Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 11:38:11 Player: Cherman0 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (129) 645 Value Destroyed (3810) 3810 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (290) 290 TOTAL SCORE: 9065 Bonus ------- Aligned with FarCom 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 300/300 System Corruption 14% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Core Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Trap Scanner Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Core Analyzer Armor Integrity Analyzer Improved Particle Charger Layered Medium Armor Plating Hacking Suite Improved System Shield > --- WEAPON ----------- Beam Rifle Gatling Laser Proton Cannon Gauss Rifle > --- INVENTORY -------- Angular Momentum Engine Trap Scanner Power Sword [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Compact Matter Pod Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 5 | . . . 2 . . . . 2 1 Weapon 2 | . . . . . . . 1 . 1 Parts Attached 129 | 7 21 11 5 1 . 5 22 36 21 Power 17 | 1 2 1 . . . 1 2 5 5 Engine 10 | 1 . . . . . 1 . 4 4 Core 7 | . 2 1 . . . . 2 1 1 Reactor . | . . . . . . . . . . Propulsion 29 | 2 4 7 . 1 . 1 6 6 2 Treads . | . . . . . . . . . . Leg 29 | 2 4 7 . 1 . 1 6 6 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 40 | 2 6 1 2 . . 1 5 15 8 Device 23 | 1 4 1 1 . . 1 5 7 3 Storage 2 | 1 . . . . . . . 1 . Processor 5 | . 1 . . . . . . 3 1 Hackware 3 | . . . 1 . . . . . 2 Protection 7 | . 1 . . . . . . 4 2 Artifact . | . . . . . . . . . . Weapon 43 | 2 9 2 3 . . 2 9 10 6 Energy Gun 11 | . 1 . 2 . . 1 . 4 3 Energy Cannon 5 | . . . . . . . 1 2 2 Ballistic Gun 18 | 2 7 1 1 . . . 6 1 . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 5 | . 1 1 . . . . 2 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 46 | . 1 1 . . . 1 6 19 18 Power 6 | . . . . . . 1 2 1 2 Propulsion 9 | . . . . . . . 2 4 3 Utility 16 | . 1 1 . . . . . 8 6 Weapon 15 | . . . . . . . 2 6 7 Highest Loss Streak 15 | . 1 1 . . . 1 6 13 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 98 98 96 100 100 100 89 90 90 Engine 3 | . 7 . . . . 10 1 5 4 Core 6 | . 5 14 11 11 11 . 6 1 1 Leg 22 | . 27 28 22 22 22 22 23 20 18 Device 19 | . 16 12 18 22 22 22 26 21 13 Processor 9 | . 10 14 11 11 11 11 . 6 19 Hackware 5 | . . . 11 11 11 11 9 4 4 Protection 2 | . . . . . . . . 5 5 Energy Gun 9 | . 4 . 12 22 22 13 . 3 11 Ballistic Gun 11 | . 20 27 9 . . . 19 14 5 Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 14 14 12 13 13 13 14 26 42 45 Greatest Support 54 | 20 20 20 20 20 20 20 54 54 53 Greatest Overweight (x) 5 | 1 . . . . . . 2 4 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 5 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 49% | Scavenger-Mutant 16% | Scavenger-Gunner 13% | Mutant 7% | Tank 5% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 3114 | 307 386 463 98 10 . 50 655 866 279 Remotely . | . . . . . . . . . . Salvage Created 5104 | 114 426 538 157 . . 185 833 1878 973 Parts 259 | 4 45 32 9 . . 6 45 79 39 Haulers Intercepted 5 | . 1 . 2 . . . 1 . 1 Recyclers Shooed 6 | . 3 . 1 . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 79 | . 10 17 1 . . 3 11 26 11 Melee 7 | . . . . . . . . 5 2 Guns 56 | . 5 16 1 . . 3 9 15 7 Cannons 5 | . . . . . . . . 4 1 AOE 10 | . 5 1 . . . . 2 2 . Classes Destroyed 16 | 2 7 1 1 . . . 2 3 . Worker 8 | . 1 . . . . . 4 1 2 Builder 8 | . 3 1 . . . . 2 1 1 Tunneler 4 | 2 1 . . . . . . . 1 Hauler 5 | . 1 . 2 . . . 1 . 1 Recycler 13 | 1 . 1 . . . 1 1 8 1 Mechanic 1 | . . . . . . . . 1 . Operator 3 | . 1 . . . . . 1 1 . Watcher 11 | . 3 . 1 . . . 3 2 2 Swarmer 15 | . 6 6 . . . . . 3 . Grunt 34 | . 4 8 . . . 3 8 6 5 Duelist 1 | . . . . . . . 