Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 12:39:51 // AFD2019/Pay2Buy Player: Infomantis Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (176) 880 Value Destroyed (8546) 8546 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1417) 1417 TOTAL SCORE: 14243 Bonus ------- High Alert Combat Kills 992 Follower Combat Kills 155 Entered Garrisons 600 Friendly Fire -330 Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 292/300 System Corruption 0% Temperature Cool (11) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Armored Medium Treads Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Improved Cooling System Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon Mini Grenade Launcher > --- INVENTORY (10) --- Enhanced Nuclear Core Improved Matter Compressor (216) Gravity Neutralizer Hacking Suite Ion Cannon Mini Assault Cannon Mini Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Reflective Plating Hacking Suite System Shield > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Improved Matter Compressor Gravity Neutralizer Improved Medium Armor Plating Hacking Suite Ion Cannon Mini Assault Cannon Rocket Launcher Mini Grenade Launcher [Rating: 49] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility System Shield Device Coolant Injector Processor Salvage Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 2 | . . . 1 . 1 . . . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 56 | . 5 5 9 2 10 8 . 6 7 3 1 Power 5 | . 1 . . . 2 . . 1 . 1 . Engine 1 | . 1 . . . . . . . . . . Core 3 | . . . . . 2 . . . . 1 . Reactor 1 | . . . . . . . . 1 . . . Propulsion 7 | . 2 1 2 . 1 1 . . . . . Treads 2 | . 2 . . . . . . . . . . Leg 3 | . . . 1 . 1 1 . . . . . Wheel 1 | . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . Utility 11 | . . . 1 1 1 . . 1 6 1 . Device 4 | . . . 1 1 1 . . . 1 . . Storage . | . . . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . Hackware 1 | . . . . . . . . . 1 . . Protection 5 | . . . . . . . . . 4 1 . Artifact . | . . . . . . . . . . . . Weapon 33 | . 2 4 6 1 6 7 . 4 1 1 1 Energy Gun 5 | . . 1 2 . 2 . . . . . . Energy Cannon 4 | . . . . . 1 2 . . . 1 . Ballistic Gun 5 | . . 1 3 . . . . 1 . . . Ballistic Cannon 3 | . . . . . . . . 2 1 . . Launcher 9 | . 2 1 . . 1 3 . 1 . . 1 Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon 6 | . . 1 1 1 1 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Parts Lost 37 | . . 6 5 1 8 3 3 3 5 2 1 Power 7 | . . 1 . 1 2 . 1 1 . 1 . Propulsion 11 | . . 2 3 . . 2 . 1 3 . . Utility 7 | . . . . . 2 . 1 1 1 1 1 Weapon 12 | . . 3 2 . 4 1 1 . 1 . . Highest Loss Streak 8 | . . 6 2 1 8 1 2 2 2 2 1 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 85 | . 72 66 87 86 79 83 86 98 90 89 91 Engine 4 | . 14 4 . . 7 9 9 . . . . Core 3 | . . . 10 9 . . . . . 6 9 Reactor 2 | . . . . . . . . 8 9 2 . Treads 9 | . 27 9 . . . . . 16 15 . 1 Leg 6 | . . . 20 11 6 . . . 5 18 18 Wheel 5 | . . . 1 11 11 10 17 9 . . . Device 11 | . . . 9 19 19 18 18 17 10 9 9 Processor 2 | . . 14 11 2 . . . 1 . . . Hackware 9 | . . 14 11 11 9 9 9 9 12 18 18 Protection 4 | . . . . . . 9 6 7 10 8 8 Energy Gun 3 | . 14 5 4 . 5 . . . . . . Energy Cannon 3 | . . . . . 4 18 9 . . 5 7 Ballistic Gun 3 | . . 2 13 . . . 