Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.27 @ 08:59:34 Player: The Gourd Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (176) 880 Value Destroyed (5022) 5022 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2517) 2517 TOTAL SCORE: 15299 Bonus ------- High Alert Combat Kills 1180 Follower Combat Kills 20 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -183 Cogmind --------- Core Integrity 0/1300 Matter 238/300 Energy 99/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Improved Field Recycling Unit (0) Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Field Propulsion Drive Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Weight Redist. System Improved Armor Integrity Analyzer Microactuators Force Booster Advanced Reaction Control System Hacking Suite System Shield Advanced System Shield Advanced Recalibrator > --- WEAPON ----------- Thunder Hammer Power Sword > --- INVENTORY -------- Cold Fusion Reactor Improved Field Recycling Unit Hypervelocity Coil Gun Smartbomb Launcher [Rating: 108] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . . . 1 1 1 1 . 1 1 Utility 7 | . . . 2 . . . 1 . 1 1 . 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 249 | 11 12 11 32 2 5 2 50 19 42 26 12 6 19 Power 24 | 1 . 1 5 . . . 4 2 4 6 . 1 . Engine 20 | 1 . 1 5 . . . 4 2 3 4 . . . Core 3 | . . . . . . . . . 1 1 . 1 . Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 56 | 3 3 3 9 . 2 . 11 5 10 2 . 2 6 Treads 23 | 1 1 1 6 . 1 . 9 1 3 . . . . Leg . | . . . . . . . . . . . . . . Wheel 13 | 2 2 2 2 . 1 . 2 1 1 . . . . Hover 2 | . . . . . . . . . . . . . 2 Flight 18 | . . . 1 . . . . 3 6 2 . 2 4 Utility 72 | 3 2 1 8 . 3 . 9 2 19 10 3 3 9 Device 37 | 2 1 . 3 . . . 1 1 13 6 2 2 6 Storage 6 | 1 1 . 1 . 2 . . . . 1 . . . Processor 2 | . . . . . . . . . . . . 1 1 Hackware 4 | . . . . . . . . . 1 1 . . 2 Protection 23 | . . 1 4 . 1 . 8 1 5 2 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 97 | 4 7 6 10 2 . 2 26 10 9 8 9 . 4 Energy Gun 18 | 4 4 1 1 . . . 6 1 1 . . . . Energy Cannon 9 | . . 3 . . . . . 2 3 1 . . . Ballistic Gun 25 | . . 1 8 1 . . 7 3 4 1 . . . Ballistic Cannon 3 | . . . . . . . . 2 . 1 . . . Launcher 22 | . . . . . . 2 13 2 . 1 3 . 1 Special Weapon 7 | . 3 1 1 1 . . . . 1 . . . . Impact Weapon 6 | . . . . . . . . . . 2 3 . 1 Slashing Weapon 6 | . . . . . . . . . . 2 3 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 3 . . . 4 2 . 5 . . 2 Parts Lost 58 | . . 5 4 1 . . 18 3 8 . . . 19 Power 6 | . . 1 . . . . 3 . . . . . 2 Propulsion 24 | . . 2 2 . . . 6 2 4 . . . 8 Utility 19 | . . . 1 1 . . 6 . 4 . . . 7 Weapon 9 | . . 2 1 . . . 3 1 . . . . 2 Highest Loss Streak 8 | . . 4 2 1 . . 7 2 4 . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 97 93 99 98 87 77 76 72 69 86 86 76 65 Engine 9 | . 14 11 11 11 11 11 8 14 5 9 5 5 3 Core 1 | . . . . . . . . . 4 1 5 4 3 Treads 10 | . 14 13 10 11 11 11 18 17 5 . . . . Wheel 7 | . 13 13 10 11 11 11 8 5 . . . . . Flight 5 | . . . . . . . . . 12 23 23 19 14 Device 11 | . 14 6 19 9 . . 2 8 12 22 23 19 17 Storage 8 | . 14 14 11 11 20 11 9 7 3 . . . . Hackware 2 | . . . . . . . . . 5 9 11 10 12 Protection 8 | . . 