Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.14 @ 07:03:57 Player: Ms. V3-11A Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (387) 1935 Value Destroyed (20048) 20048 Prototype IDs (63) 1260 Alien Tech Used (6) 1200 Bonus (4788) 4788 TOTAL SCORE: 37031 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 1147 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -2620 Cogmind --------- Core Integrity 0/1450 Matter 245/300 Energy 150/150 System Corruption 14% Temperature Cool (0) Movement Core (400) Ox7 Location -2/Quarantine Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Improved Cloaking Device System Shield > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (10) --- Experimental Energy Well (600) Experimental Energy Well (600) Matter Compressor (189) Null Cannon Hellfire Missile Launcher Heavy Flail Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Advanced Particle Charger Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Medium Regenerative Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Variable Charge Gun Light Antimatter Cannon Hyp. KE Coil Construct/G > --- INVENTORY -------- Quantum Reactor Centrium Heavy Treads Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Experimental Energy Well Matter Compressor Advanced Signal Interpreter Precision Matter Filter Improved Kinecellerator Layered Medium Armor Plating Advanced Recalibrator Transdimensional Reconstructor Phase Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Heavy Flail [Rating: 177] Favorites ----------- Power Constructs Engine Constructs Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun Advanced Variable Charge Gun Energy Cannon Ion Cannon Ballistic Gun Constructs Ballistic Cannon Heavy Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Welding Torch Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Slots Evolved 16 | . . 2 2 2 . . 4 . . . . 2 . . . 2 . 2 . Power 2 | . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 2 | . . 1 . . . . 1 . . . . . . . . . . . . Utility 11 | . . 1 1 1 . . 3 . . . . 2 . . . 2 . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 465 | . 6 36 17 10 36 2 10 1 10 7 14 12 53 25 3 57 49 50 67 Power 54 | . . 2 2 4 5 1 1 1 1 . 3 . 8 1 2 5 2 4 12 Engine 11 | . . 1 1 3 3 1 . . . . . . 2 . . . . . . Core 15 | . . 1 1 1 2 . 1 1 1 . 2 . 2 . . . . . 3 Reactor 28 | . . . . . . . . . . . 1 . 4 1 2 5 2 4 9 Propulsion 98 | . 1 21 5 . 8 . 4 . 3 . 5 2 9 7 . 4 3 7 19 Treads 45 | . . 10 5 . 8 . 4 . 3 . 1 . . 4 . 4 3 3 . Leg 29 | . 1 10 . . . . . . . . 4 2 9 3 . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . . . . . . . . . 4 19 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 168 | . 2 4 6 4 5 1 3 . 2 7 4 5 21 11 . 37 13 20 23 Device 81 | . 1 . 5 1 1 1 1 . 2 1 2 . 14 6 . 15 6 12 13 Storage 10 | . 1 . . . . . . . . 1 . . 2 . . 1 1 2 2 Processor 14 | . . 1 . 2 1 . . . . . . 1 . . . . 1 5 3 Hackware 9 | . . . . . . . . . . . . 2 . . . 2 2 1 2 Protection 53 | . . 3 1 1 3 . 2 . . 5 2 2 5 5 . 19 3 . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon 145 | . 3 9 4 2 18 . 2 . 4 . 2 5 15 6 1 11 31 19 13 Energy Gun 32 | . 2 5 3 . 4 . . . . . 1 2 . 1 . 1 3 5 5 Energy Cannon 17 | . . . . . 4 . . . 1 . . 2 . . . 1 4 3 2 Ballistic Gun 54 | . . 2 1 2 3 . . . 2 . . 1 7 2 . 7 15 7 5 Ballistic Cannon 13 | . . . . . 2 . 1 . 1 . . . 2 . . 2 5 . . Launcher 26 | . 1 2 . . 5 . 1 . . . 1 . 5 3 1 . 3 3 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . . . . . . . 1 . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . 2 . . 5 . . . . 4 . . 1 6 . 2 14 2 7 Corrupted Parts 28 | . 1 . . . 1 . . . . . 9 2 2 7 2 3 1 . . System Corruption 148 | . 3 . . . 1 . . . . . 54 13 12 35 7 13 10 . . Parts Lost 124 | . 2 6 2 . 5 1 5 . 4 . 12 4 12 2 3 5 5 27 29 Power 21 | . . 1 . . 2 1 2 . . . 3 . 5 . 2 . . 3 2 Propulsion 31 | . . 3 1 . 1 . 3 . 2 . 4 . 1 . . . 1 5 10 Utility 46 | . . 1 . . 2 . . . . . 3 2 5 2 . 4 3 13 11 Weapon 26 | . 2 1 1 . . . . . 2 . 2 2 1 . 1 1 1 6 6 Highest Loss Streak 23 | . 1 2 1 . 3 1 4 . 2 . 10 2 3 1 3 2 2 23 12 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . 1 . Average Slot Usage (%) 88 | . 97 94 99 99 98 90 84 94 92 92 68 89 90 88 84 83 81 80 84 Engine 2 | . 14 7 6 7 10 7 4 . . . . . 1 . . . . 2 . Core 3 | . . 2 2 6 4 6 2 11 11 11 6 8 4 3 . . . . . Reactor 4 | . . . . . . . . . . . . . 3 6 10 9 8 7 6 Treads 11 | . . 22 27 23 22 23 22 23 22 23 7 . . 3 10 9 10 12 . Leg 5 | . 28 9 . . . . . . . . 2 20 20 13 . . . . . Device 14 | . 11 2 9 6 4 6 7 11 13 17 8 15 21 23 21 18 18 14 21 Storage 5 | . 14 11 9 7 7 7 5 5 5 5 5 5 5 5 5 4 4 3 4 Processor 5 | . . 7 9 11 15 15 11 11 11 11 6 5 2 . . . . 8 15 Hackware 6 | . . . . . . . . . . . . 7 5 5 5 11 15 13 7 Protection 9 | . . 8 9 10 8 . 9 11 8 4 9 12 10 12 15 15 8 2 . Energy Gun 5 | . 27 13 17 7 4 . 2 5 . . 2 4 1 9 13 2 . . 4 Ballistic Gun 7 | . . 6 9 15 14 5 2 . 