Cogmind - Beta 13 X2 *** ADVENTURER MODE // 2023.12.25 @ 02:59:03 Player: Minty Result: Destroyed by Backup Power VII chain reaction Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (129) 645 Value Destroyed (5795) 5795 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 12425 Bonus ------- High Alert Combat Kills 242 Follower Combat Kills 173 Friendly Fire -170 Cogmind --------- Core Integrity 0/1300 Matter 156/300 Energy 66/100 System Corruption 0% Temperature Cool (12) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Antigrav System > --- UTILITY (9) ------ Experimental Coolant Injector > --- WEAPON (4) ------- Dirty Datajack Thunder Hammer > --- INVENTORY (5) ---- Recoil Stabilizer Dirty Datajack (19) Chainsword Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Heavy Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Arc Thrower Hypervelocity Gauss Cannon Dirty Datajack > --- INVENTORY -------- Small Matter Pod Thermic Laser Dirty Datajack Dirty Datajack Dirty Datajack [Rating: 90] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Thunder Hammer Slashing Weapon Chainsword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . . 2 . 1 1 . . . . Utility 7 | . . 1 . 2 1 . . . 1 2 Weapon 2 | . . 1 . . . . . . 1 . Parts Attached 184 | . 4 13 6 26 5 51 17 15 22 25 Power 26 | . . 2 1 6 . 12 . 1 . 4 Engine 15 | . . 2 1 6 . 6 . . . . Core 6 | . . . . . . 4 . . . 2 Reactor 5 | . . . . . . 2 . 1 . 2 Propulsion 44 | . 2 2 2 4 1 13 4 7 3 6 Treads 6 | . . . . . . 1 1 2 2 . Leg 21 | . 2 . . . . 10 3 5 1 . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . 2 . . . 1 Flight 14 | . . 2 2 4 1 . . . . 5 Utility 54 | . 1 3 3 7 4 13 4 2 12 5 Device 20 | . 1 1 1 3 1 8 1 1 2 1 Storage . | . . . . . . . . . . . Processor 8 | . . 2 . 1 1 1 1 . 2 . Hackware 8 | . . . 1 1 1 . 2 1 . 2 Protection 18 | . . . 1 2 1 4 . . 8 2 Artifact . | . . . . . . . . . . . Weapon 60 | . 1 6 . 9 . 13 9 5 7 10 Energy Gun 34 | . . 1 . 7 . 11 6 2 5 2 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 13 | . 1 5 . 2 . 2 . 1 . 2 Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 Slashing Weapon 3 | . . . . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . 1 1 1 2 Unidentified Prototypes 10 | . . 2 . 2 . 2 . . 1 3 Corrupted Parts 2 | . . . . . . 1 1 . . . System Corruption 8 | . . . . . . 6 2 . . . Parts Lost 71 | . . . . 4 . 17 11 5 12 22 Power 4 | . . . . . . . 1 . 1 2 Propulsion 32 | . . . . 2 . 9 5 2 6 8 Utility 15 | . . . . 2 . 4 . 1 2 6 Weapon 20 | . . . . . . 4 5 2 3 6 Highest Loss Streak 14 | . . . . 2 . 4 7 3 9 14 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 80 | . 94 97 100 91 97 85 77 84 80 54 Engine 2 | . 14 10 9 7 6 3 . . . . Reactor 5 | . . . . . . 1 7 10 6 5 Treads 2 | . . . . . . . 2 8 1 4 Leg 12 | . 28 16 . . . 15 16 12 16 2 Flight 4 | . . 5 36 27 33 5 . . . . Device 9 | . 9 9 4 5 10 9 11 11 10 6 Processor 8 | . . 13 10 10 18 5 9 11 9 2 Hackware 8 | . . . 7 10 7 11 11 9 6 3 Protection 3 | . . . 4 5 . 5 1 . 7 10 Energy Gun 8 | . 1 9 . 12 20 14 8 4 9 5 Ballistic Gun 3 | . 26 23 27 9 . . . 1 1 . Ballistic Cannon 1 | . . . . . . . 2 3 . . Special Melee Weapon 1 | . . . . . . . 1 4 3 3 Naked Turns 2 | . . . . . . . . . . 2 Heaviest Build 77 | 14 15 21 20 21 22 51 41 43 51 77 Greatest Support 128 | 20 20 20 20 20 23 100 70 128 85 46 Greatest Overweight (x) 4 | . . 4 . 1 . 