Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.08 @ 00:38:46 Player: Gder Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (223) 1115 Value Destroyed (7621) 7621 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (1030) 1030 TOTAL SCORE: 19046 Bonus ------- High Alert Combat Kills 20 Entered DSFs 500 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -290 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Gravmag Array Gyrokinetic Inverter Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Fusion Reactor Graviton Reactor > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Improved Cryofiber Web Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Improved Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Railgun Railgun Linear Accelerator Shock Maul > --- INVENTORY -------- Light Quantum Reactor Advanced Cooling System Improved Matter Compressor Graphene Brace Advanced Point Defense System Long-range Tractor Beam Transdimensional Reconstructor Nova Cannon Nova Cannon Enhanced Hardcell Cannon Mini Smartbomb Launcher Shock Maul [Rating: 147] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag Array Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Improved Q-thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Thermic Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Smartbomb Launcher Impact Weapon Impact Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Slots Evolved 16 | . . . 4 2 . . . 2 2 . . . . . . 2 2 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . 1 1 . . . . . . 1 1 1 . . Utility 6 | . . . 1 1 . . . 1 . . . . . . . 1 1 1 . . Weapon 3 | . . . 2 1 . . . . . . . . . . . . . . . . Parts Attached 140 | 7 9 5 19 10 . . 1 23 13 10 11 2 1 4 . 5 7 2 9 2 Power 19 | 1 1 . 3 1 . . . 2 3 2 . 2 . 1 . . 2 . 1 . Engine 8 | 1 1 . 2 . . . . 2 1 . . . . . . . 1 . . . Core 5 | . . . 1 1 . . . . 1 . . 2 . . . . . . . . Reactor 6 | . . . . . . . . . 1 2 . . . 1 . . 1 . 1 . Propulsion 31 | 2 5 1 4 1 . . 1 3 3 . 4 . . . . 1 1 1 3 1 Treads 8 | 1 2 1 2 . . . 1 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 7 | 1 3 . 2 1 . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . 2 3 . 4 . . . . 1 1 1 3 . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 Utility 38 | 2 2 1 6 1 . . . 8 3 2 6 . . 3 . 1 1 1 1 . Device 16 | 1 . . 1 . . . . 5 2 . 4 . . . . . 1 1 1 . Storage 7 | 1 2 . 1 . . . . 1 . . . . . 2 . . . . . . Processor 6 | . . 1 . 1 . . . 1 . 1 1 . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 9 | . . . 4 . . . . 1 1 1 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 1 3 6 7 . . . 10 4 6 1 . 1 . . 3 3 . 4 1 Energy Gun 3 | 1 . . . . . . . 1 . . . . . . . . 1 . . . Energy Cannon 9 | . . 1 1 . . . . 2 1 1 . . . . . 1 . . 2 . Ballistic Gun 22 | 1 . 1 3 4 . . . . 3 4 . . 1 . . 1 2 . 1 1 Ballistic Cannon 8 | . . . 1 1 . . . 4 . 1 . . . . . . . . 1 . Launcher 4 | . 1 . 1 1 . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . 1 . . . 3 . . . . . . . 1 . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 3 . . . 2 1 1 2 . . 5 . . 1 . . 3 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . System Corruption 5 | . . . . . . . . . 5 . . . . . . . . . . . Parts Lost 42 | . 1 1 8 . 3 . . 2 7 . . . . . . 4 1 1 12 2 Power 7 | . . . 1 . . . . . 2 . . . . . . . 1 . 3 . Propulsion 11 | . 1 . 2 . 1 . . . 1 . . . . . . 1 . . 4 1 Utility 5 | . . . 2 . . . . . 1 . . . . . . . . . 2 . Weapon 19 | . . 1 3 . 2 . . 2 3 . . . . . . 3 . 1 3 1 Highest Loss Streak 7 | . 1 1 5 . 3 . . 1 7 . . . . . . 2 1 1 5 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 12 11 10 14 13 1 2 10 11 11 13 14 14 9 14 13 13 14 12 3 Power . | . 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 . . Propulsion 2 | 1 5 2 2 3 2 1 1 2 2 2 2 3 3 3 3 2 2 3 1 2 Utility 4 | . 4 2 2 6 6 . . 3 5 5 5 6 6 4 5 4 5 6 4 . Weapon 3 | . 2 4 3 3 2 . . 3 3 2 4 4 4 . 4 4 3 3 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 3 4 7 2 13 . . 10 . . 1 . . 1 . 1 1 1 3 2 Power 7 | . 1 . 1 . 1 . . 2 . . . . . . . . . 1 . 1 Propulsion 13 | . 2 1 3 2 2 . . 3 . . . . . . . . . . . . Utility 22 | . . 3 3 . 7 . . 4 . . . . . 1 . 1 . . 3 . Weapon 5 | . . . . . 2 . . 1 . . 1 . . . . . 1 . . . Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 98 90 92 91 76 38 43 81 85 76 86 88 88 59 88 88 82 81 76 3 Engine 4 | . 14 10 9 2 . . . 5 4 . . . . . . . . . . . Core 1 | . . . 1 4 7 7 7 . 3 . . 4 5 2 . . . . . . Reactor 3 | . . . . . . . . . . 