Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 20:51:29 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (57) 285 Value Destroyed (1978) 1978 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 7208 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 60 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 69/300 Energy 92/100 System Corruption 12% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Great Axe > --- INVENTORY (10) --- Improved Deuterium Engine Heavy Deuterium Engine Improved Cooling System Microactuators ECM Suite Cooled Particle Cannon EMP Blaster Rocket Launcher Impact Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Hacking Suite System Restoration Module > --- WEAPON ----------- Impact Mace Katana > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Xenon Bombardment Thruster Improved Signal Interpreter Transport Network Coupler Microactuators Improved Propulsion Shielding Cooled Particle Cannon EMP Blaster Rocket Launcher [Rating: 40] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 1 1 . . . Utility 2 | . . . . . . . 1 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 70 | . . 3 13 7 . . 14 9 1 15 8 Power 9 | . . . 2 1 . . 2 . . 3 1 Engine 7 | . . . 2 1 . . 1 . . 3 . Core 2 | . . . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 19 | . . . 6 4 . . 2 1 1 1 4 Treads 2 | . . . 2 . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 4 | . . . 4 . . . . . . . . Hover 2 | . . . . . . . . . . . 2 Flight 11 | . . . . 4 . . 2 1 1 1 2 Utility 24 | . . 1 2 1 . . 7 5 . 7 1 Device 13 | . . 1 2 1 . . 3 3 . 3 . Storage 1 | . . . . . . . 1 . . . . Processor 5 | . . . . . . . 2 . . 3 . Hackware 2 | . . . . . . . . 2 . . . Protection 3 | . . . . . . . 1 . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 18 | . . 2 3 1 . . 3 3 . 4 2 Energy Gun 5 | . . 1 1 1 . . 2 . . . . Energy Cannon 3 | . . . 2 . . . . . . 1 . Ballistic Gun 1 | . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . Slashing Weapon 4 | . . . . . . . 1 . . 2 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . Unidentified Prototypes 6 | . . . . . . . 2 1 1 2 . Parts Lost 30 | . . 2 9 . . . 3 . . 7 9 Power 1 | . . . 1 . . . . . . . . Propulsion 18 | . . . 4 . . . 2 . . 5 7 Utility 5 | . . . 1 . . . . . . 2 2 Weapon 6 | . . 2 3 . . . 1 . . . . Highest Loss Streak 7 | . . 1 7 . . . 1 . . 4 6 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Backups 8 | 6 6 7 6 7 7 8 8 9 9 9 9 Power 1 | 1 1 1 1 1 . . 1 2 2 2 2 Propulsion 2 | 4 4 6 4 4 4 4 1 . . . . Utility 2 | . . . . . 1 2 2 3 5 3 3 Weapon 2 | 1 1 . . 1 2 2 2 2 2 3 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . . . 7 1 . . 3 1 . 2 2 Power 4 | . . . . . . . 1 1 . 1 1 Propulsion 6 | . . . 6 . . . . . . . . Utility 5 | . . . 1 . . . 2 . . 1 1 Weapon 1 | . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 96 93 82 88 88 90 98 100 83 41 Engine 7 | . 14 14 10 11 11 11 9 7 7 6 . Treads 1 | . . . 18 . . . . . . . . Leg 4 | . 28 28 1 . . . . . . . . Wheel 2 | . . . 20 . . . . . . . . Flight 25 | . . . . 39 44 44 44 46 46 37 17 Device 7 | . . 11 10 5 11 11 15 14 7 6 . Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 Processor 3 | . . . . . . . 1 7 . 4 7 Hackware 2 | . . . . . . . . . 15 7 1 Energy Gun 6 | . 14 20 14 7 11 11 6 . . . . Ballistic Gun 1 | . 14 6 . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 7 3 . Slashing Weapon 2 | . . . . . . . 5 7 7 3 2 Peak Build Rating 40 | 6 6 7 12 17 16 16 27 35 38 40 29 Average Rating 19 | 6 6 6 10 14 15 16 22 32 35 32 16 On Entrance 16 | 6 6 6 6 9 15 16 16 23 35 36 19 Avg Prop Armor Cover (%) 17 | . . . 18 . . . . . . . 11 Naked Turns . | . . . . . . . . . . . . Heaviest Build 29 | 14 14 15 17 16 16 16 23 27 26 29 21 Greatest Support 31 | 20 20 20 20 16 16 16 25 31 31 31 21 Greatest Overweight (x) 3 | . . . 