1 . . Sentry 6 | . . . 1 . . . . 3 2 Specialist 5 | . . . . . . . . 5 . Hunter 9 | . . . . . . . 2 5 2 Programmer 6 | . . . . . . . . 4 2 Assembled 3 | . . 3 . . . . . . . Best Kill Streak 13 | 2 5 3 2 . . 3 13 5 3 Combat Bots Only 5 | . 4 3 1 . . 3 5 4 3 Max Kills in Single Turn 4 | 1 4 2 1 . . 2 2 2 3 Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . 3 1 . . . . 1 1 . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 799 | . 40 48 2 8 . 20 56 264 361 Missed 248 | . 10 11 2 2 . 3 18 87 115 Damage Taken 7735 | . 345 507 . 68 . 285 872 3041 2617 Core 1732 | . 36 115 . 18 . 52 144 504 863 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 123 | . 123 . . . . . . . . Core Remaining (%) 64 | 100 . 39 . . . 82 73 28 . Volleys Fired 329 | 15 59 41 10 1 . 9 68 90 36 Largest 4 | 2 2 2 2 2 . 2 3 3 4 Hottest 239 | 40 70 46 130 130 . 130 92 147 239 Shots Fired 673 | 30 101 67 20 2 . 18 116 225 94 Gun 618 | 30 96 63 20 2 . 18 111 201 77 Cannon 38 | . . . . . . . 1 20 17 Launcher 17 | . 5 4 . . . . 4 4 . Special . | . . . . . . . . . . Kinetic 465 | 30 60 63 12 . . . 106 172 22 Thermal 162 | . 36 . 8 2 . 18 5 38 55 Explosive 17 | . 5 4 . . . . 4 4 . Electromagnetic 29 | . . . . . . . 1 11 17 Robot Hit Streak 22 | 5 7 12 6 1 . 5 9 22 10 Robot Miss Streak 11 | 2 5 4 3 8 . 5 5 11 4 Penetration Max 1 | . . . . . . . 1 1 1 Secondary Targets 4 | . . 1 . . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 . . 1 Shots Hit Robots 438 | 19 52 41 17 1 . 17 64 152 75 Core Hits 274 | 5 28 28 9 2 . 30 36 92 44 Critical Kills 3 | . . . . . . . 2 1 . Critical Parts Destroyed 4 | . . . . . . . 1 3 . Critical Strikes 14 | . 2 . . . . . 3 7 2 Burn 5 | . 2 . . . . . . 2 1 Destroy 7 | . . . . . . . 3 4 . Corrupt 1 | . . . . . . . . . 1 Sever 1 | . . . . . . . . 1 . Melee Attacks 34 | . . . . . . . . 18 16 Impact . | . . . . . . . . . . Slashing 34 | . . . . . . . . 18 16 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10697 | 189 1042 755 264 27 . 255 1985 4101 2079 Guns 6981 | 189 647 683 262 22 . 255 1395 2366 1162 Cannons 761 | . . . . . . . . 353 408 Explosions 2133 | . 395 72 . . . . 587 997 82 Melee 812 | . . . . . . . . 385 427 Ramming 10 | . . . 2 5 . . 3 . . Kinetic 5132 | 189 458 683 140 . . . 1339 1974 349 Thermal 2236 | . 189 . 122 22 . 255 141 612 895 Explosive 1966 | . 395 72 . . . . 502 997 . Electromagnetic 541 | . . . . . . . . 133 408 Impact . | . . . . . . . . . . Slashing 812 | . . . . . . . . 385 427 Piercing . | . . . . . . . . . . Highest Corruption 14 | . . 4 . . . . 4 6 14 Average Corruption 4 | . . 4 . . . . 4 3 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 67 | . . 5 . . . . 19 31 12 Message Errors 18 | . . 2 . . . . 5 7 4 Matter Fused 15 | . . 1 . . . . 3 9 2 Heat Flow Errors 10 | . . 1 . . . . 3 5 1 Energy Discharges 7 | . . . . . . . 3 2 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 7 | . . 1 . . . . 3 3 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 2 | . . . . . . . . 2 . Alerts 2 | . . . . . . . 1 1 . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 162 | . 26 . . . . . 132 1 3 Projectiles 1 | . . . . . . . . 1 . Explosions 158 | . 26 . . . . . 132 . . Melee 3 | . . . . . . . . . 3 Knockbacks 5 | . . . . . . . . 5 . Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . . . 5 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 285 | . . 43 . . . . 187 10 45 Shots 7 | . . 2 . . . . 3 1 1 Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . 1 1 . . 1 . . Kicked 3 | . . . 1 1 . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 401 | . 36 199 . . . 24 265 368 401 Average Temperature 83 | . 12 21 . . . 12 90 101 117 Received Heat Transfer 1674 | . 138 108 . 12 . 153 216 324 723 Effects 2 | . . . . . . . . 