Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 20:08:19 Player: Caluan Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (317) 1585 Value Destroyed (15425) 15425 Prototype IDs (25) 500 Alien Tech Used (3) 600 Bonus (7494) 7494 TOTAL SCORE: 33204 Bonus ------- High Alert Combat Kills 487 Follower Combat Kills 452 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -45 Cogmind --------- Core Integrity 0/1450 Matter 8/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Compact Wheel Compact HERF Cannon Railgun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Salvage Targeting Computer Improved Transmission Jammer Graphene Brace Improved Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Improved Heavy Treads Wheel Compact Wheel Energy Well Matter Compressor A0-MCA's Component Scanner Core Reset Matrix Gamma Rifle Heavy Laser Phase Gun Enhanced Quantum Rifle Compact HERF Cannon Heavy Machine Gun Railgun Railgun Railgun Railgun Railgun Rocket Launcher Datajack Powered Hammer [Rating: 167] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Qua Frg Slots Evolved 16 | . . 2 . 2 2 . . . 4 2 . . . . 2 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . 1 1 . . . 1 . . . . . . . . . Utility 10 | . . 1 . 1 1 . . . 2 2 . . . . 1 2 . . Weapon 2 | . . 1 . . . . . . . . . . . . 1 . . . Parts Attached 229 | 7 8 12 4 13 17 . 1 1 27 15 3 3 4 11 29 46 28 . Power 25 | 2 . 1 . 1 2 . 1 . 2 2 . 1 1 1 5 6 . . Engine 7 | 2 . 1 . 1 1 . 1 . 1 . . . . . . . . . Core 6 | . . . . . 1 . . . 1 1 . 1 . 1 . 1 . . Reactor 12 | . . . . . . . . . . 1 . . 1 . 5 5 . . Propulsion 55 | 2 2 5 . 6 5 . . 1 6 5 . . . 1 5 12 5 . Treads 42 | 2 2 5 . 4 4 . . 1 4 4 . . . 1 5 5 5 . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 13 | . . . . 2 1 . . . 2 1 . . . . . 7 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 72 | 1 2 3 . 3 5 . . . 5 5 3 1 2 6 12 12 12 . Device 43 | . . 2 . 2 3 . . . 4 2 3 1 1 5 6 8 6 . Storage 5 | 1 1 1 . . . . . . . 1 . . . . 1 . . . Processor 15 | . . . . . 2 . . . 1 2 . . . 1 4 2 3 . Hackware 3 | . . . . . . . . . . . . . . . 1 . 2 . Protection 6 | . 1 . . 1 . . . . . . . . 1 . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 4 3 4 3 5 . . . 14 3 . 1 1 3 7 16 11 . Energy Gun 23 | 2 . 2 1 . 3 . . . 3 . . . . 3 4 4 1 . Energy Cannon 9 | . . . . . 1 . . . 4 1 . . 1 . . 2 . . Ballistic Gun 27 | . 3 1 2 2 1 . . . 4 2 . . . . 2 6 4 . Ballistic Cannon 12 | . . . . . . . . . 1 . . . . . 1 4 6 . Launcher 4 | . 1 . 1 1 . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . . 1 . . . 4 1 . 1 2 . Parts Lost 97 | . 2 4 1 5 1 . . . 9 8 2 2 . 2 13 38 10 . Power 8 | . . 1 . 1 . . . . . 1 . 1 . . 1 2 1 . Propulsion 33 | . 1 1 . 2 . . . . 6 4 . . . 1 4 11 3 . Utility 33 | . . 1 . 1 1 . . . 1 1 2 1 . 1 8 13 3 . Weapon 23 | . 1 1 1 1 . . . . 2 2 . . . . . 12 3 . Highest Loss Streak 18 | . 1 2 1 2 1 . . . 5 6 1 1 . 2 6 18 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 20 | 3 8 14 16 16 23 24 25 24 24 23 23 23 23 23 21 22 21 4 Power . | . 1 . . . 1 1 2 2 1 . . . 1 1 1 . . . Propulsion 3 | . . 4 5 4 5 6 6 5 2 1 3 3 3 3 2 1 4 2 Utility 5 | 1 3 3 3 4 7 8 8 8 7 7 6 5 5 6 5 6 4 . Weapon 9 | 1 3 6 6 6 7 8 8 8 11 13 13 13 12 10 9 11 10 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 1 2 . . 9 . . . 2 1 . 1 1 4 2 4 8 2 Power 4 | . . . . . 2 . . . . . . . . 1 1 . . . Propulsion 5 | . . . . . 3 . . . . . . . . . . . 1 1 Utility 5 | . 1 . . . . . . . 1 . . . . . 1 . 2 . Weapon 23 | . . 2 . . 4 . . . 1 1 . 1 1 3 . 4 5 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 96 100 88 96 100 100 100 97 88 86 88 84 85 89 88 86 . Engine 4 | . 14 10 11 8 5 . 3 7 9 2 . . . . . . . . Core 1 | . . . . . 1 7 3 . 1 4 5 5 5 5 . . . . Reactor 3 | . . . . . . . . . . 2 5 5 5 5 8 7 7 . Treads 18 | . 26 22 22 18 21 30 30 30 23 9 15 15 15 14 15 10 10 . Wheel 2 | . . . . 7 8 . . . 4 6 . . . . . 4 1 . Device 15 | . . 9 11 11 12 15 15 15 21 22 23 25 21 19 13 14 25 . Storage 6 | . 14 11 11 9 7 7 7 7 5 5 5 5 5 5 4 4 3 . Processor 12 | . . . . . 11 15 15 15 10 17 15 15 15 18 22 23 10 . Protection 3 | . 11 11 11 5 1 . . . . . . . . . . 2 . . Energy Gun 7 | . 3 9 11 9 18 7 7 7 8 . . . . 8 14 4 . . Energy Cannon 3 | . . . . . 2 7 7 7 2 6 15 14 13 6 . . 4 . Ballistic Gun 8 | . 