4 5 1 1 5 3 1 9 10 10 5 Ballistic Cannon 2 | . . . . . 2 7 4 5 4 5 5 4 7 . . 1 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 186 | 14 91 96 102 112 118 111 118 113 131 131 135 130 155 164 171 186 184 160 60 Greatest Support 160 | 20 20 60 60 60 60 60 80 80 83 83 90 106 106 160 160 160 155 138 48 Greatest Overweight (x) 37 | . 4 9 1 1 2 1 2 1 1 1 37 1 1 2 1 1 1 30 1 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 3 1 1 . 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 Average Capacity 23 | 8 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 10 Most Carried 25 | 5 11 25 25 25 25 25 23 24 25 25 25 25 25 25 25 25 25 25 10 Average Carried 22 | 5 8 17 24 23 24 23 20 21 24 24 22 22 24 24 23 23 24 21 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 Final Carried 25 | 4 10 25 25 25 25 24 22 24 23 25 25 25 25 25 23 25 25 10 8 Scrap Engine Consumption 251 | . . . . . . 6 3 . 3 1 . 6 51 34 . 79 56 12 . Constructs Created 17 | . . . . . . 1 . . . . . 2 3 . 1 4 4 2 . Constructs Modified 65 | . . . . . . . 1 . 1 . . . 15 11 3 14 17 3 . Class Distribution -------------------- 32% | Scavenger-Tank 16% | Hacker-Tank 13% | Scavenger-Mutant 11% | Mutant 6% | Scavenger-Gunner 3% | Scavenger-Skirmisher 3% | Wizard-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Gunner | -7/Recycling Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -4/Archives Hacker-Tank | -3/Research Hacker-Tank | -3/Testing Wizard-Gunner | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Matter Collected 14431 | 186 305 969 309 . 850 58 454 19 612 325 608 91 2082 496 . 2228 2127 1311 1401 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 20744 | . 565 1587 895 . 1467 287 396 . 224 325 822 678 2009 358 280 4473 2813 1727 1838 Parts 1044 | . 22 80 36 . 82 8 22 . 3 2 35 28 78 17 10 233 152 116 120 Haulers Intercepted 13 | . 2 5 2 . 1 . . . . . . . . . . . 1 . 2 Recyclers Shooed 19 | . . 7 . . . 1 . . . . . 4 . . . 4 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 9 1 10 . . . . . . . . Prevented 17 | . . . . . . . . 3 . . 14 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Combat Hostiles Destroyed 321 | . 9 22 12 . 36 3 9 . 9 . 17 9 31 4 4 65 38 28 25 Guns 185 | . 9 13 9 . 17 2 . . 1 . . 3 10 1 . 56 35 11 18 Cannons 63 | . . . . . 9 1 4 . 8 . 2 2 16 . . 9 3 6 3 AOE 60 | . . 9 . . 10 . 4 . . . 11 4 3 . 4 . . 11 4 Classes Destroyed 19 | . 6 5 . . 3 . . . 1 . . 1 1 . . 1 . . 1 Worker 14 | . 1 4 1 . 2 . . . . . . 2 . . . . 2 1 1 Builder 14 | . . 3 . . 1 . 1 . . . . . 2 . . 3 1 2 1 Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . . Hauler 13 | . 2 5 2 . 1 . . . . . . . . . . . 1 . 2 Recycler 22 | . 1 7 2 . . 2 . . . . . 2 1 . . 5 1 1 . Mechanic 2 | . 1 . . . . . . . . . . . . . . . . 1 . Operator 3 | . . 1 . . 1 . . . . . . . . . . . . . 1 Watcher 2 | . . 1 . . . . . . . . . . . . . . . . 1 Swarmer 54 | . 3 3 . . 5 . 3 . 2 . 8 4 4 . . 13 1 8 . Grunt 102 | . 6 13 8 . 16 . 3 . . . 5 . 10 1 4 13 17 3 3 Brawler 3 | . . 1 . . 2 . . . . . . . . . . . . . . Protector 2 | . . . . . 1 . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 39 | . . 5 4 . 8 3 1 . 1 . 1 1 11 . . 3 . 1 . Hunter 32 | . . . . . 1 . . . 4 . 2 . 6 . . 4 8 5 2 Programmer 77 | . . . . . 3 . 2 . 1 . . 4 . . . 29 12 10 16 Heavy 2 | . . . . . . . . . . . . . . . . 1 . 1 . Behemoth 4 | . . . . . . . . . 1 . 1 . . . . 2 . . . Cetus Guard 3 | . . . . . . . . . . . . . . 3 . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . 3 Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | . 8 12 4 . 11 3 4 . 3 . 6 7 5 2 3 6 9 14 4 Combat Bots Only 10 | . 4 5 3 . 10 2 4 . 3 . 6 4 5 2 3 6 8 9 4 Max Kills in Single Turn 6 | . 2 4 2 . 3 1 2 . 1 . 2 6 2 1 2 2 2 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 3 . 2 . . . 2 4 2 . 2 . . 3 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . A7 (-4/Cetus) Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Damage Taken 29794 | . 278 839 1183 . 1579 539 762 . 954 . 1502 721 3458 572 1401 4666 3893 4300 3147 Core 3813 | . 68 122 111 . 163 153 47 . 73 . 210 33 246 22 238 177 759 956 435 Absorbed by Shields 4265 | . . . . . . . . . 289 . 232 . . 178 . 1328 2087 85 66 Reduced by Siege Mode 290 | . . . . . . . . . . . . . . . . 78 212 . . Redirected to Shielding 170 | . . . . . . . . . . . . . 170 . . . . . . Regen/Repaired (Parts) 3947 | . . . . . . . 32 . 124 89 . . 349 582 147 1275 678 671 . Core Remaining (%) 65 | 100 72 69 79 . . 54 . . . . 67 . . . 53 . 28 . . Volleys Fired 995 | . 34 94 41 . 77 11 27 . 30 16 47 43 99 23 4 181 94 86 88 Largest 3 | . 2 2 3 . 3 3 3 . 3 1 3 3 3 3 1 3 3 3 3 Hottest 240 | . 115 115 135 . 172 136 136 . 160 28 164 188 198 183 36 240 187 155 240 Shots Fired 2150 | . 66 163 120 . 164 27 35 . 81 16 76 69 263 39 4 481 232 157 157 Gun 1559 | . 66 151 120 . 110 11 7 . 23 16 18 41 121 28 . 407 171 125 144 Cannon 502 | . . . . . 