2 1 2 2 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 8 7 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 5 5 4 5 5 5 5 5 Average Carried 4 | 6 4 6 4 4 3 4 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 6 5 5 5 4 5 4 5 5 3 Class Distribution -------------------- 27% | Hacker-Mutant 17% | Scavenger-Mutant 12% | Hacker-Tank 10% | Scavenger-Tank 9% | Hacker-Sprinter 6% | Hacker-Skirmisher 5% | Mutant 4% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Gunner | -6/Factory Scavenger-Tank | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 3333 | 200 172 88 225 647 59 577 357 699 225 84 Remotely . | . . . . . . . . . . . Salvage Created 6184 | . 248 199 479 875 156 1756 781 531 740 419 Parts 286 | . 13 15 24 40 15 85 18 29 29 18 Haulers Intercepted 4 | . . 1 . 1 . 2 . . . . Recyclers Shooed 4 | . 1 . 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 14 24 . . Prevented 4 | . . . . . . . 4 . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 100 | . 6 2 8 16 3 25 13 8 9 10 Melee 6 | . . . . . . . . . 4 2 Guns 71 | . 6 2 8 16 1 21 9 4 2 2 Cannons 5 | . . . . . . . . 4 . 1 AOE 11 | . . . . . 2 2 2 . 1 4 Classes Destroyed 16 | . 3 3 1 3 1 2 2 1 . . Worker 10 | . . . . 3 2 3 . . 2 . Builder 4 | . . 1 . . 1 1 . . 1 . Hauler 4 | . . 1 . 1 . 2 . . . . Recycler 4 | . 1 . 1 1 . . . . 1 . Operator 2 | . . . . 1 . 1 . . . . Watcher 5 | . . . . . 1 1 . . 2 1 Swarmer 27 | . 3 . . 7 3 7 . . . 7 Grunt 31 | . 3 . 4 6 . 5 6 3 3 1 Brawler 2 | . . . 1 . . . . . 1 . Duelist 2 | . . . . 1 . 1 . . . . Sentry 18 | . . 2 3 2 . 4 3 1 3 . Hunter 12 | . . . . . . 6 3 1 . 2 Programmer 6 | . . . . . . 2 . 2 2 . Behemoth 1 | . . . . . . . 1 . . . Decomposer 3 | . . . . . . . 1 2 . . Samaritan 1 | . . . . . . . 1 . . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 9 | . 4 1 9 7 6 4 5 3 7 3 Combat Bots Only 8 | . 3 1 8 4 3 4 5 3 4 3 Max Kills in Single Turn 2 | . 1 1 1 2 2 2 1 1 2 2 Gunslinging 1 | . . . . . . 1 . . . . Exploded 2 | . . . . . 2 2 1 . 1 2 Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Hostile Shots Fired 954 | . 40 10 14 89 5 250 94 91 107 254 Missed 288 | . 15 6 5 32 2 68 35 37 31 57 Damage Taken 11068 | . 168 44 112 574 37 2639 1305 883 1290 4016 Core 2280 | . 8 . 26 78 12 349 162 170 119 1356 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 6 | . . . . . . . 6 . . . Ignored by Resistances 3178 | . 56 12 33 175 12 900 260 249 365 1116 Regen/Repaired (Parts) 37 | . . . . 37 . . . . . . Core Remaining (%) 87 | 100 96 100 95 88 98 . . 31 89 . Volleys Fired 331 | . 22 9 21 45 7 78 58 40 26 25 Largest 3 | . 2 3 3 3 3 3 3 3 3 3 Hottest 261 | . 40 93 75 187 181 255 235 166 185 261 Shots Fired 750 | . 44 25 63 121 19 194 113 63 57 51 Gun 683 | . 44 25 63 121 19 194 77 41 57 42 Cannon 64 | . . . . . . . 33 22 . 9 Launcher 3 | . . . . . . . 3 . . . Special . | . . . . . . . . . . . Kinetic 310 | . 44 18 63 62 . 23 33 51 10 6 Thermal 369 | . . 7 . 59 12 132 59 8 47 45 Explosive 3 | . . . . . . . 3 . . . Electromagnetic 68 | . . . . . 7 39 18 4 . . Robot Hit Streak 29 | . 15 11 15 18 16 29 25 18 16 10 Robot Miss Streak 4 | . 4 1 2 3 . 4 2 1 1 4 Penetration Max 2 | . . . . 1 . 1 . 1 2 . Secondary Targets 12 | . 1 . 3 1 . 5 1 . 1 . Max Gunslinging Chain 2 | . 1 . 1 1 . 2 1 . 1 . Shots Hit Robots 624 | . 32 19 41 82 14 155 96 54 62 69 Core Hits 279 | . 10 8 19 37 8 74 44 23 25 31 Critical Kills 8 | . . . . . . 4 . 4 . . Critical Parts Destroyed 17 | . . . . . . 2 7 8 . . Critical Strikes 69 | . . . . 