1 1 Shutdowns 2 | . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 10 | . . . 3 . . . . 4 3 Heat Transferred 4422 | . 703 . 150 30 . 315 161 1221 1842 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Latent Energy Used 200 | . . . . . . . 200 . . LE Corruption 3 | . . . . . . . 3 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 323 | 15 312 266 111 58 . 75 315 323 187 Initial 130 | . 9 21 64 43 . . 29 98 130 Average 121 | 5 142 150 93 44 . 69 215 119 84 Maximum Alert Level 1 | . 1 1 . . . . 1 1 . Low Security (%) 81 | 100 78 81 100 100 . 100 40 78 100 Level 1 18 | . 21 18 . . . . 59 21 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 1 . 1 . . . 4 9 5 Investigation 5 | . . . . . . . 2 2 1 Extermination 7 | . . . . . . . . 4 3 Reinforcement 8 | . 1 . 1 . . . 2 3 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 1 . 1 . . . 2 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 123 | . 17 15 2 7 . 3 21 44 14 Peak Tracking Total 11 | . 4 3 2 4 . 3 8 11 5 Tactical Retreats 4 | . . 2 . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 9 | . 1 . . . . . 1 5 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . 1 . . . . . 4 . 1 Max in Single Turn 1 | . 1 . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 26 | . 5 . . . 5 1 2 11 2 Terminals 14 | . 4 . . . . 1 1 7 1 Fabricators 3 | . . . . . . . . 2 1 Repair Stations 3 | . 1 . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 114 | . 21 . . . 50 2 7 29 5 Successful 95 | . 15 . . . 50 2 7 19 2 Failed 19 | . 6 . . . . . . 10 3 Catastrophic 4 | . 3 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . 2 . . . . Terminals 38 | . 11 . . . . 2 3 19 3 Fabricators 7 | . . . . . . . . 5 2 Repair Stations 15 | . 10 . . . . . . 5 . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 76 | . 6 . . . 50 2 3 14 1 Record 58 | . 1 . . . 49 . 3 5 . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 2 | . . . . . . . . 2 . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . Alert Level 2 | . . . . . . . . 2 . Unreport Threat 2 | . . . . . . . . 2 . Locate Traps 1 | . 1 . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . Registered Components 1 | . . . . . . . . 1 . Zone Layout 4 | . 1 . . . . 1 . 1 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . 3 1 Network Status 2 | . . . . . . . . 1 1 Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 11 | . 9 . . . . . . 2 . Scan Component 7 | . 5 . . . . . . 2 . Repair 4 | . 4 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . Insert Component 2 | . . . . . . . 2 . . Analyze 2 | . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 17 | . 4 . . . . . 2 10 1 Full Trace Events 5 | . 1 . . . . . 1 2 1 Feedback Events 2 | . . . . . . . . 1 1 Corruption 2 | . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 99 | . . . . . . . . 99 . Total Part Build Rating 2 | . . . . . . . . 2 . Parts Repaired 4 | . 4 . . . . . . . . Time 116 | . 116 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 2 . 1 . . . . . Largest Group 2 | . . 2 2 1 . . . . . Highest-Rated Group 48 | . . 48 48 31 . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . 8 . . . . . . Total Damage 190 | . . . 190 . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 9365 | 188 1242 665 325 516 1749 242 901 2444 1093 Spaces Moved 6341 | 114 745 427 236 414 1387 157 576 1611 674 Core 72 | 9 . . . . . . 12 13 38 Treads . | . . . . . . . . . . Legs 6269 | 105 745 427 236 414 1387 157 564 1598 636 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 50 Average Speed 120 | 116 120 120 120 120 120 120 120 119 123 Slowest Speed 300 | 120 120 120 120 120 120 120 190 250 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 6 92 78 23 67 94 26 37 36 18 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . 1 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 159 | . 26 10 . . . . 97 25 1 Melee . | . . . . . . . . . . Projectile 14 | . . . . . . . 5 9 . AOE 145 | . 26 10 . . . . 92 16 1 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 7542 | 139 994 528 260 431 1472 193 724 1965 836 Wait 583 | . 143 39 4 14 83 18 31 181 70 Move 6332 | 113 744 426 235 413 1386 156 575 1610 674 Hop . | . . . . . . . . . . Pick Up 42 | 4 10 2 1 . 1 2 10 5 7 Fast Attach 58 | 7 8 . 3 . . . 9 26 5 Attach 22 | . 3 1 1 . . 1 5 4 7 Detach 10 | . 2 . 1 . . . 3 2 2 Swap 49 | . 10 10 1 1 . 4 8 6 9 Drop 72 | . 15 9 3 1 1 3 14 16 10 Fire 329 | 15 59 41 10 1 . 9 68 90 36 Melee 34 | . . . . . . . . 18 16 Ram . | . . . . . . . . . . Kick 3 | . . . 1 1 . . 1 . . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 7 . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 189 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Identified exit to Materials 755 | -10/Materials | Discovered new exit (range 11) 771 | -10/Materials | Identified exit to Mines 926 | -10/Materials | Discovered exit to Materials (range 15) 987 | -10/Materials | Discovered exit to Materials (range 15) 1164 | -10/Materials | Repaired Lgt. Nuclear Core 1192 | -10/Materials | Repaired Grenade Launcher 1219 | -10/Materials | Repaired Aluminum Leg 1246 | -10/Materials | Repaired Aluminum Leg 1431 | -10/Materials | Entered Mines 1542 | -10/Mines | Build established: Scavenger-Mutant 1616 | -10/Mines | Learned location of Recycling (-8) 1616 | -10/Mines | Discovered exit to Materials (range 11) 1835 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1902 | -10/Mines | Discovered exit to Materials (range 14) 1921 | -10/Mines | Excavation squad dispatched 1921 | -10/Mines | A large section of the Mines collapsed 1949 | -10/Mines | Core integrity fell below 50% 2062 | -10/Mines | Learned location of Zion (-7) 2096 | -10/Mines | Entered Materials 2096 | -9/Materials | Accompanied by 2 allies 2096 | -9/Materials | Evolved 2 slots: Utility x2 2101 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2295 | -9/Materials | Met 8R-AWN 2413 | -9/Materials | Discovered new exit (range 8) 2420 | -9/Materials | Identified exit to Mines 2421 | -9/Materials | Entered Mines 2424 | -9/Mines | Followed 8R-AWN into the Mines 2494 | -9/Mines | Met a Derelict bent on vengeance 2530 | -9/Mines | Discovered new exit (range 6) 2531 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2536 | -9/Mines | Identified exit to Zion 2536 | -9/Mines | Identified exit to Materials 2544 | -9/Mines | Discovered new exit (range 5) 2548 | -9/Mines | Identified exit to Exiles 2758 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2780 | -9/Mines | Received a Mining Laser from a helpful Derelict 2937 | -9/Mines | Entered Exiles 2955 | -9/Exiles | Discovered new exit (range 15) 2970 | -9/Exiles | Identified exit to Mines 2993 | -9/Exiles | Welcomed by 8R-AWN 3019 | -9/Exiles | Met EX-HEX 3065 | -9/Exiles | Met EX-DEC 3132 | -9/Exiles | Visited The Gauntlet 3347 | -9/Exiles | Discovered exit to Mines (range 11) 3444 | -9/Exiles | Met EX-BIN 3730 | -9/Exiles | Aligned with FarCom system 3731 | -9/Exiles | Given EX-Vault access code 3993 | -9/Exiles | Opened EX-Vault 4001 | -9/Exiles | Found Prototype Energy Cannon 4014 | -9/Exiles | Identified Latent Energy Streamer 4038 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4428 | -9/Exiles | Learned about 8R-AWN's background 4686 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4686 | -9/Exiles | Entered Mines 4815 | -8/Mines | Discovered exit to Materials (range 9) 4928 | -8/Mines | Entered Materials 4928 