Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.28 @ 07:51:23 Player: viper Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (685) 685 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1470 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 125/125 System Corruption 3% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Recycling Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Medium Storage Unit Small Matter Pod (50) Targeting Computer Core Shielding Weapon Shielding Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Small Matter Pod Targeting Computer Core Shielding Weapon Shielding Subdweller Machine Gun Mining Laser Scrap Shield Fragment [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved 1 | . 1 . . Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 7 9 8 . Power 9 | 1 4 4 . Engine 9 | 1 4 4 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 4 . . Treads . | . . . . Leg 6 | 2 4 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . 1 . Device . | . . . . Storage 2 | 1 . 1 . Processor 1 | 1 . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 3 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 2 2 Power 2 | . . 1 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Backups 7 | 1 7 8 9 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | 1 3 4 5 Weapon 2 | . 2 2 4 Tool/Special . | . . . . Unused Backups 6 | . . 1 5 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 99 95 Engine 24 | . 25 24 25 Leg 24 | . 25 24 20 Storage 12 | . 12 12 12 Processor 12 | . 12 12 12 Energy Gun 3 | . 7 . . Ballistic Gun 18 | . 16 19 25 Special Weapon 2 | . . 5 . Peak Build Rating 11 | 7 9 11 9 Average Rating 8 | 5 8 9 8 On Entrance 6 | . 7 9 9 Avg Prop Armor Cover (%) 8 | . 8 . . Naked Turns . | . . . . Heaviest Build 28 | 16 23 28 28 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 10 10 15 15 Average Capacity 10 | 8 10 10 15 Most Carried 10 | 5 10 10 9 Average Carried 8 | 2 7 8 9 Final Capacity 15 | 10 10 15 15 Final Carried 10 | 5 10 9 9 Class Distribution -------------------- 88% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 678 | 219 285 174 . Remotely . | . . . . Salvage Created 951 | . 620 331 . Parts 61 | . 41 20 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 21 | . 13 8 . Guns 21 | . 13 8 . Classes Destroyed 7 | . 5 2 . Worker 1 | . 1 . . Hauler 2 | . 2 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 8 | . 4 4 . Grunt 9 | . 9 . . Subdweller 4 | . . 4 . Best Kill Streak 6 | . 6 5 . Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 214 | . 84 121 9 Missed 68 | . 24 44 . Hits 146 | . 60 77 9 Projectile 146 | . 60 77 9 Critical Strikes 1 | . 1 . . Damage Taken 1003 | . 414 506 83 Core 251 | . 99 142 10 Absorbed by Shields . | . . . . Ignored by Resistances 659 | . 265 340 54 Core Remaining (%) 100 | 100 . . . Volleys Fired 111 | . 61 49 1 Largest 2 | . 2 2 2 Hottest 100 | . 70 100 40 Shots Fired 206 | . 117 87 2 Gun 195 | . 117 76 2 Cannon . | . . . . Launcher . | . . . . Special 11 | . . 11 . Kinetic 174 | . 96 76 2 Thermal 32 | . 21 11 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 38 | . 35 38 15 Robot Miss Streak 1 | . 1 1 . Penetration Max . | . . . . Secondary Targets 5 | . 2 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 170 | . 97 71 2 Core Hits 68 | . 40 27 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1510 | . 902 588 20 Guns 1500 | . 892 588 20 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 10 | . 10 . . Kinetic 1264 | . 656 588 20 Thermal 236 | . 236 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 1 3 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 6 6 1 Message Errors 4 | . 2 2 . Matter Fused 2 | . 2 . . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . 1 . . Parts Rejected 1 | . . . 1 Parts Fused 1 | . . 1 . Data Loss (major) 1 | . . 1 . Alerts 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . 4 . . Kicked 4 | . 4 . . Crushed . | . . . . Highest Temperature 423 | . 423 65 . Average Temperature 103 | . 104 31 . Received Heat Transfer 615 | . 339 276 . Effects 5 | . 5 . . Shutdowns 4 | . 4 . . Damage (major) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 703 | . 703 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 79 | . 79 . 24 Initial 24 | . . . 24 Average 12 | . 12 . 16 Influence Increases 538 | . 373 165 . Destroy 0b10 Robot/C 380 | . 260 120 . Destroy 0b10 Robot/NC 30 | . 30 . . Destroy Leader 60 | . 60 . . Successful Hack 23 | . 23 . . Lose Combat Pursuer 45 | . . 45 . Influence Decreases 538 | . 373 95 70 Entered New Map 46 | . . . 46 Time Decay 463 | . 373 75 15 Lost Part 29 | . . 