Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.20 @ 00:32:05 // Winter2019/RPGLIKE Player: Dhoby_Ghaut Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (804) 804 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 2671 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/600 Matter 1/300 Energy 221/275 System Corruption 0% Temperature Cool (7) Movement Rolling (100) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (1) --- Wheel > --- UTILITY (3) ------ Advanced Visual Processing Unit Improved Terrain Scanner Hardlight Generator > --- WEAPON (3) ------- Autogun Autogun Improved Grenade Launcher > --- INVENTORY (5) ---- Improved Terrain Scanner Hardlight Generator Autogun Autogun Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Advanced Visual Processing Unit Improved Terrain Scanner Hardlight Generator > --- WEAPON ----------- Autogun Autogun Heavy Flail > --- INVENTORY -------- Improved Terrain Scanner Hardlight Generator Autogun Autogun Improved Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | 2 . 1 1 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | 2 . . . Parts Attached 34 | 6 12 5 11 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 1 1 . . Treads . | . . . . Leg . | . . . . Wheel 2 | 1 1 . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 2 1 Device 3 | 1 . 2 . Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 23 | 3 9 2 9 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 13 | 2 6 1 4 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 3 | . . . 3 Slashing Weapon 3 | . 2 . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 98 | . 99 97 99 Engine 14 | . 16 15 12 Wheel 14 | . 16 15 12 Device 18 | . 16 16 25 Processor 2 | . . . 11 Energy Gun 2 | . 5 . . Ballistic Gun 41 | . 40 47 34 Slashing Weapon 1 | . 2 . 1 Naked Turns . | . . . . Heaviest Build 27 | 9 9 15 27 Greatest Support 16 | 16 16 10 10 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 5 | 3 3 5 5 Average Capacity 3 | 2 3 4 5 Most Carried 5 | 3 3 5 5 Average Carried 3 | 2 2 3 5 Final Capacity 5 | 3 3 5 5 Final Carried 5 | 3 3 5 5 Class Distribution -------------------- 28% | Skirmisher 27% | Gunner 25% | Scavenger-Skirmisher 11% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Gunner | -10/Materials Scavenger-Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 776 | 268 174 250 84 Remotely . | . . . . Salvage Created 673 | 27 193 251 202 Parts 70 | 4 14 12 40 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 34 | . 8 7 19 Guns 22 | . 8 6 8 AOE 12 | . . 1 11 Classes Destroyed 8 | 1 3 2 2 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 1 | . 1 . . Swarmer 20 | . 6 . 14 Grunt 11 | . 2 5 4 Brawler 1 | . . 1 . Sentry 2 | . . 1 1 Best Kill Streak 12 | 1 5 2 12 Combat Bots Only 11 | . 5 2 11 Max Kills in Single Turn 12 | 1 1 1 12 Gunslinging . | . . . . Exploded 11 | . . 1 11 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1338 | . 235 374 729 Core 1078 | . 189 297 592 Absorbed by Shields 138 | . . 33 105 Redirected to Core 847 | . 139 248 460 Core Remaining (%) 98 | 100 100 94 . Volleys Fired 76 | 2 22 31 21 Largest 3 | 3 3 3 3 Hottest 90 | 90 90 70 69 Shots Fired 226 | 6 66 93 61 Gun 223 | 6 66 91 60 Cannon . | . . . . Launcher 3 | . . 2 1 Special . | . . . . Kinetic 212 | 4 57 91 60 Thermal 11 | 2 9 . . Explosive 3 | . . 2 1 Electromagnetic . | . . . . Robot Hit Streak 10 | 3 10 10 10 Robot Miss Streak 6 | 1 6 4 5 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 141 | 5 39 60 37 Core Hits 67 | 2 12 21 32 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 11 | . 5 . 6 Impact 5 | . . . 5 Slashing 6 | . 5 . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2689 | 52 375 681 1581 Guns 1397 | 52 375 544 426 Cannons . | . . . . Explosions 1206 | . . 137 1069 Melee 86 | . . . 86 Ramming . | . . . . Kinetic 1320 | 40 310 544 426 Thermal 816 | 12 65 . 739 Explosive 467 | . . 137 330 Electromagnetic . | . . . . Impact 86 | . . . 86 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 32 | . . . 32 Projectiles . | . . . . Explosions 16 | . . . 