24 22 21 17 2 7 7 7 3 8 . . 1 . 3 8 1 . Peak Build Rating 167 | 6 10 16 19 29 54 54 54 54 79 104 108 110 108 118 146 152 167 3 Average Rating 79 | 5 8 14 17 24 45 53 54 54 71 84 101 104 101 110 130 138 152 3 On Entrance 61 | . 6 9 16 18 29 53 54 54 54 66 104 108 101 102 118 146 124 3 Avg Prop Armor Cover (%) 12 | . . . . 12 9 . . . 17 13 . . . . . 12 12 . Naked Turns 126 | . . . . . . . . . . . . . . . . . 41 85 Heaviest Build 171 | 14 34 101 103 114 117 104 108 108 135 130 130 152 141 141 137 171 154 . Greatest Support 188 | 40 40 40 40 60 107 107 107 107 135 170 170 170 170 170 180 175 188 3 Greatest Overweight (x) 12 | . . 2 2 11 11 . 1 1 12 10 . . . . 1 10 8 . Average Overweight (x) 1 | . . 1 2 9 2 . . 1 1 3 . . . . . 3 1 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 7 12 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 5 11 16 18 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 21 | 3 8 14 16 16 23 24 25 24 24 24 24 24 24 24 22 23 23 5 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 5 11 16 17 20 24 25 25 24 25 25 24 24 25 25 23 19 5 5 Class Distribution -------------------- 37% | Scavenger-Gunner 16% | Gunner 12% | Tank 11% | Scavenger-Tank 6% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Gunner | -7/Scraptown Infiltrator-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Tank | -2/Quarantine Mutant | -2/Protoforge Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Qua Frg Matter Collected 8446 | 270 120 414 233 443 205 32 28 10 575 280 53 88 . 327 945 2585 1838 . Remotely 2768 | . . . . . . . . . . . . . . 107 345 1269 1047 . Salvage Created 17105 | 107 410 1065 250 1058 393 257 124 . 1572 886 537 412 . 1663 3017 3695 1659 . Parts 954 | 9 34 59 28 58 26 12 3 . 92 38 21 22 . 52 148 252 100 . Haulers Intercepted 9 | . 2 4 . 1 1 . . . 1 . . . . . . . . . Recyclers Shooed 11 | . 1 . . 2 . . . . 1 . . . . . 3 3 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . . . . 21 16 . 47 . . . . Prevented 81 | . . . . . . . . . . . . . . 81 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Qua Frg Combat Hostiles Destroyed 257 | . 10 17 8 16 7 4 2 . 26 11 8 16 . 22 39 42 29 . Guns 167 | . 10 17 8 13 5 3 2 . 22 4 . . . 3 38 33 9 . Cannons 66 | . . . . . 2 . . . 3 5 7 7 . 18 . 4 20 . AOE 17 | . . . . 3 . . . . . 1 . 9 . . . 4 . . Classes Destroyed 19 | 2 4 2 1 3 2 . . . . 1 . . . 1 . 2 1 . Worker 13 | . 2 . . 3 . . . . 1 . . . . . 2 3 2 . Builder 13 | . . . 3 3 . . . . . 1 . . . . . 5 1 . Tunneler 7 | 2 . . 2 . 1 . . . . 1 . . . . . 1 . . Hauler 9 | . 2 4 . 1 1 . . . 1 . . . . . . . . . Recycler 15 | 1 1 2 . 3 . . . . 1 . . . . . 3 4 . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . . . . Swarmer 61 | . 8 4 6 . . . . . 7 . . 12 . . 11 8 5 . Grunt 73 | . 2 6 2 9 2 1 . . 6 4 3 3 . 18 11 3 3 . Brawler 1 | . . . . . . . . . . . . . . . . 1 . . Duelist 2 | . . . . . 1 . . . . . 1 . . . . . . . Protector 2 | . . . . . . . . . . . . . . 2 . . . . Sentry 28 | . . 7 . 4 2 3 2 . 1 2 . 1 . . . 3 3 . Specialist 3 | . . . . . . . . . . . . . . . . . 3 . Hunter 23 | . . . . 3 . . . . 4 2 2 . . 2 4 4 2 . Programmer 59 | . . . . . 2 . . . 8 2 2 . . . 13 19 13 . Heavy 3 | . . . . . . . . . . . . . . . . 3 . . Behemoth 2 | . . . . . . . . . . 1 . . . . . 1 . . Best Kill Streak 14 | 2 5 9 3 8 3 3 1 . 5 6 4 12 . 10 8 14 7 . Combat Bots Only 12 | . 3 8 3 5 3 3 1 . 5 4 4 12 . 10 7 7 7 . Max Kills in Single Turn 7 | 1 2 2 2 3 1 1 1 . 2 3 1 4 . 2 2 7 2 . Gunslinging 1 | . 1 1 1 . . . . . 1 1 . . . . 1 . 1 . Exploded 4 | . . . . 2 . . . . . 1 . 4 . . . 4 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Qua Frg Hostile Shots Fired 1731 | . 80 96 18 100 54 73 36 . 150 66 50 44 . 121 236 365 232 10 Missed 447 | . 13 23 7 26 21 35 14 . 42 20 19 9 . 26 62 74 52 4 Hits 1284 | . 67 73 11 74 33 38 22 . 108 46 31 35 . 95 174 291 180 6 Melee 1 | . . . . . 1 . . . . . . . . . . . . . Projectile 1283 | . 67 73 11 74 32 38 22 . 108 46 31 35 . 95 174 291 180 6 AOE 5 | . . . . . . . . . 5 . . . . . . . . . Critical Strikes 49 | . 1 1 . 2 . . . . 2 2 . . . 3 9 15 14 . Actively Blocked 25 | . . . . . . . . . . . . . . 3 2 6 14 . Part Disruptions 4 | . . . . . . . . . . . . . . . 1 . 3 . Damage Taken 27538 | 16 755 928 131 1168 355 273 156 . 