Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.27 @ 21:59:34 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (191) 955 Value Destroyed (6109) 6109 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2076) 2076 TOTAL SCORE: 12500 Bonus ------- High Alert Combat Kills 1713 Follower Combat Kills 371 Friendly Fire -8 Cogmind --------- Core Integrity 757/850 Matter 216/300 Energy 0/500 System Corruption 7% Temperature Cool (34) Movement Treading (250) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Fission Core > --- PROPULSION (4) --- Armored Treads Armored Treads Flexi-carbon Leg > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer Improved Light Armor Plating Force Field > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Light Treads Light Treads Improved Thermal Generator Compact Battery (200) Improved Terrain Scanner Advanced Terrain Scan Processor Energy Filter Improved Light Armor Plating Graphene Brace Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Improved Light Armor Plating Graphene Brace Force Field System Guard > --- WEAPON ----------- Gatling Laser Compact Ion Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Improved Thermal Generator Compact Battery Improved Terrain Scanner Advanced Terrain Scan Processor Energy Filter Improved Light Armor Plating Advanced Hacking Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Improved Grenade Launcher Improved Grenade Launcher Power Maul [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 5 | . . . 2 2 . 1 Weapon . | . . . . . . . Parts Attached 180 | 7 5 37 38 25 32 36 Power 22 | 1 1 5 7 1 2 5 Engine 15 | 1 1 5 4 1 1 2 Core 7 | . . . 3 . 1 3 Reactor . | . . . . . . . Propulsion 54 | 3 . 18 9 6 10 8 Treads 34 | 2 . 10 4 5 6 7 Leg 14 | 1 . 6 5 1 . 1 Wheel 2 | . . 2 . . . . Hover 3 | . . . . . 3 . Flight 1 | . . . . . 1 . Utility 51 | 1 2 5 11 8 8 16 Device 26 | . 1 4 6 3 5 7 Storage 3 | 1 1 . . . 1 . Processor 5 | . . . 1 . 1 3 Hackware 2 | . . . . 1 . 1 Protection 15 | . . 1 4 4 1 5 Artifact . | . . . . . . . Weapon 53 | 2 2 9 11 10 12 7 Energy Gun 2 | . . 1 . . . 1 Energy Cannon 26 | . 2 3 7 5 6 3 Ballistic Gun 4 | 2 . 2 . . . . Ballistic Cannon . | . . . . . . . Launcher 18 | . . 2 4 4 5 3 Special Weapon . | . . . . . . . Impact Weapon 3 | . . 1 . 1 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 1 . 2 1 Corrupted Parts 6 | . . 3 1 . 2 . System Corruption 18 | . . 12 1 . 5 . Parts Lost 39 | . . 14 4 5 4 12 Power 5 | . . 2 1 . 1 1 Propulsion 12 | . . 5 2 2 . 3 Utility 13 | . . 2 1 2 2 6 Weapon 9 | . . 5 . 1 1 2 Highest Loss Streak 8 | . . 5 2 4 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 95 93 97 97 99 94 Engine 7 | . 14 10 4 7 5 6 Core 1 | . . . 4 . 1 4 Treads 20 | . 28 15 9 24 29 24 Leg 9 | . . 17 26 4 . 1 Wheel 1 | . . 7 . . . . Device 16 | . 9 8 17 20 25 17 Storage 9 | . 14 11 9 7 8 6 Processor 2 | . . . 1 . . 10 Protection 5 | . . 1 6 9 9 8 Energy Gun 1 | . . 3 . . . 1 Energy Cannon 14 | . 20 13 16 14 13 10 Ballistic Gun 1 | . 7 2 . . . . Naked Turns . | . . . . . . . Heaviest Build 60 | 12 34 39 52 59 57 60 Greatest Support 88 | 20 40 80 80 88 88 88 Greatest Overweight (x) 6 | . . 2 1 1 6 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 Most Carried 15 | 6 8 15 15 15 15 15 Average Carried 13 | 3 7 12 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 8 15 15 15 15 14 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Sto Fac Matter Collected 2634 | 166 238 560 452 406 462 350 Remotely . | . . . . . . . Salvage Created 7268 | . 437 1294 1833 1077 1645 982 Parts 349 | . 