Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 09:45:49 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (252) 1260 Value Destroyed (9028) 9028 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (4136) 4136 TOTAL SCORE: 20864 Bonus ------- High Alert Combat Kills 1078 Follower Combat Kills 2175 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 111/1150 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Trap Extractor (2/4 Dirty Bomb) Hacking Drone Bay (1/1) Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter IFF Parser Seismic Detector Improved Weapon Cycler Improved Phase Shifter Force Field > --- WEAPON ----------- Coil Gun KE Penetrator Railgun Advanced Assault Cannon > --- INVENTORY -------- Armored Treads Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads Compact Matter Pod High-powered Tractor Beam Trap Extractor Hacking Drone Bay HERF Cannon Advanced Plasma Cannon Gauss Rifle Proton Missile Launcher Heavy Shock Bomb Launcher Improved Grenade Launcher Heavy Missile Launcher CR-A16's Pointy Stick Lance [Rating: 100] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 1 . . . . . 1 . . . . . . Utility 6 | . . 1 . 2 . . . . 1 . . . . 1 1 Weapon 2 | . . . 1 . . . . . . . . . . 1 . Parts Attached 145 | 7 9 24 22 23 8 4 . . 8 2 2 . . 13 23 Power 13 | 1 2 1 4 . . . . . 2 1 . . . . 2 Engine 9 | 1 2 1 3 . . . . . 2 . . . . . . Core 4 | . . . 1 . . . . . . 1 . . . . 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 38 | 2 2 8 5 3 . 2 . . 3 1 . . . 4 8 Treads 26 | 1 1 6 5 3 . 1 . . . 1 . . . 3 5 Leg 3 | . . . . . . . . . 1 . . . . . 2 Wheel 9 | 1 1 2 . . . 1 . . 2 . . . . 1 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 47 | 2 2 6 3 14 5 1 . . 3 . 1 . . 5 5 Device 28 | 1 . 1 1 11 4 . . . 2 . 1 . . 4 3 Storage 3 | 1 1 1 . . . . . . . . . . . . . Processor 3 | . . . . 2 . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 13 | . 1 4 2 1 1 1 . . . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 47 | 2 3 9 10 6 3 1 . . . . 1 . . 4 8 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 1 . . . . . . . . . . . . 1 Ballistic Gun 22 | 2 . 3 8 3 . . . . . . . . . 2 4 Ballistic Cannon 9 | . 3 3 1 . 1 . . . . . . . . 1 . Launcher 7 | . . 1 . 1 2 . . . . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 1 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . . . . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . 1 Parts Lost 74 | . 1 6 8 3 5 4 . . . . . . . 1 46 Power 5 | . 1 . . . . 1 . . . . . . . . 3 Propulsion 22 | . . 2 . 1 3 2 . . . . . . . . 14 Utility 21 | . . 2 2 2 2 1 . . . . . . . . 12 Weapon 26 | . . 2 6 . . . . . . . . . . 1 17 Highest Loss Streak 22 | . 1 2 2 2 2 2 . . . . . . . 1 22 To Critical Strikes 3 | . . . . . . . . . . . . . . . 3 Average Backups 22 | 2 12 22 24 23 22 23 23 24 23 23 23 23 23 23 18 Power 1 | . . . . 1 1 1 2 2 1 1 1 1 1 1 . Propulsion 2 | 1 1 2 4 3 1 1 . . . 1 2 2 2 2 2 Utility 8 | . 2 8 8 9 10 11 11 11 10 9 8 8 8 7 5 Weapon 10 | . 7 11 9 9 9 10 10 11 11 11 11 12 12 11 9 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | 1 3 4 11 2 . 1 1 . 4 . . . . . 2 Power 2 | . . . . . . . . . 2 . . . . . . Propulsion 6 | 1 . 1 1 2 . 1 . . . . . . . . . Utility 9 | . . 1 4 . . . 1 . 2 . . . . . 1 Weapon 12 | . 3 2 6 . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 98 98 99 99 99 100 100 96 100 100 100 100 90 79 Engine 5 | . 13 10 7 7 7 7 7 7 6 1 . . . . . Core 1 | . . . 1 . . . . . . 4 6 6 6 5 8 Treads 19 | . 17 9 36 26 22 20 23 23 16 13 13 13 13 11 10 Wheel 10 | . 10 22 . 3 7 9 7 7 13 20 20 20 20 13 8 Device 16 | . 13 7 6 24 18 14 15 15 20 20 20 20 20 17 22 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 4 Processor 4 | . . . . 4 7 7 7 7 6 6 6 6 6 5 4 Protection 5 | . . 13 10 . 3 7 7 7 6 6 6 6 6 5 2 Ballistic Gun 15 | . 9 . 15 18 18 22 15 15 14 16 13 13 18 19 7 Ballistic Cannon 4 | . 18 19 10 . . . . . . . . . . . 4 Slashing Weapon 1 | . . . . 1 3 . 6 7 4 3 . . . . . Peak Build Rating 100 | 7 11 21 47 54 52 52 49 49 61 62 66 61 65 85 100 Average Rating 49 | 5 9 17 35 46 48 50 48 49 55 58 59 61 61 76 81 On Entrance 44 | . 7 11 21 42 47 50 48 49 49 58 59 61 61 61 81 Naked Turns 30 | . . . . . . . . . . . . . . . 