43 16 23 . 58 . 32 27 137 . . 74 61 25 6 Launcher 89 | . . 12 . . 11 . 5 . . . 26 1 5 11 4 . . 7 7 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1262 | . . 29 41 . 100 19 9 . 51 16 38 11 150 8 . 373 215 119 83 Thermal 627 | . 29 93 74 . 36 8 19 . 30 . 12 46 50 20 . 108 17 27 58 Explosive 46 | . . 12 . . 11 . 5 . . . . . 4 . . . . 7 7 Electromagnetic 215 | . 37 29 5 . 17 . 2 . . . 26 12 59 11 4 . . 4 9 Robot Hit Streak 53 | . 12 26 26 . 53 19 20 . 25 21 17 14 31 10 8 25 38 42 26 Robot Miss Streak 5 | . 2 2 1 . 2 1 1 . 3 1 2 3 5 1 . 3 3 1 2 Penetration Max 3 | . . . . . . . . . . . . . 1 . . 1 3 1 1 Secondary Targets 27 | . 5 2 2 . 1 . . . . . . . . . . 5 6 . 6 Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . 1 1 . 1 Shots Hit Robots 1624 | . 48 125 96 . 132 24 29 . 71 15 59 48 200 29 4 332 155 134 123 Core Hits 852 | . 25 69 34 . 96 19 22 . 30 10 35 23 77 18 14 148 95 72 65 Critical Kills 59 | . . . . . . . . . . . . . 2 . . 13 36 2 6 Critical Parts Destroyed 80 | . . 1 . . 1 . . . . . . . 2 . . 15 42 11 8 Critical Strikes 189 | . 2 9 8 . 7 . . . 5 . 2 1 12 1 . 34 81 13 14 Burn 24 | . 2 8 8 . 2 . . . . . . 1 2 . . 1 . . . Destroy 145 | . . 1 . . 1 . . . . . . . 6 1 . 31 78 13 14 Blast 19 | . . . . . 3 . . . 5 . 2 . 4 . . 2 3 . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . . 1 . . . 1 . . Impact 2 | . . . . . . . . . . . . . 1 . . . 1 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50839 | . 669 3220 1448 . 3875 601 1047 . 1587 283 2298 1625 6143 1243 883 11700 3957 5379 4881 Guns 28535 | . 658 2005 1448 . 1780 189 89 . 515 283 240 820 2382 654 . 9445 2842 2157 3028 Cannons 12276 | . . . . . 734 412 514 . 1072 . 765 473 3306 . . 2250 1100 1103 547 Explosions 9997 | . . 1215 . . 1361 . 444 . . . 1293 332 455 589 883 . . 2119 1306 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 31 | . 11 . . . . . . . . . . . . . . 5 15 . . Kinetic 26462 | . . 292 447 . 1736 430 178 . 1283 283 780 217 3648 219 . 9499 3732 2084 1634 Thermal 12648 | . 301 1239 897 . 494 171 531 . 304 . 415 1252 771 435 431 2196 210 1151 1850 Explosive 6655 | . . 1087 . . 1361 . 336 . . . . . 446 . . . . 2119 1306 Electromagnetic 5043 | . 357 602 104 . 284 . 2 . . . 1103 156 1278 589 452 . . 25 91 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 70 | . 3 . . . 2 2 . . . . 54 20 28 63 70 37 60 20 32 Average Corruption 26 | . 3 . . . 1 2 . . . . 25 14 26 53 67 24 48 6 18 Corruption Purged 4 | . . . . . . . . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 888 | . 8 . . . 10 5 . . . . 30 36 202 45 16 247 215 24 50 Message Errors 160 | . 2 . . . 4 . . . . . 5 9 36 4 3 42 36 8 11 Matter Fused 198 | . 4 . . . 1 3 . . . . 6 12 42 12 3 56 45 5 9 Heat Flow Errors 96 | . 1 . . . 3 2 . . . . 2 3 22 4 3 30 23 . 3 Energy Discharges 100 | . 1 . . . 1 . . . . . 7 3 21 5 3 28 23 2 6 Parts Rejected 14 | . . . . . . . . . . . . 1 2 2 . 6 3 . . Parts Fused 16 | . . . . . . . . . . . 1 . 5 1 . 4 4 1 . Data Loss (minor) 127 | . . . . . . . . . . . 6 1 33 6 3 35 29 5 9 Data Loss (major) 39 | . . . . . . . . . . . 2 . 8 3 1 13 12 . . Misfires 31 | . . . . . . . . . . . . 3 12 1 . 6 7 1 1 Alerts 20 | . . . . . 1 . . . . . . 2 6 1 . 6 2 . 2 Misdirections 27 | . . . . . . . . . . . . . 2 3 . 7 12 . 3 Weapon Failures 60 | . . . . . . . . . . . 1 2 13 3 . 14 19 2 6 Overload Shots 9 | . . . . . 1 . . . . . . 4 . . . 2 1 . 1 Effects 3 | . . . . . . . . . . . . 1 . . . 1 . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 972 | . . 101 . . 36 17 17 . 55 . 17 103 90 . 3 80 8 287 158 Projectiles 447 | . . . . . 27 17 . . 55 . 11 62 90 . . 80 8 34 63 Explosions 525 | . . 101 . . 9 . 17 . . . 6 41 . . 3 . . 253 95 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 53 | . . . . . 4 . 1 . 2 . . 1 16 . . 18 11 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 49 | . . . . . 4 . 1 . 2 . . 1 14 . . 16 11 . . Secondary 4 | . . . . . . . . . . . . . 2 . . 2 . . . Self-Inflicted Damage 349 | . . 104 . . 26 . 29 . . . 72 59 . 11 . 48 . . . Shots 14 | . . 4 . . 1 . 1 . . . 5 1 . 1 . 1 . . . Rammed 2 | . . . . . . . . . . . . . . . . 1 1 . . Targets Rammed 5 | . 3 . . . . . . . . . . . . . . 1 1 . . Kicked 3 | . 3 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 784 | . 315 276 345 . 596 555 266 . 195 8 470 214 354 694 247 784 668 372 214 Average Temperature 136 | . 122 73 117 . 139 234 110 . 72 4 226 49 93 237 89 157 162 206 69 Received Heat Transfer 4542 | . 225 435 774 . 678 168 183 . 70 . 191 9 606 101 175 420 348 81 78 Effects 118 | . . 1 . . 17 10 . . . . 8 . . 10 . 36 36 . . Shutdowns 39 | . . . . . 4 3 . . . . 6 . . 4 . 12 10 . . Energy Bleed 10 | . . . . . 1 1 . . . . . . . . . 3 5 . . Interference 26 | . . 1 . . 5 2 . . . . . . . 5 . 6 7 . . Matter Decay 9 | . . . . . 1 1 . . . . 1 . . 1 . 4 1 . . Short Circuit 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . Damage (minor) 8 | . . . . . 