1 . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 8 8 8 8 8 8 8 8 10 10 10 10 Most Carried 10 | 6 8 8 8 8 8 8 10 10 10 10 10 Average Carried 8 | 6 6 7 6 7 7 8 8 9 9 9 9 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 Final Carried 10 | 6 8 8 7 8 8 8 9 9 10 10 9 Class Distribution -------------------- 44% | Mutant 39% | Sprinter 11% | Scout 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Scout | -8/Materials Scout | -7/Factory Hacker-Sprinter | -7/Waste Sprinter | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Matter Collected 1238 | 200 17 48 80 95 . . 181 86 . 220 311 Remotely . | . . . . . . . . . . . . Salvage Created 1658 | . 63 161 530 82 . 30 181 86 . 237 288 Parts 100 | . 5 10 29 4 . 2 15 3 . 17 15 Haulers Intercepted 2 | . . . . . . . 1 . . 1 . Recyclers Shooed 1 | . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Combat Hostiles Destroyed 37 | . 3 5 12 2 . . 1 . . 2 12 Melee 3 | . . . . . . . . . . . 3 Guns 16 | . 2 5 7 1 . . 1 . . . . Cannons 5 | . . . 4 1 . . . . . . . AOE 11 | . 1 . . . . . . . . 2 8 Classes Destroyed 12 | . 2 2 2 . . 1 1 1 . . 3 Worker 3 | . 1 . 1 . . . . . . 1 . Builder 8 | . . 1 1 . . . 3 . . 3 . Tunneler 2 | . . . . . . 1 . . . 1 . Hauler 2 | . . . . . . . 1 . . 1 . Operator 1 | . . . . . . . . 1 . . . Watcher 4 | . . . 1 . . . . 2 . 1 . Swarmer 14 | . 3 3 2 . . . . . . . 6 Grunt 16 | . . 2 7 2 . . . . . 2 3 Duelist 1 | . . . . . . . . . . . 1 Sentry 4 | . . . 3 . . . 1 . . . . Hunter 1 | . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | . 4 3 7 2 . 1 2 2 . 2 4 Combat Bots Only 6 | . 3 3 6 2 . . 1 . . 2 4 Max Kills in Single Turn 2 | . 2 1 2 1 . 1 1 1 . 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . . . 2 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Hostile Shots Fired 324 | . 17 28 124 15 . . 9 . . 50 81 Missed 117 | . 2 7 37 7 . . 5 . . 30 29 Hits 207 | . 15 21 87 8 . . 4 . . 20 52 Melee 3 | . . . . . . . . . . . 3 Projectile 204 | . 15 21 87 8 . . 4 . . 20 49 Critical Strikes 7 | . . 1 3 . . . . . . . 3 Damage Taken 3277 | . 144 216 1133 111 . . 56 . 14 710 893 Core 1042 | . 41 10 248 28 . . . . . 303 412 Absorbed by Shields 41 | . . . . . . . . . . 37 4 Redirected to Shielding 220 | . . . . . . . . . . 113 107 Regen/Repaired (Parts) 18 | . . . . . . . . . . 18 . Core Remaining (%) 77 | 100 . 79 . . . 31 100 . . . . Volleys Fired 97 | . 7 18 38 10 . 4 2 . . 4 14 Largest 2 | . 2 2 2 2 . 1 2 . . 1 1 Hottest 124 | . 60 90 124 113 . 45 106 . . 33 33 Shots Fired 155 | . 14 30 72 14 . 4 3 . . 4 14 Gun 115 | . 14 30 54 10 . 4 3 . . . . Cannon 22 | . . . 18 4 . . . . . . . Launcher 18 | . . . . . . . . . . 4 14 Special . | . . . . . . . . . . . . Kinetic 15 | . 7 8 . . . . . . . . . Thermal 82 | . . 4 72 4 . . 2 . . . . Explosive 14 | . . . . . . . . . . . 14 Electromagnetic 44 | . 7 18 . 10 . 4 1 . . 4 . Robot Hit Streak 10 | . 3 6 10 8 . 6 10 . . 1 2 Robot Miss Streak 4 | . 4 4 2 3 . 1 . . . 2 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 126 | . 6 14 52 11 . 4 13 4 . 8 14 Core Hits 76 | . 5 10 20 6 . 2 3 1 . 7 22 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Critical Strikes 15 | . . . 10 . . . . 1 . . 4 Burn 10 | . . . 10 . . . . . . . . Smash 1 | . . . . . . . . 1 . . . Sever 4 | . . . . . . . . . . . 4 Melee Attacks 92 | . . . . . . . 23 8 4 30 27 Impact 19 | . . . . . . . . 3 1 12 3 Slashing 73 | . . . . . . . 23 5 3 18 24 Piercing . | . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 4 . . 6 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . 1 . 1 . Damage Inflicted 4680 | . 100 185 879 162 . 66 558 189 . 1248 1293 Guns 1035 | . 56 154 581 120 . 66 58 . . . . Cannons 340 | . . . 298 42 . . . . . . . Explosions 1372 | . 