2321 977 631 548 . 1908 3714 7848 5654 155 Core 2662 | . 161 99 . 110 22 58 20 . 201 137 18 26 . 158 233 811 453 155 Absorbed by Shields 11 | . . . . . . . . . . . . 11 . . . . . . Reduced by Siege Mode 1817 | . . . . . . . . . . . 44 8 . 269 256 499 741 . Regen/Repaired (Parts) 1437 | . . . . . . . . . . . . . . 1437 . . . . Core Remaining (%) 75 | 100 35 . 75 80 . . . 85 79 . . . . 70 82 . . . Volleys Fired 631 | 4 34 50 17 53 22 8 7 . 58 35 15 13 . 42 77 110 86 . Largest 4 | 2 2 3 3 3 3 3 3 . 3 3 3 3 . 3 4 4 4 . Hottest 376 | 90 90 103 146 109 206 156 156 . 270 270 270 270 . 282 376 346 353 . Shots Fired 1877 | 8 64 134 45 145 46 24 21 . 158 77 44 28 . 121 284 377 301 . Gun 1303 | 8 64 134 42 143 32 16 14 . 117 30 . . . 31 276 338 58 . Cannon 563 | . . . . . 14 8 7 . 41 47 44 24 . 90 8 37 243 . Launcher 11 | . . . 3 2 . . . . . . . 4 . . . 2 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 913 | . 41 100 27 102 . 8 7 . 55 30 . . . . 63 258 222 . Thermal 931 | 4 17 34 15 41 42 16 14 . 103 47 44 24 . 121 221 109 79 . Explosive 11 | . . . 3 2 . . . . . . . 4 . . . 2 . . Electromagnetic 22 | 4 6 . . . 4 . . . . . . . . . . 8 . . Robot Hit Streak 46 | 3 12 23 5 22 28 22 25 . 12 15 15 18 . 46 24 46 19 . Robot Miss Streak 5 | 2 4 5 4 3 1 1 2 . 2 2 2 3 . 2 5 2 4 . Penetration Max 2 | . . . . . . . . . 1 . . . . . 2 1 1 . Secondary Targets 43 | . 3 5 4 2 1 . . . 5 1 . . . 1 10 8 3 . Max Gunslinging Chain 2 | . 1 1 2 1 1 . . . 1 1 . . . 1 1 1 1 . Shots Hit Robots 1313 | 4 38 89 21 101 28 22 16 . 108 51 29 15 . 93 198 302 198 . Core Hits 630 | 3 21 38 12 59 20 8 5 . 54 28 15 26 . 44 93 128 76 . Critical Kills 8 | . . . . . . 1 . . 2 . 1 . . 1 2 . 1 . Critical Parts Destroyed 15 | . . 2 . 2 . . . . 7 . . . . . 1 2 1 . Critical Strikes 38 | . 2 2 1 3 1 1 . . 9 . 1 . . 1 3 3 11 . Burn 5 | . 2 . 1 1 1 . . . . . . . . . . . . . Meltdown 3 | . . . . . . 1 . . . . 1 . . 1 . . . . Destroy 21 | . . 2 . 2 . . . . 9 . . . . . 3 2 3 . Blast 9 | . . . . . . . . . . . . . . . . 1 8 . Melee Attacks 89 | . . . . . . . . . 7 1 . . . 8 10 62 1 . Impact 79 | . . . . . . . . . 6 . . . . . 10 62 1 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . 1 1 . . . 8 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 40741 | 94 508 1373 389 2227 582 469 336 . 3046 1852 1021 1471 . 2877 6376 10058 8062 . Guns 24206 | 54 490 1339 348 1669 515 251 203 . 2172 510 . . . 538 6376 8398 1343 . Cannons 13710 | . . . . . 61 218 133 . 872 883 1021 534 . 2339 . 943 6706 . Explosions 2661 | 39 . . . 558 . . . . . 459 . 937 . . . 668 . . Melee 39 | . . . . . . . . . . . . . . . . 39 . . Ramming 125 | 1 18 34 41 . 6 . . . 2 . . . . . . 10 13 . Kinetic 17030 | . 339 831 156 1034 . 132 117 . 854 510 . . . . 1268 6014 5775 . Thermal 20797 | 65 127 508 192 635 533 337 219 . 2190 934 1021 534 . 2877 5108 3243 2274 . Explosive 2571 | . . . . 558 . . . . . 408 . 937 . . . 668 . . Electromagnetic 179 | 28 24 . . . 43 . . . . . . . . . . 84 . . Impact 39 | . . . . . . . . . . . . . . . . 39 . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . . . 2 . . 1 6 4 21 . Average Corruption 5 | . . . . . . . . . . . 1 . . 1 5 3 11 . Corruption Purged 9 | . . . . . . . . . . . 2 . . . . . 7 . Corruption Blocked 27 | . . . . . . . . . . . . . . . 14 13 . . Effects 117 | . . . . . . . . . . . 4 . . 11 30 16 56 . Message Errors 23 | . . . . . . . . . . . . . . 4 8 2 9 . Matter Fused 18 | . . . . . . . . . . . 1 . . 2 5 4 6 . Heat Flow Errors 12 | . . . . . . . . . . . . . . . 4 1 7 . Energy Discharges 11 | . . . . . . . . . . . 1 . . . 2 . 8 . Parts Rejected 5 | . . . . . . . . . . . 1 . . . . 1 3 . Parts Fused 3 | . . . . . . . . . . . . . . 1 . . 2 . Data Loss (minor) 13 | . . . . . . . . . . . . . . 1 3 4 5 . Data Loss (major) 9 | . . . . . . . . . . . . . . 2 3 1 3 . Misfires 6 | . . . . . . . . . . . . . . 1 4 . 1 . Alerts 2 | . . . . . . . . . . . . . . . 1 . 1 . Weapon Failures 15 | . . . . . . . . . . . 1 . . . . 3 11 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 356 | . . . . . . . 3 . 6 49 9 3 . . . 50 236 . Projectiles 304 | . . . . . . . 3 . 6 . 9 . . . . 50 236 . Explosions 52 | . . . . . . . . . . 49 . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . . . . . . . . . 5 14 . Impact 1 | . . . . . . . . . . . . . . . . 1 . . Kinetic 17 | . . . . . . . . . . . . . . . . 3 14 . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 30 | 16 . . 14 . . . . . . . . . . . . . . . Shots 2 | 1 . . 1 . . . . . . . . . . . . . . . Rammed 12 | 1 3 2 4 . . . . . . . . . . . . 1 1 . Targets Rammed 15 | 1 3 2 5 . 1 . . . 1 . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . 1 . . . 1 . . . . . . . . . Highest Temperature 404 | 84 404 198 69 57 227 . . . 207 131 204 32 . 180 329 302 200 . Average Temperature 80 | 33 157 59 22 20 126 . . . 72 59 80 16 . 52 111 86 89 . Received Heat Transfer 3218 | . 318 399 21 342 102 78 42 . 204 229 84 63 . 489 307 252 261 27 Effects 4 | . 1 . . . . . . . 1 . . . . . 1 1 . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . Siege Activations 55 | . . . . . . . . . . . 2 3 . 5 13 18 14 . Total Turns 1281 | . . . . . . . . . . . 22 40 . 230 263 484 242 . Longest Duration 143 | . . . . . . . . . . . 16 26 . 143 88 112 74 . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . 1 . . 1 1 1 . . 1 1 1 . . Combat Hostiles 7 | . . . . . . 1 . . 1 1 1 . . 1 1 1 . . Parts Melted 77 | . 4 . 3 1 6 3 2 . 9 3 2 2 . 7 23 12 . . Heat Transferred 26125 | 74 518 1110 481 1443 1140 555 370 . 2738 1142 1216 670 . 2811 6179 3774 1904 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Qua Frg Maximum Alert Level 2 | . . . . 1 . . . . 1 1 . . . . 2 2 2 1 Low Security (%) 68 | 100 100 100 100 95 100 100 100 . 92 86 . . . . 41 28 . . Level 1 24 | . . . . 4 . . . . 7 13 . . . . 56 46 71 100 Level 2 7 | . . . . . . . . . . . . . . . 1 24 28 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 615 | 10 143 185 74 202 60 83 28 . 367 309 . . . . 482 615 587 320 Initial 338 | . . 17 17 26 60 13 16 . . 177 . . . . 216 269 338 315 Average 150 | 1 37 77 9 149 11 34 4 . 82 108 . . . . 233 294 380 309 Influence Increases 8089 | 15 312 517 277 514 224 120 42 . 797 498 190 375 . 724 1150 1424 895 15 Destroy 0b10 Robot/C 5320 | . 200 340 200 320 140 80 40 . 520 220 160 320 . 580 780 840 580 . Destroy 0b10 Robot/NC 310 | 15 25 35 25 60 10 . . . 15 10 . . . 10 25 65 15 . Destroy Leader 1030 | . 44 120 40 102 52 40 . . 112 60 30 40 . 20 100 200 70 . Allied During Kill 125 | . . . 11 . . . . . . . . . . 114 . . . . Successful Hack 127 | . 28 6 . . 19 . . . 24 . . . . . 8 16 26 . Disable Machine 300 | . 15 . . 15 . . . . 60 150 . . . . 30 30 . . Destroy Structure 622 | . . 1 1 17 3 . 2 . 36 58 . . . . 42 258 204 . Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . . Partial Spotted 30 | . . 15 . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 75 | . . . . . . . . . 30 . . 15 . . 15 15 . . Influence Decreases 7799 | 15 269 515 253 449 329 106 85 . 434 568 367 240 251 625 770 1301 935 287 Entered New Map 1537 | . . 26 28 43 74 16 27 . . 186 109 23 251 . 33 210 264 247 Time Decay 5192 | 15 249 449 205 346 245 90 58 . 344 302 238 197 . 525 607 711 571 40 Lost Part 950 | . 20 40 . 40 10 . . . 90 80 20 20 . 20 130 380 100 . Lost Ally 120 | . . . 20 20 . . . . . . . . . 80 . . . . Squads Dispatched 48 | . 1 2 . 2 2 1 . . 8 4 . . . 2 7 11 7 1 Investigation 9 | . . . . . . . . . 2 1 . . . 2 2 1 1 . Extermination 24 | . . . . . 2 . . . 3 1 . . . . 4 8 6 . Reinforcement 15 | . 1 2 . 2 . 1 . . 3 2 . . . . 1 2 . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Qua Frg Distress Signals 15 | . 1 2 . 3 . 1 . . . 1 . . . 2 2 1 . 2 Communications Jammed 143 | . . . . . . . . . 25 . . . . . 2 94 22 . Distress Signals 128 | . . . . . . . . . 25 . . . . . 2 81 20 . Times Spotted 348 | . 24 21 9 25 8 5 1 . 33 10 8 16 . 42 45 53 38 10 Peak Tracking Total 12 | . 5 6 3 6 3 5 1 . 6 3 4 10 . 9 6 7 5 12 Tactical Retreats 5 | . . . . . . . . . 2 . . 1 . . 1 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Qua Frg Traps Triggered 7 | . . . . . 1 1 . . 2 . . . . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . . . . . . . . . . . . 8 . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . . 2 . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Qua Frg Machines Disabled 20 | . 1 . . 1 . . . . 4 10 . . . . 2 2 . . Max in Single Turn 8 | . 1 . . . . . . . 1 8 . . . . 1 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Qua Frg Machines Accessed 55 | . 