7 13 22 11 11 11 2 5 7 4 5 . Energy Gun 2 | . 21 6 . . . . 5 . . 2 . . . Ballistic Gun 9 | . . 8 21 21 22 15 4 2 8 1 . . . Launcher 2 | . . . . . . 6 8 4 . . 1 . . Peak Build Rating 108 | 7 8 8 18 17 46 46 58 79 88 87 89 95 108 Average Rating 45 | 5 7 7 15 16 30 45 51 70 64 83 87 84 78 On Entrance 41 | . 7 8 8 17 16 46 45 55 43 67 87 89 95 Naked Turns 18 | . . . . . . . . . . . . . 18 Heaviest Build 61 | 13 28 30 43 42 61 25 31 58 42 46 44 42 41 Greatest Support 82 | 20 20 26 20 10 10 10 62 82 60 47 47 47 54 Greatest Overweight (x) 6 | 1 2 2 4 4 6 2 3 2 3 . . . 1 Average Overweight (x) 1 | . 1 1 2 3 4 2 . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 40 40 5 5 5 5 Average Capacity 21 | 7 12 15 15 15 27 40 40 40 25 5 5 5 5 Most Carried 40 | 7 15 15 15 15 24 26 40 40 36 5 5 5 5 Average Carried 17 | 4 11 14 14 14 18 25 31 37 19 4 4 5 4 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 5 5 5 5 5 Final Carried 37 | 7 15 14 15 15 23 26 37 37 5 5 5 5 3 Class Distribution -------------------- 36% | Hauler-Mutant 22% | Mutant 15% | Scavenger-Mutant 15% | Hacker-Sprinter 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Sprinter | -4/Factory Hacker-Gladiator | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Res Matter Collected 5404 | 300 130 111 812 193 224 102 2345 102 553 197 160 . 175 Remotely 951 | . . . . . . . 849 102 . . . . . Salvage Created 6115 | 72 257 254 1447 85 . 18 2327 465 342 88 263 . 497 Parts 339 | 6 17 17 88 9 . 4 131 20 21 12 5 . 9 Haulers Intercepted 13 | . . . 4 . . . 5 2 . . . . 2 Recyclers Shooed 2 | . . . . . . . 2 . . . . . . Parts Field Recycled 48 | . . . . . . . . . 30 18 . . . Retrieved Matter 641 | . . . . . . . . . 380 261 . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Res Combat Hostiles Destroyed 123 | . 7 8 26 4 . 1 46 7 6 9 9 . . Guns 51 | . 7 2 26 4 . . 7 1 4 . . . . Cannons 9 | . . 6 . . . . . 2 1 . . . . AOE 62 | . . . . . . 1 38 4 1 9 9 . . Classes Destroyed 16 | 1 3 1 4 . . 1 5 . 1 . . . . Worker 11 | . . . 2 . . . 7 1 1 . . . . Builder 8 | . . . . . . . 7 . 1 . . . . Tunneler 5 | 3 . . . . . 1 1 . . . . . . Hauler 13 | . . . 4 . . . 5 2 . . . . 2 Recycler 9 | . . 1 2 . . . 3 1 . . . . 2 Operator 4 | . . . . . . . 1 . 2 . . . 1 Watcher 7 | . 1 . . . . . 3 . 1 . 1 . 1 Swarmer 37 | . 3 6 5 3 . . 4 4 1 9 2 . . Grunt 56 | . 4 2 13 1 . . 27 1 2 . 6 . . Brawler 3 | . . . 1 . . . 2 . . . . . . Duelist 2 | . . . . . . . 1 . . . 1 . . Protector 2 | . . . . . . . 2 . . . . . . Sentry 15 | . . . 7 . . . 6 1 1 . . . . Hunter 5 | . . . . . . 1 3 1 . . . . . Programmer 2 | . . . . . . . . . 2 . . . . Heavy 1 | . . . . . . . 1 . . . . . . Best Kill Streak 12 | 2 3 3 4 3 . 1 12 8 5 9 4 . 4 Combat Bots Only 9 | . 3 3 3 3 . 1 9 6 2 9 3 . . Max Kills in Single Turn 5 | 1 1 1 2 1 . 1 5 2 3 4 2 . 2 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 4 | . . . . . . 1 4 2 1 4 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Res Hostile Shots Fired 1007 | . 24 84 197 11 . 8 150 99 163 9 19 61 182 Missed 354 | . 8 17 50 3 . 4 42 23 54 8 10 42 93 Damage Taken 11572 | . 224 628 1792 69 . 82 2511 1469 1524 38 184 463 2588 Core 2961 | . 68 125 241 . . . 395 489 205 . 