16 Melee 16 | . . . 16 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 197 | . . . 197 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 284 | 60 180 144 284 Average Temperature 76 | 33 49 53 134 Received Heat Transfer 432 | . 30 177 225 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 722 | 37 185 . 500 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 647 | 5 249 291 647 Average Influence 140 | 1 125 157 200 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 67 | 100 64 62 64 Level 1 32 | . 35 37 32 Level 2 . | . . . 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 14 17 28 Peak Tracking Total 11 | . 5 7 11 Tactical Retreats 9 | . 2 4 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . 6 14 . Successful 10 | . 2 8 . Failed 10 | . 4 6 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 3 7 . Terminals 18 | . 6 12 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Locate Traps 1 | . . 1 . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . . 9 . Terminals 4 | . . 4 . Track 2 | . . 2 . Botnet 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1038 | 96 404 304 234 Spaces Moved 651 | 74 272 162 143 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 649 | 72 272 162 143 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 90 Average Speed 92 | 98 95 84 95 Slowest Speed 100 | 100 100 90 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 39 23 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . 3 . 1 Terrain Destroyed 54 | . 3 9 42 Melee 4 | . 3 . 1 Projectile . | . . . . AOE 50 | . . 9 41 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 919 | 90 363 271 195 Wait 95 | 4 36 52 3 Move 648 | 73 271 161 143 Hop . | . . . . Pick Up 11 | 4 1 4 2 Fast Attach 15 | 6 5 1 3 Attach 1 | . . 1 . Detach 2 | . 1 1 . Swap 18 | . 7 3 8 Drop 17 | 1 6 2 8 Fire 76 | 2 22 31 21 Melee 11 | . 5 . 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 25 | . 9 15 1 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Weapon slot (x2) 16 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Entered another Materials area 503 | -9/Materials | Reached level 2 649 | -9/Materials | Reached level 3 732 | -9/Materials | Upgraded with Utility slot (x1) 801 | -9/Materials | Discovered new exit (range 3) 805 | -9/Materials | Entered another Materials area 807 | -8/Materials | Reached level 4 807 | -8/Materials | Upgraded with Utility slot (x1) 989 | -8/Materials | Garrison activated, responded to threat 1013 | -8/Materials | Destroyed 8 combat bots 1021 | -8/Materials | Core integrity fell below 50% 1030 | -8/Materials | Reached level 5 1031 | -8/Materials | Core integrity fell below 20% 1039 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01030_ G-47 Trooper misfires. 01030_ S-10 Pest destroyed. 01030_ Reached level 5. 01030_ G-47 Trooper destroyed. 01030_ Fusion Modulator explodes. 01030_ S-10 Pest destroyed. 01030_ Destroyed Carbon-fiber Leg. 01030_ S-10 Pest destroyed. 01030_ Fusion Modulator explodes. 01030_ S-10 Pest destroyed. 01030_ G-47 Trooper destroyed. 01030_ S-10 Pest destroyed. 01030_ G-50 Soldier destroyed. 01030_ K-01 Serf destroyed. 01030_ S-10 Pest destroyed. 01033_ K-01 Serf collects debris. 01036_ U-05 Engineer builds a Wall. 01036_ K-01 Serf collects debris. 01038_ Acquired 1 matter. 01039_ U-05 Engineer builds a Wall. 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Inventory Capacity 5 | 3 . 2 . Sight Range 2 | . . . 2 Terrain Scan Density 2 | . 1 1 . Ranged Accuracy 1 | . . . 1 KI Resistance % 1 | . 1 . . Protomatter Created 344 | . 84 104 156 Integrity Restored 524 | . 189 311 24 Core 476 | . 189 263 24 Parts 48 | . . 48 . Protomatter Decayed 146 | . 21 . 125 Game ------ Seed HackingIonTerminator Manual? 0 Play Time 00:20:41 Cumulative 47.4 hours Start 2019.12.20 @ 00:08:20 End 2019.12.20 @ 00:32:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 7 Types 7/0/0/0/0/0/0 Lore% 61 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 72x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b82df15b-6210-4c3b-8228-9e343a99ac91