20 9 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 23 10 4 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 9 | . 8 1 . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 35 3 . Successful 28 | . 25 3 . Failed 10 | . 10 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 35 | . 35 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 28 | . 25 3 . Record 12 | . 9 3 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Locate Traps 4 | . 4 . . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Transport Status 1 | . 1 . . Assault Status 1 | . 1 . . Hauler Manifests 2 | . 2 . . Registered Components 1 | . 1 . . Zone Layout 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 7 | . 7 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . . . 1 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2667 | 69 1326 1243 29 Spaces Moved 1267 | 51 654 554 8 Core 10 | 10 . . . Treads . | . . . . Legs 1257 | 41 654 554 8 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 178 | 106 174 190 198 Slowest Speed 260 | 120 260 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 96 48 5 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1474 | 62 741 651 20 Wait 3 | . 3 . . Move 1264 | 50 653 553 8 Hop . | . . . . Pick Up 13 | 5 4 4 . Fast Attach 9 | 7 1 1 . Attach 4 | . 1 3 . Detach 1 | . 1 . . Swap 13 | . 7 6 . Drop 13 | . 6 7 . Fire 111 | . 61 49 1 Melee . | . . . . Ram . | . . . . Kick 4 | . 4 . . Crush . | . . . . Escape Stasis . | . . . . Rewire 39 | . . 28 11 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 14) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Power x1 300 | -10/Materials | Build established: Hacker-Mutant 409 | -10/Materials | Identified exit to Materials 409 | -10/Materials | Discovered exit to Materials (range 7) 591 | -10/Materials | Identified exit to Mines 591 | -10/Materials | Discovered exit to Mines (range 15) 875 | -10/Materials | Discovered exit to Materials (range 16) 1097 | -10/Materials | Discovered exit to Materials (range 16) 1275 | -10/Materials | Discovered exit to Mines (range 6) 1375 | -10/Materials | Identified exit to Subcaves 1375 | -10/Materials | Discovered exit to Subcaves (range 5) 1396 | -10/Materials | Entered Subcaves 1453 | -10/Subcaves | Learned 2 Materials zone layouts 1454 | -10/Subcaves | Learned Materials stockpile data 1510 | -10/Subcaves | Disturbed a concealed Subdweller 1723 | -10/Subcaves | Core integrity fell below 50% 2045 | -10/Subcaves | Identified exit to Materials 2045 | -10/Subcaves | Discovered exit to Materials (range 9) 2072 | -10/Subcaves | Visited Clippyterm 2078 | -10/Subcaves | Identified exit to Recycling 2151 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2231 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2286 | -10/Subcaves | Learned location of Zion (-7) 2286 | -10/Subcaves | Met a Zionite searching for "candidates" 2325 | -10/Subcaves | Learned 2 Materials zone layouts 2441 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2530 | -10/Subcaves | Discovered exit to Materials (range 12) 2554 | -10/Subcaves | Core integrity fell below 20% 2639 | -10/Subcaves | Entered Recycling 2668 | -7/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02618_ Autobeam Turret destroyed. 02621_ Acquired 4 matter. 02628_ Acquired Lgt. Assault Rifle. LOCATION=RECYCLING GOAL=ESCAPE 02653_ Attempting to rewire T-07 Excavator. 02653_ I-36 Angel springs to life. 02654_ Attempting to rewire T-07 Excavator. 02655_ System corrupted: Aluminum Leg rejected. 02655_ Attempting to rewire T-07 Excavator. 02658_ T-07 Excavator rewired. 02661_ Attempting to rewire Y-54 Guardian. 02662_ P-60 Hacker springs to life. 02662_ I-36 Angel springs to life. 02662_ P-60 Hacker springs to life. 02662_ Lgt. Ion Engine destroyed. 02662_ Attempting to rewire Y-54 Guardian. 02665_ P-60 Hacker fails to hack Excavator 4a. 02665_ Aluminum Leg destroyed. 02665_ Attempting to rewire Y-54 Guardian. 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[= p #???????????????????? | | ????# k t #???????????????????? | | ????#k g #???????????????????? | | ????#######i########??????????????? | | ?????# r ????????? | | ?????# ????????? | | ?????# ????????? | | ?????######+############+?????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkForceTerminator Manual? 0 Play Time 00:19:29 Cumulative 2433.0 hours Start 2026.06.28 @ 07:31:55 End 2026.06.28 @ 07:51:23 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1141 Rogue 62 Adventurer 0 Explorer 1079 Win Type - Total 13 Types 13/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 69 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f47b1bf-f64d-47d2-a8fc-6df56c581b0e