3 2 18 28 13 3 2 Burn 32 | . . . . 3 2 12 10 . 3 2 Destroy 36 | . . . . . . 6 18 12 . . Sever 1 | . . . . . . . . 1 . . Melee Attacks 62 | . . . . . . . 3 5 17 37 Impact 3 | . . . . . . . . . . 3 Slashing 16 | . . . . . . . . 1 11 4 Piercing 43 | . . . . . . . 3 4 6 30 Sneak Attacks 6 | . . . . . . . . 1 3 2 Combat Hostiles 3 | . . . . . . . . . 2 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13492 | . 424 234 666 1658 329 3700 2225 1314 1743 1199 Guns 10265 | . 424 234 666 1658 194 3213 1187 806 1186 697 Cannons 975 | . . . . . . . 465 334 . 176 Explosions 1408 | . . . . . 135 472 558 131 112 . Melee 821 | . . . . . . . 7 43 445 326 Ramming 23 | . . . . . . 15 8 . . . Kinetic 4450 | . 424 158 666 810 . 457 465 1038 300 132 Thermal 7041 | . . 76 . 848 243 2785 1168 182 998 741 Explosive 370 | . . . . . . . 370 . . . Electromagnetic 787 | . . . . . 86 443 207 51 . . Impact 149 | . . . . . . . . . . 149 Slashing 581 | . . . . . . . . 35 431 115 Piercing 91 | . . . . . . . 7 8 14 62 Highest Corruption 17 | . . . . . . 12 13 17 8 . Average Corruption 9 | . . . . . . 6 8 14 7 . Corruption Purged 10 | . . . . . . 10 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 116 | . . . . . . 20 54 32 10 . Message Errors 28 | . . . . . . 5 15 8 . . Matter Fused 28 | . . . . . . 3 16 5 4 . Heat Flow Errors 8 | . . . . . . 2 2 4 . . Energy Discharges 9 | . . . . . . 2 5 2 . . Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 3 | . . . . . . . 2 1 . . Data Loss (minor) 19 | . . . . . . 3 5 7 4 . Data Loss (major) 3 | . . . . . . . 1 2 . . Misfires 9 | . . . . . . 2 4 1 2 . Alerts 1 | . . . . . . . 1 . . . Weapon Failures 7 | . . . . . . 2 3 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 189 | . . . . . 1 24 3 72 56 33 Projectiles 16 | . . . . . . . . 12 . 4 Explosions 85 | . . . . . 1 24 . 60 . . Melee 88 | . . . . . . . 3 . 56 29 Knockbacks 9 | . . . . . . . . 7 . 2 Impact 2 | . . . . . . . . . . 2 Kinetic 6 | . . . . . . . . 6 . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 36 | . . . . . . 36 . . . . Shots 1 | . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . . . . . 3 1 . . . Kicked 4 | . . . . . . 3 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 511 | . 5 54 454 485 39 475 125 171 377 511 Average Temperature 137 | . 5 22 216 159 21 146 27 82 61 145 Received Heat Transfer 2145 | . 54 18 63 177 . 580 267 255 311 420 Effects 22 | . . . 2 6 . 11 . . . 3 Shutdowns 10 | . . . 1 1 . 6 . . . 2 Energy Bleed 1 | . . . . . . 1 . . . . Interference 7 | . . . . 5 . 1 . . . 1 Short Circuit 2 | . . . . . . 2 . . . . Damage (minor) 2 | . . . 1 . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . . 4 2 . . . Impact Corruptions 4 | . . . . . . . 2 . . 2 Robots Melted 7 | . . . . . . 2 2 . 2 1 Combat Hostiles 7 | . . . . . . 2 2 . 2 1 Parts Melted 45 | . . . . . 1 24 9 . 4 7 Heat Transferred 15196 | . . 222 . 1813 520 5354 3596 287 2001 1403 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 2 1 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Peak Influence 783 | . 153 171 270 491 277 783 . . 349 322 Initial 170 | . . 54 61 105 170 117 . . 38 85 Average 244 | . 52 137 120 298 256 384 . . 174 176 Maximum Alert Level 3 | . . . 1 2 1 3 . . 1 1 Low Security (%) 54 | 100 100 100 76 22 13 29 . . 81 65 Level 1 32 | . . . 23 60 86 33 . . 18 34 Level 2 9 | . . . . 17 . 25 . . . . Level 3 3 | . . . . . . 