37 28 . . . . . . . 586 721 Melee 1923 | . . . . . . . 500 189 . 662 572 Ramming 10 | . 7 3 . . . . . . . . . Kinetic 83 | . 13 70 . . . . . . . . . Thermal 1471 | . 37 28 879 42 . . 44 . . 441 . Explosive 721 | . . . . . . . . . . . 721 Electromagnetic 472 | . 43 84 . 120 . 66 14 . . 145 . Impact 727 | . . . . . . . . 93 . 516 118 Slashing 1196 | . . . . . . . 500 96 . 146 454 Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 2 10 15 12 Average Corruption 10 | . . . . . . . . 2 8 11 10 Corruption Purged 6 | . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . Effects 56 | . . . . . . . . 1 3 30 22 Message Errors 15 | . . . . . . . . . . 8 7 Matter Fused 14 | . . . . . . . . 1 . 6 7 Heat Flow Errors 6 | . . . . . . . . . . 4 2 Energy Discharges 7 | . . . . . . . . . 1 4 2 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . . . 5 2 Data Loss (major) 2 | . . . . . . . . . . 1 1 Misdirections 4 | . . . . . . . . . 2 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 507 | . . . 16 . . . 109 69 . 251 62 Projectiles 16 | . . . 16 . . . . . . . . Explosions 104 | . . . . . . . . . . 103 1 Melee 387 | . . . . . . . 109 69 . 148 61 Knockbacks 4 | . . . . . . . . 1 . 2 1 Impact 4 | . . . . . . . . 1 . 2 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 157 | . 20 . . . . . . . . 89 48 Shots 5 | . 1 . . . . . . . . 2 2 Rammed . | . . . . . . . . . . . . Targets Rammed 3 | . 2 1 . . . . . . . . . Kicked 3 | . 2 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 451 | . 12 60 225 291 . . 34 451 50 197 154 Average Temperature 98 | . 12 40 95 163 . . 24 126 21 98 66 Received Heat Transfer 861 | . . 93 378 66 . . 18 . . 120 186 Effects 2 | . . . 1 1 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Interference 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 2 . 1 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . . . 5 . Impact Corruptions 7 | . . . . . . . . 3 . 3 1 Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 6 | . . . 5 . . . 1 . . . . Heat Transferred 3447 | . 100 50 2849 74 . . 74 . . 300 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Maximum Alert Level 3 | . . . 1 . . . . . . 1 3 Low Security (%) 66 | 100 100 100 89 100 . 100 100 100 100 47 8 Level 1 19 | . . . 10 . . . . . . 52 25 Level 2 11 | . . . . . . . . . . . 54 Level 3 2 | . . . . . . . . . . . 11 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 777 | . 71 95 232 114 . 5 75 102 30 373 777 Initial 175 | . . 15 3 54 . . . 22 28 1 175 Average 175 | . 28 49 103 71 . . 34 63 20 186 462 Influence Increases 2513 | . 81 170 339 160 . 5 220 129 4 723 682 Destroy 0b10 Robot/C 800 | . 60 100 240 100 . . 20 . . 40 240 Destroy 0b10 Robot/NC 100 | . 5 5 15 . . 5 20 15 . 35 . Destroy Leader 162 | . 10 20 62 20 . . 12 4 . 4 30 Allied During Kill 10 | . . . . 10 . . . . . . . Successful Hack 122 | . . 6 7 . . . 22 . . 87 . Select Force Hacks 170 | . . . . . . . 30 80 . 60 . Disable Machine 270 | . . 15 . . . . 15 30 . 195 15 Anti-Garrison Action 100 | . . . . . . . . . . . 100 Destroy Structure 224 | . 6 9 . . . . 11 . 4 62 132 Partial Spotted 90 | . . . . . . . . . . 60 30 Lose Combat Pursuer 465 | . . 15 15 30 . . 90 . . 180 135 Influence Decreases 1746 | . 40 201 210 195 104 5 170 98 83 474 166 Entered New Map 380 | . . 26 7 85 104 . . 28 53 1 76 Time Decay 926 | . 40 155 113 70 . 5 140 70 30 303 . Search Patrol Dispatched 100 | . . . . . . . . . . 100 . Lost Part 300 | . . 20 90 . . . 30 . . 70 90 Lost Ally 40 | . . . . 40 . . . . . . . Squads Dispatched 14 | . . . 1 . . . 4 2 . 7 . Investigation 8 | . . . . . . . 2 2 . 4 . Extermination 2 | . . . . . . . . . . 2 . Reinforcement 4 | . . . 1 . . . 2 . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Distress Signals 1 | . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 102 | . 4 8 26 4 . . 9 3 6 22 20 Peak Tracking Total 7 | . 3 3 7 3 . . 5 2 6 5 5 Tactical Retreats 21 | . . 1 1 2 . . 3 . . 6 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Traps Triggered 11 | . . . . . . . 1 1 . 4 5 Indirectly 2 | . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 5 | . . . . . . . . . . 5 . Exploded 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Machines Disabled 21 | . . 1 . . . . 1 2 . 13 4 Max in Single Turn 9 | . . 1 . . . . 1 1 . 9 2 Garrison Relay 1 | . . . . . . . . . . . 1 Phase Generator 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . 5 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Machines Accessed 25 | . . 1 1 . 2 . 4 4 . 13 . Terminals 13 | . . 1 1 . . . 2 2 . 7 . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 4 | . . . . . . . 1 1 . 2 . Scanalyzers 3 | . . . . . . . 1 . . 2 . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 59 | . . 3 2 . 2 . 13 9 . 30 . Successful 34 | . . 1 2 . 2 . 9 4 . 16 . Failed 24 | . . 2 . . . . 4 5 . 13 . Catastrophic 4 | . . 1 . . . . 1 . . 2 . Database Lockouts 1 | . . . . . . . . . . 1 . Manual 24 | . . 3 2 . 1 . 5 5 . 8 . Terminals 31 | . . 3 2 . . . 7 4 . 15 . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . 2 . Recycling Units 9 | . . . . . . . 2 4 . 3 . Scanalyzers 13 | . . . . . . . 4 . . 9 . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 12 | . . 1 1 . 2 . 3 1 . 4 . Record 1 | . . . . . 1 . . . . . . Robot Analysis 3 | . . 1 1 . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . 1 . 1 . Zone Layout 2 | . . . . . . . 1 . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . 1 1 . . . Report Inventory 2 | . . . . . . . 1 1 . . . Scanalyzer 8 | . . . . . . . 2 . . 6 . Insert Component 2 | . . . . . . . . . . 2 . Analyze 3 | . . . . . . . . . . 3 . Retrieve Study 3 | . . . . . . . 2 . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 9 | . . . 1 . . . 3 2 . 3 . Terminals 4 | . . . 1 . . . 2 . . 1 . Botnet 1 | . . . . . . . 1 . . . . Detonate 1 | . . . . . . . . . . 1 . Disrupt 1 | . . . 1 . . . . . . . . Operators 1 | . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . Overload 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 1 . 2 . Tunnel 4 | . . . . . . . 1 1 . 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . . 1 1 . . . 3 3 . 11 . Full Trace Events 4 | . . 1 . . . . 1 . . 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 2 . . 1 . Parts Repaired 1 | . . . . . . . . . . 1 . Time 32 | . . . . . . . . . . 32 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 15 | . . . . 15 . . . . . . . Total Damage 126 | . . . . 126 . . . . . . . Kills 3 | . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Active Infowar (turns) 1156 | . . . . . . . 127 85 . 366 578 Optics 646 | . . . . . . . . . . 68 578 Terrain 212 | . . . . . . . 127 85 . . . T.N.C. 356 | . . . . . . . . . . 356 . ECM 4 | . . . . . . . . . . 4 . Robot Analysis Total 3 | . . 1 1 . . . . . . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Turns Passed 2787 | 3 127 334 272 155 63 54 291 158 60 692 578 Spaces Moved 3742 | 3 85 228 148 324 237 176 587 236 180 938 600 Core 15 | . . . . . . . . . . . 15 Treads . | . . . . . . . . . . . . Legs 318 | 3 85 228 2 . . . . . . . . Wheels 146 | . . . 146 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3263 | . . . . 324 237 176 587 236 180 938 585 Fastest Speed 20 | 120 120 120 80 26 26 26 23 20 20 20 27 Average Speed 36 | 120 120 120 80 26 26 26 23 20 20 25 37 Slowest Speed 200 | 120 120 120 120 26 26 26 26 20 20 107 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 17 | . . . . 3 . 2 5 . 2 5 . Potential Cave-ins 3 | . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 42 | 2 28 62 23 70 60 42 45 7 76 33 56 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 5 | . . . . . 1 . 1 1 . 2 . Known Exits Taken 2 | . . . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 4 | . . 3 . 1 . . . . . . . Spaces Dug 45 | . . . . . . . 11 . 4 17 13 Terrain Destroyed 265 | . 6 9 . . . . 11 . 4 67 168 Melee 35 | . . . . . . . 11 . 4 17 3 Projectile . | . . . . . . . . . . . . AOE 230 | . 6 9 . . . . . . . 50 165 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Total 4843 | 2 95 258 230 379 238 177 698 335 193 1344 894 Wait 631 | . . 6 13 33 . . 51 67 9 309 143 Move 3697 | 2 84 227 147 317 236 171 576 236 176 928 597 Hop 16 | . . . . 3 . 2 5 . 1 5 . Pick Up 42 | . 2 1 10 4 1 . 7 4 1 12 . Fast Attach 29 | . . 2 4 2 . . 7 3 . 6 5 Attach 34 | . . 1 6 4 . . 2 4 . 3 14 Detach 26 | . . 1 1 2 . . 2 2 . 4 14 Swap 45 | . . . 4 1 . . 13 6 2 14 5 Drop 46 | . . 1 7 3 1 . 10 6 . 17 1 Fire 97 | . 7 18 38 10 . 4 2 . . 4 14 Melee 87 | . . . . . . . 23 7 4 26 27 Ram . | . . . . . . . . . . . . Kick 3 | . 2 1 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 90 | . . . . . . . . . . 16 74 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: Fac x4 / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 7) 119 | -10/Materials | Discovered new exit (range 8) 131 | -10/Materials | Entered Mines 264 | -10/Mines | Learned Materials stockpile data 319 | -10/Mines | Build established: Mutant 459 | -10/Mines | Discovered new exit (range 6) 465 | -10/Mines | Entered Materials 465 | -9/Materials | Evolved 2 slots: Propulsion x2 722 | -9/Materials | Core integrity fell below 50% 726 | -9/Materials | Discovered new exit (range 14) 737 | -9/Materials | Entered Mines 746 | -9/Mines | Learned location of 1 exit from Proximity Caves 748 | -9/Mines | Discovered new exit (range 10) 753 | -9/Mines | Lost 7 parts (4n3w) 790 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 836 | -9/Mines | Learned Materials machine intel 869 | -9/Mines | Discovered new exit (range 10) 876 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 891 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 891 | -9/Mines | Discovered new exit (range 5) 892 | -9/Mines | Entered Exiles 899 | -9/Exiles | Met 8R-AWN 903 | -9/Exiles | Met EX-HEX 913 | -9/Exiles | Met EX-BIN 916 | -9/Exiles | Aligned with FarCom system 916 | -9/Exiles | Given EX-Vault access code 922 | -9/Exiles | Opened EX-Vault 924 | -9/Exiles | Found Cloak of Protection 930 | -9/Exiles | Warned to stay clear of 0b10 Research branches 938 | -9/Exiles | Met EX-DEC 940 | -9/Exiles | Learned location of Zion (-6) 953 | -9/Exiles | Discovered new exit (range 10) 955 | -9/Exiles | Left Exiles lab with Cloak of Protection 955 | -9/Exiles | Entered Mines 1001 | -8/Mines | Build established: Sprinter 1006 | -8/Mines | Discovered new exit (range 11) 1009 | -8/Mines | Entered Materials 1009 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1010 | -8/Materials | Loaded intel: 62 machine locations 1193 | -8/Materials | Discovered new exit (range 3) 1296 | -8/Materials | Identified exit to Factory 1300 | -8/Materials | Entered Factory 1300 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1458 | -7/Factory | Manually triggered Chute Trap 1458 | -7/Factory | Sucked down chute 1458 | -7/Factory | Entered Waste 1460 | -7/Waste | Spotted C-40 Crusher 1473 | -7/Waste | EMP discharged 1473 | -7/Waste | System corruption reached 10% 1481 | -7/Waste | Spotted C-40 Crusher 1483 | -7/Waste | Spotted C-40 Crusher 1483 | -7/Waste | Spotted C-40 Crusher 1487 | -7/Waste | Spotted C-40 Crusher 1506 | -7/Waste | Spotted C-40 Crusher 1509 | -7/Waste | Discovered new exit (range 16) 1518 | -7/Waste | Entered Factory 1576 | -7/Factory | Identified exit to Factory 1648 | -7/Factory | Repaired