10 11 5 5 7 11 10 8 8 7 . Treads 4 | . 14 16 9 7 4 . 4 4 . . . . . . . . . . . . Wheel 4 | . 13 10 11 7 7 7 7 2 . . . . . . . . . . . . Hover 8 | . . . . . . . . 6 16 11 15 17 17 17 17 20 18 16 17 . Device 11 | . 14 10 6 7 7 7 7 12 9 11 15 11 11 11 11 14 18 17 15 . Storage 6 | . 14 10 7 7 6 . . 4 5 5 5 5 5 5 5 5 4 4 3 . Processor 6 | . . 6 4 7 7 7 7 11 10 5 5 5 5 5 5 9 9 8 7 . Protection 2 | . . . 7 7 4 . . . 1 1 . 5 5 1 5 . . 3 2 . Energy Gun 2 | . 13 10 1 . . . . 5 . . . . . . . . 2 . . . Energy Cannon 3 | . . 4 2 7 7 7 7 6 3 7 . . . . . 3 4 . 2 . Ballistic Gun 13 | . 13 10 19 22 16 . . . 8 9 23 23 23 4 23 17 9 13 9 . Ballistic Cannon 3 | . . . 1 . . . . 12 8 3 . . . . . . . 3 3 . Impact Weapon 3 | . . . . 5 4 . . 3 5 5 5 2 5 1 4 4 4 4 3 3 Slashing Weapon 1 | . . . 7 1 . . . . . . . . . . . . . . . . Peak Build Rating 147 | 7 8 30 51 57 55 19 24 75 91 87 93 91 88 90 92 107 124 140 147 13 Average Rating 67 | 4 7 24 41 51 44 19 22 64 85 82 86 86 87 66 90 102 116 138 129 9 On Entrance 58 | . 7 8 30 41 55 19 19 24 70 66 78 88 88 88 90 90 103 124 140 3 Avg Prop Armor Cover (%) 9 | 13 12 17 6 5 6 . 14 9 . . . . . . . . . . . . Naked Turns 42 | . . . . . . . . . . . . . . . . . . . 30 12 Heaviest Build 101 | 13 31 38 65 74 74 10 10 82 79 91 77 79 76 74 75 75 82 93 101 3 Greatest Support 97 | 16 16 16 40 28 28 28 28 44 55 44 55 55 55 55 55 68 78 94 97 9 Greatest Overweight (x) 9 | . 9 2 2 2 2 . . 3 1 2 3 1 1 1 1 1 1 . 1 . Average Overweight (x) . | . 1 1 1 2 1 . . 1 . 1 1 1 1 . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 5 5 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 13 15 15 20 18 5 5 12 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 20 | 4 15 15 20 20 20 2 4 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 14 | 2 12 14 15 19 17 2 3 12 14 13 14 14 15 10 15 14 14 14 12 4 Final Capacity 20 | 8 15 15 20 20 5 5 5 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 20 | 4 14 14 20 20 2 2 4 15 11 15 15 15 15 15 15 14 15 15 5 5 Class Distribution -------------------- 23% | Skirmisher 13% | Mutant 13% | Derelict-Skirmisher 9% | Assassin 6% | Tank 6% | Scavenger-Tank 6% | Derelict-Assassin 5% | Scavenger-Gunner 3% | Scientist-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Assassin | -5/Factory Scavenger-Gunner | -5/Waste Derelict-Assassin | -5/Factory Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Derelict-Skirmisher | -4/Proximity Caves Derelict-Ninja | -4/Factory Ninja | -3/Research Scientist-Ninja | -2/Research Scientist-Ninja | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Matter Collected 7825 | 291 251 96 813 711 . . . 1237 862 158 395 722 53 150 630 274 244 72 836 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10653 | 94 449 90 1426 875 . . . 1396 1686 463 454 274 33 . 359 574 853 64 1181 382 Parts 423 | 8 40 4 65 43 . . . 48 80 1 16 14 . . 16 9 23 5 44 7 Haulers Intercepted 17 | . 2 . 3 2 . . . 5 1 . 2 . . . . 1 1 . . . Recyclers Shooed 7 | . 1 . . 2 . . . 2 . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . 7 . . . . . . . . . 10 . . 11 . . . . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Combat Hostiles Destroyed 126 | . 6 2 24 12 . . . 13 21 . 2 11 . . 11 3 3 1 10 7 Melee 5 | . . . 1 . . . . . 3 . . . . . . . . . . 1 Guns 60 | . 5 2 21 7 . . . 1 5 . 2 5 . . 6 1 2 . 3 . Cannons 41 | . . . 2 4 . . . 12 12 . . . . . . 2 1 1 7 . AOE 12 | . . . . 1 . . . . . . . 6 . . 5 . . . . . Classes Destroyed 17 | 2 7 . 3 1 . . . . 2 . . . 1 . . . . . 1 . Worker 27 | . 2 . 3 3 . . . 4 4 . 3 . . . . 2 3 . 3 . Builder 11 | . 2 . . . . . . 1 3 . . . . . . . 2 . 2 1 Tunneler 7 | 2 . . 1 . . . . . . . 1 . . . . 1 2 . . . Hauler 17 | . 2 . 3 2 . . . 5 1 . 2 . . . . 1 1 . . . Recycler 17 | 1 1 . 1 3 . . . 2 2 . . . . . . 2 3 . 2 . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . Watcher 14 | . 1 . 3 . . . . 1 3 . 3 . . . . 1 . . 2 . Swarmer 29 | . 3 . 4 3 . . . 3 5 . . 5 . . 2 . . . . 4 Grunt 37 | . 2 . 8 4 . . . 3 9 . . 4 . . 4 . . . . 3 Brawler 4 | . . . 2 . . . . . 1 . . . . . 1 . . . . . Duelist 3 | . . . . . . . . . 2 . . . . . 1 . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . 2 . Sentry 21 | . . . 8 2 . . . 1 1 . . 1 . . 1 1 3 1 2 . Hunter 11 | . . . 2 . . . . 2 . . . 1 . . . . . . 6 . Programmer 18 | . . . . 3 . . . 4 3 . 2 . . . 2 2 . . 2 . Subdweller 3 | . 1 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 3 1 4 4 . . . 6 10 . 