2 2 . . . . . . . . . 2 2 . . Damage (major) 19 | . . . . . 3 . . . . . . . . . . 9 7 . . Damage (core) 4 | . . . . . . 1 . . . . . . . . . . 3 . . Siege Activations 12 | . . . . . . . . . . . . . . . . 8 4 . . Total Turns 313 | . . . . . . . . . . . . . . . . 188 125 . . Longest Duration 83 | . . . . . . . . . . . . . . . . 83 53 . . Robots Corrupted 8 | . . . . . . . . . . . 4 . 1 3 . . . . . Combat Hostiles 8 | . . . . . . . . . . . 4 . 1 3 . . . . . Parts Fried 19 | . 1 3 . . 1 . . . . . 7 . 3 2 1 1 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . Robots Melted 5 | . . . 3 . . . 1 . . . . . 1 . . . . . . Combat Hostiles 5 | . . . 3 . . . 1 . . . . . 1 . . . . . . Parts Melted 39 | . 1 7 11 . 2 . 1 . . . . 5 6 . . 5 . . 1 Heat Transferred 19446 | . 962 3591 2886 . 1147 259 716 . 148 . 583 1582 1554 350 350 2590 . 999 1729 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . 4 . . . . 1 . . . 6 . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Peak Influence 759 | . 227 357 191 62 759 167 288 . . . . 331 278 410 238 336 396 335 266 Initial 121 | . . 24 11 62 . 100 65 . . . . 49 . 1 121 71 102 . 73 Average 109 | . 72 135 83 30 175 117 180 . . . . 99 60 264 200 87 123 156 98 Maximum Alert Level 3 | . 1 1 . . 3 . 1 . . . . 1 1 2 1 1 1 1 1 Low Security (%) 84 | 100 84 82 100 100 75 100 55 . . . . 92 99 32 25 85 80 67 96 Level 1 13 | . 15 17 . . 8 . 44 . . . . 7 . 51 74 14 19 32 3 Level 2 1 | . . . . . 13 . . . . . . . . 15 . . . . . Level 3 . | . . . . . 3 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . . 3 3 . 9 . 3 . . . . 2 4 . . 11 8 5 7 Investigation 7 | . . 1 1 . 1 . . . . . . . 1 . . . 1 . 2 Extermination 26 | . . . . . 2 . 1 . . . . 2 . . . 10 5 3 3 Reinforcement 18 | . . 2 1 . 3 . 2 . . . . . 3 . . 1 2 2 2 Assault 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison 3 | . . . 1 . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . 2 . . . 1 . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Distress Signals 31 | . 2 6 1 . 2 . 1 . . . . . 1 2 . 6 5 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 510 | . 15 53 20 1 47 3 10 . 9 . 16 13 40 19 10 99 73 41 41 Peak Tracking Total 10 | . 5 6 7 1 9 2 4 . 4 . 5 4 5 5 8 7 8 10 8 Tactical Retreats 20 | . . . . . . . . . . . . 3 . . 1 2 12 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Traps Triggered 13 | . . 1 1 1 1 . . . . . . 2 3 . . 2 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Machines Disabled 44 | . . 4 . . 5 . 4 . . . . 4 4 1 1 4 10 1 6 Max in Single Turn 4 | . . 1 . . 1 . 3 . . . . 4 1 . 1 2 1 1 1 Garrison Access 4 | . . . 1 . 1 . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Machines Accessed 85 | . 8 6 5 . 8 3 1 . 1 9 . 5 11 . . 8 7 1 12 Terminals 61 | . 8 6 4 . 6 3 . . . . . 3 10 . . 6 4 . 11 Fabricators 4 | . . . . . . . 1 . . . . 2 . . . . 1 . . Repair Stations 4 | . . . . . 1 . . . . . . . . . . 1 1 1 . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . . . . . . . . . . 1 1 . 1 Total Hacks 259 | . 26 16 9 . 16 10 2 . 1 48 . 15 26 . . 34 22 5 29 Successful 162 | . 16 9 5 . 7 5 1 . 1 48 . 7 12 . . 21 13 4 13 Failed 96 | . 10 6 4 . 9 5 1 . . . . 8 14 . . 13 9 1 16 Catastrophic 10 | . . . 1 . 2 1 . . . . . 1 1 . . 2 . . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . Manual 79 | . 8 12 4 . 2 4 2 . . . . 7 10 1 . 10 6 . 13 Terminals 167 | . 26 16 7 . 12 10 . . . . . 7 22 . . 28 13 . 26 Fabricators 15 | . . . . . . . 2 . . . . 8 . . . . 5 . . Repair Stations 14 | . . . . . 2 . . . . . . . . . . 5 2 5 . Recycling Units 4 | . . . . . . . . . . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 2 . 2 . . . . . . . . . . 1 2 . 3 Terminal Hacks 124 | . 12 8 3 . 7 3 . . 1 48 . 3 8 . . 13 8 . 10 Record 47 | . 1 . . . . 1 . . . 36 . . . . . 3 . . 6 Part Schematic 5 | . . . . . . . . . . 4 . . . . . 1 . . . Robot Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 2 1 . . 1 . . . . 4 . . 1 . . 2 1 . . Prototype ID Bank 9 | . 2 . . . 1 1 . . . 4 . . . . . 1 . . . Open Door 9 | . . . . . 2 . . . 1 . . 1 4 . . . . . 1 Level Access Points 5 | . 1 1 1 . . . . . . . . . . . . . 1 . 1 Branch Access Points 7 | . 1 1 1 . . . . . . . . 1 1 . . 1 1 . . Emergency Access Points 2 | . . 1 . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . . . . . . . . . 1 1 . . 1 . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . 1 . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . Zone Layout 12 | . 1 2 1 . . 1 . . . . . . 1 . . 3 3 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . . . . . 2 . . . . 2 . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 8 | . . . . . . . . . . . . . . . . 4 . 4 . Scan Component 4 | . . . . . . . . . . . . . . . . 2 . 2 . Repair 4 | . . . . . . . . . . . . . . . . 2 . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . . . 1 1 . . Seal Access 3 | . . . 1 . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 23 | . 4 1 1 . . 2 1 . . . . 2 4 . . 3 2 . 3 Terminals 19 | . 4 1 1 . . 2 . . . . . 1 2 . . 3 2 . 3 Botnet 17 | . 4 1 1 . . 2 . . . . . 1 2 . . 3 2 . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . . Reject 1 | . . . . . . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 7 4 5 . 5 3 1 . . . . 3 8 . . 6 4 1 10 Full Trace Events 6 | . 1 . . . 1 1 . . . . . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . . . . 40 . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . . . 3 . . Part Schematics Acquired 11 | . . . . . . . . . . 4 . . . . . 1 . . 6 Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . 64 . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . 16 . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . 1 . 2 . Time 238 | . . . . . . . . . . . . . . . . 216 . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . 4 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . 4 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 3 1 1 Autooverrided 4 | . . . . . . . . . . . . . . . . 4 . . . Robots Rewired 15 | . . . . . . . . . . . . . 15 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Total Allies 45 | . . . . . 10 . 3 . . . . . 20 5 . 4 3 . . Largest Group 14 | . . . . . 10 . 3 . . . . . 11 14 . 1 3 . . Highest-Rated Group 885 | . . . . . 173 . 87 . . . . . 597 885 . 116 24 . . Highest-Rated Ally 159 | . . . . . 29 . 29 . . . . . 159 159 . 116 8 . . Total Orders 6 | . . . . . 1 . . . . . . . 3 2 . . . . . STAY 4 | . . . . . 1 . . . . . . . 1 2 . . . . . FOLLOW 2 | . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 189 | . . . . . . . 5 . . . . . 88 88 . 6 2 . . Total Damage 4873 | . . . . . . . 58 . . . . . 2168 2570 . 56 21 . . Kills 29 | . . . . . . . 1 . . . . . 8 20 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Robot Analysis Total 12 | . 2 1 . . 1 . . . . 4 . . 1 . . 2 1 . . Derelict Logs Recovered 2 | . . . . . . . . 1 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Turns Passed 29873 | 1 1180 2220 1164 804 1838 461 543 396 1262 714 1083 1242 3866 760 272 5778 3333 1385 1571 Spaces Moved 10912 | 1 457 685 400 325 466 171 192 164 457 275 237 538 1599 272 109 1861 1089 524 1090 Core 11 | . . . . . . . . . . . 4 . . . . . . 7 . Treads 6639 | . . 541 400 325 466 171 192 164 457 275 173 . . 91 109 1861 1089 325 . Legs 2978 | 1 457 142 . . . . . . . . 60 538 1599 181 . . . . . Wheels 2 | . . 2 . . . . . . . . . . . . . . . . . Hover 1282 | . . . . . . . . . . . . . . . . . . 192 1090 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 120 120 215 240 240 240 240 240 240 240 240 190 185 185 160 240 240 244 48 48 Average Speed 213 | 120 229 262 240 240 240 240 240 240 240 240 398 189 186 200 240 247 251 182 51 Slowest Speed 1900 | 120 400 750 240 240 320 240 320 240 240 240 1900 190 194 251 240 255 255 1550 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 2 60 60 35 10 78 44 5 37 53 62 50 15 98 56 87 41 94 12 74 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 . 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 . . . . . . . . . . 1 . . 1 1 . . . . Scrap Searched 2 | . . . . . . . . 1 1 . . . . . . . . . . Spaces Dug 16 | . . . . . . . . . . . . . 1 1 . 10 3 . 1 Terrain Destroyed 500 | . . 82 . . 65 . 58 . 7 . 20 45 25 8 11 52 31 48 48 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . Projectile 134 | . . . . . 7 . . . 7 . 4 4 23 8 . 42 28 1 10 AOE 363 | . . 82 . . 58 . 58 . . . 16 41 2 . 11 10 . 47 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Tes Res Qua Total 15685 | 2 522 961 527 351 1066 205 240 167 559 318 306 704 2287 458 116 2655 1478 807 1956 Wait 2634 | . 13 87 28 2 445 13 8 . 53 2 2 97 401 88 1 477 177 104 636 Move 10892 | . 456 684 399 324 465 170 191 163 456 274 236 537 1598 271 108 1860 1088 523 1089 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 236 | . 8 28 19 6 13 2 4 3 4 7 4 10 31 16 . 30 16 20 15 Fast Attach 208 | . 1 11 1 2 9 1 2 . 3 6 9 . 19 17 . 27 30 29 41 Attach 115 | . 2 18 4 4 4 1 6 1 4 1 4 8 10 3 2 13 8 10 12 Detach 49 | . . 13 . 2 3 2 . . 1 1 1 . 2 4 . 3 7 1 9 Swap 146 | . 3 7 12 4 23 . 2 . 3 1 1 4 24 5 1 17 11 12 16 Drop 337 | 2 2 19 23 7 27 5 . . 5 10 2 5 45 31 . 43 40 22 49 Fire 995 | . 34 94 41 . 77 11 27 . 30 16 47 43 99 23 4 181 94 86 88 Melee 2 | . . . . . . . . . . . . . 1 . . . 1 . . Ram 2 | . . . . . . . . . . . . . . . . 1 1 . . Kick 3 | . 3 . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . 1 1 . . Escape Stasis 12 | . . . . . . . . . . . . . 5 . . 2 4 . 1 Rewire 52 | . . . . . . . . . . . . . 