Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 03:26:24 Player: H3-RMN Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (250) 1250 Value Destroyed (12272) 12272 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (5147) 5147 TOTAL SCORE: 27729 Bonus ------- High Alert Combat Kills 2271 Follower Combat Kills 1570 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -294 Cogmind --------- Core Integrity 0/1600 Matter 289/300 Energy 98/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (10) ------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Regenerative Plating Compact HERF Cannon Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Advanced Quantum Shading Machine Advanced Visual Processing Unit Heavy Regenerative Plating Experimental Shield Generator VL-GR5's Exoskeleton "Deathgrip" > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Experimental Cryofiber Web Advanced Heat Sink Coolant Network Matter Compressor Experimental Targeting Computer Experimental Targeting Computer VL-GR5's Timing Chip Compact HERF Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon CPS Tube [Rating: 173] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Fusion Compressor Reactor Reinforced Quantum Reactor Propulsion Overtuned Scrapsphere Treads Armored Treads Leg Makeshift Leg Wheel Overtuned Scrapsphere Hover Unit Combat Linear Gravjet Flight Unit Impulse Thruster Array Utility Rainbow Chip Device Structural Scanner Storage Huge Storage Unit Processor Rainbow Chip Hackware Authchip [Weapon] Protection Heavy Regenerative Plating Weapon Subdweller Machine Gun Energy Gun Overtuned Pulse Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Linear Accelerator Launcher Gamma Bomb Array Special Weapon CPS Tube Impact Weapon Shock Maul Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Arm Res Acc Slots Evolved 18 | . . . . . . 8 . . . . 2 . 2 2 . 2 2 Power 9 | . . . . . . 4 . . . . 1 . 1 1 . 1 1 Propulsion 2 | . . . . . . . . . . . . . . 1 . 1 . Utility 6 | . . . . . . 3 . . . . 1 . 1 . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . Parts Attached 234 | 8 1 7 9 5 16 19 12 1 . 1 . 17 20 22 41 10 45 Power 37 | 1 . 1 1 1 1 4 2 . . 1 . 8 3 3 5 1 5 Engine 9 | 1 . 1 1 1 1 2 2 . . . . . . . . . . Core 12 | . . . . . . 2 . . . 1 . 5 2 1 1 . . Reactor 16 | . . . . . . . . . . . . 3 1 2 4 1 5 Propulsion 44 | 3 . 2 2 2 6 1 . . . . . . 4 4 7 2 11 Treads 20 | 1 . 2 1 2 . . . . . . . . 1 . 4 2 7 Leg 5 | . . . . . 2 . . . . . . . . . 3 . . Wheel 9 | 2 . . 1 . 4 1 . . . . . . 1 . . . . Hover 6 | . . . . . . . . . . . . . 1 2 . . 3 Flight 4 | . . . . . . . . . . . . . 1 2 . . 1 Utility 86 | 2 1 1 2 . 3 9 7 . . . . 5 10 11 16 3 16 Device 47 | 1 . 1 . . 1 6 4 . . . . 3 7 6 10 1 7 Storage 8 | 1 1 . 1 . 1 . . . . . . . . . 2 . 2 Processor 9 | . . . 1 . . . . . . . . 1 1 1 1 1 3 Hackware 8 | . . . . . 1 . . . . . . . 1 4 . . 2 Protection 14 | . . . . . . 3 3 . . . . 1 1 . 3 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 67 | 2 . 3 4 2 6 5 3 1 . . . 4 3 4 13 4 13 Energy Gun 9 | 1 . . . . 3 1 2 . . . . . . 2 . . . Energy Cannon 12 | . . 1 1 . . . . 1 . . . 2 1 1 . 3 2 Ballistic Gun 23 | 1 . 2 3 2 . 2 1 . . . . . 1 . 7 . 4 Ballistic Cannon 16 | . . . . . 2 1 . . . . . 1 1 . 5 1 5 Launcher 3 | . . . . . . 1 . . . . . 1 . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . . 2 2 . . . . . . 2 10 . 7 Corrupted Parts 3 | . . . . . 1 . . . . . . . . . . . 2 System Corruption 5 | . . . . . 2 . . . . . . . . . . . 3 Parts Lost 86 | . 1 2 1 3 2 7 . . . 1 . 4 21 7 . 5 32 Power 16 | . 1 . . 1 . 2 . . . 1 . 3 5 . . 1 2 Propulsion 21 | . . 2 1 . 2 . . . . . . . 3 2 . 1 10 Utility 24 | . . . . . . 2 . . . . . 1 7 5 . . 9 Weapon 25 | . . . . 2 . 3 . . . . . . 6 . . 3 11 Highest Loss Streak 16 | . 1 1 1 3 2 4 . . . 1 . 3 16 6 . 3 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 15 | 3 9 11 14 20 16 21 20 20 20 20 19 20 17 4 9 12 11 Power . | . 1 . . . . . . . . . . . . . . . . Propulsion 2 | 1 3 3 4 5 3 3 2 2 2 2 2 2 1 . 1 1 . Utility 6 | . 1 3 4 8 7 6 8 9 9 9 8 8 8 1 2 7 6 Weapon 4 | 1 3 5 5 5 4 5 5 5 5 5 5 6 6 1 4 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 2 . 2 3 10 10 2 . . . . 6 7 1 6 . 6 Power 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 15 | . . . 1 1 4 4 . . . . . 2 2 . 1 . . Utility 21 | . 2 . . 1 5 3 2 . . . . 1 2 1 1 . 3 Weapon 12 | . . . 1 1 1 2 . . . . . 1 1 . 4 . 1 Tool/Special 5 | . . . . . . 1 . . . . . 2 2 . . . . Average Slot Usage (%) 70 | . 90 97 87 70 69 75 90 94 80 94 90 90 69 44 60 59 50 Engine 7 | . 5 11 11 9 10 10 19 22 22 22 20 4 . . . . . Core 2 | . . . . . . 5 11 11 11 11 10 24 15 . 1 . . Reactor 2 | . . . . . . . . . . . . 2 10 2 6 9 7 Treads 9 | . 14 24 22 19 9 . . . . . . . . . 7 7 7 Wheel 5 | . 14 3 . . 7 16 16 16 16 16 15 15 9 . . . . Device 7 | . 14 14 8 . 2 12 10 11 11 11 15 12 13 18 16 11 6 Storage 7 | . 14 14 11 9 9 5 5 5 5 5 5 5 3 . 2 3 3 Processor 7 | . . . 4 9 10 5 5 5 5 5 5 7 3 2 3 3 11 Protection 1 | . . . . . . 3 4 5 5 5 5 4 3 . 2 3 3 Energy Gun 1 | . 