19 73 88 56 75 38 Haulers Intercepted 10 | . 2 2 3 . 3 . Recyclers Shooed 5 | . . 1 1 . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 134 | . 8 26 30 24 28 18 Melee 2 | . . 1 . . . 1 Guns 8 | . 3 2 . . . 3 Cannons 84 | . 5 15 24 14 14 12 AOE 31 | . . 5 5 7 12 2 Classes Destroyed 17 | . 5 6 1 4 . 1 Worker 10 | . . 5 2 2 1 . Builder 16 | . . 2 5 4 5 . Tunneler 5 | . . 2 2 . . 1 Hauler 10 | . 2 2 3 . 3 . Recycler 9 | . 1 2 2 1 2 1 Mechanic 2 | . . . . 1 1 . Operator 2 | . . 1 . . 1 . Watcher 3 | . 1 . 1 . 1 . Swarmer 21 | . 3 9 6 . . 3 Saboteur 1 | . . . . . . 1 Grunt 68 | . 5 8 17 13 18 7 Brawler 14 | . . 1 3 5 2 3 Duelist 3 | . . . . 1 1 1 Sentry 18 | . . 8 3 2 5 . Hunter 3 | . . . . 2 1 . Programmer 5 | . . . . 1 1 3 Heavy 1 | . . . 1 . . . Best Kill Streak 15 | . 7 7 9 15 14 4 Combat Bots Only 9 | . 5 3 5 6 9 4 Max Kills in Single Turn 3 | . 1 3 2 3 3 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 2 2 2 Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Sto Fac Damage Taken 8605 | . 186 2169 1583 1379 1480 1808 Core 1162 | . 65 388 149 247 220 93 Absorbed by Shields 159 | . . . . . 20 139 Redirected to Shielding 100 | . . . . . 100 . Regen/Repaired (Parts) 384 | . . 82 . . 78 224 Core Remaining (%) 56 | 100 74 3 72 . 33 . Volleys Fired 416 | 1 28 97 98 59 79 54 Largest 2 | 2 2 2 2 2 2 2 Hottest 170 | 40 120 120 160 160 160 170 Shots Fired 712 | 2 56 171 176 93 138 76 Gun 74 | 2 26 40 . . . 6 Cannon 597 | . 30 127 170 78 126 66 Launcher 41 | . . 4 6 15 12 4 Special . | . . . . . . . Kinetic 53 | 2 26 25 . . . . Thermal 578 | . 30 142 170 71 106 59 Explosive 37 | . . 4 2 15 12 4 Electromagnetic 44 | . . . 4 7 20 13 Robot Hit Streak 16 | . 5 10 10 16 14 9 Robot Miss Streak 5 | . 3 5 4 2 3 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 480 | . 33 116 116 67 92 56 Core Hits 297 | . 14 45 64 57 72 45 Critical Kills 3 | . . 1 1 . 1 . Critical Parts Destroyed 6 | . 1 5 . . . . Critical Strikes 10 | . 1 6 1 . 1 1 Meltdown 3 | . . 1 1 . 1 . Destroy 1 | . 1 . . . . . Corrupt 1 | . . . . . . 1 Smash 5 | . . 5 . . . . Melee Attacks 15 | . . 14 . 1 . . Impact 15 | . . 14 . 1 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16345 | . 534 2690 3276 3327 4431 2087 Guns 721 | . 219 391 . . . 111 Cannons 10033 | . 315 1385 2777 1689 2429 1438 Explosions 5269 | . . 624 481 1631 1995 538 Melee 275 | . . 275 . . . . Ramming 47 | . . 15 18 7 7 . Kinetic 503 | . 219 284 . . . . Thermal 9414 | . 315 1492 2777 1527 2046 1257 Explosive 5040 | . . 624 252 1631 1995 538 Electromagnetic 1066 | . . . 229 162 383 292 Impact 275 | . . 275 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . 2 22 1 4 10 7 Average Corruption 7 | . 2 12 1 2 6 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 101 | . 5 51 . 7 29 9 Message Errors 25 | . 1 10 . 4 7 3 Matter Fused 23 | . 2 14 . 1 4 2 Heat Flow Errors 12 | . . 9 . . 2 1 Energy Discharges 10 | . . 5 . . 5 . Parts Rejected 2 | . . . . . 1 1 Parts Fused 2 | . . . . . 2 . Data Loss (minor) 11 | . 1 5 . 1 4 . Data Loss (major) 3 | . 1 1 . . . 1 Misfires 2 | . . 1 . . 1 . Alerts 3 | . . 1 . 1 1 . Misdirections 1 | . . 1 . . . . Weapon Failures 7 | . . 4 . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 336 | . . 180 37 32 79 8 Projectiles 67 | . . . 15 . 49 3 Explosions 140 | . . 51 22 32 30 5 Melee 129 | . . 129 . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 316 | . . 94 66 128 5 23 Shots 10 | . . 1 3 4 1 1 Rammed 7 | . . 3 1 1 2 . Targets Rammed 9 | . 1 3 2 1 2 . Kicked 1 | . . . 1 . . . Crushed 1 | . 1 . . . . . Highest Temperature 469 | . 