38 82 1318 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 6 | . . 6 . . . . . . . . . . . Ignored by Resistances 48 | . . . 40 . . . . . 8 . . . . Regen/Repaired (Parts) 359 | . 76 . . . . . 154 . . . . 129 . Core Remaining (%) 60 | 100 . 22 . . . 39 28 30 75 . 96 92 . Volleys Fired 386 | 11 28 36 103 14 . 4 94 26 42 9 17 . 2 Largest 2 | 1 2 2 2 2 . 2 2 2 2 2 1 . 1 Hottest 180 | 40 100 100 123 100 . 66 100 180 115 75 46 . 46 Shots Fired 667 | 11 42 57 204 21 . 8 179 38 75 13 17 . 2 Gun 464 | 11 28 31 203 14 . 2 84 19 64 8 . . . Cannon 47 | . . 24 . . . . . 14 9 . . . . Launcher 130 | . . . . . . 6 95 5 . 5 17 . 2 Special 26 | . 14 2 1 7 . . . . 2 . . . . Kinetic 376 | . . 20 195 14 . 2 55 23 63 4 . . . Thermal 80 | 11 14 26 1 7 . . . 10 11 . . . . Explosive 103 | . . . . . . 6 68 5 . 5 17 . 2 Electromagnetic 108 | . 28 11 8 . . . 56 . 1 4 . . . Robot Hit Streak 14 | 4 5 10 8 5 . 9 14 10 11 . . . . Robot Miss Streak 11 | 2 2 8 3 3 . 1 11 4 4 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 373 | 7 20 31 128 8 . 5 106 18 42 . . 2 6 Core Hits 306 | 3 13 13 51 4 . 3 135 26 20 9 23 . 6 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . 1 . . . 1 Critical Strikes 3 | . . . 1 . . . . . 1 . . . 1 Destroy 2 | . . . 1 . . . . . 1 . . . . Smash 1 | . . . . . . . . . . . . . 1 Melee Attacks 84 | . . . . . . . . . . 18 25 17 24 Impact 34 | . . . . . . . . . . 4 5 10 15 Slashing 48 | . . . . . . . . . . 14 20 7 7 Piercing 2 | . . . . . . . . . . . . . 2 Sneak Attacks 3 | . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14899 | 77 279 457 1918 122 . 233 5749 1142 1302 737 1984 96 803 Guns 4625 | 77 231 158 1918 114 . 29 1120 190 788 . . . . Cannons 685 | . . 275 . . . . . 248 162 . . . . Explosions 8938 | . . . . . . 204 4629 704 352 737 1984 . 328 Melee 554 | . . . . . . . . . . . . 96 458 Ramming 25 | . . . . 8 . . . . . . . . 17 Kinetic 3786 | . . 101 1823 114 . 29 678 277 764 . . . . Thermal 1504 | 77 48 299 . . . . 405 161 514 . . . . Explosive 6597 | . . . . . . 204 2744 600 . 737 1984 . 328 Electromagnetic 2433 | . 231 57 95 . . . 1922 104 24 . . . . Impact 362 | . . . . . . . . . . . . 96 266 Slashing 192 | . . . . . . . . . . . . . 192 Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 7 . 7 . 2 2 14 Average Corruption 6 | . . . . . . . 6 . 6 . 2 1 6 Corruption Purged 2 | . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 58 | . . . . . . . 34 . 14 . . . 10 Message Errors 17 | . . . . . . . 9 . 6 . . . 2 Matter Fused 10 | . . . . . . . 7 . 1 . . . 2 Heat Flow Errors 4 | . . . . . . . 3 . 1 . . . . Energy Discharges 13 | . . . . . . . 8 . 2 . . . 3 Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . 2 . . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 . . . . Misfires 2 | . . . . . . . . . 2 . . . . Alerts 3 | . . . . . . . 2 . . . . . 1 Weapon Failures 3 | . . . . . . . 3 . . . . . . Overload Shots 15 | . . . . . . . . 7 8 . . . . Effects 2 | . . . . . . . . 1 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . . 1 . . . . Overflow Damage 448 | . . . . . . . 37 36 30 40 79 7 219 Projectiles . | . . . . . . . . . . . . . . Explosions 237 | . . . . . . . 37 36 30 40 79 . 15 Melee 211 | . . . . . . . . . . . . 