4 5 1 . 4 4 3 1 7 4 Combat Bots Only 9 | . 2 1 4 4 . . . 3 9 . 2 5 . . 4 2 1 1 4 4 Max Kills in Single Turn 3 | 1 1 1 2 1 . . . 2 3 . 1 3 1 . 2 1 2 1 2 1 Gunslinging 1 | . . . 1 . . . . . . . . 1 . . . . . . . . Exploded 3 | . . . . 1 . . . . . . . 3 . . 2 . . . . . Melee 1 | . . . 1 . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Hostile Shots Fired 1018 | . 37 6 146 72 3 . 10 81 132 . 18 53 . . 30 33 15 6 244 132 Missed 293 | . 13 1 34 27 . . 4 21 23 . 6 17 . . 10 9 5 3 62 58 Hits 725 | . 24 5 112 45 3 . 6 60 109 . 12 36 . . 20 24 10 3 182 74 Melee 8 | . . . 1 . 3 . . . 4 . . . . . . . . . . . Projectile 717 | . 24 5 111 45 . . 6 60 105 . 12 36 . . 20 24 10 3 182 74 AOE 2 | . . . . . . . . . 2 . . . . . . . . . . . Critical Strikes 32 | . 1 . 2 2 1 . . 2 6 . . 1 . . 5 1 . . 11 . Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . Damage Taken 10706 | . 232 115 1263 397 100 . 73 694 1723 . 190 538 . . 329 529 164 66 3084 1209 Core 2470 | . 100 . 191 61 24 . 8 76 219 . 31 56 . . 68 149 46 23 463 955 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 2996 | . 74 24 360 122 26 . 19 204 474 . 54 154 . . 92 146 45 17 853 332 Regen/Repaired (Parts) 460 | . . . . 40 . . . 111 . . . . . . . . . . 181 128 Core Remaining (%) 80 | 100 . 60 65 . . . 86 91 . . . . . . 62 87 96 . . . Volleys Fired 350 | 7 35 5 71 34 5 . . 27 36 . 17 21 . . 17 15 18 5 37 . Largest 5 | 2 2 3 4 4 4 . . 5 4 . 4 4 . . 4 4 4 4 4 . Hottest 326 | 70 70 150 183 144 144 . . 318 215 . 132 132 . . 132 191 252 195 326 . Shots Fired 1074 | 14 67 15 205 107 20 . . 94 134 . 66 62 . 1 48 56 38 14 133 . Gun 760 | 14 64 12 184 73 15 . . 14 67 . 66 54 . 1 41 42 22 11 80 . Cannon 295 | . . 3 20 34 5 . . 80 67 . . . . . . 14 16 3 53 . Launcher 19 | . 3 . 1 . . . . . . . . 8 . . 7 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 828 | 7 32 7 178 73 15 . . 63 104 . 66 54 . 1 41 42 18 13 114 . Thermal 227 | 7 32 8 26 34 5 . . 31 30 . . . . . . 14 20 1 19 . Explosive 19 | . 3 . 1 . . . . . . . . 8 . . 7 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 44 | 11 9 7 44 19 15 . . 18 23 . 7 11 . . 17 11 25 34 38 . Robot Miss Streak 5 | 2 2 2 3 2 1 . . 2 3 . 5 3 . . 1 3 . . 5 . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . 1 . Secondary Targets 8 | . . . 5 . . . . . . . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 1 . . . . . . . . Shots Hit Robots 782 | 11 45 9 154 72 18 . . 71 92 6 40 40 1 . 29 34 33 9 104 14 Core Hits 338 | 3 18 4 73 28 2 . . 31 47 1 14 23 . . 26 10 12 3 42 1 Critical Kills 21 | . . . . . . . . 9 8 1 1 1 . . . . . . 1 . Critical Parts Destroyed 52 | . . . 1 4 . . . 19 13 . . . . . . 3 4 . 1 7 Critical Strikes 84 | 1 2 1 4 4 . . . 29 21 1 1 1 . . . 3 4 1 4 7 Burn 7 | 1 2 1 2 . . . . 1 . . . . . . . . . . . . Destroy 45 | . . . 1 2 . . . 25 15 . . 1 . . . . 1 . . . Blast 4 | . . . 1 . . . . . . . . . . . . . . 1 2 . Smash 28 | . . . . 2 . . . 3 6 1 1 . . . . 3 3 . 2 7 Melee Attacks 179 | . . 1 10 13 . . . 26 21 6 11 1 2 . . 16 26 3 17 26 Impact 168 | . . . . 13 . . . 26 21 6 11 1 2 . . 16 26 3 17 26 Slashing 11 | . . 1 10 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 57 | . . . 5 7 . . . 9 7 . 5 . 1 . . 6 10 . 5 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24610 | 138 564 109 2900 2163 334 . . 1961 3081 721 1187 1675 115 . 1734 1421 1655 208 3715 929 Guns 9843 | 138 564 109 2179 820 281 . . 190 1085 . 805 666 . . 525 475 350 128 1528 . Cannons 4626 | . . . 287 450 53 . . 906 1141 . . . . . . 240 172 80 1297 . Explosions 2482 | . . . . 173 . . . . . . . 1009 . . 1209 . . . 91 . Melee 7632 | . . . 407 720 . . . 865 855 721 382 . 115 . . 706 1133 . 799 929 Ramming 27 | . . . 27 . . . . . . . . . . . . . . . . . Kinetic 11003 | 66 276 72 2148 820 281 . . 603 1490 . 805 666 . . 525 475 294 208 2274 . Thermal 3639 | 72 288 37 318 623 53 . . 493 736 . . . . . . 240 228 . 551 . Explosive 2309 | . . . . . . . . . . . . 1009 . . 1209 . . . 91 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 7225 | . . . . 720 . . . 865 855 721 382 . 115 . . 706 1133 . 799 929 Slashing 407 | . . . 407 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 1 7 7 7 . 8 8 11 11 11 11 11 1 . . . . Average Corruption 6 | . . . . 1 6 7 7 . 1 8 8 11 11 11 11 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 142 | . . . . 5 2 . 2 . 7 20 24 39 14 5 22 2 . . . . Message Errors 27 | . . . . 2 . . . . 1 3 5 8 3 2 3 . . . . . Matter Fused 41 | . . . . 