52 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Res / [*Hub]) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 1 exit: *Acc) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 0) 2 | -11/Junkyard | Entered Materials 58 | -10/Materials | Identified exit to Mines 135 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Build established: Mutant 387 | -10/Materials | Identified exit to Materials 1182 | -10/Materials | Entered another Materials area 1182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1750 | -9/Materials | Discovered new exit (range 8) 2418 | -9/Materials | Identified exit to Mines 3043 | -9/Materials | Identified exit to Materials 3338 | -9/Materials | Central database locked down 3390 | -9/Materials | Build established: Scavenger-Mutant 3402 | -9/Materials | Entered another Materials area 3402 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3452 | -8/Materials | Identified exit to Factory 3533 | -8/Materials | Garrison activated, responded to threat 4204 | -8/Materials | Build established: Scavenger-Gunner 4566 | -8/Materials | Entered Factory 4566 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4873 | -7/Factory | Build established: Scavenger-Tank 5117 | -7/Factory | Discovered new exit (range 12) 5148 | -7/Factory | Identified exit to Storage 5248 | -7/Factory | Build established: Scavenger-Skirmisher 5370 | -7/Factory | Entered Storage 6113 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6765 | -7/Storage | Garrison activated, responded to threat 6935 | -7/Storage | Destroyed 10 combat bots 6939 | -7/Storage | Lost 3 parts (1p1n1u) 7199 | -7/Storage | Used back door to open Recycling access 7199 | -7/Storage | Discovered new exit (range 4) 7204 | -7/Storage | Identified exit to Recycling 7208 | -7/Storage | Entered Recycling 7210 | -7/Recycling | Found Scrap Engine 7569 | -7/Recycling | Build established: Scavenger-Gunner 7604 | -7/Recycling | Discovered new exit (range 16) 7659 | -7/Recycling | Identified exit to Factory 7669 | -7/Recycling | Entered Factory 7669 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7785 | -5/Factory | Lost 4 parts (1p3n) 7979 | -5/Factory | Discovered new exit (range 13) 8065 | -5/Factory | Build established: Scavenger-Tank 8082 | -5/Factory | Identified exit to Upper Caves 8212 | -5/Factory | Entered Upper Caves 8581 | -5/Upper Caves | Identified exit to Upper Caves 8608 | -5/Upper Caves | Entered another Upper Caves area 8962 | -5/Upper Caves | Spotted B-75 Beast 9394 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9467 | -5/Upper Caves | Destroyed B-75 Beast 9717 | -5/Upper Caves | Ambushed by research squad 9855 | -5/Upper Caves | Discovered new exit (range 5) 9867 | -5/Upper Caves | Identified exit to Zhirov 9870 | -5/Upper Caves | Entered Zhirov 9870 | -5/Zhirov | Discovered new exit (range 3) 9873 | -5/Zhirov | Identified exit to Proximity Caves 9993 | -5/Zhirov | Learned location of Quarantine (-2) 9993 | -5/Zhirov | Learned location of Testing (-3) 9993 | -5/Zhirov | Learned location of Command (-1) 10070 | -5/Zhirov | Found Alien Artifact 10070 | -5/Zhirov | Identified Integrated Reactor 10070 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10106 | -5/Zhirov | Found Alien Artifact 10584 | -5/Zhirov | Entered Proximity Caves 10853 | -4/Proximity Caves | Spotted B-86 Titan 10920 | -4/Proximity Caves | Destroyed B-86 Titan 10929 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10962 | -4/Proximity Caves | Lost 10 parts (2p3n3u2w) 11018 | -4/Proximity Caves | System corruption reached 10% 11070 | -4/Proximity Caves | Learned Research security intel 11431 | -4/Proximity Caves | Build established: Mutant 11544 | -4/Proximity Caves | System corruption reached 30% 11652 | -4/Proximity Caves | Discovered new exit (range 8) 11667 | -4/Proximity Caves | Entered Factory 11667 | -4/Factory | Evolved 2 slots: Utility x2 11824 | -4/Factory | Build established: Scavenger-Mutant 11979 | -4/Factory | System corruption reached 10% 12103 | -4/Factory | Discovered new exit (range 8) 12189 | -4/Factory | Identified exit to Upper Caves 12189 | -4/Factory | Identified exit to Extension 12189 | -4/Factory | Identified exit to Armory 12686 | -4/Factory | Fabricated Biometal Leg (x2) 12909 | -4/Factory | Entered Extension 12913 | -4/Extension | Disrupted transfer network 13210 | -4/Extension | Build established: Scavenger-Tank 13417 | -4/Extension | Lost 3 parts (1p1n1w) 14421 | -4/Extension | Spotted B-86 Titan 14435 | -4/Extension | Allies destroyed B-86 Titan 14448 | -4/Extension | Spotted B-86 Titan 14786 | -4/Extension | Rescued a captive Derelict 14843 | -4/Extension | Discovered new exit (range 3) 15357 | -4/Extension | Build established: Scavenger-Mutant 15575 | -4/Extension | Discovered new exit (range 16) 15576 | -4/Extension | Discovered new exit (range 15) 15680 | -4/Extension | Identified exit to Cetus 15694 | -4/Extension | Build established: Scavenger-Tank 16239 | -4/Extension | Rescued a captive Derelict 16411 | -4/Extension | Rescued a captive Derelict 16411 | -4/Extension | Rescued a captive Derelict 16664 | -4/Extension | Rescued A7 