11 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 1 1 . 2 . 13 . 1 . 3 Investigation 5 | . 1 . . 1 . 2 . . . 1 Extermination 2 | . . . . . . 1 . . . 1 Reinforcement 7 | . . 1 . 1 . 5 . . . . Assault 3 | . . . . . . 1 . 1 . 1 Garrison 4 | . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . . . Haulers Reinforced 2 | . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 2 | . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 166 | . 6 4 10 22 4 44 15 18 14 29 Peak Tracking Total 10 | . 3 1 3 5 2 10 6 8 7 6 Tactical Retreats 7 | . . . . 1 . . 1 . 3 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 3 | . . . . 1 . 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Objects Rigged 7 | . . . . . . . . . 7 . Exploded 1 | . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 34 | . . . 2 1 . 22 1 1 5 2 Max in Single Turn 18 | . . . 1 1 . 18 1 1 5 1 Garrison Access 3 | . . . . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 15 | . 2 1 2 2 . 2 1 . 1 4 Terminals 9 | . 2 1 2 . . 1 . . 1 2 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 58 | . 13 3 11 7 . 5 1 . 7 11 Successful 34 | . 6 3 8 4 . 1 1 . 6 5 Failed 24 | . 7 . 3 3 . 4 . . 1 6 Catastrophic 4 | . . . . 1 . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 26 | . 11 2 3 . . 3 . . 3 4 Terminals 43 | . 13 3 11 . . 3 . . 7 6 Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . . 7 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . 5 Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 19 | . 4 2 6 . . . 1 . 4 2 Robot Analysis 2 | . . . 1 . . . . . 1 . Prototype ID Bank 1 | . . . . . . . . . 1 . Open Door 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 Alert Level 3 | . . 1 . . . . . . 1 1 Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 3 | . 2 . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Reprogram Traps 2 | . . . 2 . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . Reinforcement Status 1 | . . 1 . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . Scan Component 2 | . . . . 2 . . . . . . Repair 2 | . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 8 | . 2 1 2 . . . . . 2 1 Terminals 8 | . 2 1 2 . . . . . 2 1 Botnet 7 | . 2 1 2 . . . . . 1 1 Detonate 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 12 | . 2 . 1 2 . 2 . . 1 4 Full Trace Events 4 | . 1 . . 1 . 1 . . . 1 Feedback Events 1 | . . . . 1 . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . Time 76 | . . . . 76 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 2 . . . 3 Machine Destruction 5 | . . . . . . 2 . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . 1 1 . . 5 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Total Allies 14 | . . . . 1 1 . 1 7 . 4 Largest Group 4 | . . . . 1 1 1 1 4 1 1 Highest-Rated Group 116 | . . . . 16 29 29 66 113 30 116 Highest-Rated Ally 116 | . . . . 16 29 29 66 39 30 116 Total Orders . | . . . . . . . . . . . Ally Attacks 37 | . . . . 3 . 2 . 27 2 3 Total Damage 718 | . . . . 50 . . . 548 40 80 Kills 4 | . . . . 1 . . . 2 . 1 Allies Corrupted 1 | . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Robot Analysis Total 2 | . . . 1 . . . . . 1 . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 5578 | 3 199 265 96 482 126 961 1495 736 494 721 Spaces Moved 3836 | 3 103 150 157 567 162 711 1042 347 229 365 Core 60 | . . . . . . . . . . 60 Treads 433 | . . . . . . 18 96 164 9 146 Legs 1921 | 3 103 101 . . . 