VTOL Module+ 1843 | -7/Factory | Crushed by falling debris 1857 | -7/Factory | Central database locked down 1874 | -7/Factory | Lost 4 parts (3n1u) 1918 | -7/Factory | Search patrols dispatched 2210 | -7/Factory | Identified exit to Garrison 2210 | -7/Factory | Entered Garrison 2244 | -7/Garrison | Triggered checkpoint 2265 | -7/Garrison | Triggered checkpoint 2298 | -7/Garrison | Discovered new exit (range 11) 2314 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2375 | -7/Garrison | Core integrity fell below 50% 2421 | -7/Garrison | Lost 6 parts (4n2u) 2425 | -7/Garrison | Discovered new exit (range 12) 2436 | -7/Garrison | Triggered checkpoint 2441 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2453 | -7/Garrison | Garrison Relay disabled 2673 | -7/Garrison | Phase Generator disabled 2694 | -7/Garrison | Build established: Mutant 2777 | -7/Garrison | Core integrity fell below 20% 2788 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02720_ Xenon Bombardment Thruster destroyed. 02720_ Destroyed Xenon Bombardment Thruster. 02720_ VTOL Module+ destroyed. 02720_ Destroyed VTOL Module+. 02722_ Critical hit (Burn: +37). 02722_ G-47 Trooper destroyed. 02730_ The unstable cave ceiling collapses. 02736_ System corrupted: Component data lost. 02737_ The unstable cave ceiling collapses. 02739_ Destroyed Microactuators. 02739_ L-41 Fighter system corrupted by crushing effect. 02739_ L-41 Fighter knocked back. 02740_ L-41 Fighter system terminally corrupted. 02741_ The unstable cave ceiling collapses. 02769_ GTE8J6,VWB1&Z,KHM=R7MQ5%& X B 02770_ Critical hit (Burn: +37). 02775_ P-60 Hacker springs to life. 02777_ Acquired Gravmag System. 02780_ Gravmag System destroyed. 02787_ P-60 Hacker Imp. Heat Sink severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #??????????????##?####?????????????????????? | | ##?????????????#!? ??????????????????????? | | #?????????????# #[#??????????????????????? | | #?????????????## #[# ##???????????????????? | | #?????????????# p@p! #???????????????????? | | #?????????????#!!#*#!!#?????????gg????????? | | #?????????????#### #??#???????????????????? | | #####????????????# #??????????????????????? | | #????????????# #??????????????????????? | | ### #????????????# #??????????????????????? | | # # ####"##??#######??# #??????????????????????? | | ##?# #??#"!"""#??# #??????????????????????? | | # ###### #####!! ##### #??????????????????????? | | ##### !^ " ###????????????????????? | | ????# ^! ### #????????????????????? | | ????# ######+##### ## g #????????????????????? | | ????# #????# #???# ## % #????????????????????? | | ????# #????# #???# ## # #????????????????????? | | ##### ######+##### ## ##????????????????????? | | #?????????????????????? | | ^ ?????????????????????? | | ^ #????????????????????? | | ######"############# ????????????????????? | | ####?# #???????????# # % ????? ???????????? | | """#?# #???????????# # #????? #??????????? | | " "#?# #???????????# # #????# #??????????? | | "### ############# # ######## #??????????? | | ## " ## #??????????? | | ################ ##""" ## #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Propulsion Shielding 66 Evasion (%) 66 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cld. Particle Cannon | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VTOL Module | 28% | -7/Factory Studied --------- VTOL Module | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireBeamLink Manual? 0 Play Time 00:32:34 Cumulative 1283.2 hours Start 2026.03.24 @ 20:19:45 End 2026.03.24 @ 20:51:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1577 Rogue 1293 Adventurer 124 Explorer 160 Win Type - Total 63 Types 49/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d8d620b-85d2-41c3-b9ef-d6f7eedcf8d7