2 2 . 1 . 2 6 6 10 5 1 5 1 . . . . Heat Flow Errors 19 | . . . . . . . . . . 4 2 5 2 1 5 . . . . . Energy Discharges 14 | . . . . . . . . . 1 2 2 7 1 . 1 . . . . . Parts Rejected 2 | . . . . . . . . . 2 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 16 | . . . . 1 . . 1 . . 2 2 5 2 . 3 . . . . . Data Loss (major) 5 | . . . . . . . . . . 2 . 1 . . 2 . . . . . Misfires 8 | . . . . . . . . . 1 . 2 2 . 1 2 . . . . . Alerts 3 | . . . . . . . . . . 1 . 1 1 . . . . . . . Weapon Failures 6 | . . . . . . . . . . . 4 . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4215 | . . . . 474 . . . 439 565 317 82 31 95 . 19 579 728 . 374 512 Projectiles 166 | . . . . 2 . . . . 33 . . . . . . 35 29 . 67 . Explosions 114 | . . . . 64 . . . . . . . 31 . . 19 . . . . . Melee 3935 | . . . . 408 . . . 439 532 317 82 . 95 . . 544 699 . 307 512 Knockbacks 44 | . . . . 4 . . . 11 9 1 1 . . . . 1 1 . 7 9 Impact 24 | . . . . 4 . . . 3 2 1 1 . . . . . . . 4 9 Kinetic 15 | . . . . . . . . 8 5 . . . . . . . . . 2 . Secondary 5 | . . . . . . . . . 2 . . . . . . 1 1 . 1 . Self-Inflicted Damage 9 | . . . 9 . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 9 | . . . 8 . . . . . . . 1 . . . . . . . . . Targets Rammed 10 | . . . 9 . . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 716 | 36 121 66 319 391 346 . . 716 381 204 266 381 233 252 243 317 142 . 87 383 Average Temperature 106 | 15 29 33 73 109 174 . . 176 136 100 95 136 106 140 103 112 52 . 51 211 Received Heat Transfer 2066 | . 78 24 630 111 . . 12 70 645 . . 117 . . 67 78 45 9 72 108 Effects 23 | . . . 8 3 1 . . 9 . . . 2 . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 3 | . . . 1 . . . . 2 . . . . . . . . . . . . Interference 11 | . . . 7 3 . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . 2 . . . 1 . . . . . . . . Damage (major) 4 | . . . . . . . . 4 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 31 | . . . . 3 . . . 5 2 2 2 . . . . 2 5 . 3 7 Combat Hostiles 7 | . . . . . . . . . 1 . . . . . . . . . . 6 Parts Fried 59 | . . . . 3 . . . 11 9 2 3 . 3 . . 6 13 . 5 4 Impact Corruptions 108 | . . . . 11 . . . 14 12 6 5 . 2 . . 15 19 . 9 15 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 14 | 1 2 1 3 . . . . 5 . . . . . . . 2 . . . . Heat Transferred 6430 | 296 999 185 851 988 111 . . 1150 851 . . . . . . 222 259 . 518 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Maximum Alert Level 2 | . . . . 1 . . . . 1 . . . . . . . . . 1 2 Low Security (%) 94 | 100 100 . 100 99 100 100 100 100 79 100 100 . . . . 100 100 100 47 34 Level 1 4 | . . . . . . . . . 20 . . . . . . . . . 52 43 Level 2 . | . . . . . . . . . . . . . . . . . . . . 21 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 472 | 5 65 . 125 203 31 . 30 97 328 95 56 . . . . 51 94 30 363 472 Initial 170 | . 2 . . . 31 . . 13 . 95 . . . . . . 6 7 . 170 Average 40 | 1 14 . 41 37 9 . 6 15 95 15 4 . . . . 14 28 4 171 277 Influence Increases 5009 | 15 185 . 754 531 . . 30 479 744 . 143 250 5 . 255 206 288 62 670 392 Destroy 0b10 Robot/C 2500 | . 100 . 480 240 . . . 260 420 . 40 220 . . 220 60 60 20 240 140 Destroy 0b10 Robot/NC 475 | 15 40 . 55 40 . . . 65 70 . 45 . 5 . . 35 55 . 45 5 Destroy Leader 578 | . 16 . 152 64 . . . 90 76 . 20 30 . . 20 24 32 10 34 10 Successful Hack 254 | . . . 19 53 . . . 32 53 . . . . . . 34 52 11 . . Disable Machine 144 | . . . 9 18 . . . . 36 . 18 . . . . . 9 9 36 9 Destroy Structure 473 | . 14 . 24 41 . . . 17 44 . 20 . . . . 38 50 12 180 33 Partial Spotted 30 | . . . . . . . . . . . . . . . . . 15 . 15 . Lose Combat Pursuer 555 | . 15 . 15 75 . . 30 15 45 . . . . . 15 15 15 . 120 195 Influence Decreases 4567 | 10 190 . 754 423 108 . . 509 416 328 107 286 5 . 255 191 288 77 322 298 Entered New Map 542 | . 3 . . . 77 . . 17 . 233 . 17 . . . . 9 8 . 178 Time Decay 3702 | 10 177 . 704 423 11 . . 492 346 95 107 269 5 . 255 170 269 67 202 100 Lost Part 303 | . 10 . 50 . . . . . 70 . . . . . . 21 10 2 120 20 Lost Ally 20 | . . . . . 20 . . . . . . . . . . . . . . . Squads Dispatched 34 | . . . 1 5 . . . 4 6 . 3 . . . . 2 1 2 7 3 Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . Extermination 18 | . . . . 4 . . . 4 2 . 1 . . . . 2 1 2 2 . Reinforcement 15 | . . . 1 1 . . . . 4 . 2 . . . . . . . 4 3 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . . . . 2 . 1 . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Distress Signals 9 | . 