . 8 6 Energy Cannon 3 | . . . . . . . 2 10 Ballistic Gun 6 | . 10 . . . 1 11 8 4 Peak Build Rating 48 | 7 7 15 18 17 32 33 47 48 Average Rating 34 | 4 6 8 16 17 19 32 41 45 On Entrance 18 | . 7 7 15 17 17 32 31 36 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 15 48 48 48 47 56 56 44 57 Greatest Support 63 | 26 20 10 16 16 16 16 49 63 Greatest Overweight (x) 6 | . 4 4 4 2 3 6 1 . Average Overweight (x) . | . 2 4 2 2 2 3 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 15 Average Capacity 14 | 6 13 20 20 20 20 20 12 15 Most Carried 15 | 5 6 5 6 4 8 7 15 15 Average Carried 8 | 3 3 3 4 4 5 6 8 14 Final Capacity 20 | 8 20 20 20 20 20 20 15 15 Final Carried 15 | 3 3 5 4 4 6 7 15 12 Class Distribution -------------------- 50% | Skirmisher 27% | Mutant 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1468 | 298 229 10 . . . 34 688 209 Remotely . | . . . . . . . . . Salvage Created 3993 | 79 571 . . . . 117 2820 406 Parts 221 | 7 35 . . . . 6 155 18 Haulers Intercepted 4 | . . . . . . . 4 . Recyclers Shooed 2 | . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 76 | . 14 . . . . 2 52 8 Guns 64 | . 12 . . . . 2 46 4 Cannons 8 | . 1 . . . . . 4 3 AOE 1 | . . . . . . . 1 . Classes Destroyed 15 | 1 3 . . . . 1 9 1 Worker 6 | . . . . . . . 5 1 Builder 3 | . . . . . . . 3 . Tunneler 4 | 3 . . . . . 1 . . Hauler 4 | . . . . . . . 4 . Recycler 3 | . 1 . . . . . 2 . Mechanic 1 | . . . . . . . 1 . Watcher 4 | . . . . . . . 4 . Swarmer 17 | . 3 . . . . . 13 1 Cutter 2 | . . . . . . . 2 . Grunt 35 | . 11 . . . . 1 20 3 Brawler 3 | . . . . . . 1 2 . Duelist 3 | . . . . . . . 2 1 Sentry 12 | . . . . . . . 11 1 Hunter 2 | . . . . . . . 2 . Programmer 2 | . . . . . . . . 2 Best Kill Streak 9 | 2 7 . . . . 3 9 2 Combat Bots Only 8 | . 6 . . . . 2 8 2 Max Kills in Single Turn 3 | 1 1 . . . . 1 3 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 532 | . 134 2 6 . . 6 153 231 Missed 171 | . 37 1 . . . 3 51 79 Damage Taken 5500 | . 1081 22 91 . . 44 1765 2497 Core 1392 | . 224 . 18 . . . 435 715 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 65 | . 3 1 . . . . 61 . Regen/Repaired (Parts) 66 | . . . . . . . 66 . Core Remaining (%) 56 | 100 . 10 . . . 95 20 . Volleys Fired 197 | 3 59 . 9 . . . 100 26 Largest 3 | 2 2 . 2 . . . 3 3 Hottest 186 | 40 100 . 140 . . . 183 186 Shots Fired 473 | 6 84 . 11 . . 11 284 77 Gun 398 | 6 81 . 9 . . 11 250 41 Cannon 67 | . . . . . . . 31 36 Launcher 3 | . . . . . . . 3 . Special 5 | . 3 . 2 . . . . . Kinetic 226 | 6 52 . . . . 11 137 20 Thermal 215 | . 3 . 11 . . . 144 57 Explosive . | . . . . . . . . . Electromagnetic 32 | . 29 . . . . . 3 . Robot Hit Streak 23 | 2 20 . 6 . . 5 23 17 Robot Miss Streak 8 | 1 2 . 2 . . 2 3 8 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Autonomous 122 | . . . . . . 11 111 . Shots Hit Robots 341 | 4 66 . 7 . . 7 212 45 Core Hits 175 | 3 24 1 . . . 4 112 31 Critical Kills 5 | . 1 . . . . . 2 2 Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 18 | . 2 . . . . . 14 2 Burn 10 | . . . . . . . 10 . Meltdown 1 | . . . . . . . . 1 Destroy 6 | . 1 . . . . . 4 1 Corrupt 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8216 | 53 881 18 89 . . 191 5917 1067 Guns 6430 | 53 822 . 65 . . 191 4737 562 Cannons 914 | . . . . . . . 439 475 Explosions 698 | . . . . . . . 676 22 Melee . | . . . . . . . . . Ramming 102 | . 11 18 . . . . 65 8 Kinetic 4258 | 53 549 . . . . 191 3163 302 Thermal 2919 | . 48 . 89 . . . 2047 735 Explosive 272 | . . . . . . . 272 . Electromagnetic 665 | . 273 . . . . . 370 22 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . . . 8 Message Errors 2 | . . . . . . . . 2 Matter Fused 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 37 | . . . . . . . 31 6 Projectiles 21 | . . . . . . . 15 6 Explosions 16 | . . . . . . . 16 . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . Impact 2 | . . . . . . . 2 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 236 | . 1 8 . . . . 78 149 Shots 7 | . . . . . . . 3 4 Rammed 4 | . 1 3 . . . . . . Targets Rammed 14 | . 3 3 . . . . 7 1 Kicked 10 | . 2 . . . . . 7 1 Crushed . | . . . . . . . . . Highest Temperature 808 | . 78 . 25 . . . 808 594 Average Temperature 141 | . 23 . 12 . . . 158 155 Received Heat Transfer 1311 | . 444 9 36 . . 