8 8 2 . . Ballistic Cannon 7 | . . . . . . . . 18 24 21 18 Launcher 3 | . 13 2 . . 2 4 9 . . . 1 Impact Weapon 3 | . . 4 3 21 9 3 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 35 | 8 16 10 15 18 24 31 31 34 35 33 31 Greatest Support 50 | 40 40 40 50 12 40 40 40 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 1 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 1 7 7 10 10 9 7 5 10 10 10 8 Average Carried 6 | . 1 5 4 9 8 5 5 9 9 8 8 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 7 5 10 10 7 5 5 10 10 8 8 Class Distribution -------------------- 51% | Mutant 20% | Bomber 14% | Hacker-Tank 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Bomber | -8/Garrison Bomber | -8/Materials Bomber | -8/Garrison Tank | -8/Materials Hacker-Tank | -8/Garrison Hacker-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Matter Collected 4616 | . 752 77 1001 20 60 162 80 828 885 316 435 Remotely . | . . . . . . . . . . . . Salvage Created 5706 | . 861 112 1319 231 367 740 300 559 552 196 469 Parts . | . . . . . . . . . . . . Haulers Intercepted 6 | . 2 . 1 . . . 1 . 2 . . Recyclers Shooed 2 | . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Combat Hostiles Destroyed 127 | . 13 3 23 5 7 20 5 18 18 6 9 Melee 4 | . 1 . . 3 . . . . . . . Guns 31 | . 2 1 21 . 3 . 1 3 . . . Cannons 60 | . . . . . 3 12 4 12 18 6 5 AOE 27 | . 10 2 1 . . 7 . 3 . . 4 Classes Destroyed 16 | . 9 1 2 . . 1 2 . 1 . . Worker 13 | . 6 . 2 1 . . . . 3 . 1 Builder 3 | . . . . . . . 2 . 1 . . Tunneler 5 | . 1 . 1 1 . . . . 2 . . Hauler 6 | . 2 . 1 . . . 1 . 2 . . Recycler 10 | . 4 1 3 . . . . . 1 . 1 Mechanic 2 | . 1 . 1 . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . Watcher 6 | . 2 . 3 . . . . . 1 . . Swarmer 31 | . 6 . 4 1 . 7 2 3 6 . 2 Grunt 63 | . 7 2 12 4 3 8 1 9 7 5 5 Brawler 2 | . . . . . . . 1 1 . . . Duelist 3 | . . . 1 . 2 . . . . . . Sentry 26 | . . . 6 . 2 5 1 5 4 1 2 Demolisher 1 | . . 1 . . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . Programmer 1 | . . . . . . 1 . . . . . Thug 1 | . . . . . . 1 . . . . . Best Kill Streak 8 | . 5 3 5 4 2 5 4 4 6 2 8 Combat Bots Only 6 | . 3 3 5 4 2 5 3 4 3 2 6 Max Kills in Single Turn 4 | . 4 1 2 1 1 4 2 2 2 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 1 1 . . 4 . 2 . . 3 Melee 1 | . 1 . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Hostile Shots Fired 532 | . 22 23 104 20 54 70 24 67 89 30 29 Missed 141 | . 6 5 31 4 11 22 6 17 23 8 8 Damage Taken 6599 | . 240 605 1117 195 790 703 220 771 1289 379 290 Core 1016 | . 21 179 224 40 108 103 45 64 141 58 33 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 62 | . . . . . . . . . 46 16 . Core Remaining (%) 51 | 100 . 20 . 34 . . . . . . . Volleys Fired 514 | . 66 12 136 . 24 62 26 61 59 19 49 Largest 3 | . 1 2 2 . 2 3 2 3 3 3 3 Hottest 220 | . 45 96 95 . 148 220 140 121 144 156 156 Shots Fired 929 | . 66 23 244 . 44 98 52 117 168 49 68 Gun 383 | . 40 17 244 . 20 . 21 28 13 . . Cannon 496 | . . . . . 21 90 31 85 155 49 65 Launcher 46 | . 26 6 . . . 7 . 4 . . 3 Special 4 | . . . . . 3 1 . . . . . Kinetic 594 | . 26 12 183 . . . 21 113 168 44 27 Thermal 244 | . . 11 26 . 42 91 31 . . 5 38 Explosive 14 | . . . . . . 7 . 4 . . 3 Electromagnetic 77 | . 40 . 35 . 2 . . . . . . Robot Hit Streak 15 | . 