360 946 183 220 5 Wheels . | . . . . . . . . . . . Hover 109 | . . . . . . . . . . 109 Flight 1313 | . . 49 157 567 162 333 . . . 45 Fastest Speed 23 | 120 120 32 26 26 23 23 120 120 120 37 Average Speed 104 | 120 120 134 26 35 23 88 125 165 148 154 Slowest Speed 400 | 120 120 355 26 109 23 260 190 260 260 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . 1 4 . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 23 | 3 24 18 20 18 5 15 95 36 6 14 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . . . . . . 3 1 . . Spaces Dug 1 | . . . . . . . . . 1 . Terrain Destroyed 152 | . . . . . . 40 43 8 60 1 Melee 1 | . . . . . . . . . 1 . Projectile 8 | . . . . . . . 1 3 3 1 AOE 143 | . . . . . . 40 42 5 56 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Total 4791 | 2 134 201 189 771 234 889 1133 442 319 477 Wait 126 | . . . . 87 . 1 . . 19 19 Move 3816 | 2 102 149 154 558 161 710 1041 346 228 365 Hop 5 | . . . 1 4 . . . . . . Pick Up 39 | . 2 10 3 4 . 10 6 2 . 2 Fast Attach 97 | . 1 9 2 12 3 25 7 11 9 18 Attach 35 | . . 2 2 4 2 9 5 2 4 5 Detach 30 | . . 1 2 4 2 11 2 3 3 2 Swap 52 | . 3 2 2 10 . 17 5 2 9 2 Drop 77 | . 4 19 2 14 . 25 5 2 4 2 Fire 331 | . 22 9 21 45 7 78 58 40 26 25 Melee 62 | . . . . . . . 3 5 17 37 Ram . | . . . . . . . . . . . Kick 4 | . . . . . . 3 1 . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . . Rewire 99 | . . . . 11 59 . . 29 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 14) 203 | -10/Materials | Entered another Materials area 203 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 435 | -9/Materials | Discovered new exit (range 5) 468 | -9/Materials | Entered another Materials area 468 | -8/Materials | Evolved 2 slots: Propulsion x2 551 | -8/Materials | Discovered new exit (range 20) 564 | -8/Materials | Entered Factory 564 | -7/Factory | Evolved 2 slots: Utility x2 581 | -7/Factory | Destroyed 8 combat bots 778 | -7/Factory | Repaired Cesium-ion Thruster 782 | -7/Factory | System Shield fried by hacking feedback 820 | -7/Factory | Repaired Cesium-ion Thruster 990 | -7/Factory | Discovered new exit (range 10) 1046 | -7/Factory | Entered another Factory area 1046 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1059 | -6/Factory | Discovered new exit (range 17) 1172 | -6/Factory | Entered another Factory area 1172 | -5/Factory | Accompanied by 1 ally 1172 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1337 | -5/Factory | Garrison activated, responded to threat 1389 | -5/Factory | Lost 4 parts (2n2u) 1698 | -5/Factory | System corruption reached 10% 1796 | -5/Factory | Lost 3 parts (1n2w) 2100 | -5/Factory | Discovered new exit (range 18) 2111 | -5/Factory | Garrison activated, responded to threat 2133 | -5/Factory | Entered Upper Caves 2317 | -5/Upper Caves | Build established: Hacker-Tank 2331 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2628 | -5/Upper Caves | Spotted B-75 Beast 2745 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2785 | -5/Upper Caves | Crushed by falling debris 2816 | -5/Upper Caves | Lost 7 parts (1p1n5w) 3076 | -5/Upper Caves | Build established: Hacker-Mutant 3380 | -5/Upper Caves | Core integrity fell below 50% 3462 | -5/Upper Caves | Destroyed B-75 Beast 3521 | -5/Upper Caves | Learned Factory trap positions 3618 | -5/Upper Caves | Discovered new exit (range 5) 3626 | -5/Upper Caves | Identified exit to Upper Caves 3628 | -5/Upper Caves | Entered