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4929 | -8/Materials | Identified exit to Storage 5135 | -8/Materials | Lost 6 parts (2p2n2w) 5691 | -8/Materials | Discovered new exit (range 16) 5733 | -8/Materials | Build established: Skirmisher 5829 | -8/Materials | Entered Factory 5829 | -7/Factory | Evolved 2 slots: Utility x2 5991 | -7/Factory | Identified exit to DSF 6190 | -7/Factory | Identified exit to Lower Caves 6223 | -7/Factory | Build established: Tank 6952 | -7/Factory | Build established: Scavenger-Gunner 7373 | -7/Factory | Cargo convoy interrupted 7436 | -7/Factory | Core integrity fell below 50% 7460 | -7/Factory | Lost 13 parts (1p3n5u4w) 7821 | -7/Factory | Build established: Scavenger-Skirmisher 8226 | -7/Factory | Fabricated Adv. Beam Cannon? 8262 | -7/Factory | Discovered new exit (range 4) 8273 | -7/Factory | Entered another Factory area 8273 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8443 | -6/Factory | Build established: Scavenger-Gunner 9142 | -6/Factory | System corruption reached 10% 9288 | -6/Factory | Core integrity fell below 50% 9308 | -6/Factory | Core integrity fell below 20% 9337 | -6/Factory | Lost 15 parts (1p3n5u6w) 9366 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09281_ WYSGTXQD#V8MSW,YCY3TXP9 09287_ Hacking Suite destroyed. 09289_ Destroyed Imp. Heat Sink. 09297_ Power Sword destroyed. 09299_ Acquired Hvy. Laser. 09306_ Hvy. Laser destroyed. 09308_ Y-54 Guardian heat damages Imp. Light Armor Plating. 09310_ Y-54 Guardian heat damages core (-10). 09310_ Imp. Deuterium Engine melted. 09310_ Gatling Laser melted. 09313_ Acquired 5 matter. 09315_ System corrupted: Matter fused (-8). 09317_ Acquired 18 matter. 09322_ Acquired Imp. Light Armor Plating. 09341_ System corrupted: Matter fused (-9). 09345_ Door malfunctions. 09357_ System corrupted: Energy discharge (-117). 09359_ U-05 Engineer repairs door. 09360_ Imp. Light Armor Plating destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????# """ #?# # ??# | | ?????????# #?# # ??# | | ?????????# #?# # ??# | | ?????????# #?# # ??##% | | ?????????# #?# + ???# | | ?################# # ???# | | ?# # # ???# | | ?# """"" # ########## | | ?# ""T"" # | | ?# """ # | | ?# """ + | | ?# """ ! # !! | | ?# # !! | | ##########+################# | | # ! #^ #??????????????# | | # # ^ #?????????????## | | # ! + #?????????????# | | # #p ############### | | #! """ # # ## | | #%%""" # # """ ## | | #**""" # + """ ## "" | | # "" + # """ # "" | | # ! %" # # "" + "" | | # *=%* # # "" # | | # """ # # # | | # """ #@ # # !/ | | # """ # # # !/ | | # "" # ########## | | # "" # #????????# | | # # #????????# | | # # #????????########## | | ######### #?????????????????# | | ????????# #?????????????????# | | ????????# T?????????????????# | | ????????# ?????????????????# | | ????????# ##????????????????# | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# #?????????????????? | | ???????? ????????????????????? | | ???????? ????????????????????? | | ???????? ????????????????????? | | ???????? ????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 18 Energy Capacity 300 Matter Stores 319 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 450 Weapon Cycling 30 Evasion (%) 59 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Beam Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key Everything Is Under Control Just What I Needed Made in Tau Ceti IV Please Form A Line Serviceable Loadout System Compromised Tourist Challenges ------------ None Game ------ Seed CompositeCoolingAxe Manual? 0 Play Time 02:55:09 Cumulative 7.0 hours Start 2024.04.05 @ 21:37:45 End 2024.04.06 @ 11:38:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60d2c273-56c7-459c-a615-23af314507aa