5 5 15 . 5 13 11 11 13 6 6 Robot Miss Streak 6 | . 2 5 6 . 3 3 5 2 5 4 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 453 | . 14 13 119 13 36 47 27 52 91 21 20 Core Hits 239 | . 36 9 55 3 19 24 11 25 32 9 16 Critical Kills 2 | . . . . 1 . 1 . . . . . Critical Parts Destroyed 3 | . . . . 2 1 . . . . . . Critical Strikes 12 | . . 1 . 3 1 1 . . 3 2 1 Burn 1 | . . 1 . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . Blast 6 | . . . . . . . . . 3 2 1 Smash 4 | . . . . 3 1 . . . . . . Melee Attacks 64 | . . 4 16 31 13 . . . . . . Impact 64 | . . 4 16 31 13 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . 1 . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14398 | . 1790 711 2309 562 772 1829 640 1485 2675 593 1032 Guns 3180 | . 247 158 1726 . 338 . 205 335 171 . . Cannons 6261 | . . . . . 263 1199 435 928 2315 593 528 Explosions 3723 | . 1536 476 191 . . 630 . 222 168 . 500 Melee 1169 | . . 77 390 562 140 . . . . . . Ramming 34 | . 7 . 2 . . . . . 21 . 4 Kinetic 7223 | . 1058 495 826 . . . 205 1263 2486 524 366 Thermal 3417 | . 94 139 729 . 590 1199 435 . . 69 162 Explosive 1874 | . 354 . . . . 630 . 222 168 . 500 Electromagnetic 681 | . 277 . 362 . 42 . . . . . . Impact 1169 | . . 77 390 562 140 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 10 . . Average Corruption 6 | . . . . . . . . . 6 . . Corruption Purged 10 | . . . . . . . . . 10 . . Corruption Blocked 2 | . . . . . . 2 . . . . . Effects 8 | . . . . . . . . . 8 . . Message Errors 2 | . . . . . . . . . 2 . . Matter Fused 2 | . . . . . . . . . 2 . . Energy Discharges 1 | . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 734 | . 114 . 42 210 49 146 9 24 92 . 48 Projectiles 166 | . . . . . . 41 9 . 92 . 24 Explosions 270 | . 114 . 3 . . 105 . 24 . . 24 Melee 298 | . . . 39 210 49 . . . . . . Knockbacks 42 | . . . . 1 1 . . 5 25 4 6 Impact 2 | . . . . 1 1 . . . . . . Kinetic 33 | . . . . . . . . 4 21 4 4 Secondary 7 | . . . . . . . . 1 4 . 2 Self-Inflicted Damage 471 | . 81 60 156 . . 88 . 41 45 . . Shots 15 | . 4 3 4 . . 2 . 1 1 . . Rammed 4 | . 2 . . . . . . . 2 . . Targets Rammed 11 | . 3 . 2 . . . . . 5 . 1 Kicked 6 | . . . 2 . . . . . 3 . 1 Crushed 1 | . 1 . . . . . . . . . . Highest Temperature 500 | . 20 149 232 . 235 144 74 41 500 54 45 Average Temperature 69 | . 7 73 53 . 88 38 30 10 125 20 20 Received Heat Transfer 2124 | . 42 48 291 87 324 225 72 342 342 234 117 Effects 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 14 | . . . 3 7 4 . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 1 | . . . . . . 1 . . . . . Heat Transferred 6405 | . 100 309 1400 . 1396 2125 705 . . 111 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . 3 . 3 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Peak Influence 1232 | . 490 232 776 476 339 1232 700 1190 1042 1007 730 Initial 657 | . . 111 86 302 87 119 600 294 579 657 490 Average 555 | . 260 205 466 339 230 610 611 860 840 915 560 Maximum Alert Level 4 | . 2 1 3 2 1 4 3 4 3 3 3 Low Security (%) 10 | 100 42 19 6 . 32 4 . . . . . Level 1 27 | . 34 80 29 95 67 27 . 5 . . . Level 2 30 | . 23 . 60 4 . 24 98 17 17 10 96 Level 3 30 | . . . 3 . . 38 1 71 82 89 3 Level 4 1 | . . . . . . 4 . 4 . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 4 . . . . . 