16775 | -4/Extension | Entered Cetus 16775 | -4/Cetus | Accompanied by 11 allies (A7) 16780 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 16800 | -4/Cetus | Spotted Cetus Guard 16800 | -4/Cetus | Spotted Cetus Guard 16804 | -4/Cetus | Spotted Cetus Guard 16804 | -4/Cetus | Spotted Cetus Guard 16808 | -4/Cetus | Allies destroyed Cetus Guard 16815 | -4/Cetus | Allies destroyed Cetus Guard 16818 | -4/Cetus | Allies destroyed Cetus Guard 16822 | -4/Cetus | Destroyed Cetus Guard 16854 | -4/Cetus | System corruption reached 30% 16949 | -4/Cetus | Started Cetus Manufacturing Module 16974 | -4/Cetus | Manufactured an Enhanced Grunt 16999 | -4/Cetus | Manufactured an Enhanced Grunt 17024 | -4/Cetus | Manufactured an Enhanced Grunt 17049 | -4/Cetus | Manufactured an Enhanced Grunt 17074 | -4/Cetus | Manufactured an Enhanced Grunt 17097 | -4/Cetus | Discovered new exit (range 16) 17204 | -4/Cetus | Spotted Cetus Guard 17204 | -4/Cetus | Spotted Cetus Guard 17209 | -4/Cetus | Spotted Cetus Guard 17212 | -4/Cetus | Spotted Cetus Guard 17225 | -4/Cetus | Discovered new exit (range 15) 17226 | -4/Cetus | Allies destroyed Cetus Guard 17227 | -4/Cetus | Allies destroyed Cetus Guard 17234 | -4/Cetus | Destroyed Cetus Guard 17235 | -4/Cetus | Destroyed Cetus Guard 17261 | -4/Cetus | Met Revision 17 17303 | -4/Cetus | Destroyed A7 17314 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 17333 | -4/Cetus | Found Prototype Protection 17333 | -4/Cetus | Identified Med. Regenerative Plating 17535 | -4/Cetus | Entered Archives 17562 | -4/Archives | Met Zhirov 17568 | -4/Archives | Reinforcements dispatched to Archives 17576 | -4/Archives | Unable to access archive contents 17610 | -4/Archives | Zhirov warped through subspace 17611 | -4/Archives | Discovered new exit (range 14) 17628 | -4/Archives | Zhirov detonated Archives 17659 | -4/Archives | Lost 3 parts (2p1w) 17778 | -4/Archives | Discovered new exit (range 13) 17807 | -4/Archives | Entered Research 17807 | -3/Research | Evolved 2 slots: Utility x2 18612 | -3/Research | Repaired Centrium Medium Armor Plating 19103 | -3/Research | Spotted B-86 Titan 19131 | -3/Research | Destroyed B-86 Titan 19537 | -3/Research | System corruption reached 10% 19956 | -3/Research | Spotted B-86 Titan 19996 | -3/Research | Destroyed B-86 Titan 20061 | -3/Research | Found Hvy. Reflective Plating 20746 | -3/Research | Build established: Hacker-Tank 21121 | -3/Research | System corruption reached 30% 21454 | -3/Research | Identified exit to Testing 23585 | -3/Research | Entered Testing 23794 | -3/Testing | Found Prototype Ballistic Gun 23794 | -3/Testing | Identified Hyp. Multirail 24237 | -3/Testing | Core integrity fell below 50% 24742 | -3/Testing | Identified exit to Research 24874 | -3/Testing | Fabricated G-34 Mercenary? 24949 | -3/Testing | Destroyed 8 combat bots 25034 | -3/Testing | Found Prototype Processor 25034 | -3/Testing | Identified Exp. Terrain Scan Processor 25118 | -3/Testing | Found Prototype Energy Gun 25118 | -3/Testing | Identified Tachyon Dispersion Ray 25656 | -3/Testing | Found Prototype Energy Cannon 25656 | -3/Testing | Identified Null Cannon 25698 | -3/Testing | Build established: Hacker-Mutant 25976 | -3/Testing | Found Prototype Hackware 25976 | -3/Testing | Identified Exp. Hacking Suite 25983 | -3/Testing | Found Exp. Hacking Suite 26060 | -3/Testing | Found Exp. Hacking Suite 26077 | -3/Testing | Found Prototype Launcher 26077 | -3/Testing | Identified Mni. Smartbomb Launcher 26083 | -3/Testing | Found Mni. Smartbomb Launcher 26191 | -3/Testing | Spotted Striker 26295 | -3/Testing | Found Prototype Launcher 26295 | -3/Testing | Identified Tactical Quantum Warhead 26387 | -3/Testing | Build established: Wizard-Tank 26716 | -3/Testing | Found Prototype Launcher 26716 | -3/Testing | Identified Hellfire Missile Launcher 26918 | -3/Testing | Entered Research 26918 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26970 | -2/Research | Found Prototype Processor 26970 | -2/Research | Identified Exp. Core Analyzer 27083 | -2/Research | Destroyed 8 combat bots 27256 | -2/Research | Build established: Wizard-Gunner 27480 | -2/Research | Discovered new exit (range 6) 27523 | -2/Research | Repaired Huge Storage Unit 27538 | -2/Research | Repaired Med. Treads 27998 | -2/Research | Destroyed 9 combat bots 28011 | -2/Research | System corruption reached 10% 28022 | -2/Research | Identified Transdimensional Reconstructor 28022 | -2/Research | Warped through subspace 28056 | -2/Research | Core integrity fell below 50% 28114 | -2/Research | Lost 23 parts (3p4n10u6w) 28253 | -2/Research | Discovered new exit (range 12) 28302 | -2/Research | Identified exit to Quarantine 28303 | -2/Research | Entered Quarantine 28355 | -2/Quarantine | Found Alien Reactor 28355 | -2/Quarantine | Identified Matter Drive 28366 | -2/Quarantine | Crushed by falling debris 28446 | -2/Quarantine | Found Alien Artifact 28446 | -2/Quarantine | Identified Phase Armor 28508 | -2/Quarantine | Found Alien Artifact 28508 | -2/Quarantine | Identified Subatomic Replicator 28637 | -2/Quarantine | System corruption reached 30% 28832 | -2/Quarantine | Met incapacitated Sigix Warrior 28832 | -2/Quarantine | Lockdown squad dispatched 28834 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 28835 | -2/Quarantine | Unlocked Sigix quarantine chamber 28874 | -2/Quarantine | Found Alien Artifact 28874 | -2/Quarantine | Identified Core Reset Matrix 28874 | -2/Quarantine | Used Core Reset Matrix 28878 | -2/Quarantine | Sensed 13 artifacts in vicinity 28949 | -2/Quarantine | Spotted Lightning 28952 | -2/Quarantine | Build established: Scavenger-Mutant 29375 | -2/Quarantine | Core integrity fell below 20% 29425 | -2/Quarantine | Spotted Lightning 29425 | -2/Quarantine | Spotted Lightning 29448 | -2/Quarantine | Destroyed Lightning 29450 | -2/Quarantine | Destroyed Lightning 29454 | -2/Quarantine | Destroyed Lightning 29475 | -2/Quarantine | Lost 3 parts (2n1u) 29757 | -2/Quarantine | Lost 8 parts (2n3u3w) 29805 | -2/Quarantine | Identified exit to Access 29874 | -2/Quarantine | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 29859_ Slug penetrates P-80 Master. 29859_ P-80 Master destroyed. 29860_ Imp. Antigrav System destroyed. 29862_ Slug penetrates P-80 Master. 29862_ P-80 Master destroyed. 29862_ Slug penetrates Suspension Chamber. 29865_ Imp. Antigrav System destroyed. 29865_ Acquired Exp. Energy Well. 29865_ Slug penetrates Suspension Chamber. 29867_ Slug penetrates Wall. 29867_ Penetrated by Slug. 29869_ Slug penetrates H-88 Terminator. 29870_ Adv. Phase Shifter destroyed. 29870_ Slug penetrates H-88 Terminator. 29870_ Penetrated by Slug. 29871_ Mic. Antimatter Reactor destroyed. 29872_ Slug penetrates Suspension Chamber. 29872_ Slug penetrates H-88 Terminator. 29873_ KE Penetrator destroyed. 29874_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????# ?????????????????????????? | | ???????# ?????????????????????????? | | ???????# """ #####??????????????????????????? | | ???????# """ #??????????????????????????????? | | ???????# """ #??????????????????????????????? | | ???????+ #??????????????????????????????? | | ???????# """ #??????????????????????????????? | | ???????# """ ! #??????????????????????????????? | | ???????# """ #???]??????????????????????????? | | ???????# #??????????????????????????????? | | ???????# """ #########??????????????????????? | | ???????# """ ^ ????????????????????? | | ???????# """ ????????????????????? | | ???????# ????????????????????? | | ???????# ????????????????????? | | ???????# ############### ?????????????????????? | | ???????# T"#??????????????????????????????????? | | ???????# ""#??????????????????????????????????? | | ?????# ###??????????????????????????????????? | | ##### #????????????????????????????????????? | | #????????????????????????????????????? | | = #????????????????????????????????????? | | #???###########??????????????????????? | | #???# !p[=#??????????????????????? | | """ """ #???# """ ""![#??????????????????????? | | " " " " #???# "&" "&"@#??????????????????????? | | """ """ #???# """ """%#??????????????????????? | | ##### ""T""h!#??????????????????????? | | """ """ / =[|*h=#??????????????????????? | | ?? " " " ##### =|==p[#??????????????????????? | | ???""" "" #???# !=%!%#??????????????????????? | | ?? #???####+######??????????????????????? | | ? """ """ #?????? ??????????????????????????? | | ???" " " " ?????? ????????????????????????? | | ???""" """ #????? < ???????????????????????? | | ???? #????? ? ?????????????????????? | | ???? ? #????###+###??###????????????????????? | | ???#??? ##?????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ????????##???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 80 Energy Generation 68 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 2250 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 90 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 12 Core Analysis 8 Recoil Reduction 10 Matter Filtering 50 Particle Charging 25 Kinecelleration 40 Offensive Hacking 42 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biometal Leg | x2 | -4/Factory | Preloaded G-34 Mercenary | x3 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Matter Drive Phase Armor Subatomic Replicator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystVisualMaul Manual? 0 Play Time 04:36:55 Cumulative 126.5 hours Start 2023.05.14 @ 00:38:35 End 2023.05.14 @ 07:03:57 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 112 Rogue 63 Adventurer 23 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 59 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: 68091416-c100-4764-a462-c6216421e578