7 204 Knockbacks 2 | . . . . . . . . 1 . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 608 | . 42 . . 4 . 24 309 . 140 23 . . 66 Shots 20 | . 1 . . . . 1 14 . 2 1 . . 1 Rammed 3 | . . . . 1 . . . . . . . . 2 Targets Rammed 3 | . . . . 1 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 791 | . 144 342 345 210 . 45 450 791 513 493 125 11 . Average Temperature 109 | . 34 176 66 80 . 24 106 374 117 129 47 2 . Received Heat Transfer 2769 | . 102 147 822 12 . . 819 471 252 . 18 36 90 Effects 51 | . . 5 . . . . 1 30 7 8 . . . Shutdowns 11 | . . . . . . . . 5 4 2 . . . Energy Bleed 10 | . . 1 . . . . 1 5 1 2 . . . Interference 8 | . . 3 . . . . . 2 1 2 . . . Matter Decay 2 | . . . . . . . . 1 . 1 . . . Short Circuit 4 | . . . . . . . . 3 . 1 . . . Damage (minor) 4 | . . 1 . . . . . 2 1 . . . . Damage (major) 8 | . . . . . . . . 8 . . . . . Damage (core) 4 | . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . . . 2 Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Fried 10 | . 1 . . . . . 6 . . . . . 3 Impact Corruptions 4 | . . . . . . . . . . . . 1 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 . 2 . . . . Heat Transferred 1928 | 175 100 642 . . . . 487 174 350 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . 11 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Res Peak Influence 1334 | 15 219 173 450 232 . 77 1334 797 607 592 960 634 352 Initial 606 | . 9 27 66 150 . . 29 606 355 245 285 504 254 Average 348 | 6 58 101 146 199 . 24 651 684 460 342 519 521 181 Maximum Alert Level 4 | . 1 . 2 1 . . 4 3 2 2 3 2 1 Low Security (%) 38 | 100 92 100 79 19 . 100 8 . . . . . 44 Level 1 26 | . 7 . 11 80 . . 34 . 31 76 33 . 55 Level 2 20 | . . . 9 . . . 9 56 68 23 34 100 . Level 3 11 | . . . . . . . 32 43 . . 31 . . Level 4 3 | . . . . . . . 14 . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 2 . . . 10 5 6 . . 2 3 Investigation 7 | . . . 2 . . . 2 1 2 . . . . Extermination 4 | . . . . . . . . . 2 . . 1 1 Reinforcement 10 | . 1 . . . . . 4 1 2 . . . 2 Assault 4 | . . . . . . . 2 1 . . . 1 . Garrison 4 | . . . . . . . 2 2 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Res Distress Signals 17 | . . . 4 . . . 7 2 2 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 253 | . 16 8 47 4 . 2 60 16 34 4 16 20 26 Peak Tracking Total 14 | . 3 3 5 3 . 2 10 7 7 5 5 14 14 Tactical Retreats 27 | . 2 . 3 . . 1 7 1 3 1 2 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Res Traps Triggered 12 | . . . 1 . . . 1 1 1 . 6 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Res Machines Disabled 20 | . 1 . 2 . . . 9 2 3 . 3 . . Max in Single Turn 3 | . 1 . 1 . . . 3 2 3 . 2 . . Garrison Access 3 | . . . . . . . 1 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Res Machines Accessed 56 | . 5 . 7 . 5 . 5 3 13 3 2 4 9 Terminals 34 | . 4 . 6 . . . 4 3 6 2 2 2 5 Fabricators 7 | . . . . . . . . . 5 . . . 2 Repair Stations 5 | . 1 . 1 . . . 1 . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . 1 Garrison Access 3 | . . . . . . . . . 1 1 . 1 . Total Hacks 210 | . 24 . 22 . 50 . 13 9 31 7 3 20 31 Successful 121 | . 18 . 7 . 50 . 6 5 10 2 1 12 10 Failed 89 | . 6 . 15 . . . 