1 . 5 Investigation 4 | . 2 . 1 . . . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 8 | . . . 3 . . . . . 1 . 4 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Distress Signals 8 | . . . 2 . 1 . 3 . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 162 | . 17 5 35 8 13 21 8 18 21 5 11 Peak Tracking Total 6 | . 3 3 4 4 4 5 4 6 4 3 6 Tactical Retreats 3 | . . . 1 . . . . 1 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Traps Triggered 13 | . 2 . 2 . . 4 . 1 3 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 10 | . . . . . 4 . . . 6 . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Machines Disabled 92 | . 23 3 12 7 4 13 3 11 10 4 2 Max in Single Turn 2 | . 2 2 2 1 1 2 1 2 1 2 1 Garrison Relay 11 | . . . . . . 5 . 2 . 4 . Phase Generator 2 | . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Machines Accessed 27 | . 2 . 3 . 4 3 5 2 4 2 2 Terminals 24 | . 2 . 3 . 3 3 4 2 3 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . Total Hacks 66 | . 5 . 8 . 13 3 14 5 8 5 5 Successful 34 | . 2 . 4 . 9 3 8 . 4 1 3 Failed 32 | . 3 . 4 . 4 . 6 5 4 4 2 Catastrophic 4 | . 2 . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 2 . 5 . 6 . 4 . 2 . 3 Terminals 61 | . 5 . 8 . 12 3 11 5 7 5 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 3 . 1 . . Terminal Hacks 26 | . 2 . 4 . 6 3 5 . 2 1 3 Robot Analysis 4 | . . . 3 . . . . . 1 . . Open Door 2 | . . . . . . 1 . . . 1 . Level Access Points 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . 1 1 . . . . Alert Level 3 | . . . . . 1 . 2 . . . . Unreport Threat 4 | . 2 . . . 1 . 1 . . . . Locate Traps 2 | . . . . . 2 . . . . . . Reprogram Traps 2 | . . . . . 1 . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . 1 Zone Layout 3 | . . . . . 1 . 1 . . . 1 Garrison Registry 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . Unauthorized Hacks 5 | . . . . . 2 . 2 . 1 . . Terminals 5 | . . . . . 2 . 2 . 1 . . Botnet 2 | . . . . . 1 . 1 . . . . Operators 3 | . . . . . 1 . 1 . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 2 . 2 . 2 . 3 2 3 1 2 Full Trace Events 4 | . 2 . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 51 | . . . . . . 27 . 8 . 16 . Machine Destruction 48 | . . . . . . 24 . 8 . 16 . Programmers 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . 2 . . . . 3 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Total Allies 10 | . . . . 3 2 2 . . . 3 . Largest Group 3 | . . . . 3 2 2 . . . 3 3 Highest-Rated Group 87 | . . . . 40 32 51 . . . 87 87 Highest-Rated Ally 31 | . . . . 16 16 31 . . . 31 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 61 | . . . . 21 13 22 . . . 1 4 Total Damage 797 | . . . . 211 176 278 . . . 21 111 Kills 8 | . . . . 3 2 1 . . . 1 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Robot Analysis Total 4 | . . . 3 . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Turns Passed 8465 | 13 1549 103 1106 846 372 905 412 1260 1018 429 452 Spaces Moved 5114 | 19 869 135 499 706 238 668 350 650 485 249 246 Core 17 | 17 . . . . . . . . . . . Treads 1813 | 2 869 2 . . . . . 624 316 . . Legs 1055 | . . . 380 . 11 . . . 169 249 246 Wheels 2096 | . . . 119 706 227 668 350 26 . . . Hover . | . . . . . . . . . . . . Flight 133 | . . 