7 5 . 2 4 1 . 1 6 3 . 1 3 3 5 8 6 . Terminals 30 | . 7 5 . 1 2 1 . . 2 1 . . . 1 3 2 5 . Fabricators 2 | . . . . . 1 . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Units 7 | . . . . . . . . . 2 1 . . . 1 1 2 . . Scanalyzers 7 | . . . . 1 . . . . 1 1 . . . . 1 2 1 . Garrison Access 3 | . . . . . 1 . . . . . . . . . . 2 . . Total Hacks 108 | . 16 11 . 6 7 3 . 1 12 4 . 1 10 5 10 11 11 . Successful 61 | . 9 6 . 3 4 . . 1 4 2 . 1 10 5 4 4 8 . Failed 46 | . 7 5 . 3 3 3 . . 8 2 . . . . 6 6 3 . Catastrophic 12 | . . 1 . . . . . . 4 1 . . . . 2 3 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . Manual 56 | . 14 11 . . 4 1 . . 11 2 . . . 2 5 2 4 . Terminals 63 | . 16 11 . 3 5 3 . . 4 1 . . . 3 6 2 9 . Fabricators 4 | . . . . . 1 . . . 3 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Units 9 | . . . . . . . . . 4 1 . . . 1 1 2 . . Scanalyzers 14 | . . . . 3 . . . . 1 2 . . . . 3 3 2 . Garrison Access 5 | . . . . . 1 . . . . . . . . . . 4 . . Terminal Hacks 32 | . 5 3 . 1 2 . . 1 . . . 1 10 3 . 1 5 . Record 10 | . . . . . . . . . . . . . 6 3 . . 1 . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 2 . . . . . . . . . . 4 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . 1 . 1 1 . . . . . . . . . . 1 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . Scanalyzer 9 | . . . . 2 . . . . . 1 . . . . 2 2 2 . Retrieve Study 9 | . . . . 2 . . . . . 1 . . . . 2 2 2 . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 3 . . . . . . 4 1 . . . 2 2 . 1 . Terminals 11 | . 4 3 . . . . . . 2 . . . . . 1 . 1 . Botnet 11 | . 4 3 . . . . . . 2 . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Units 5 | . . . . . . . . . 2 1 . . . 1 1 . . . Fedlink 5 | . . . . . . . . . 2 1 . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 5 . 2 2 1 . . 5 2 . . . 1 4 6 4 . Full Trace Events 3 | . . . . . . . . . . . . . . . 1 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . 117 . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . 2 . . . . . 1 . . . . 2 2 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter 186 | . . . . . . . . . . . . . . . . 186 . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 1 . . . . . . . . Non-combat 2 | . . . . . . . . . 1 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 1 . . . . . . . . find_recycling 2 | . . . . . . . . . 1 1 . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Qua Frg Total Allies 7 | . . . 2 . . . . . . . . . . 5 . . . . Largest Group 4 | . . . 1 1 . . . . . . . . . 4 . . . . Highest-Rated Group 238 | . . . 31 31 . . . . . . . . . 238 . . . . Highest-Rated Ally 89 | . . . 31 31 . . . . . . . . . 89 . . . . Initial UFD Resources 85 | . . . . . . . . . 39 57 67 67 67 69 79 85 85 85 Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks 89 | . . . 16 1 . . . . . . . . . 72 . . . . Total Damage 2194 | . . . 194 . . . . . . . . . . 2000 . . . . Kills 11 | . . . 2 . . . . . . . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Qua Frg Active Infowar (turns) 9597 | . . . . . . . . . 1424 669 463 469 269 267 1133 3218 1685 . Optics 5630 | . . . . . . . . . . . . . . . 727 3218 1685 . Sensors 4254 | . . . . . . . . . . . . . . . 578 2847 829 . Terrain 857 | . . . . . . . . . . . . . . . 233 624 . . Structural 1479 | . . . . . . . . . 1329 150 . . . . . . . . Seismic 2215 | . . . . . . . . . . 363 442 469 269 266 406 . . . Spoofing 1 | . . . . . . . . . . . . . . 1 . . . . Jamming 7823 | . . . . . . . . . 1424 669 463 . . . 445 3137 1685 . Robot Analysis Total 8 | . 2 2 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Qua Frg Turns Passed 22698 | 164 1023 1334 2805 785 1523 193 308 1790 1510 669 513 580 269 2232 1971 3218 1726 85 Spaces Moved 9341 | 87 550 454 786 241 758 99 143 745 703 308 286 295 164 1100 755 1000 700 167 Core 260 | 10 . . . . . . . . . . . . . . . . 83 167 Treads 7347 | 77 550 454 786 13 466 99 143 745 451 106 286 295 164 1100 755 374 483 . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1734 | . . . . 228 292 . . . 252 202 . . . . . 