7 4 21 5 2 8 21 Catastrophic 12 | . . . 2 . . . 1 . 6 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 75 | . 8 . 8 . 1 . 9 5 18 5 . 5 16 Terminals 98 | . 13 . 18 . . . 10 9 14 5 3 5 21 Fabricators 17 | . . . . . . . . . 12 . . . 5 Repair Stations 34 | . 11 . 4 . . . 3 . . . . 14 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 3 . . . 3 Garrison Access 5 | . . . . . . . . . 2 2 . 1 . Terminal Hacks 73 | . 6 . 5 . 50 . 1 3 2 . 1 . 5 Record 52 | . . . . . 49 . . . 1 . . . 2 Part Schematic 1 | . . . . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . 1 . 1 Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 6 | . 2 . 3 . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . 1 . . . . . Dispatch Records 3 | . 1 . . . . . . 1 . . . . 1 Transport Status 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 1 . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 23 | . 10 . 1 . . . 3 . . . . 9 . Scan Component 13 | . 5 . 1 . . . 2 . . . . 5 . Repair 10 | . 5 . . . . . 1 . . . . 4 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 1 . . . 1 Insert Component 2 | . . . . . . . . . 1 . . . 1 Garrison Access Hacks 3 | . . . . . . . . . 1 1 . 1 . Unlock Access 1 | . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . 1 . . 1 . Unauthorized Hacks 19 | . 2 . 1 . . . 2 2 6 1 . 2 3 Terminals 16 | . 2 . 1 . . . 2 2 4 1 . 2 2 Assimilate 3 | . . . . . . . . . 1 . . 1 1 Botnet 13 | . 2 . 1 . . . 2 2 3 1 . 1 1 Fabricators 3 | . . . . . . . . . 2 . . . 1 Fabnet 3 | . . . . . . . . . 2 . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 42 | . 3 . 6 . . . 5 3 12 2 1 2 8 Full Trace Events 3 | . . . 1 . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 10 | . 5 . . . . . 1 . . . . 4 . Time 412 | . 130 . . . . . 16 . . . . 266 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Res Used RIF Installer 2 | . . . . . . . . . . . 2 . . Hotswap 1 | . . . . . . . . . . . 1 . . Robots Hacked 4 | . . . . . . . . . . . 4 . . Non-combat . | . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . 4 . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . 6 6 2 . Autooverrided 4 | . . . . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Res Total Allies 6 | . . . . . . . . . 1 . 4 . 1 Largest Group 2 | . . . . . . . . . 1 . 2 . 1 Highest-Rated Group 82 | . . . . . . . . . 10 . 82 . 10 Highest-Rated Ally 82 | . . . . . . . . . 10 . 82 . 10 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . 9 . . Total Damage 89 | . . . . . . . . . . . 89 . . Kills 1 | . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Res Turns Passed 11732 | 176 766 299 2086 424 1287 553 2192 457 989 511 844 424 724 Spaces Moved 9554 | 133 496 158 906 257 899 472 1015 264 1174 1035 952 366 1427 Core 52 | 3 . . . . . . . . . . . . 49 Treads 1069 | 3 14 . 292 . . . 535 54 171 . . . . Legs . | . . . . . . . . . . . . . . Wheels 3703 | 127 482 158 614 257 899 472 480 186 28 . . . . Hover 9 | . . . . . . . . . . . . . 9 Flight 4721 | . . . . . . . . 24 975 1035 952 366 1369 Fastest Speed 27 | 50 95 90 120 125 110 110 95 29 32 28 28 28 27 Average Speed 83 | 97 106 111 170 139 140 110 135 120 52 28 28 28 35 Slowest Speed 320 | 160 160 115 320 140 170 110 240 156 240 28 28 28 110 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . 2 9 . 2 11 8 Cave-ins Triggered 2 | . . . . . . . 1 . . . . . 1 Exploration Rate (%) 45 | 5 78 36 64 49 93 76 45 8 28 16 85 11 39 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 5 | . . 1 . 2 . 2 . . . . . . . Spaces Dug 129 | . 11 . 1 . . . 74 . 4 14 2 10 13 Terrain Destroyed 886 | . 12 1 1 2 . 44 446 32 34 76 193 10 35 Melee 39 | . . . . . . . . . . 14 2 10 13 Projectile 24 | . 12 1 1 2 . . . 4 4 . . . . AOE 823 | . . . . . . 44 446 28 30 62 191 . 22 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Gar Fac Res Total 12466 | 163 660 221 1259 287 924 496 1642 375 1478 1221 1476 655 1609 Wait 1812 | 3 107 14 149 10 . 14 423 32 166 107 387 279 121 Move 9480 | 132 495 157 905 256 898 471 1013 259 1156 1034 948 345 1411 Hop 28 | . . . . . . . . 2 8 . 1 9 8 Pick Up 171 | 5 13 3 27 2 14 5 44 14 25 10 6 . 3 Fast Attach 81 | 8 2 1 10 . 2 . 8 6 11 12 2 6 13 Attach 72 | . . 4 10 . . . 16 6 18 6 7 . 5 Detach 30 | 1 . . 4 . . . 4 8 7 2 1 . 3 Swap 97 | 3 10 6 12 2 3 2 26 8 13 8 3 . 1 Drop 140 | . 5 . 39 2 7 . 13 14 21 19 9 1 10 Fire 386 | 11 28 36 103 14 . 4 94 26 42 9 17 . 2 Melee 70 | . . . . . . . . . . 14 22 15 19 Ram 3 | . . . . 1 . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 96 | . . . . . . . 1 . 11 . 73 . 11 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 13) 400 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Repaired EM Pulse Gun 533 | -10/Materials | Repaired EM Pulse Gun 559 | -10/Materials | Repaired Lgt. Treads 586 | -10/Materials | Repaired EM Pulse Gun 614 | -10/Materials | Repaired EM Pulse Gun 756 | -10/Materials | Discovered new exit (range 11) 943 | -10/Materials | Entered Mines 964 | -10/Mines | Learned location of Storage (-7) 1069 | -10/Mines | Lost 4 parts (1p1n2w) 1127 | -10/Mines | Core integrity fell below 50% 1231 | -10/Mines | Discovered new exit (range 10) 1242 | -10/Mines | Entered Materials 1242 | -9/Materials | Evolved 2 slots: Utility x2 1554 | -9/Materials | Discovered new exit (range 6) 2036 | -9/Materials | Discovered new exit (range 7) 2956 | -9/Materials | Build established: Scavenger-Mutant 3146 | -9/Materials | Core integrity fell below 50% 3314 | -9/Materials | Discovered new exit (range 11) 3328 | -9/Materials | Entered Mines 3337 | -9/Mines | Discovered new exit (range 7) 3432 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3607 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3607 | -9/Mines | Discovered new exit (range 5) 3662 | -9/Mines | Excavation squad dispatched 3662 | -9/Mines | A large section of the Mines collapsed 3752 | -9/Mines | Entered Exiles 3771 | -9/Exiles | Discovered new exit (range 15) 3787 | -9/Exiles | Met 8R-AWN 3810 | -9/Exiles | Met EX-HEX 3867 | -9/Exiles | Met EX-DEC 4260 | -9/Exiles | Learned location of Zion (-6) 4308 | -9/Exiles | Met EX-BIN 4333 | -9/Exiles | Aligned with FarCom system 4335 | -9/Exiles | Given EX-Vault access code 4401 | -9/Exiles | Opened EX-Vault 4411 | -9/Exiles | Found Lightpack 2.0 4444 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4698 | -9/Exiles | Build established: Hauler-Mutant 