133 . . . . . . . . . Fastest Speed 35 | 50 160 35 105 90 90 95 95 95 130 130 130 Average Speed 127 | 61 160 36 120 102 93 102 95 167 156 130 130 Slowest Speed 170 | 160 160 160 130 105 130 115 100 170 170 130 130 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . 2 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 53 | 4 88 36 57 98 32 82 46 81 46 41 26 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 3 | . . . . 1 . . . . . . 2 Terrain Destroyed 1086 | . 331 86 149 1 . 186 4 192 104 . 33 Melee 1 | . . . . 1 . . . . . . . Projectile 56 | . . . . . . . 4 1 41 . 10 AOE 1029 | . 331 86 149 . . 186 . 191 63 . 23 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Total 6101 | 21 959 154 726 778 315 785 380 733 619 316 315 Wait 274 | 2 15 . 60 40 22 24 5 13 50 25 18 Move 5100 | 18 868 130 498 705 238 667 349 649 484 248 246 Hop 2 | . . 2 . . . . . . . . . Pick Up 9 | . . 1 1 1 . . . 1 5 . . Fast Attach 12 | . 4 . 2 . 2 . . . 4 . . Attach 24 | . 1 3 5 1 6 2 . 1 3 2 . Detach 7 | 1 2 . . . 3 . . . 1 . . Swap 20 | . . 2 2 1 2 6 . 5 . 1 1 Drop 18 | . . . 4 3 . . . 3 8 . . Fire 514 | . 66 12 136 . 24 62 26 61 59 19 49 Melee 60 | . . 4 16 27 13 . . . . . . Ram . | . . . . . . . . . . . . Kick 6 | . . . 2 . . . . . 3 . 1 Crush 5 | . 3 . . . . . . . 2 . . Escape Stasis 29 | . . . . . . 24 . . . 5 . Rewire 21 | . . . . . 5 . . . . 16 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 7) 401 | -10/Materials | Discovered new exit (range 12) 1054 | -10/Materials | Discovered new exit (range 11) 1563 | -10/Materials | Entered Mines 1564 | -10/Mines | Assembled infested the area 1607 | -10/Mines | Core integrity fell below 50% 1624 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1624 | -10/Mines | Found Prototype Device 1634 | -10/Mines | Discovered new exit (range 6) 1637 | -10/Mines | Lost 6 parts (1p2n3w) 1655 | -10/Mines | Discovered new exit (range 3) 1666 | -10/Mines | Entered Materials 1666 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1666 | -9/Materials | Identified Exp. Sensor Array 2248 | -9/Materials | Identified exit to Mines 2599 | -9/Materials | Discovered new exit (range 4) 2610 | -9/Materials | Core integrity fell below 50% 2772 | -9/Materials | Entered Mines 2959 | -9/Mines | Learned location of Storage (-7) 3020 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3088 | -9/Mines | Discovered new exit (range 9) 3232 | -9/Mines | Discovered new exit (range 5) 3405 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3618 | -9/Mines | Entered Materials 3618 | -8/Materials | Accompanied by 1 ally 3618 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3910 | -8/Materials | Lost 8 parts (2p2u4w) 3990 | -8/Materials | Identified exit to Garrison 3990 | -8/Materials | Entered Garrison 3990 | -8/Garrison | Accompanied by 2 allies 4016 | -8/Garrison | Triggered checkpoint 4030 | -8/Garrison | Garrison Relay disabled 4069 | -8/Garrison | Triggered checkpoint 4290 | -8/Garrison | Discovered new exit (range 11) 4301 | -8/Garrison | Rescued a captive Derelict 4302 | -8/Garrison | Rescued a captive Derelict 4326 | -8/Garrison | Triggered checkpoint 4342 | -8/Garrison | Garrison Relay disabled 4432 | -8/Garrison | Triggered checkpoint 4460 | -8/Garrison | Triggered