14 2 . . . 9 11 9 . . . 1 . 1 . . . Energy Cannon 1 | . . 9 3 . . . . 1 1 4 5 4 3 1 . 2 2 Ballistic Gun 8 | . 14 15 23 22 5 2 5 5 . 10 10 4 . . 13 13 3 Ballistic Cannon 1 | . . . . . 1 3 . . . . . 1 3 . 2 1 4 Special Melee Weapon 2 | . . . . . 8 . . . . . . . . . . . . Peak Build Rating 173 | 9 9 10 31 36 43 78 82 77 77 84 82 115 135 86 157 173 152 Average Rating 63 | 5 8 8 20 32 31 66 78 76 67 78 82 101 105 65 108 154 130 On Entrance 57 | . 9 9 8 31 33 43 78 76 77 77 76 82 114 6 16 157 137 Naked Turns 1 | . . . . . . . . . . . . . 1 . . . . Heaviest Build 210 | 12 27 29 59 55 104 133 158 148 148 162 148 168 210 24 127 153 174 Greatest Support 155 | 26 10 40 40 40 40 32 24 24 24 24 24 24 28 24 135 155 140 Greatest Overweight (x) 28 | 1 2 2 3 2 28 5 6 6 6 6 6 6 15 4 3 1 1 Average Overweight (x) 2 | . 1 . . 1 3 3 5 5 5 5 6 5 3 . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 5 15 15 15 Average Capacity 20 | 7 14 15 17 25 23 25 25 25 25 25 25 25 21 5 12 15 14 Most Carried 25 | 5 13 13 21 25 25 25 25 25 25 25 24 25 25 5 15 15 15 Average Carried 17 | 3 9 11 15 22 18 23 24 25 25 25 24 24 20 4 11 14 13 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 5 5 15 15 5 Final Carried 25 | 5 13 13 21 25 25 25 25 25 25 25 24 25 5 5 15 15 3 Class Distribution -------------------- 40% | Mutant 18% | Scavenger-Tank 7% | Scavenger-Gunner 7% | Derelict-Mutant 5% | Scavenger-Scrapper 5% | Scavenger-Mutant 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Tank | -4/Factory Hacker-Mutant | -3/Research Scavenger-Tank | -3/Armory Scavenger-Tank | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Arm Res Acc Matter Collected 11229 | 296 29 203 325 229 163 1030 307 10 . 294 . 326 1030 69 2061 1632 3225 Remotely 1900 | . . . . . . . . . . . . . . . . . 1900 Salvage Created 14540 | 163 330 193 341 464 . 1924 245 . . 413 . 527 1581 66 1021 2112 5160 Parts 707 | 8 18 3 27 17 . 65 8 . . 25 . 38 51 9 65 113 260 Haulers Intercepted 8 | . 1 . . . . 3 1 . . . . . . . . . 3 Recyclers Shooed 5 | . 1 . . . . 2 . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . 18 . 1 . 18 . . 18 . . . . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Arm Res Acc Combat Hostiles Destroyed 196 | . 7 12 7 3 . 26 1 . . 11 . 10 24 . 11 23 61 Guns 78 | . 7 8 6 3 . 10 1 . . 6 . 3 . . 11 10 13 Cannons 69 | . . 4 1 . . 5 . . . 3 . 2 17 . . 13 24 AOE 34 | . . . . . . 9 . . . 2 . 4 5 . . . 14 Classes Destroyed 22 | 3 3 1 2 1 . 6 1 . . 1 . 2 1 . . 1 . Worker 12 | 1 . 1 . . . 3 . . . . . . . 1 . 1 5 Builder 9 | . . . . . . 2 . . . . . . . 2 . 2 3 Tunneler 5 | 2 . . . . . 1 . . . . . . . . . . 2 Hauler 8 | . 1 . . . . 3 1 . . . . . . . . . 3 Recycler 17 | 1 1 . . 5 . 4 . . . . . . 1 . . . 5 Operator 3 | . . . . . . 1 . . . . . . . . . . 2 Drone 2 | . . . . . . . . . . 2 . . . . . . . Watcher 8 | . . . . . . 1 . . . . . . . . 1 1 5 Swarmer 36 | . 3 . . . . 4 . . . 5 . 4 8 . . . 12 Grunt 58 | . 4 . . . . 15 1 . . 1 . . 11 . 4 7 15 Duelist 3 | . . . . . . 1 . . . . . . 1 . . . 1 Protector 1 | . . . . . . . . . . . . . 1 . . . . Sentry 12 | . . . . 3 . 3 . . . 1 . . 1 . 1 1 2 Specialist 8 | . . . . . . . . . . . . 2 . . . 4 2 Hunter 15 | . . . . . . 1 . . . . . 1 . . 4 2 7 Programmer 37 | . . . . . . 2 . . . 2 . 2 2 . 2 7 20 Heavy 4 | . . . . . . . . . . . . 1 . . 1 1 1 Behemoth 2 | . . . . . . . . . . . . . . . . 1 1 Artisan 2 | . . . 2 . . . . . . . . . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . Scrapoid 2 | . . . . . . . 1 . . . . . 1 . . . . Assembled 12 | . . 12 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 11 | 3 4 5 2 3 . 9 1 . . 4 . 4 5 2 2 11 11 Combat Bots Only 10 | . 4 5 2 1 . 5 1 . . 4 . 4 5 . 2 10 10 Max Kills in Single Turn 4 | 1 1 1 1 1 . 4 1 . . 1 . 2 2 1 2 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . . . 1 . 2 2 . . . 4 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Arm Res Acc Hostile Shots Fired 2339 | . 37 43 21 24 . 170 19 . . 38 . 80 528 62 63 184 1070 Missed 714 | . 9 8 8 5 . 60 1 . . 13 . 20 197 23 19 37 314 Hits 1625 | . 28 35 13 19 . 110 18 . . 25 . 60 331 39 44 147 756 Melee 7 | . . . . . . 4 . . . . . . 2 . . . 1 Projectile 1618 | . 28 35 13 19 . 106 18 . . 25 . 60 329 39 44 147 755 AOE 1 | . . . . . . . . . . . . . 1 . . . . Critical Strikes 74 | . . 1 1 2 . 4 1 . . 1 . 1 14 4 5 7 33 Actively Blocked 3 | . . . . . . . . . . . . . 3 . . . . Part Disruptions 15 | . . 5 . . . . . . . . . . . 1 3 . 6 Damage Taken 30110 | . 278 404 300 279 168 1625 262 . . 349 . 860 4829 1022 1230 2952 15552 Core 3796 | . 41 47 38 27 . 209 39 . . 17 . 98 1036 570 12 58 1604 Absorbed by Shields 4201 | . . . . . . 135 77 . . 139 . 205 1533 71 433 931 677 Reduced by Siege Mode 1063 | . . . . . . . . . . . . . . . 20 367 676 Redirected to Shielding 84 | . . . . . . . . . . . . . . . . . 84 Ignored by Resistances 132 | . . . . . . . . . . 8 . 80 . . 44 . . Regen/Repaired (Parts) 4078 | . . . . . 425 51 20 . . 2 . 10 126 . 269 651 2524 Core Remaining (%) 65 | 100 . . . . 38 . . . . 68 . 90 9 . 