209 254 377 343 175 469 Average Temperature 105 | . 83 101 109 125 55 132 Received Heat Transfer 2545 | . 69 525 666 585 501 199 Effects 10 | . . . 5 1 . 4 Shutdowns 1 | . . . . . . 1 Energy Bleed 4 | . . . 3 . . 1 Interference 3 | . . . 1 1 . 1 Matter Decay 2 | . . . 1 . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 1 1 Impact Corruptions 5 | . . 5 . . . . Robots Melted 7 | . . 1 1 3 2 . Combat Hostiles 7 | . . 1 1 3 2 . Parts Melted 54 | . 3 11 14 10 12 4 Heat Transferred 17519 | . 666 3173 5026 2900 3850 1904 Parts Sabotaged 8 | . . . . . . 8 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Peak Influence 1228 | . 263 504 826 926 1228 780 Initial 558 | . . 39 212 375 352 558 Average 522 | . 117 335 531 714 782 651 Maximum Alert Level 4 | . 1 2 3 3 4 3 Low Security (%) 14 | 100 77 21 . . . . Level 1 17 | . 22 33 16 12 15 . Level 2 42 | . . 45 70 25 32 67 Level 3 22 | . . . 13 61 35 32 Level 4 2 | . . . . . 16 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 32 | . . 2 4 6 10 10 Investigation 8 | . . 2 1 1 3 1 Extermination 5 | . . . . 1 1 3 Reinforcement 11 | . . . 3 2 5 1 Assault 7 | . . . . 2 1 4 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . 1 1 2 . Haulers Reinforced 3 | . . . . . 3 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Sto Fac Distress Signals 14 | . 3 3 4 1 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 202 | . 12 37 43 31 39 40 Peak Tracking Total 18 | . 3 6 4 6 5 18 Tactical Retreats 6 | . . 2 4 . . . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Traps Triggered 7 | . 2 1 1 . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Sto Fac Machines Disabled 13 | . . 2 2 4 4 1 Max in Single Turn 1 | . . 1 1 1 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Sto Fac Machines Accessed 37 | . 5 8 3 6 8 7 Terminals 22 | . 5 4 2 4 6 1 Fabricators 2 | . . . . 1 . 1 Repair Stations 3 | . . 1 . . 1 1 Recycling Units 6 | . . 1 . 1 1 3 Scanalyzers 3 | . . 2 1 . . . Garrison Access 1 | . . . . . . 1 Total Hacks 100 | . 17 27 16 10 18 12 Successful 53 | . 9 18 9 5 6 6 Failed 47 | . 8 9 7 5 12 6 Catastrophic 13 | . . 2 2 3 3 3 Database Lockouts . | . . . . . . . Manual 24 | . 8 6 2 3 4 1 Terminals 56 | . 17 10 6 7 14 2 Fabricators 4 | . . . . 2 . 2 Repair Stations 9 | . . 4 . . 3 2 Recycling Units 8 | . . 1 . 1 1 5 Scanalyzers 22 | . . 12 10 . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 14 | . 5 2 1 1 4 1 Robot Analysis 3 | . . 2 1 . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . . . . 2 . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Zone Layout 4 | . 2 . . 1 1 . Fabricator Hacks 2 | . . . . 1 . 1 Network Status 1 | . . . . 1 . . Build 1 | . . . . . . 1 Repair Station Hacks 6 | . . 2 . . 2 2 Scan Component 3 | . . 1 . . 1 1 Repair 3 | . . 1 . . 1 1 Recycling Unit Hacks 4 | . . 1 . 1 . 2 Retrieve Components 4 | . . 1 . 1 . 2 Scanalyzer 19 | . . 11 8 . . . Insert Component 10 | . . 6 4 . . . Analyze 9 | . . 5 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 4 2 . 2 . . Terminals 8 | . 4 2 . 2 . . Assimilate 1 | . . . . 1 . . Botnet 6 | . 3 2 . 1 . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 29 | . 5 6 3 5 6 4 Full Trace Events 7 | . . 1 2 1 2 1 Feedback Events 1 | . . . . . . 1 Hackware Fried 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 152 | . . . . . . 152 Total Robot Build Rating 15 | . . . . . . 15 Part Schematics Acquired 9 | . . 5 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 1 . . 1 1 Time 89 | . . 26 . . 44 19 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 30 | . . 10 . 10 . 