1 . 2 2 . . . 1 1 . . . . . . . . . 1 1 Communications Jammed 26 | . . . . . . . . . . . . . . . . 18 . . 8 . Distress Signals 23 | . . . . . . . . . . . . . . . . 18 . . 5 . Times Spotted 232 | . 15 2 33 18 6 . 2 18 31 . 7 10 . . 12 9 10 1 25 33 Peak Tracking Total 15 | . 3 1 5 7 6 . 2 3 9 . 3 5 . . 4 2 2 1 6 15 Tactical Retreats 19 | . 1 . 1 3 . . 2 1 2 . . . . . 1 1 1 . 3 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Traps Triggered 17 | . 1 1 . 1 . . 3 5 3 . 1 . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Machines Disabled 17 | . . 1 1 2 . . . . 4 . 2 . . . . . 1 1 4 1 Max in Single Turn 2 | . . 1 1 2 . . . . 1 . 1 . . . . . 1 1 2 1 Garrison Access 5 | . . . 1 1 . . . 1 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Machines Accessed 70 | . . 3 9 7 . 1 . 10 8 . 4 . . 9 . 4 6 3 5 1 Terminals 29 | . . . 7 5 . 1 . 3 1 . 3 . . . . 2 3 . 3 1 Fabricators 3 | . . . . . . . . 1 1 . . . . . . . 1 . . . Repair Stations 4 | . . . . 1 . . . 1 1 . . . . . . . . . 1 . Recycling Units 7 | . . . . . . . . 1 3 . 1 . . . . 1 . 1 . . Scanalyzers 8 | . . . 1 . . . . 1 . . . . . . . 1 2 2 1 . Garrison Access 7 | . . . 1 1 . . . 3 2 . . . . . . . . . . . Total Hacks 194 | . . 3 25 31 . 1 . 21 20 . 6 . . 48 . 14 9 6 8 2 Successful 121 | . . 3 17 16 . 1 . 8 9 . 2 . . 48 . 6 5 4 1 1 Failed 72 | . . . 7 15 . . . 13 11 . 4 . . . . 8 4 2 7 1 Catastrophic 16 | . . . . 1 . . . 4 3 . 3 . . . . . 2 . 3 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 54 | . . . 13 14 . . . 4 7 . 5 . . . . 5 1 1 4 . Terminals 78 | . . . 18 26 . 1 . 6 3 . 5 . . . . 9 4 . 4 2 Fabricators 5 | . . . . . . . . 2 2 . . . . . . . 1 . . . Repair Stations 10 | . . . . 3 . . . 3 2 . . . . . . . . . 2 . Recycling Units 15 | . . . . . . . . 2 10 . 1 . . . . 1 . 1 . . Scanalyzers 25 | . . . 6 . . . . 4 . . . . . . . 4 4 5 2 . Garrison Access 10 | . . . 1 2 . . . 4 3 . . . . . . . . . . . Terminal Hacks 69 | . . 3 4 10 . 1 . . . . . . . 48 . 1 1 . . 1 Record 38 | . . 1 . . . . . . . . . . . 36 . . . . . 1 Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 7 | . . . . 3 . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . 3 . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . Dispatch Records 2 | . . . 1 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Network Status 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Repair Station Hacks 5 | . . . . 2 . . . 2 1 . . . . . . . . . . . Scan Component 3 | . . . . 1 . . . 1 1 . . . . . . . . . . . Repair 2 | . . . . 1 . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 1 . . . . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 15 | . . . 5 . . . . 2 . . . . . . . 2 3 3 . . Retrieve Study 15 | . . . 5 . . . . 2 . . . . . . . 2 3 3 . . Garrison Access Hacks 5 | . . . 1 1 . . . 1 2 . . . . . . . . . . . Seal Access 5 | . . . 1 1 . . . 1 2 . . . . . . . . . . . Unauthorized Hacks 23 | . . . 7 3 . . . 2 4 . 2 . . . . 3 . 1 1 . Terminals 16 | . . . 7 3 . . . 2 1 . 1 . . . . 2 . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . Botnet 10 | . . . 2 2 . . . 2 1 . 1 . . . . 2 . . . . Skim 5 | . . . 5 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 6 | . . . . . . . . . 3 . 1 . . . . 1 . 1 . . Reject 6 | . . . . . . . . . 3 . 1 . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . . . 8 4 . 1 . 9 6 . 3 . . . . 4 5 2 5 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . 4 . . . . 5 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 15 | . . . 5 . . . . 2 . . . . . . . 2 3 3 . . Parts Repaired 2 | . . . . 1 . . . 1 . . . . . . . . . . . . Time 88 | . . . . 44 . . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 64 | . . . . . . . . 64 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Total Allies 2 | . . . . 1 1 . . . . . . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . . . . . . . Highest-Rated Group 31 | . . . . 26 31 . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 26 31 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . 9 . . . . . . . . . . . . . . . Total Damage 147 | . . . . . 147 . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Active Infowar (turns) 12218 | 8 827 556 1592 1527 100 2 75 2258 665 150 647 923 363 176 533 455 609 309 443 . Sensors 9406 | . . . 499 1527 100 2 75 2256 656 149 644 922 363 176 533 255 565 284 400 . Terrain 4089 | . . . . . . . . 1012 664 150 644 88 . . . 