4841 | -9/Exiles | Visited The Gauntlet 5030 | -9/Exiles | Discovered new exit (range 10) 5039 | -9/Exiles | Left Exiles lab with Lightpack 2.0 5039 | -9/Exiles | Entered Mines 5126 | -8/Mines | Discovered new exit (range 8) 5174 | -8/Mines | Discovered new exit (range 6) 5592 | -8/Mines | Entered Materials 5592 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5808 | -8/Materials | Repaired Hrd. Light Armor Plating 5957 | -8/Materials | Garrison activated, responded to threat 6240 | -8/Materials | Garrison activated, responded to threat 6591 | -8/Materials | Crushed by falling debris 6800 | -8/Materials | Core integrity fell below 50% 6847 | -8/Materials | Lost 7 parts (3n4u) 6849 | -8/Materials | Destroyed 9 combat bots 7335 | -8/Materials | Discovered new exit (range 6) 7592 | -8/Materials | First assault squad dispatched 7669 | -8/Materials | Destroyed 7 combat bots 7784 | -8/Materials | Entered Factory 7784 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7916 | -7/Factory | Discovered new exit (range 16) 8027 | -7/Factory | Garrison activated, responded to threat 8184 | -7/Factory | First assault squad dispatched 8204 | -7/Factory | Garrison activated, responded to threat 8213 | -7/Factory | Core integrity fell below 50% 8241 | -7/Factory | Entered another Factory area 8241 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8289 | -6/Factory | Discovered new exit (range 16) 8857 | -6/Factory | Lost 4 parts (1n3u) 8891 | -6/Factory | Found Powered Armor 8945 | -6/Factory | Cargo convoy interrupted 9174 | -6/Factory | Discovered new exit (range 15) 9230 | -6/Factory | Entered another Factory area 9230 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9578 | -5/Factory | Destroyed 9 combat bots 9724 | -5/Factory | Identified exit to Garrison 9728 | -5/Factory | Build established: Hacker-Sprinter 9741 | -5/Factory | Entered Garrison 9807 | -5/Garrison | Triggered checkpoint 9915 | -5/Garrison | Triggered checkpoint 10080 | -5/Garrison | Discovered new exit (range 15) 10082 | -5/Garrison | Installed Relay Interface Framework 10263 | -5/Garrison | Triggered checkpoint 10278 | -5/Garrison | Discovered new exit (range 14) 10389 | -5/Garrison | Triggered checkpoint 10556 | -5/Garrison | Discovered new exit (range 10) 10571 | -5/Garrison | Expanded RIF knowledge: Hotswap 10585 | -5/Garrison | Entered Factory 10585 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10696 | -4/Factory | Repaired Broken Adv. Reaction Control System 10759 | -4/Factory | Repaired Field Propulsion Array 10823 | -4/Factory | Repaired Field Propulsion Array 10835 | -4/Factory | First assault squad dispatched 10880 | -4/Factory | Repaired Mic. Fission Core 10996 | -4/Factory | Discovered new exit (range 13) 11003 | -4/Factory | Discovered new exit (range 7) 11009 | -4/Factory | Entered Research 11009 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11279 | -3/Research | Crushed by falling debris 11310 | -3/Research | Lost 3 parts (1n2u) 11578 | -3/Research | Lost 3 parts (1n1u1w) 11660 | -3/Research | System corruption reached 10% 11683 | -3/Research | Core integrity fell below 50% 11690 | -3/Research | Lost 8 parts (2p2n3u1w) 11700 | -3/Research | Spotted B-86 Titan 11716 | -3/Research | Core integrity fell below 20% 11733 | -3/Research | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- 11691_ Penetrated by Slug. 11692_ K-01 Serf collects debris. 