10 Parts Scanalyzed 9 | . . 5 4 . . . Part Schematics Acquired 9 | . . 5 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Sto Fac Total Allies 4 | . . . . . 1 3 Largest Group 3 | . . . . . 1 3 Highest-Rated Group 87 | . . . . . 32 87 Highest-Rated Ally 32 | . . . . . 32 29 Total Orders . | . . . . . . . Ally Attacks 47 | . . . . . 8 39 Total Damage 878 | . . . . . 222 656 Kills 10 | . . . . . 5 5 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Robot Analysis Total 3 | . . 2 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Sto Fac Turns Passed 6577 | 103 661 1591 1110 907 1138 1067 Spaces Moved 3158 | 57 351 757 519 445 506 523 Core 3 | 3 . . . . . . Treads 2499 | 47 351 472 156 445 505 523 Legs 518 | 7 . 148 363 . . . Wheels 137 | . . 137 . . . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Fastest Speed 50 | 50 160 90 120 160 162 162 Average Speed 158 | 149 160 157 140 163 162 167 Slowest Speed 470 | 160 160 260 200 240 470 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . 1 . . 1 . Exploration Rate (%) 34 | 5 58 57 37 14 61 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 50 | . . 6 16 19 9 . Terrain Destroyed 340 | . . 69 31 106 97 37 Melee 1 | . . . . 1 . . Projectile 30 | . . . 7 1 20 2 AOE 309 | . . 69 24 104 77 35 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Sto Fac Total 4051 | 70 396 957 741 552 704 631 Wait 108 | . . 10 38 4 56 . Move 3152 | 56 350 756 518 444 505 523 Hop . | . . . . . . . Pick Up 66 | 5 5 16 15 9 7 9 Fast Attach 67 | 7 4 19 14 2 9 12 Attach 35 | . . 9 3 7 5 11 Detach 8 | 1 . 5 1 . . 1 Swap 78 | . 1 9 21 16 18 13 Drop 88 | . 7 19 31 9 14 8 Fire 416 | 1 28 97 98 59 79 54 Melee 15 | . . 14 . 1 . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush 8 | . 1 3 1 1 2 . Escape Stasis . | . . . . . . . Rewire 9 | . . . . . 9 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 44 | -11/Junkyard | Discovered new exit (range 15) 104 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 12) 547 | -10/Materials | Discovered new exit (range 3) 765 | -10/Materials | Entered another Materials area 765 | -9/Materials | Evolved 2 slots: Propulsion x2 928 | -9/Materials | Repaired Lgt. Treads 1115 | -9/Materials | Crushed by falling debris 1115 | -9/Materials | System corruption reached 10% 1146 | -9/Materials | Lost 3 parts (1p1u1w) 1412 | -9/Materials | Discovered new exit (range 12) 1455 | -9/Materials | Core integrity fell below 50% 1487 | -9/Materials | Lost 4 parts (1p2n1w) 1674 | -9/Materials | Discovered new exit (range 16) 2001 | -9/Materials | Core integrity fell below 20% 2038 | -9/Materials | Lost 5 parts (3n2w) 2356 | -9/Materials | Entered another Materials area 2356 | -8/Materials | Evolved 2 slots: Utility x2 3376 | -8/Materials | Build established: Scavenger-Mutant 3385 | -8/Materials | Discovered new exit (range 13) 3466 | -8/Materials | Entered Factory 3466 | -7/Factory | Evolved 2 slots: Utility x2 3866 | -7/Factory | First assault squad dispatched 3997 | -7/Factory | Discovered new exit (range 9) 4086 | -7/Factory | Lost 4 parts (2n2u) 4373 | -7/Factory | Entered Storage 4783 | -7/Storage | Core integrity fell below 50% 4830 | -7/Storage | Destroyed 7 combat bots 4974 | -7/Storage | Destroyed 9 combat bots 4996 | -7/Storage | Crushed by falling debris 5145 | -7/Storage | System corruption reached 10% 5162 | -7/Storage | Discovered new exit (range 15) 5335 | -7/Storage | Repaired Imp. EM Pulse Cannon? 5511 | -7/Storage | Entered Factory 5511 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5861 | -6/Factory | First assault squad dispatched 5916 | -6/Factory | Fabricated G-50 Soldier? 