55 96 . Volleys Fired 759 | 16 27 33 50 27 . 99 19 . . 23 . 21 82 16 42 81 223 Largest 6 | 2 2 2 3 3 . 3 3 . . 3 . 3 3 1 6 6 3 Hottest 240 | 70 70 80 138 88 . 223 190 . . 130 . 187 162 113 240 240 202 Shots Fired 1601 | 32 54 61 87 70 . 213 41 . . 65 . 49 130 16 178 219 386 Gun 1028 | 32 54 49 77 70 . 151 41 . . 51 . 30 26 1 172 156 118 Cannon 541 | . . 12 10 . . 53 . . . 14 . 16 99 15 5 63 254 Launcher 30 | . . . . . . 9 . . . . . 3 5 . . . 13 Special 2 | . . . . . . . . . . . . . . . 1 . 1 Kinetic 1092 | 16 27 42 77 70 . 86 17 . . 46 . 22 76 . 177 168 268 Thermal 339 | 16 27 19 10 . . 127 24 . . 5 . 8 5 16 . 42 40 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 168 | . . . . . . . . . . 14 . 19 49 . . 9 77 Robot Hit Streak 50 | 5 10 8 21 6 . 15 8 . . 9 . 10 16 5 9 50 18 Robot Miss Streak 7 | 3 5 3 2 6 . 4 4 . . 5 . 2 4 2 7 4 4 Penetration Max 2 | . . . . . . . . . . . . . 1 . 2 1 2 Secondary Targets 16 | . 3 1 . . . 1 1 . . 1 . 1 . . 2 2 4 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . 1 . 1 . . 1 1 1 Capacitor 19 | . . . . . . . . . . . . . . . . . 19 Shots Hit Robots 1026 | 17 32 36 49 28 3 128 22 . . 36 . 33 82 5 96 180 279 Core Hits 564 | 6 16 25 13 9 . 93 7 . . 18 . 20 41 3 40 64 209 Critical Kills 28 | . . . . . . . . . . . . . 3 . 11 11 3 Critical Parts Destroyed 42 | . . 1 . . . . . . . . . . 8 . 15 17 1 Critical Strikes 110 | 2 1 2 . . . 14 . . . . . . 16 . 26 37 12 Burn 19 | 2 1 1 . . . 14 . . . . . . 1 . . . . Destroy 78 | . . 1 . . . . . . . . . . 11 . 26 36 4 Blast 12 | . . . . . . . . . . . . . 4 . . 1 7 Corrupt 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 4 | . . . . . 3 . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . 1 . . Sneak Attacks 3 | . . . . . 3 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 32695 | 174 333 541 887 647 . 4649 501 . . 875 . 1009 3782 199 1003 3885 14210 Guns 12211 | 174 333 383 758 647 . 1942 501 . . 494 . 406 298 . 973 1117 4185 Cannons 15439 | . . 158 129 . . 846 . . . 283 . 312 2975 199 30 2738 7769 Explosions 4881 | . . . . . . 1848 . . . 98 . 291 501 . . . 2143 Melee . | . . . . . . . . . . . . . . . . . . Ramming 164 | . . . . . . 13 . . . . . . 8 . . 30 113 Kinetic 19203 | 75 118 334 758 647 . 2267 198 . . 398 . 265 2251 . 1003 1837 9052 Thermal 6987 | 99 215 207 129 . . 1796 303 . . 194 . 314 182 199 . 1662 1687 Explosive 677 | . . . . . . 573 . . . . . . . . . . 104 Electromagnetic 5664 | . . . . . . . . . . 283 . 430 1341 . . 356 3254 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . 2 1 1 1 1 3 . . 10 2 6 9 38 Average Corruption 5 | . . . . . 2 1 1 1 1 2 . . 4 1 3 7 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 183 | . . . . . 8 4 5 3 2 14 . . 13 . 29 11 94 Message Errors 43 | . . . . . 4 . 1 1 1 3 . . 4 . 3 4 22 Matter Fused 34 | . . . . . 1 2 1 . . 4 . . 1 . 6 1 18 Heat Flow Errors 22 | . . . . . . 1 . 1 . 2 . . 2 . 4 2 10 Energy Discharges 22 | . . . . . 1 . 3 1 . 1 . . 1 . 5 . 10 Parts Rejected 5 | . . . . . . . . . . . . . 1 . 1 . 3 Data Loss (minor) 22 | . . . . . . 1 . . 1 4 . . 2 . 5 1 8 Data Loss (major) 6 | . . . . . 2 . . . . . . . . . . 1 3 Misfires 6 | . . . . . . . . . . . . . . . 1 1 4 Alerts 2 | . . . . . . . . . . . . . . . 1 . 1 Misdirections 9 | . . . . . . . . . . . . . 1 . . . 8 Weapon Failures 12 | . . . . . . . . . . . . . 1 . 3 1 7 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 734 | . . . . . . 63 . . . 5 . 60 167 11 . 139 289 Projectiles 485 | . . . . . . 15 . . . 5 . . 149 11 . 139 166 Explosions 232 | . . . . . . 48 . . . . . 60 18 . . . 106 Melee 17 | . . . . . . . . . . . . . . . . . 17 Knockbacks 50 | . . . . . . 12 . . . . . . 11 . 1 . 26 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . . . . 11 . . . . . . 10 . 1 . 23 Secondary 5 | . . . . . . 1 . . . . . . 1 . . . 3 Self-Inflicted Damage 427 | . . . . . . 214 . . . . . . 3 . . . 210 Shots 13 | . . . . . . 4 . . . . . . . . . . 9 Rammed 22 | . . . . . . 2 . . . . . . 2 . . 2 16 Targets Rammed 24 | . . . . . . 2 . . . . . . 2 . . 3 17 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . 1 1 Highest Temperature 398 | 210 104 324 132 343 . 387 334 247 . 398 . 353 365 150 357 372 315 Average Temperature 119 | 90 38 91 54 110 . 144 180 135 . 151 . 122 140 52 112 154 101 Received Heat Transfer 2472 | . 90 500 39 108 . 281 112 . . 8 . 112 463 78 29 279 373 Effects 20 | . . . . . . 2 . . . 1 . . 5 . 4 7 1 Shutdowns 7 | . . . . . . . . . . 1 . . 2 . 1 3 . Energy Bleed 3 | . . . . . . 1 . . . . . . 1 . . 1 . Interference 6 | . . . . . . . . . . . . . . . 2 3 1 Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 1 . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations 9 | . . . . . . . . . . . . . . . 2 3 4 Total Turns 361 | . . . . . . . . . . . . . . . 32 177 152 Longest Duration 133 | . . . . . . . . . . . . . . . 30 133 45 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . 1 Robots Corrupted 16 | . . . . . . . . . . . . 1 2 . . . 13 Combat Hostiles 13 | . . . . . . . . . . . . 1 2 . . . 