387 392 309 443 . Seismic 2484 | 8 827 556 1093 . . . . . . . . . . . . . . . . . Jamming 2268 | . . . . . . . . . . . 564 . . . . 453 499 309 443 . ECM 87 | . . . . . . . . . . . . . . . . . 87 . . . Robot Analysis Total 7 | . . . . 3 . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Turns Passed 13644 | 97 827 559 1757 1527 100 2 75 2320 969 623 673 952 363 176 566 455 609 309 473 212 Spaces Moved 10873 | 63 603 419 1066 970 67 3 65 1756 699 440 522 845 337 244 489 428 680 528 418 231 Core 241 | 1 6 . . . . . . . . . . . . . . . . . 52 182 Treads 17 | . . . 17 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 4029 | 62 597 419 1049 970 67 3 65 797 . . . . . . . . . . . . Hover 6537 | . . . . . . . . 959 699 440 522 845 337 244 489 428 680 528 366 . Flight 49 | . . . . . . . . . . . . . . . . . . . . 49 Fastest Speed 40 | 50 95 115 105 130 100 100 100 100 52 106 97 101 101 55 101 53 50 48 45 40 Average Speed 100 | 99 113 121 117 130 119 100 100 111 104 131 102 101 101 57 101 76 57 48 61 47 Slowest Speed 500 | 100 500 130 240 130 130 100 100 220 106 156 210 101 101 101 101 101 97 48 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 58 21 69 25 70 . 51 38 21 95 17 91 53 62 58 13 23 11 42 17 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 7 | . . . 4 . . . . . . . . . . 3 . . . . . . Known Exits Taken 10 | . . . . . . 1 . 1 . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 14 | . . 5 . . . . . . . . . 2 3 . 4 . . . . . Spaces Dug 132 | . 10 . 16 3 . . . 13 5 . 4 1 1 . . 11 17 3 37 11 Terrain Destroyed 384 | . 17 . 18 45 . . . 14 16 . 7 73 1 1 73 19 26 4 59 11 Melee 74 | . . . 3 3 . . . 13 5 . 4 1 1 . . 9 15 3 6 11 Projectile 65 | . . . 3 . . . . 1 10 . 3 1 . 1 1 10 11 1 23 . AOE 244 | . 17 . 12 42 . . . . . . . 71 . . 72 . . . 30 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Total 12554 | 80 681 458 1424 1146 74 2 74 2009 807 473 597 895 356 283 524 490 815 571 516 279 Wait 613 | . 8 10 207 93 2 . . 108 15 1 . 12 14 . 13 13 65 15 21 16 Move 10855 | 62 602 418 1065 970 66 2 64 1755 699 439 521 844 336 243 488 427 679 527 417 231 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 123 | 4 15 7 20 9 . . 4 23 4 1 5 2 . 7 . 4 3 9 5 1 Fast Attach 88 | 7 2 2 6 5 1 . 1 20 5 7 7 1 1 10 . 3 6 . 1 3 Attach 46 | . 3 4 8 5 . . . . 6 . 2 . . 1 . 4 2 3 7 1 Detach 16 | . . . 3 . . . . . . 3 2 . . 5 . 1 2 . . . Swap 102 | . 8 2 8 3 . . . 16 16 5 8 10 1 1 6 4 9 3 2 . Drop 137 | . 8 9 17 14 . . 1 26 5 3 10 4 2 16 . 3 5 6 7 1 Fire 350 | 7 35 5 71 34 5 . . 27 36 . 17 21 . . 17 15 18 5 37 . Melee 179 | . . 1 10 13 . . . 26 21 6 11 1 2 . . 16 26 3 17 26 Ram 6 | . . . 5 . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . 4 . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . 4 8 . . 13 . . . . . . . 2 . Rewire 8 | . . . . . . . . . . 8 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 798 | -10/Materials | Derelicts attacked the area 915 | -10/Materials | Discovered new exit (range 10) 925 | -10/Materials | Entered Subcaves 1035 | -10/Subcaves | Visited 4L-MR0's lab 1052 | -10/Subcaves | Found Prototype Special Melee Weapon 1061 | -10/Subcaves | Found Rainbow Chip 1062 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1468 | -10/Subcaves | Discovered new exit (range 16) 1484 | -10/Subcaves | Entered Materials 1484 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1784 | -8/Materials | Build established: Tank 1902 | -8/Materials | Lost 5 parts (1p1n1u2w) 2094 | -8/Materials | Discovered new exit (range 8) 2171 | -8/Materials | Build established: Scavenger-Tank 2331 | -8/Materials | Central database locked down 2422 | -8/Materials | Discovered new exit (range 16) 2797 | -8/Materials | Discovered new exit (range 3) 3005 | -8/Materials | Learned location of Zion (-6) 3157 | -8/Materials | Learned Factory emergency access door positions 3187 | -8/Materials | Learned 4 Recycling zone layouts 3229 | -8/Materials | Learned location of 1 exit from Storage 3241 | -8/Materials | Entered Factory 3241 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3242 | -7/Factory | Identified exit to Factory 3524 | -7/Factory | Discovered new exit (range 12) 3535 | -7/Factory | Build established: Skirmisher 3538 | -7/Factory | Identified exit to Lower Caves 3954 | -7/Factory | Repaired Arm. Huge Wheel 4768 | -7/Factory | Sucked down chute 4768 | -7/Factory | Entered Waste 4769 | -7/Waste | Met a frightened Derelict 4783 | -7/Waste | EMP discharged 