626 134 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 320 215 155 160 160 240 160 145 155 155 155 155 148 130 50 50 Average Speed 187 | 147 160 247 320 232 179 160 197 240 161 159 155 155 155 159 169 169 167 50 Slowest Speed 480 | 160 160 320 320 480 245 160 240 240 260 240 155 155 155 160 225 250 250 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . . . . . 11 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 3 90 55 99 39 19 22 44 60 22 9 48 52 62 70 19 32 71 9 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . 1 . . 1 3 . . . . . Known Exits Taken 5 | . . 1 1 . 1 . . . . . . . . . 1 1 . . Unknown Exits Taken 13 | 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 10 | . . . 2 . . . . 1 . . 2 1 . 4 . . . . Spaces Dug 116 | . . . . . 3 . . . 12 14 . . . 4 16 58 9 . Terrain Destroyed 370 | 3 . . 32 17 3 . 2 . 21 29 12 59 . 17 16 89 70 . Melee 62 | . . . . . . . . . 5 . . . . . 8 48 1 . Projectile 174 | . . . . . 3 . 2 . 16 16 12 5 . 17 8 27 68 . AOE 131 | 3 . . 32 17 . . . . . 13 . 54 . . . 12 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res Qua Frg Total 12979 | 114 629 560 1030 353 891 116 154 748 939 424 321 391 179 1484 1240 2162 1076 168 Wait 2213 | 3 20 18 216 27 40 9 3 . 102 44 15 71 . 287 327 831 199 1 Move 9323 | 86 549 453 785 240 757 98 142 744 702 307 285 294 163 1099 754 999 699 167 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 185 | 12 9 13 2 13 25 1 . 1 18 8 1 3 4 10 15 34 16 . Fast Attach 75 | . 2 2 . 1 6 . . . 7 6 1 . 3 10 10 15 12 . Attach 111 | 6 2 4 1 7 8 . . . 11 6 2 1 2 1 12 33 15 . Detach 13 | . . . . 1 1 . . . . 2 . . . . . 5 4 . Swap 173 | 1 5 7 4 6 7 . 1 1 19 8 2 7 2 9 23 47 24 . Drop 143 | 1 5 11 . 5 24 . 1 2 14 7 . 2 5 18 12 25 11 . Fire 631 | 4 34 50 17 53 22 8 7 . 58 35 15 13 . 42 77 110 86 . Melee 89 | . . . . . . . . . 7 1 . . . 8 10 62 1 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 15 | 1 3 2 5 . 1 . . . 1 . . . . . . 1 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 8 | . . . . . . . . . . . . . . . . . 8 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -7/Scraptown -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 8) 623 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Discovered new exit (range 8) 1065 | -10/Materials | Discovered new exit (range 13) 1177 | -10/Materials | Discovered new exit (range 13) 1188 | -10/Materials | Entered another Materials area 1188 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1432 | -9/Materials | Destroyed 8 combat bots 1554 | -9/Materials | Identified exit to Mines 1565 | -9/Materials | Discovered new exit (range 15) 1769 | -9/Materials | Build established: Tank 1974 | -9/Materials | Discovered new exit (range 16) 2522 | -9/Materials | Entered Mines 2785 | -9/Mines | Identified exit to Materials 4680 | -9/Mines | Build established: Scavenger-Tank 5292 | -9/Mines | Discovered exit to Materials (range 11) 5327 | -9/Mines | Entered Materials 5327 | -8/Materials | Accompanied by 1 ally 5327 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5332 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5656 | -8/Materials | Build established: Scavenger-Gunner 5964 | -8/Materials | Build established: Scavenger-Tank 6014 | -8/Materials | Discovered new exit (range 16) 6112 | -8/Materials | Entered Factory 6112 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6751 | -7/Factory | Build established: Gunner 6763 | -7/Factory | Fabricated Hvy. Gauss Cannon? 7280 | -7/Factory | Identified exit to Storage 7280 | -7/Factory | Identified exit to Lower Caves 7635 | -7/Factory | Entered Storage 7778 | -7/Storage | Allied Derelicts emerged from ambush trap array 7818 | -7/Storage | Used back door to open Recycling access 7818 | -7/Storage | Discovered new exit (range 5) 7828 | -7/Storage | Entered Recycling 8078 | -7/Recycling | Scanned before Scraplab entrance 8112 | -7/Recycling | Entered Scraplab 8131 | -7/Recycling | Discovered new exit (range 2) 8136 | -7/Recycling | Entered Scraptown 8348 | -7/Scraptown | Received an X-ray algorithm 8475 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8559 | -7/Scraptown | Visited Fellowship of the Rings 8597 | -7/Scraptown | Visited The Evicted 8669 | -7/Scraptown | Visited Awakened 8720 | -7/Scraptown | Visited Cyclists 8820 | -7/Scraptown | Visited TADAMA 8909 | -7/Scraptown | Visited UFD Registry 8909 | -7/Scraptown | Registered with UFD