10 Parts Fried 39 | . . . . . . . . . . 1 . 3 9 . . . 26 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted 3 | . . . . . . 3 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . Parts Melted 21 | . . . . . . 11 1 . . . . 2 . . . 4 3 Heat Transferred 11219 | 444 703 555 185 . . 4849 636 . . 300 . 350 326 185 . 1332 1354 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . . . . 2 . 3 2 . . . 9 Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Arm Res Acc Maximum Alert Level 5 | . . . . . . 3 . . . . 1 2 3 2 1 2 5 Low Security (%) 56 | 100 100 100 . 100 . 34 . . . . . . 2 3 89 38 43 Level 1 19 | . . . . . . 11 . . . . 100 68 40 64 10 58 15 Level 2 7 | . . . . . . 6 . . . . . 31 13 31 . 2 12 Level 3 10 | . . . . . . 46 . . . . . . 43 . . . 9 Level 4 4 | . . . . . . . . . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . Peak Influence 1630 | 5 117 22 . 79 . 1078 . . . . 327 443 922 480 249 406 1630 Initial 480 | . . 22 . . . . . . . . 327 225 232 480 107 126 237 Average 302 | 1 66 . . 13 . 546 . . . . 326 325 558 366 82 265 532 Influence Increases 8475 | 20 197 5 . 364 . 1604 153 . . 212 305 258 1354 226 682 676 2419 Destroy 0b10 Robot/C 4140 | . 140 . . 60 . 740 120 . . 180 . 200 620 . 400 460 1220 Destroy 0b10 Robot/NC 340 | 20 10 5 . 25 . 90 5 . . 10 . . 10 15 5 20 125 Destroy Leader 832 | . 32 . . . . 170 10 . . 20 . 40 110 . 62 112 276 Allied During Kill 419 | . . . . . . 141 18 . . 2 . . 145 . 113 . . Successful Hack 122 | . . . . 50 . 10 . . . . 5 . 2 28 . . 27 Select Force Hacks 210 | . . . . 210 . . . . . . . . . . . . . Disable Machine 435 | . . . . . . 255 . . . . . . 60 15 45 . 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . . . . Destroy Structure 717 | . . . . 4 . 168 . . . . . 18 62 18 42 39 366 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . 15 45 . . . Lose Combat Pursuer 750 | . 15 . . 15 . 30 . . . . . . 180 105 15 45 345 Influence Decreases 6830 | 20 140 62 . 364 . 551 732 251 223 168 27 137 881 938 645 521 1170 Entered New Map 1871 | . . 35 . . . . 390 91 223 . 17 97 211 436 97 115 159 Time Decay 3659 | 20 130 27 . 354 . 401 262 160 . 138 10 . 380 262 468 356 691 Lost Part 790 | . 10 . . 10 . 70 . . . 10 . 40 210 70 . 50 320 Lost Ally 360 | . . . . . . 80 80 . . 20 . . 80 20 80 . . Purge Threat 150 | . . . . . . . . . . . . . . 150 . . . Squads Dispatched 61 | . 3 . . . . 11 . . . . . 2 9 4 9 5 18 Investigation 10 | . 1 . . . . 5 . . . . . . 1 . 1 . 2 Extermination 19 | . . . . . . 2 . . . . . . 1 3 3 2 8 Reinforcement 22 | . 2 . . . . 4 . . . . . 2 2 1 5 3 3 Assault 6 | . . . . . . . . . . . . . 4 . . . 2 Garrison 4 | . . . . . . . . . . . . . 1 . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 1 . . . 3 Construction Impeded 2 | . . . . . . 1 . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Arm Res Acc Distress Signals 14 | . 1 1 . . . 3 . . . . . . 1 2 2 1 3 Communications Jammed 1 | . . . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . . 1 . . . Times Spotted 356 | . 11 13 10 3 . 47 6 . . 11 . 10 57 15 24 24 125 Peak Tracking Total 19 | . 5 5 2 2 . 5 5 . . 4 . 4 14 15 5 5 19 Tactical Retreats 26 | . 1 1 . 1 . 1 . . . . . . 6 5 1 3 7 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Arm Res Acc Traps Triggered 14 | . 1 . . . 1 . . . . . . 3 2 2 1 1 3 Indirectly 2 | . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . 1 1 2 1 1 1 1 1 1 1 1 . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Arm Res Acc Machines Disabled 31 | . . . 1 . . 17 . . . . . . 5 1 3 . 4 Max in Single Turn 3 | . . . 1 . . 3 . . . . . . 2 1 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . 1 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Arm Res Acc Machines Accessed 56 | . . . 1 13 4 9 . 1 4 . 1 . 4 7 3 . 9 Terminals 21 | . . . . 6 . 2 . . . . 1 . 2 4 2 . 4 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . 1 . . . . . . 1 . . . 1 Recycling Units 15 | . . . . 7 . 5 . . . . . . 1 1 . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 2 . . 3 Total Hacks 151 | . . . 1 34 16 22 . 1 26 . 1 . 8 20 5 . 17 Successful 95 | . . . 1 25 16 13 . 1 26 . 1 . 3 5 1 . 3 Failed 56 | . . . . 9 . 9 . . . . . . 5 15 4 . 14 Catastrophic 14 | . . . . . . . . . . . . . 3 4 2 . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 43 | . . . . 18 . 9 . . . . . . 4 6 1 . 5 Terminals 53 | . . . . 15 . 4 . . . . 1 . 4 17 4 . 8 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 8 | . . . . . . 4 . . . . . . 3 . . . 1 Recycling Units 35 | . . . . 19 . 12 . . . . . . 1 1 . . 2 Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . . 2 . . 6 Terminal Hacks 54 | . . . 1 2 16 2 . 1 26 . 1 . . 4 . . 1 Record 24 | . . . . . 15 . . . 9 . . . . . . . . Part Schematic 11 | . . . . 1 . . . . 10 . . . . . . . . Robot Schematic 5 | . . . . 1 . . . . 4 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . . . . 2 . . . Proto ID Catalog 2 | . . . 1 . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . 2 . . . . . . 2 . . . . Scan Component 2 | . . . . . . 1 . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . 9 . 2 . . . . . . . . . . . Report Inventory 9 | . . . . 7 . 2 . . . . . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 21 | . . . . 14 . 5 . . . . . . 1 . . . 1 Terminals 7 | . . . . 7 . . . . . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . . . . . Skim 5 | . . . . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units 13 | . . . . 7 . 5 . . . . . . 1 . . . . Tunnel 7 | . . . . 7 . . . . . . . . . . . . . Fedlink 3 | . . . . . . 3 . . . . . . . . . . . Scrapoids 3 | . . . . . . 2 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . 1 Hacking Detections 36 | . . . . 10 . 7 . . . . . . 3 6 2 . 8 Full Trace Events 2 | . . . . . . . . . . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . 1 . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . 1 . . 10 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . Time 56 | . . . . . . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . 11 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . Combat 2 | . . . . . 2 . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . . . . . . parse_system 3 | . . . . . 3 . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . 7 . . Allies Hacked 2 | . . . . . . 1 . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Arm Res Acc Total Allies 24 | . . 2 . . . 10 . . . . . . 5 . 7 . . Largest Group 6 | . . 2 2 . . 6 5 1 1 1 . . 5 . 4 . . Highest-Rated Group 235 | . . 52 52 . . 168 140 28 28 28 . . 235 . 215 . . Highest-Rated Ally 56 | . . 31 31 . . 28 28 28 28 28 . . 47 . 56 . . Total Orders 6 | . . . . . . . 2 . . . . . . 2 2 . . STAY 2 | . . . . . . . 1 . . . . . . . 1 . . FOLLOW 2 | . . . . . . . 1 . . . . . . . 1 . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . Ally Attacks 319 | . . . 23 . . 130 33 . . 3 . . 77 . 53 . . Total Damage 6228 | . . . 340 . . 2223 442 . . 55 . . 1520 . 1648 . . Kills 40 | . . . 3 . . 14 5 . . . . . 8 . 10 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Arm Res Acc Active Infowar (turns) 10812 | 16 285 958 1074 . 390 800 418 337 120 583 20 208 476 408 1269 800 2650 Optics 4606 | . . . . . . . . . . . . . . . 1156 800 2650 Sensors 1064 | . . . . . . . . . . . . . 13 376 675 . . Terrain 1513 | 16 285 342 . . . 340 216 . . . 20 156 138 . . . . Structural 4349 | . . 616 1074 . 390 543 202 337 120 583 20 52 412 . . . . Cloaking 627 | . . . . . . . . . . . . . . 112 515 . . Jamming 371 | . . . . . . . . . . . . . 17 354 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 1 . 5 . 1 1 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Arm Res Acc Turns Passed 20937 | 152 285 959 1509 1670 6643 1222 562 337 120 685 20 354 881 567 1343 815 2813 Spaces Moved 10506 | 96 178 516 595 627 2674 702 394 275 95 476 15 155 548 906 651 287 1316 Core 693 | 3 . . . . 61 . . . . . . . 170 55 123 . 281 Treads 4589 | 3 . 368 531 627 1271 . . . . . . . . . 480 287 1022 Legs 275 | . . . . . 227 . . . . . . . . . 48 . . Wheels 3981 | 90 178 148 64 . 1115 702 394 275 95 476 15 155 274 . . . . Hover 107 | . . . . . . . . . . . . . . 107 . . . Flight 861 | . . . . . . . . . . . . . 104 744 . . 13 Fastest Speed 35 | 50 95 110 125 240 102 110 120 120 120 120 130 120 35 36 50 152 40 Average Speed 162 | 93 107 146 176 248 245 117 124 122 120 129 130 126 91 41 151 161 147 Slowest Speed 1450 | 160 110 240 240 330 1450 124 130 130 130 130 130 130 220 250 410 237 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 43 94 43 96 92 24 63 55 69 74 1 78 20 30 35 10 46 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 12 | . . . 1 8 1 1 . . 1 . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 1 . . 1 1 . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 . . 1 1 . . . 1 . 1 1 . Scrap Searched 14 | . . 1 . . 7 . 3 2 . 1 . . . . . . . Spaces Dug 37 | . . . . 1 . 5 . . . . . . 3 7 . 1 20 Terrain Destroyed 365 | . . . . 4 . 174 1 . . 9 . 9 14 8 19 14 113 Melee . | . . . . . . . . . . . . . . . . . . Projectile 94 | . . . . 4 . 9 1 . . . . . 10 8 . 9 53 AOE 255 | . . . . . . 165 . . . 9 . 9 4 . 10 . 58 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Arm Res Acc Total 13126 | 125 223 659 980 685 2760 936 445 275 100 509 15 289 787 1080 915 484 1859 Wait 919 | 1 5 97 286 5 . 68 2 . . 4 . 21 99 88 48 76 119 Move 10488 | 95 177 515 594 626 2673 701 393 274 94 475 14 154 547 903 650 287 1316 Hop 1 | . . . . . . . . . . . . . . 1 . . . Pick Up 209 | 5 10 4 27 12 38 20 5 . . . . 12 6 7 24 8 31 Fast Attach 156 | 7 . 1 4 3 11 8 9 . 3 1 . 11 11 17 34 5 31 Attach 102 | . . 3 4 2 2 9 2 . . . 1 6 13 6 9 3 42 Detach 39 | . . . . . 2 3 . . . . . 3 2 2 5 2 20 Swap 89 | 1 1 4 3 1 5 6 2 1 . 6 . 10 13 3 6 6 21 Drop 222 | . 3 2 12 9 25 19 13 . 3 . . 20 12 14 37 14 39 Fire 759 | 16 27 33 50 27 . 99 19 . . 23 . 21 82 16 42 81 223 Melee 4 | . . . . . 3 . . . . . . . . . 1 . . Ram 15 | . . . . . . 2 . . . . . . 2 . . . 11 Kick . | . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . . . . . . . . 2 6 Escape Stasis 47 | . . . . . . . . . . . . 24 . 