4783 | -7/Waste | Spotted C-40 Crusher 4791 | -7/Waste | Spotted C-40 Crusher 4811 | -7/Waste | Spotted C-40 Crusher 4812 | -7/Waste | Spotted C-40 Crusher 4825 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4828 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4830 | -7/Waste | Spotted C-40 Crusher 4835 | -7/Waste | Spotted C-40 Crusher 4843 | -7/Waste | Discovered new exit (range 15) 4855 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4862 | -7/Waste | Identified exit to Factory 4868 | -7/Waste | Entered Factory 4870 | -7/Factory | Identified exit to DSF 4870 | -7/Factory | Entered DSF 4886 | -7/DSF | Lost 3 parts (1n2w) 4894 | -7/DSF | Additional patrols routed to DSF 4925 | -7/DSF | Discovered exit to Factory (range 16) 4945 | -7/DSF | Entered Factory 4945 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6637 | -6/Factory | Repaired Plasma Cannon 6791 | -6/Factory | Build established: Assassin 7158 | -6/Factory | Discovered new exit (range 9) 7165 | -6/Factory | Identified exit to Factory 7265 | -6/Factory | Entered another Factory area 7265 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8234 | -5/Factory | Sucked down chute 8234 | -5/Factory | Entered Waste 8234 | -5/Waste | The area was eerily silent 8239 | -5/Waste | Found Prototype Processor 8239 | -5/Waste | Identified Exp. Signal Interpreter 8246 | -5/Waste | Lost 7 parts (2p1n1u3w) 8253 | -5/Waste | Destroyed 9 combat bots 8407 | -5/Waste | Discovered new exit (range 16) 8419 | -5/Waste | Build established: Scavenger-Gunner 8428 | -5/Waste | Identified exit to Factory 8857 | -5/Waste | Entered Factory 9012 | -5/Factory | Discovered new exit (range 13) 9023 | -5/Factory | Build established: Derelict-Assassin 9025 | -5/Factory | Identified exit to Factory 9193 | -5/Factory | Discovered exit to Factory (range 5) 9415 | -5/Factory | Discovered new exit (range 12) 9422 | -5/Factory | Found Prototype Launcher 9422 | -5/Factory | Identified Mni. Smartbomb Launcher 9437 | -5/Factory | Identified exit to Upper Caves 9487 | -5/Factory | System corruption reached 10% 9530 | -5/Factory | Entered Upper Caves 9954 | -5/Upper Caves | Build established: Derelict-Skirmisher 10185 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10289 | -5/Upper Caves | Discovered new exit (range 10) 10297 | -5/Upper Caves | Identified exit to Upper Caves 10298 | -5/Upper Caves | Encountered a Warlord checkpoint 10318 | -5/Upper Caves | Found DCF Scrap (16 items) 10482 | -5/Upper Caves | Entered another Upper Caves area 10772 | -5/Upper Caves | Learned Factory stockpile data 10789 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10798 | -5/Upper Caves | Discovered new exit (range 10) 10805 | -5/Upper Caves | Identified exit to Zhirov 10812 | -5/Upper Caves | Encountered a Warlord checkpoint 10845 | -5/Upper Caves | Entered Zhirov 10852 | -5/Zhirov | Discovered new exit (range 4) 10854 | -5/Zhirov | Identified exit to Proximity Caves 10862 | -5/Zhirov | Met Zhirov 10881 | -5/Zhirov | Learned location of Quarantine (-2) 10881 | -5/Zhirov | Learned location of Testing (-3) 10881 | -5/Zhirov | Learned location of Command (-1) 10891 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10901 | -5/Zhirov | Found Alien Artifact 10901 | -5/Zhirov | Identified Integrated Dissipator 10901 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10910 | -5/Zhirov | Found Alien Artifact 11021 | -5/Zhirov | Entered Proximity Caves 11203 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11330 | -4/Proximity Caves | Learned Research stockpile data 11440 | -4/Proximity Caves | Spotted B-86 Titan 11587 | -4/Proximity Caves | Entered Factory 11587 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12027 | -4/Factory | Discovered new exit (range 15) 12041 | -4/Factory | Identified exit to Research 12042 | -4/Factory | Entered Research 12042 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12324 | -3/Research | Discovered new exit (range 20) 12357 | -3/Research | Identified exit to Research 12523 | -3/Research | Discovered exit to Research (range 15) 12616 | -3/Research | Spotted B-86 Titan 12651 | -3/Research | Entered another Research area 12651 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12904 | -2/Research | Discovered new exit (range 12) 12910 | -2/Research | Identified exit to Quarantine 12960 | -2/Research | Entered Quarantine 13102 | -2/Quarantine | Build established: Scientist-Ninja 13225 | -2/Quarantine | Scanned by Researcher 13246 | -2/Quarantine | Lost 3 parts (2n1w) 13326 | -2/Quarantine | Lost 5 parts (1p1n1u2w) 13372 | -2/Quarantine | Spotted Fortress 13403 | -2/Quarantine | Released all parts (15) 13429 | -2/Quarantine | Lost 4 parts (2p1n1u) 13430 | -2/Quarantine | Discovered new exit (range 6) 13430 | -2/Quarantine | Discovered new exit (range 6) 13433 | -2/Quarantine | Entered Section 7 13525 | -2/Section 7 | Found Alien Artifact 13525 | -2/Section 7 | Identified Integrity Redistributor 13525 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-22) 13601 | -2/Section 7 | Core integrity fell below 50% 13621 | -2/Section 7 | Core integrity fell below 20% 13621 | -2/Section 7 | Spotted B-90 Cyclops 13645 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13620_ Acquired Prototype Flight Unit. 13620_ Identified Imp. Q-thruster. 13620_ Penetrated by Slug. 13620_ Slug penetrates Dark Matter Chamber. 13622_ Penetrated by Slug. 13635_ Slug penetrates Wall. 13637_ Penetrated by Slug. 13638_ Slug penetrates Wall. 13638_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13638_ Penetrated by Slug. 13638_ B-90 Cyclops suffers critical hit (Destroy). 13641_ Imp. Q-thruster destroyed. 13641_ Penetrated by Slug. 13641_ Slug penetrates Quantum Generator. 13641_ O-16 Technician uses terminal to summon reinforcements. 13641_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7008. 13641_ O-16 Technician locks terminal. 13644_ Terminal disabled. 13645_ B-90 Cyclops activates siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####+???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# R #??????????????????????? | | ?????????????????????# #??????????????????????? | | ??????????????######## #??????????????????????? | | ??????????????? wA #??????????????????????? | | ???????????????? A #??????????????????????? | | ???????????????? """ #??????????????????????? | | ???????????????? """ o #??????????????????????? | | ???????????????? """ #??????????????????????? | | ???????????????? """ @#??????????????????????? | | ???????????????? """ #??????????????????????? | | ???????????????? """ #??????????????????????? | | ?????????????"" """ #??????????????????????? | | ?????????????"" #??#???????????????????? | | ?????????????"" """ """ #?"###########?????????? | | ?????????????"T """ """ #? #?????????? | | ???????????????? """ """ # !! #?????????? | | ?????????? #?????""" """ ; !! #?????????? | | ????????? #??" """ """ ; ! #?????????? | | ???????? ##"" """ """ ; #?????????? | | ???????? ?#" """ """ ;#################?????? | | ??????? ????# B #??????# ??????? | | ?????? ?????# B #??????# #??????? | | ?????? ??????# ;##??????# """ #??????? | | ????? ???????# ##???????# """ #??????? | | #####+######### ########## """ #??????? | | "%" " + """ #??????? | | ### " "%" # """ #??????? | | ### """"""" + """ #??????? | | " + """"""" # """ #??????? | | " # """"""" ############# # #??????? | | # ###########?# # ]] #??????? | | # [[[ # #?# # ] #??????? | | # [[ # #?# # ! #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 49 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Core Analyzer | -2/Quarantine | Archive Exp. Power Amplifier | -2/Quarantine | Archive Hvy. Neutron Cannon | -2/Quarantine | Archive Adv. KE Penetrator | -2/Quarantine | Archive Impact Mace | -2/Quarantine | Archive Robot Schematics ------------------ R-10 Processor | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 84% | -7/Factory Plasma Cannon | 11% | -6/Factory Studied --------- Lgt. Deuterium Engine | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Minigun | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Gyrokinetic Inverter | -4/Factory | Hacked Imp. Linear Gravjet | -3/Research | Hacked Neutrino Core | -3/Research | Hacked Railgun | -3/Research | Hacked Antigrav Array | -2/Research | Hacked Linear Accelerator | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Integrity Redistributor Achievements -------------- Nope Challenges ------------ None Game ------ Seed MappingComponentDatajack Manual? 0 Play Time 03:30:15 Cumulative 164.5 hours Start 2026.03.05 @ 23:55:57 End 2026.03.08 @ 00:38:46 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 67 Rogue 0 Adventurer 63 Explorer 4 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 701c100c-dcaa-4529-b8d8-c1cf369fae2e