checkpoint 4546 | -8/Garrison | Discovered new exit (range 20) 4546 | -8/Garrison | Discovered new exit (range 83) 4546 | -8/Garrison | Discovered new exit (range 29) 4567 | -8/Garrison | Triggered checkpoint 4710 | -8/Garrison | Phase Generator disabled 4712 | -8/Garrison | Warlord forces raided the area 4719 | -8/Garrison | Build established: Bomber 4723 | -8/Garrison | Garrison Relay disabled 4840 | -8/Garrison | Triggered checkpoint 4862 | -8/Garrison | Garrison Relay disabled 4895 | -8/Garrison | Entered Materials 5087 | -8/Materials | Discovered new exit (range 5) 5234 | -8/Materials | Identified exit to Garrison 5307 | -8/Materials | Entered Garrison 5375 | -8/Garrison | Core integrity fell below 50% 5429 | -8/Garrison | Phase Generator disabled 5506 | -8/Garrison | Triggered checkpoint 5586 | -8/Garrison | Triggered checkpoint 5628 | -8/Garrison | Garrison Relay disabled 5670 | -8/Garrison | Discovered new exit (range 10) 5822 | -8/Garrison | Triggered checkpoint 5946 | -8/Garrison | Discovered new exit (range 10) 6100 | -8/Garrison | Triggered checkpoint 6132 | -8/Garrison | Garrison Relay disabled 6319 | -8/Garrison | Discovered new exit (range 10) 6388 | -8/Garrison | Build established: Tank 6436 | -8/Garrison | Triggered checkpoint 6567 | -8/Garrison | Entered Materials 6800 | -8/Materials | Crushed by falling debris 6800 | -8/Materials | System corruption reached 10% 7395 | -8/Materials | Core integrity fell below 20% 7512 | -8/Materials | Build established: Hacker-Tank 7583 | -8/Materials | Identified exit to Garrison 7585 | -8/Materials | Entered Garrison 7632 | -8/Garrison | Garrison Relay disabled 7636 | -8/Garrison | Garrison Relay disabled 7639 | -8/Garrison | Garrison Relay disabled 7639 | -8/Garrison | Garrison Relay disabled 7872 | -8/Garrison | Triggered checkpoint 7921 | -8/Garrison | Discovered new exit (range 13) 7976 | -8/Garrison | Triggered checkpoint 8014 | -8/Garrison | Entered Materials 8014 | -8/Materials | Accompanied by 3 allies 8206 | -8/Materials | Identified exit to Factory 8466 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 08427_ Acquired 2 matter. 08427_ U-05 Engineer lays Concrete. 08428_ Acquired 8 matter. 08428_ U-05 Engineer builds a Wall. 08429_ K-01 Serf collects debris. 08429_ U-05 Engineer builds a Wall. 08431_ O-16 Technician uses terminal to summon reinforcements. 08431_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 08431_ O-16 Technician locks terminal. 08432_ K-01 Serf collects debris. 08432_ U-05 Engineer lays Concrete. 08432_ K-01 Serf collects debris. 08433_ U-05 Engineer lays Concrete. 08434_ U-05 Engineer builds a Wall. 08435_ K-01 Serf collects debris. 08439_ U-05 Engineer lays Concrete. 08440_ U-05 Engineer builds a Wall. 08441_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????#?????????????????? | | ???????????????????????#Y###??????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# ?? ???????????? | | ???????????????????????# ?? ?????#?????? | | ???????????????????????# ? #?????? | | ???????????????????????# """ """ #?????? | | ???????????????????????# """"""""" #?????? | | ???????????????????????# """"" #?????? | | ???????????????????????# #?????? | | ???????????????????????