23 . . . Rewire 67 | . . . . . . 1 . . . . . 7 . . 59 . . Trap 1 | . . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 10) 422 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Entered Mines 555 | -10/Mines | Assembled infested the area 825 | -10/Mines | Learned 2 Materials zone layouts 1281 | -10/Mines | Discovered new exit (range 4) 1356 | -10/Mines | Discovered new exit (range 14) 1357 | -10/Mines | Discovered new exit (range 10) 1397 | -10/Mines | Entered Subcaves 1397 | -10/Subcaves | Accompanied by 2 allies 1402 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1424 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1496 | -10/Subcaves | Learned location of Zion (-7) 1496 | -10/Subcaves | Met a Zionite searching for "candidates" 1522 | -10/Subcaves | Discovered new exit (range 12) 1840 | -10/Subcaves | Build established: Scavenger-Mutant 2100 | -10/Subcaves | Visited 4L-MR0's lab 2120 | -10/Subcaves | Found Rainbow Chip 2122 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2204 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2755 | -10/Subcaves | Learned Materials trap positions 2787 | -10/Subcaves | Build established: Gunner 2828 | -10/Subcaves | Core integrity fell below 50% 2859 | -10/Subcaves | Discovered new exit (range 10) 2906 | -10/Subcaves | Entered Recycling 3424 | -8/Recycling | Lost 3 parts (1p2w) 3696 | -8/Recycling | Build established: Mutant 4234 | -8/Recycling | Learned 4 Lower Caves zone layouts 4287 | -8/Recycling | Identified exit to Scraptown 4332 | -8/Recycling | Learned location of 2 exits from Factory 4368 | -8/Recycling | Learned location of 1 exit from Lower Caves 4406 | -8/Recycling | Discovered new exit (range 16) 4475 | -8/Recycling | Learned location of 1 exit from Storage 4514 | -8/Recycling | Scanned before Scraplab entrance 4545 | -8/Recycling | Learned location of 1 exit from Lower Caves 4551 | -8/Recycling | Entered Scraplab 4576 | -8/Recycling | Entered Scraptown 4959 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4991 | -8/Scraptown | Visited Cyclists 5061 | -8/Scraptown | Visited CR-KLE's Repair Center 5094 | -8/Scraptown | Visited IN-MT5's Study 5129 | -8/Scraptown | Visited TADAMA 5219 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5226 | -8/Scraptown | Learned Factory security intel 5229 | -8/Scraptown | Learned Research emergency access door positions 5236 | -8/Scraptown | Learned Factory trap positions 5261 | -8/Scraptown | Discovered new exit (range 11) 5797 | -8/Scraptown | Visited The Evicted 5827 | -8/Scraptown | Visited Red Mages 6112 | -8/Scraptown | Visited UFD Registry 6112 | -8/Scraptown | Registered with UFD as "Microripper" 6149 | -8/Scraptown | Entered Cyclist Reading Room 6274 | -8/Scraptown | Visited Chapter 10 6349 | -8/Scraptown | Visited Junk Repository 6392 | -8/Scraptown | Visited Curators Association 6459 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6469 | -8/Scraptown | Found DCF Scrap (27 items) 6529 | -8/Scraptown | Visited A0-MCA Data Center 6670 | -8/Scraptown | Visited Scrap Suit Storage 6715 | -8/Scraptown | Visited Supply Room 6755 | -8/Scraptown | Visited Abandonware Association 6775 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6788 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 6788 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6848 | -8/Scraptown | Visited Science Guys 7040 | -8/Scraptown | Delivered Scrap Shield to a Scientist 7681 | -8/Scraptown | Warned about trapping Scraptown 8138 | -8/Scraptown | System corruption cleaned by C-Scrubber 9583 | -8/Scraptown | Visited Awakened 10049 | -8/Scraptown | Build established: Derelict-Mutant 10746 | -8/Scraptown | CR-KLE repaired 6 parts 10964 | -8/Scraptown | Found Scrap Suit 10967 | -8/Scraptown | Found Scrap Suit 11124 | -8/Scraptown | Met Optimus 11124 | -8/Scraptown | Accepted into 0bPrime 11216 | -8/Scraptown | Discovered new exit (range 3) 11219 | -8/Scraptown | Entered Factory 11219 | -6/Factory | Evolved 8 slots: Power x4, Utility x3, Weapon x1 11220 | -6/Factory | Identified exit to Lower Caves 11221 | -6/Factory | Identified exit to Factory 11222 | -6/Factory | Loaded intel: 108 trap records 11411 | -6/Factory | Loaded intel: 8 recycling unit locations 11540 | -6/Factory | Build established: Derelict-Tank 11692 | -6/Factory | Lost 4 parts (1p1u2w) 11730 | -6/Factory | Learned location of Protoforge (-2) 11855 | -6/Factory | Scrapoid reinforcements arrived 12031 | -6/Factory | Found Scrap Suit 12255 | -6/Factory | Build established: Scavenger-Tank 12352 | -6/Factory | Found Scrap Suit 12437 | -6/Factory | Scrapoid reinforcements arrived 12441 | -6/Factory | Entered Lower Caves 12441 | -6/Lower Caves | Accompanied by 6 allies 12442 | -6/Lower Caves | Identified exit to Lower Caves 12443 | -6/Lower Caves | UFD Scientist delivered a prototype 12465 | -6/Lower Caves | Found Prototype Protection 12465 | -6/Lower Caves | Identified Enh. Scrap Shield 12482 | -6/Lower Caves | Found Scrap Suit 12484 | -6/Lower