11693_ P-80 Master resets C-35 Carver, system corruption cleaned. 11703_ Imp. Antigrav System destroyed. 11703_ Impulse Thruster Array destroyed. 11703_ K-01 Serf destroyed. 11704_ K-01 Serf collects debris. 11704_ Acquired 1 matter. 11705_ System Shield severed. 11706_ System corrupted: Matter fused (-7). 11707_ Slug penetrates Terminal. 11707_ Terminal disabled. 11718_ Slammed into R-10 Processor. 11718_ Destabilizing: System corrupted (+2). 11722_ Cloaking Device destroyed. 11727_ Slammed into U-05 Engineer. 11727_ U-05 Engineer knocked back. 11729_ U-05 Engineer destroyed. 11733_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????# # ??????????????? | | ?????????# ##### #?? ??????????????? | | ?????????# ????# #???? ???????????????? | | ?????????# ?????# #??????#######???????????????? | | ?????????# ??????# #????????????????????????????? | | ?????????# ???????# #????????????????????????????? | | ????????? ##+###?# #?######?????????????????????? | | ????????#T?# # # !#?????????????????????? | | ???????????# # # #?????????????????????? | | ???????????# / / #?????????????????????? | | ???????????# # # #?????????????????????? | | ???????????# # # * #?????????????????????? | | ???????????# ?# #? #?????????????????????? | | ???????????########p########?????????????????????? | | ??????????????# ######????????????????????? | | ??????????????# # #????????????????????? | | ??????????????# """ # #????????????????????? | | ??????????????+ c """ # #????????????????????? | | ??????????????# """ + #????????????????????? | | ??????????????# #p #????????????????????? | | ??????????????# #=! k#????????????????????? | | ??????????????# #%| #????????????????????? | | ??????????????# #!* #????????????????????? | | ??????????????##########c #????????????????????? | | ??????????????# #c #????????????????????? | | ??????????????# + @ #????????????????????? | | ??????????????#! #gbg #????????????????????? | | ??????????????# # #????????????????????? | | ??????????????# ?# #????????????????????? | | ??????????????# ?# #????????????????????? | | ??????????????# ]]] ??# g #????????????????????? | | ??????????????# ]]] ??# #????????????????????? | | ??????????????# ]]] ???# ????????????????????? | | ??????????????######???# ???????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????######## ?????????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 20 Power Shielding 33 Melee Speed Boost 20 Evasion (%) 76 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Force Boost 20 Offensive Hacking 10 Defensive Hacking 34 Item Schematics ----------------- Lrn. Proton Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Use The Force Challenges ------------ None Game ------ Seed GravityCoolingOptics Manual? 0 Play Time 03:05:41 Cumulative 78.6 hours Start 2024.11.27 @ 05:51:17 End 2024.11.27 @ 08:59:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fce3ffb-27f7-44ec-87d3-7fbd91df2ca3