27 486 309 Effects 41 | . . . . . . . 31 10 Shutdowns 8 | . . . . . . . 7 1 Energy Bleed 6 | . . . . . . . 5 1 Interference 7 | . . . . . . . 6 1 Matter Decay 5 | . . . . . . . 2 3 Short Circuit 1 | . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . 3 Damage (major) 7 | . . . . . . . 7 . Damage (core) 4 | . . . . . . . 3 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . 1 1 Parts Melted 11 | . . . . . . . 7 4 Heat Transferred 5974 | . 100 . 200 . . . 4564 1110 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 1249 | 15 279 49 44 16 . 54 1249 623 Initial 552 | . 9 49 18 16 . . 17 552 Average 454 | 4 136 49 19 16 . 1 578 519 Maximum Alert Level 4 | . 1 . . . . . 4 2 Low Security (%) 22 | 100 72 100 100 100 . 100 6 . Level 1 15 | . 27 . . . . . 22 . Level 2 47 | . . . . . . . 42 99 Level 3 9 | . . . . . . . 17 . Level 4 5 | . . . . . . . 10 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 26 | . 2 . . . . . 14 10 Investigation 6 | . 2 . . . . . 3 1 Extermination 3 | . . . . . . . . 3 Reinforcement 7 | . . . . . . . 6 1 Assault 3 | . . . . . . . 2 1 Garrison 7 | . . . . . . . 3 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 9 | . 1 . 2 . . . 3 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 137 | . 20 2 9 . . 5 65 36 Peak Tracking Total 15 | . 6 2 9 . . 5 6 15 Tactical Retreats 8 | . 1 . 1 . . . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 17 | . . . . . . . 11 6 Max in Single Turn 2 | . . . . . . . 2 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 25 | . 4 . 1 . 5 . 10 5 Terminals 12 | . 4 . 1 . . . 6 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 2 | . . . . . . . 1 1 Garrison Access 3 | . . . . . . . 1 2 Total Hacks 86 | . 10 . 1 . 50 . 20 5 Successful 67 | . 3 . 1 . 50 . 10 3 Failed 19 | . 7 . . . . . 10 2 Catastrophic 3 | . 1 . . . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 2 . . . Terminals 24 | . 10 . 1 . . . 12 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . . . . 2 . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 2 | . . . . . . . 1 1 Garrison Access 5 | . . . . . . . 3 2 Terminal Hacks 61 | . 3 . 1 . 50 . 6 1 Record 50 | . . . . . 49 . 1 . Robot Analysis 1 | . . . . . . . 1 . Locate Traps 3 | . 1 . . . . . 1 1 Registered Components 1 | . . . . . . . 1 . Zone Layout 5 | . 2 . 1 . . . 2 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . 2 . Report Inventory 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 1 | . . . . . . . . 1 Insert Component 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 3 . . . . . 5 3 Full Trace Events 4 | . 2 . . . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 76 | . . . . . . . 76 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 5964 | 69 568 155 144 63 633 162 2873 1297 Spaces Moved 3147 | 41 254 106 83 58 553 119 1295 638 Core 12 | 10 . . . . . 2 . . Treads . | . . . . . . . . . Legs 2055 | 29 93 . . . . . 1295 638 Wheels 1080 | 2 161 106 83 58 553 117 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 140 110 110 110 125 120 120 Average Speed 122 | 101 136 140 120 110 112 128 125 120 Slowest Speed 350 | 120 190 140 140 110 125 350 195 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 41 37 13 17 92 45 90 23 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 131 | . 1 . 1 . . 10 111 8 Melee . | . . . . . . . . . Projectile 78 | . 1 . 1 . . 10 64 2 AOE 53 | . . . . . . . 47 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4927 | 60 386 111 112 57 566 130 2395 1110 Wait 1387 | . 48 . 18 . . 11 889 421 Move 3139 | 40 253 105 82 57 552 118 1294 638 Hop . | . . . . . . . . . Pick Up 68 | 8 11 2 1 . 6 1 32 7 Fast Attach 6 | 2 . . . . . . 4 . Attach 38 | 5 10 . 2 . 4 . 11 6 Detach 1 | . . . . . . . 1 . Swap 39 | 2 1 1 . . . . 28 7 Drop 38 | . 1 . . . 4 . 29 4 Fire 197 | 3 59 . 9 . . . 100 26 Melee . | . . . . . . . . . Ram 4 | . 1 3 . . . . . . Kick 10 | . 2 . . . . . 