5985 | -6/Factory | Lost 8 parts (2n5u1w) 6103 | -6/Factory | P-60 Hacker assimilated allied Soldier 5a 6524 | -6/Factory | Repaired Arm. Treads 6564 | -6/Factory | Adv. Hacking Suite fried by hacking feedback 6574 | -6/Factory | Cargo convoy interrupted 6574 | -6/Factory | Garrison activated, responded to threat 6578 | -6/Factory | Self-destructed Last Messages --------------- 06574_ ALERT: Cargo convoy interrupted, initiating access lockdown. 06574_ ALERT: Activating Garrison Access F002. 06576_ C-30 ARC bursts open, deploying its payload. 06576_ P-60 Hacker unfolds itself. 06576_ X-67 Chaingunner unfolds itself. 06576_ H-66 Slayer unfolds itself. 06576_ Penetrated by Slug. 06577_ Imp. Grenade Launcher destroyed. 06577_ Penetrated by Slug. 06577_ Slug penetrates Door. 06577_ Construction Platform disabled. 06577_ Penetrated by Slug. 06578_ Critical hit (Burn: +37). 06578_ Slug penetrates Construction Platform. 06578_ Arm. Treads blown off. 06578_ Com. Ion Cannon blown off. 06578_ Imp. Grenade Launcher blown off. 06578_ System Guard blown off. 06578_ E-15 Imp destroyed. 06578_ X-67 Chaingunner destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????? ???????????????? | | ???????????????????????? ???????????????? | | ???????????????????????? ???????????????? | | ???????????????????????? ???????????????? | | ???????????????????????? ???????????????? | | ???????????????????????? ??????????????+# | | ???????????????????????? ?????????????# | | ???????????????????????# #????????????# | | ???????????????????"???# #????????????# | | ??????????????????Y""" # #######??????# | | ??????????????????A ?# #= #??????# | | ??????????????????g ?# # #??????# | | ???????????????### ### # "" #??????+ | | ???????????????# ## # """#??????# | | ???????????????# g i # # R"#??????# | | ???????????????# g hhhx% + """#??????# | | ???????????????# p!i# # #??????# | | ???????????????# h%h # ############## | | ??????########### =#?# | | ??????# """"" # ####+##############+# | | ??????# ""T"" ;/ # ! #?????# | | ??????# ]% # #?????# | | ??????# """""" =@] # """#?????# " | | ??????# """""" ##### """#?????# """ | | ??????# """"""" #???# """#?????# """ | | ??????# """"""" #???# #?????######## | | ??????# #???########?????????# | | ?????????########????????????????????# | | ????????????????????#############????# | | ???????????????????# #????# | | ??????#??#?????#???# #????# | | ????????###?###???## """ """ ###### | | ??###?##?#?######### """ """ # # | | ??#?##?#########?### """ """ # =# | | #?#?##?###?######### # ! # | | #?##?##?########?### """ """ # # | | ######??##?#?####### """ """ # # | | ###??##?#########?## """ """ # #### | | #####??##?########?# # ## | | ####?########?###?## # ??# " | | ?#?####?######??#### # ??# " | | ###?######?#??############+#######+#### " | | # #??##############?# + | | # ##?################ ##### # | | # #?#?#############?# != ##?## # | | # ################### % ###?# # | | # + /=%% /%/ "%%% * ##### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 50 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Containment 8 Armor Coverage 375 Resistance: TH 10 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Plasma Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanMasterProtomatter Manual? 0 Play Time 01:09:02 Cumulative 87.6 hours Start 2023.11.27 @ 19:56:55 End 2023.11.27 @ 21:59:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 73 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c73f4adb-41f4-49a6-9683-1fd443d46f2b