# """" #?????? | | ???????????????????????# """" #?????? | | ???????????????????????# """" #?????? | | ???????????????????????# @ #?????? | | ???????????????????????#######+######?????? | | ??????????????????########## +????????? | | ??????????????????# """ # #????????? | | ??????????????????# """ + #????????? | | ??????????????????# """ # #????????? | | ??????????????????# + +????????? | | ?????????#######??# # #????????? | | ?????????# ??# # #????????? | | ?????????# ?# # #????????? | | ?????????# ?###"#+#### #????????? | | ?????????# + #????????? | | ?????????# # #????????? | | ?????????# + #????????? | | ?????????# # #????????? | | ?????????# # #????????? | | ?????????# # ##########????????? | | ?????????# # #?????????????????? | | ?????????# # #?####????????????? | | ?????????###### # ## #????????????? | | ???????# ???## #????????????? | | ?????? ## #### #????????????? | | ?????? % %%% #????????????? | | ??????? T #????????????? | | ?????? % % #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Resistance: TH 10 Evasion (%) 63 Recoil Reduction 2 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (67) ------------------------ Ion Engine (Loot Box) Spk. Treads (874) Spk. Treads (874) Imp. EM Shotgun (699) Sub. Shrapnel Launcher (1049) Lrg. Matter Pod (406) Assault Rifle (Loot Box) Lrg. Matter Pod (Loot Box) Salvage Targeting Computer (Loot Box) Imp. Medium Laser (Loot Box) Assault Rifle (Loot Box) Cesium-ion Thruster (Loot Box) Hvy. Hammer (Loot Box) System Shield (Loot Box) EM Shotgun (Loot Box) Arm. Leg (Loot Box) Hvy. EM Shotgun (Loot Box) Nuclear Core (695) Titanium Leg (809) Imp. Heat Sink (604) Imp. Signal Interpreter (Loot Box) Plasma Cannon (Loot Box) Beam Cannon (Loot Box) Ion Cannon (Loot Box) Gatling Laser (Loot Box) Energy Filter (Loot Box) Particle Cannon (Loot Box) Gravity Neutralizer (Loot Box) Titanium Leg (1075) Arm. Wheel (359) Flail (286) Enh. Flamer (451) Deuterium Engine (565) Nuclear Core (398) Tesla Rifle (Loot Box) Mak. Power Source (764) Arm. Huge Wheel (1217) Cooling System (541) Mni. Grenade Launcher (923) Imp. Medium Armor Plating (790) Coolant Injector (Loot Box) Hvy. Deuterium Engine (906) Arm. Wheel (996) Minigun (615) Mni. Assault Cannon (467) Mni. Assault Cannon (467) Mni. Assault Cannon (467) Mni. Assault Cannon (467) Imp. Matter Compressor (Loot Box) Cold Fusion Reactor (Loot Box) Imp. Cooling System (881) Arm. Treads (739) Arm. Treads (739) Hrd. Medium Armor Plating (570) Hacking Suite (496) Hacking Suite (496) System Restoration Module (693) System Restoration Module (693) Enh. Nuclear Core (451) Enh. Nuclear Core (451) Imp. Medium Armor Plating (377) Reflective Plating (335) Imp. Titanium Leg (887) Imp. Titanium Leg (887) Imp. Cooling System (2186) Arm. Medium Treads (Loot Box) Imp. Medium Armor Plating (902) Game ------ Seed TargetingBeamPurifier Manual? 0 Play Time 01:26:18 Cumulative 373.5 hours Start 2024.03.09 @ 23:27:40 End 2024.03.11 @ 12:39:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 241 Rogue 218 Adventurer 6 Explorer 17 Win Type - Total 29 Types 21/0/4/1/0/1/1/1/0 Lore% 91 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/TamsynBold Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47c52bd6-04fb-474b-b7c9-149df73c5a14