another Upper Caves area 3798 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3822 | -5/Upper Caves | Learned Factory terminal intel 3961 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 4044 | -5/Upper Caves | Discovered new exit (range 15) 4064 | -5/Upper Caves | Identified exit to Factory 4105 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4166 | -5/Upper Caves | Lost 5 allies 4230 | -5/Upper Caves | Lost 3 parts (1n2w) 4364 | -5/Upper Caves | Entered Factory 4364 | -4/Factory | Accompanied by 1 ally 4364 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4365 | -4/Factory | Loaded intel: 89 trap records 4366 | -4/Factory | Loaded intel: 26 terminal locations 4573 | -4/Factory | Lost 9 parts (1p3n2u3w) 4631 | -4/Factory | Spotted B-86 Titan 4736 | -4/Factory | Discovered new exit (range 17) 4774 | -4/Factory | Build established: Scavenger-Mutant 4858 | -4/Factory | Entered Research 4858 | -3/Research | Evolved 2 slots: Utility x2 5233 | -3/Research | Spotted B-86 Titan 5278 | -3/Research | Released all parts (9) 5329 | -3/Research | Core integrity fell below 50% 5398 | -3/Research | Lost 14 parts (8n3u3w) 5562 | -3/Research | Core integrity fell below 20% 5579 | -3/Research | Destroyed by Backup Power VII chain reaction Last Messages --------------- 05573_ U-05 Engineer builds a Wall. 05574_ Penetrated by Slug. 05574_ Backup Power VII destroyed. 05574_ Slug penetrates R-10 Processor. 05575_ U-05 Engineer builds a Wall. 05577_ P-80 Master resets Y-72 Warden, system corruption cleaned. 05577_ P-80 Master resets P-80 Master, system corruption cleaned. 05577_ Penetrated by Slug. 05577_ Slug penetrates R-10 Processor. 05577_ R-10 Processor destroyed. 05578_ U-05 Engineer lays Concrete. 05578_ Slug penetrates Wall. 05578_ Penetrated by Slug. 05578_ Slug penetrates Wall. 05578_ Penetrated by Slug. 05578_ Destroyed Sml. Battery. 05578_ Destroyed Mic. Antimatter Reactor. 05578_ P-80 Master system corrupted by crushing effect. 05578_ P-80 Master knocked back. 05579_ Y-72 Warden Backup Power VII critical detonation. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####+##????????????????? | | ##???????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ??????????????+??????????? u #????????????????? | | #############? ???########; #????????????????? | | ## #??# % #????????????????? | | ## #??# #????????????????? | | ## #??# "" Yp #????????????????? | | ## #??# """g@ p #????????????????? | | ## #??# g!% ; #????????????????? | | ##/########### #??# ;????#????????????????? | | #??????# #??# #?????????????????????? | | ######## #### ! #?????????????????????? | | +=%! u #?????????????????????? | | ##############=###;;##?????????????????????? | | #######??????????? #### ##??????????????????????? | | ?????????????????##???####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 120 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Evasion (%) 65 Targeting Accuracy 14 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Thermic Laser | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularTractorMicroactuators Manual? 0 Play Time 00:44:08 Cumulative 545.3 hours Start 2023.12.25 @ 02:15:51 End 2023.12.25 @ 02:59:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 428 Rogue 167 Adventurer 118 Explorer 143 Win Type - Total 23 Types 19/0/3/0/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6ebafd8-b7d1-4c21-9c8c-ff9df5905198