7 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Core integrity fell below 50% 307 | -10/Materials | Build established: Mutant 340 | -10/Materials | Lost 6 parts (1p2n1u2w) 370 | -10/Materials | Discovered new exit (range 17) 462 | -10/Materials | Discovered new exit (range 10) 536 | -10/Materials | Core integrity fell below 20% 638 | -10/Materials | Entered Mines 676 | -10/Mines | Learned Materials emergency access door positions 694 | -10/Mines | Learned location of Recycling (-9) 768 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 771 | -10/Mines | Found Prototype Device 772 | -10/Mines | Identified Exp. Sensor Array 783 | -10/Mines | Discovered new exit (range 7) 793 | -10/Mines | Entered Materials 793 | -9/Materials | Evolved 2 slots: Utility x2 913 | -9/Materials | Discovered new exit (range 19) 937 | -9/Materials | Entered Mines 989 | -9/Mines | Learned Materials security intel 996 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 996 | -9/Mines | Discovered new exit (range 5) 1000 | -9/Mines | Entered Exiles 1025 | -9/Exiles | Discovered new exit (range 14) 1054 | -9/Exiles | Met 8R-AWN 1070 | -9/Exiles | Met EX-HEX 1142 | -9/Exiles | Visited The Gauntlet 1235 | -9/Exiles | Met EX-DEC 1262 | -9/Exiles | Learned location of Zion (-6) 1304 | -9/Exiles | Discovered new exit (range 10) 1411 | -9/Exiles | Met EX-BIN 1432 | -9/Exiles | Aligned with FarCom system 1433 | -9/Exiles | Given EX-Vault access code 1481 | -9/Exiles | Opened EX-Vault 1485 | -9/Exiles | Found Prototype Slashing Weapon 1486 | -9/Exiles | Identified Longsword +1 1491 | -9/Exiles | Found Prototype Energy Cannon 1492 | -9/Exiles | Identified Gui. Plasma Cannon 1496 | -9/Exiles | Found Prototype Ballistic Gun 1498 | -9/Exiles | Identified AWS/Gauss 1536 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1633 | -9/Exiles | Left Exiles lab with AWS/Gauss 1633 | -9/Exiles | Entered Mines 1768 | -8/Mines | Discovered new exit (range 13) 1795 | -8/Mines | Entered Materials 1795 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1928 | -8/Materials | Build established: Skirmisher 2284 | -8/Materials | Discovered new exit (range 15) 3056 | -8/Materials | Discovered new exit (range 7) 3065 | -8/Materials | Identified exit to Factory 3275 | -8/Materials | Discovered exit to Factory (range 6) 3795 | -8/Materials | First assault squad dispatched 3837 | -8/Materials | Garrison activated, responded to threat 3876 | -8/Materials | AWS/Gauss suddenly broke down 3904 | -8/Materials | Destroyed 8 combat bots 4026 | -8/Materials | Core integrity fell below 50% 4120 | -8/Materials | Repaired Broken Adv. Beam Rifle? 4468 | -8/Materials | Sterilization system engaged 4468 | -8/Materials | Non-combat units ordered to evacuate 4568 | -8/Materials | Combat units ordered to evacuate 4668 | -8/Materials | Entered Factory 4668 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4988 | -7/Factory | Build established: Tank 5868 | -7/Factory | First assault squad dispatched 5889 | -7/Factory | Garrison activated, responded to threat 5957 | -7/Factory | Core integrity fell below 50% 5963 | -7/Factory | Core integrity fell below 20% 5965 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- K-01 Serf collects debris. Carbon-fiber Leg destroyed. Targeting Computer destroyed. Knocked back. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. B-48 Gladiator unfolds itself. L-41 Fighter unfolds itself. I-36 Angel unfolds itself. Acquired 25 matter. Knocked back. Carbon-fiber Leg destroyed. K-01 Serf cleans the Garrison Access. Carbon-fiber Leg destroyed. System corrupted by crushing effect (+3). Critical hit (Burn: +37). Flak Gun destroyed. Hvy. Ion Cannon destroyed. Imp. Deuterium Engine destroyed. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????#"" #?#! #?# "" | | ?????????????????????#"" #?########?# "" | | ?????????????????????#G!%= #??????????# | | ?????????????????????#"" #??????????# | | ?????????????????????#"" #??????????# | | ???????????????????? / ########???#+### | | ????????????????????## # ???????? | | ?????????????????????# # ??????? | | ?????????????????????# / ???### | | ?????????????????????# # """ """ ? # | | ?????????????????????# # """ """ # | | ?????????????????????######+####### """ """ # | | ???????????????? 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""" | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????#! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed LaserFocalCoupler Manual? 0 Play Time 01:05:52 Cumulative 13.7 hours Start 2025.02.20 @ 20:48:16 End 2025.02.20 @ 21:57:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d23643a6-1b21-448c-84ca-1213f8544960