as "Novaframe" 8991 | -7/Scraptown | Visited Curators Association 9048 | -7/Scraptown | Visited Science Guys 9142 | -7/Scraptown | Visited Chapter 10 9178 | -7/Scraptown | Visited Junk Repository 9224 | -7/Scraptown | Visited Scrapoid Pod Storage 9262 | -7/Scraptown | Visited A0-MCA Data Center 9276 | -7/Scraptown | Given a B+ rating by A0-MCA 9284 | -7/Scraptown | Found A0-MCA's Component Scanner 9520 | -7/Scraptown | Visited LU-1G1's Boring Crew 9585 | -7/Scraptown | Visited Junk Cannon Lab 9782 | -7/Scraptown | Met Optimus 9782 | -7/Scraptown | Accepted into 0bPrime 9921 | -7/Scraptown | Discovered new exit (range 3) 9926 | -7/Scraptown | Entered Factory 9926 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10395 | -5/Factory | Build established: Infiltrator-Gunner 10914 | -5/Factory | Loaded intel: 8 recycling unit locations 11274 | -5/Factory | Lost 5 parts (3n1u1w) 11380 | -5/Factory | Learned location of Protoforge (-2) 11409 | -5/Factory | Discovered new exit (range 11) 11436 | -5/Factory | Entered another Factory area 11436 | -4/Factory | Evolved 2 slots: Utility x2 11505 | -4/Factory | Build established: Scavenger-Gunner 11628 | -4/Factory | Lost 6 parts (1p2n1u2w) 11849 | -4/Factory | Spotted B-86 Titan 11863 | -4/Factory | Destroyed B-86 Titan 11969 | -4/Factory | Discovered new exit (range 4) 12073 | -4/Factory | Loaded intel: 8 recycling unit locations 12105 | -4/Factory | Entered Upper Caves 12600 | -4/Upper Caves | Discovered new exit (range 5) 12618 | -4/Upper Caves | Entered another Upper Caves area 12754 | -4/Upper Caves | Encountered a Warlord checkpoint 13142 | -4/Upper Caves | Discovered new exit (range 13) 13174 | -4/Upper Caves | Destroyed 12 combat bots 13198 | -4/Upper Caves | Entered Zhirov 13198 | -4/Zhirov | Discovered new exit (range 3) 13226 | -4/Zhirov | Met Zhirov 13262 | -4/Zhirov | Learned location of Quarantine (-2) 13262 | -4/Zhirov | Learned location of Testing (-3) 13262 | -4/Zhirov | Learned location of Command (-1) 13288 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13324 | -4/Zhirov | Found Alien Artifact 13325 | -4/Zhirov | Identified Integrated Dissipator 13325 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13348 | -4/Zhirov | Found Alien Artifact 13467 | -4/Zhirov | Entered Proximity Caves 13469 | -3/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 13480 | -3/Proximity Caves | Loaded intel: 1 recycling unit location 13560 | -3/Proximity Caves | Spotter reported a threat 13570 | -3/Proximity Caves | Former 0b10 base attacked by MAIN.C 13927 | -3/Proximity Caves | Lost 9 allies 13940 | -3/Proximity Caves | Destroyed 10 combat bots 13967 | -3/Proximity Caves | 0b10 base defense nominally successful 14229 | -3/Proximity Caves | Learned location of 1 exit from Factory 14229 | -3/Proximity Caves | Learned 6 Upper Caves zone layouts 15301 | -3/Proximity Caves | Discovered new exit (range 14) 15699 | -3/Proximity Caves | Entered Research 15699 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15726 | -3/Research | Loaded intel: 5 recycling unit locations 16436 | -3/Research | Lost 6 parts (1p1n4u) 16649 | -3/Research | Destroyed 7 combat bots 16896 | -3/Research | Lost 3 parts (2n1u) 17614 | -3/Research | Discovered new exit (range 21) 17652 | -3/Research | Build established: Skirmisher 17669 | -3/Research | Identified exit to Research 17670 | -3/Research | Entered another Research area 17670 | -2/Research | Evolved 2 slots: Utility x2 18025 | -2/Research | Adv. Hacking Suite fried by hacking feedback 18122 | -2/Research | Build established: Scavenger-Assassin 18972 | -2/Research | Lost 4 parts (3n1u) 19017 | -2/Research | Central database locked down 19105 | -2/Research | Lost 4 parts (1n1u2w) 19239 | -2/Research | Build established: Scavenger-Gunner 19242 | -2/Research | Identified exit to Quarantine 20458 | -2/Research | Spotted B-90 Cyclops 20523 | -2/Research | Spotted B-90 Cyclops 20585 | -2/Research | Destroyed B-90 Cyclops 20679 | -2/Research | Destroyed 7 combat bots 20684 | -2/Research | Lost 18 parts (2p6n4u6w) 20798 | -2/Research | Core integrity fell below 50% 20832 | -2/Research | Lost 4 parts (1n1u2w) 20888 | -2/Research | Entered Quarantine 21097 | -2/Quarantine | Build established: Scavenger-Tank 21486 | -2/Quarantine | Identified exit to Access 21541 | -2/Quarantine | Found Imp. Powered Armor 21562 | -2/Quarantine | Met incapacitated Sigix Warrior 21562 | -2/Quarantine | Lockdown squad dispatched 21629 | -2/Quarantine | Spotted Lightning 21633 | -2/Quarantine | Spotted Lightning 21636 | -2/Quarantine | Spotted Lightning 21652 | -2/Quarantine | System corruption reached 10% 21661 | -2/Quarantine | Identified Transdimensional Reconstructor 21661 | -2/Quarantine | Warped through subspace 22031 | -2/Quarantine | Build established: Scavenger-Skirmisher 22233 | -2/Quarantine | Found Alien Artifact 22461 | -2/Quarantine | Lost 3 parts (1n2u) 22472 | -2/Quarantine | Destroyed 7 combat bots 22483 | -2/Quarantine | Spotted Fortress 22571 | -2/Quarantine | Identified Core Reset Matrix 22571 | -2/Quarantine | Used Core Reset Matrix 22573 | -2/Quarantine | Released all parts (19) 22575 | -2/Quarantine | Sensed 17 artifacts in vicinity 22581 | -2/Quarantine | Core integrity fell below 20% 22611 | -2/Quarantine | Discovered new exit (range 6) 22611 | -2/Quarantine | Discovered new exit (range 6) 22614 | -2/Quarantine | Entered Protoforge 22615 | -2/Protoforge | Sensed 2 artifacts in vicinity 22650 | -2/Protoforge | Superfortress began startup sequence 22678 | -2/Protoforge | Spotted Hotshot 22678 | -2/Protoforge | Spotted Hotshot 22678 | -2/Protoforge | Spotted Hotshot 22684 | -2/Protoforge | Spotted Hotshot 22684 | -2/Protoforge | Spotted Hotshot 22699 | -2/Protoforge | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Zone 4M. 22611_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-20 GOAL=ESCAPE 22615_ Sensed 2 artifacts in vicinity. 22649_ O-24 Administrator sends out distress signal. 22649_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 22650_ ALERT: Superfortress powering up for active defense. [Achievement: Super-what Now?] 22668_ K-01 Serf cleans the Terminal. 22669_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 22671_ K-01 Serf cleans the Terminal. 22672_ Connecting with Terminal... 22672_ Current location identified: Protoforge 22674_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ####????????????????????????????????? | | ??????????? ????????????????????????????????? | | ??????????? ????????????????????????????????? | | ??????????? ????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | #########??# #????????????????????????????????? | | ?# ############## #??????????????? | | ?# s @ ????????? | | # ############## ????????? | | # #????????????????????????????????? | | + #?####???????????????????????????? | | # #? ????????????????????????????? | | # #?" ???????????????????????????? | | ############ #"" ???????????????????????????? | | #"" ??????????????????????????? | | #S """" #???????????????????????? | | """ """ """ #"" """" #???????????????????????? | | """ """ """ #"" """" #???????????????????????? | | """ """ """ #"" """"?????????????????????????? | | """ """^""" # ???????????????????????????? | | """ """ """ ###+####?????????????????????????? | | """ """ """ #####?????####????????????? | | """ """ """ # ??? #????????????? | | # """""" #????????????? | | # """""" #????????????? | | ##########/###### # """""" ##???????????? | | #??????? ???# # """""" ""???????????? | | #??????# """" ?# # """??????????? | | #??????# """" ## # R"??????????? | | #??????# """" ## # """??????????? | | #??????# """" ## / ##???????????? | | #??????# ## # "" "" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 39 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Block 20 Armor Coverage 1200 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 8 Core Analysis 9 Recoil Reduction 11 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Gauss Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Nope Super-what Now? Challenges ------------ None Game ------ Seed PiercingStormMembrane Manual? 0 Play Time 03:03:33 Cumulative 344.1 hours Start 2026.09.25 @ 16:45:30 End 2026.09.25 @ 20:08:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 383 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 62 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dd2bb43-389a-4113-8535-cd63364c84df