Caves | Lost 5 allies 12629 | -6/Lower Caves | Build established: Scavenger-Scrapper 12943 | -6/Lower Caves | Encountered a Warlord checkpoint 12961 | -6/Lower Caves | Learned Factory emergency access door positions 13003 | -6/Lower Caves | Entered another Lower Caves area 13003 | -6/Lower Caves | Accompanied by 1 ally 13086 | -6/Lower Caves | Learned Factory garrison access intel 13176 | -6/Lower Caves | Encountered a Warlord checkpoint 13283 | -6/Lower Caves | Discovered new exit (range 16) 13340 | -6/Lower Caves | Entered Data Miner 13340 | -6/Data Miner | Accompanied by 1 ally 13342 | -6/Data Miner | Discovered new exit (range 6) 13365 | -6/Data Miner | Met Data Miner 13391 | -6/Data Miner | Learned location of Section 7 (-2) 13391 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13409 | -6/Data Miner | Received God Mode back door access code from Data Miner 13460 | -6/Data Miner | Entered Proximity Caves 13460 | -5/Proximity Caves | Accompanied by 1 ally 13563 | -5/Proximity Caves | Spotter reported a threat 13706 | -5/Proximity Caves | Spotted B-75 Beast 13831 | -5/Proximity Caves | Spotter reported a threat 13871 | -5/Proximity Caves | Build established: Scavenger-Tank 13955 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14126 | -5/Proximity Caves | Discovered exit to Factory (range 16) 14145 | -5/Proximity Caves | Entered Factory 14145 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14146 | -5/Factory | Identified exit to Upper Caves 14148 | -5/Factory | Loaded intel: 3 garrison access locations 14165 | -5/Factory | Identified exit to DSF 14165 | -5/Factory | Entered DSF 14204 | -5/DSF | Additional patrols routed to DSF 14325 | -5/DSF | Lost 3 parts (2p1u) 14328 | -5/DSF | Discovered new exit (range 11) 14433 | -5/DSF | Sterilization system engaged 14453 | -5/DSF | Ambient heat levels rising (+10) 14468 | -5/DSF | Ambient heat levels rising (+10) 14483 | -5/DSF | Ambient heat levels rising (+10) 14498 | -5/DSF | Ambient heat levels rising (+10) 14513 | -5/DSF | Ambient heat levels rising (+10) 14519 | -5/DSF | Entered Factory 14519 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14549 | -4/Factory | Scrapoids reinforcements arrived? 14818 | -4/Factory | Repaired Hvy. Mass Driver 15019 | -4/Factory | First assault squad dispatched 15055 | -4/Factory | Lost 4 allies 15102 | -4/Factory | Incoming assault squad redirected 15261 | -4/Factory | Released all parts (8) 15288 | -4/Factory | Lost 16 parts (5p2n4u5w) 15353 | -4/Factory | Core integrity fell below 50% 15358 | -4/Factory | Spotted B-86 Titan 15370 | -4/Factory | System corruption reached 10% 15381 | -4/Factory | Core integrity fell below 20% 15392 | -4/Factory | Discovered new exit (range 16) 15400 | -4/Factory | Entered Research 15400 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 15401 | -3/Research | Identified exit to Armory 15407 | -3/Research | Lost 3 parts (1n2u) 15774 | -3/Research | Spotted B-86 Titan 15857 | -3/Research | Identified exit to Quarantine 15932 | -3/Research | Build established: Hacker-Mutant 15956 | -3/Research | Spotted B-86 Titan 15967 | -3/Research | Entered Armory 15968 | -3/Armory | Met VL-GR5, who suggested a friendly competition 15994 | -3/Armory | Lost 6 parts (2n4u) 16318 | -3/Armory | Discovered new exit (range 12) 16420 | -3/Armory | Build established: Scavenger-Tank 16717 | -3/Armory | Found Prototype Reactor 16717 | -3/Armory | Identified Zero-point Reactor 16730 | -3/Armory | Found Prototype Processor 16742 | -3/Armory | Found Prototype Processor 16746 | -3/Armory | Found Prototype Device 16746 | -3/Armory | Identified Adv. Particle Accelerator 16791 | -3/Armory | Found VL-GR5's Exoskeleton "Deathgrip" 16793 | -3/Armory | Attached VL-GR5's Exoskeleton "Deathgrip", gained temporary slots: Weapon x3 16806 | -3/Armory | Found Prototype Protection 16806 | -3/Armory | Identified Hvy. Regenerative Plating 16840 | -3/Armory | Found Prototype Device 16840 | -3/Armory | Identified Exp. Shield Generator 16914 | -3/Armory | Found Prototype Processor 16917 | -3/Armory | Found Zero-point Reactor 17129 | -3/Armory | Build established: Scavenger-Executioner 17270 | -3/Armory | Lost 4 allies 17310 | -3/Armory | Entered Research 17310 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 17486 | -2/Research | Spotted B-90 Cyclops 17527 | -2/Research | Destroyed B-90 Cyclops 17832 | -2/Research | Lost 3 parts (1n2w) 17841 | -2/Research | Destroyed 10 combat bots 17960 | -2/Research | Allied Derelicts emerged from ambush trap array 18005 | -2/Research | Build established: Scavenger-Tank 18059 | -2/Research | Discovered new exit (range 19) 18125 | -2/Research | Entered Access 18125 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18125 | -1/Access | Identified Exp. Targeting Computer (x2) 18248 | -1/Access | Identified VL-GR5's Timing Chip 18478 | -1/Access | Spotted B-99 Colossus 18636 | -1/Access | Destroyed B-99 Colossus 18687 | -1/Access | Lost 8 parts (2p2n2u2w) 18698 | -1/Access | Found Prototype Ballistic Gun 18698 | -1/Access | Identified Multirail 18745 | -1/Access | Found Multirail 19002 | -1/Access | Spotted B-99 Colossus 19459 | -1/Access | Found Gamma Bomb Array 19760 | -1/Access | Found Quantum Capacitor 19778 | -1/Access | Energy Cycler disabled 19783 | -1/Access | System corruption reached 10% 19855 | -1/Access | Build established: Scavenger-Gunner 19921 | -1/Access | Garrison activated, responded to threat 20136 | -1/Access | Incoming investigation squad redirected 20171 | -1/Access | Destroyed 10 combat bots 20375 | -1/Access | First assault squad dispatched 20398 | -1/Access | Incoming assault squad redirected 20525 | -1/Access | Lost 3 parts (1n1u1w) 20534 | -1/Access | Allied Derelicts emerged from ambush trap array 20645 | -1/Access | Incoming assault squad redirected 20714 | -1/Access | Spotted B-99 Colossus 20758 | -1/Access | System corruption reached 30% 20792 | -1/Access | Core integrity fell below 50% 20806 | -1/Access | Lost 12 parts (3n3u6w) 20896 | -1/Access | Core integrity fell below 20% 20938 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 20885_ Destabilizing: Core damaged (-80). 20886_ Slammed into S-43 Plague. 20891_ System corrupted: Cmb. Linear Gravjet rejected. 20892_ Exp. Biometal Medium Treads destroyed. 20894_ Acquired Adv. Heavy Siege Treads. 20896_ K-01 Serf destroyed. 20902_ R-10 Processor collects Lgt. Ion Engine. 20904_ Antigrav Array destroyed. 20905_ K-01 Serf destroyed. 20906_ System corrupted: Heat flow error (+158). 20906_ K-01 Serf collects debris. 20918_ Dropped Quantum Capacitor. 20918_ Acquired Impulse Thruster. 20921_ #VXMP %2L84JQ B4O R6>FBM< S36EEC 20922_ Adv. Heavy Siege Treads destroyed. 20927_ S-43 Plague destroyed. 20928_ Impulse Thruster destroyed. 20938_ System corrupted: Matter fused (-6). 20938_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ! #????????????????????????????????????? | | %! #????????????????????????????????????? | | ! #????????????????????????????????????? | | ##+#####+##????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # " #?????????????????????????????????????? | | # """ #?????????????????????????????????????? | | # """ #?????????????????????????????????????? | | # " #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????#+##????????????????????? | | ############????????????? ????????????????????? | | ????????????????????????? ?????H??????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????####???# #????????????????????? | | ???????????????? ???# #????????????????????? | | ??????????????? ??# #????????????????????? | | ????????????????"" ??# #????????????????????? | | ###???????????????"" ?# #????????????????????? | | ????????????????"""""" ?# #????????????????????? | | ?????????????? """""" # #????????????????????? | | ????????????? "" #@ #????????????????????? | | ????????????? "" ] + +????????????????????? | | ???????????? # #????????????????????? | | ???????????# # #????????????????????? | | ???????????# ?#s #????????????????????? | | ???????????# ?#s #????????????????????? | | ???????????###########??#s #????????????????????? | | ????????????????????????#s #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#s u#????????????????????? | | ???????############?????#s #????????????????????? | | ???????? #?????# s #????????????????????? | | ????????? #?????#s s#????????????????????? | | ??????????? #?????# #????????????????????? | | ???????????? #?????# #????????????????????? | | ###+####?????# #?????# #????????????????????? | | !#?????# #?????# #????????????????????? | | #?????# ####### #####????????????????? | | " #?????# #????????????????? | | """ #?????#* #????????????????? | | """ #######%[ #????????????????? | | " / #????????????????? | | ######## ############ #????????????????? | | ] ! #??????#+#??????????? #????????????????? | | #???????????????????? #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 91 Energy Capacity 1250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Additional Mass Support 25 Base Temperature (-) 400 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Resistance: EX 25 Resistance: EM 15 Core Shielding 40 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 24 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 28 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Med. Reactive Plating | -8/Recycling | Hacked CPS Tube | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ Y-45 Defender | -8/Recycling | Hacked S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hvy. Mass Driver | 64% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltMetafieldInterrupter Manual? 0 Play Time 03:56:52 Cumulative 755.3 hours Start 2025.07.26 @ 04:39:23 End 2025.07.28 @ 03:26:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 281 Adventurer 4 Explorer 0 Win Type - Total 12 Types 7/1/1/1/0/1/0/0/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(110) Filters SHIFT_HUE(250) Steam 1 RUN: 6bc7b0c3-c804-417d-97ff-7de246bfb84e