30 Heaviest Build 156 | 15 36 105 115 116 119 114 107 107 116 116 114 114 116 135 156 Greatest Support 112 | 20 40 69 112 112 12 76 76 76 56 56 36 36 56 40 101 Greatest Overweight (x) 9 | . 2 3 1 9 9 9 8 8 9 3 3 3 3 3 5 Average Overweight (x) 3 | . . 2 . 2 8 6 4 7 5 2 3 3 2 3 2 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 14 24 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 12 22 24 24 23 24 24 25 24 24 25 25 25 24 18 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 15 25 25 23 24 24 25 25 25 25 25 25 25 25 3 Class Distribution -------------------- 39% | Mutant 27% | Tank 24% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Matter Collected 10259 | 253 634 1145 1605 1595 756 224 10 16 314 144 146 . 223 1181 2013 Remotely 1516 | . . . . 139 . . . . 164 . . . . 195 1018 Salvage Created 8683 | 71 420 942 1445 1397 630 163 . . 229 126 103 . 366 1207 1584 Parts 523 | 8 41 73 82 73 32 7 . . 15 9 5 . 22 66 90 Haulers Intercepted 5 | . . 3 2 . . . . . . . . . . . . Recyclers Shooed 6 | 1 2 . 1 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . 26 5 . 4 . 11 11 . 33 . . Prevented 7 | . . . . . 5 . . 2 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 198 | . 18 33 32 25 14 5 . . 4 3 6 . 6 25 27 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 106 | . 6 3 21 20 7 5 . . 4 3 . . 6 18 13 Cannons 52 | . 11 27 11 . . . . . . . . . . . 3 AOE 36 | . 1 3 . 4 6 . . . . . 6 . . 7 9 Classes Destroyed 20 | 2 5 3 2 2 2 1 . . . . . . . 2 1 Worker 8 | . 2 . . 1 . . . . . . . . . 2 3 Builder 11 | . 1 1 1 . . . . . . . . . . 2 6 Tunneler 6 | 1 . 1 1 3 . . . . . . . . . . . Hauler 5 | . . 3 2 . . . . . . . . . . . . Recycler 10 | 1 . 1 3 3 . . . . . . . . . 1 1 Minesweeper 3 | . . . . . 2 . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . Watcher 12 | . 3 2 2 2 . . . . . . . . . 3 . Swarmer 63 | . 11 11 6 8 3 1 . . . 2 3 . . 13 5 Grunt 57 | . 7 12 12 6 5 1 . . . 1 2 . 2 2 7 Brawler 3 | . . 1 . . . . . . . . 1 . . . 1 Duelist 2 | . . . . 1 1 . . . . . . . . . . Sentry 33 | . . 9 11 2 2 1 . . 2 . . . . 2 4 Specialist 1 | . . . . . . . . . . . . . . . 1 Hunter 8 | . . . 2 1 1 . . . . . . . . 1 3 Programmer 23 | . . . . 7 1 . . . 1 . . . 4 6 4 Heavy 2 | . . . 1 . . . . . . . . . . . 1 Behemoth 2 | . . . . . 1 . . . . . . . . . 1 Z-Light 1 | . . . . . . . . . . . . . . 1 . Assembled 2 | . . . . . . 2 . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | 2 5 5 4 5 7 3 . . 2 2 3 . 2 5 10 Combat Bots Only 8 | . 4 5 4 5 7 3 . . 2 2 3 . 2 5 8 Max Kills in Single Turn 4 | 1 2 1 2 4 3 1 . . 1 1 3 . 2 3 3 Gunslinging 1 | . . . . . . . . . . . . . . 1 . Exploded 4 | . 1 1 . 4 3 . . . . . 3 . . 3 3 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 1323 | . 84 152 194 175 93 20 . . 21 5 9 . 10 109 451 Missed 419 | . 28 39 50 63 32 6 . . 7 1 2 . 6 37 148 Hits 904 | . 56 113 144 112 61 14 . . 14 4 7 . 4 72 303 Melee 13 | . . . . 4 3 1 . . . . . . . . 5 Projectile 891 | . 56 113 144 108 58 13 . . 14 4 7 . 4 72 298 AOE 4 | . . . . . . . . . . . . . . 1 3 Critical Strikes 46 | . 1 1 10 8 2 . . . 1 . . . 1 2 20 Part Disruptions 4 | . . . . 2 . . . . . . . . . . 2 Damage Taken 14987 | . 579 1288 2318 1255 1019 175 . . 85 74 150 . 40 1450 6554 Core 1898 | . 86 199 193 175 81 10 . . 12 15 18 . . 70 1039 Absorbed by Shields 1472 | . . . . 248 229 . . . 93 9 . . 41 239 613 Ignored by Resistances 150 | . . . . . . . . . . . . . . . 150 Regen/Repaired (Parts) 493 | . 13 212 . . . . 268 . . . . . . . . Core Remaining (%) 75 | 100 65 50 64 . . . . 62 . . . . 94 93 . Volleys Fired 573 | 7 47 95 97 94 31 12 . 2 11 7 7 . 13 59 91 Largest 4 | 2 2 2 3 3 3 3 . 2 3 3 3 . 3 4 4 Hottest 196 | 40 66 66 99 75 90 75 . 50 75 75 75 . 75 122 196 Shots Fired 1511 | 14 94 184 290 264 81 36 . 4 31 21 9 . 39 221 223 Gun 1040 | 14 34 6 170 263 67 36 . 4 31 21 3 . 39 210 142 Cannon 429 | . 60 173 120 . 8 . . . . . . . . 9 59 Launcher 42 | . . 5 . 1 6 . . . . . 6 . . 2 22 Special . | . . . . . . . . . . . . . . . . Kinetic 1467 | 14 94 179 290 263 75 36 . 4 31 21 3 . 39 219 199 Thermal . | . . . . . . . . . . . . . . . . Explosive 29 | . . 5 . 1 2 . . . . . 6 . . 2 13 Electromagnetic 15 | . . . . . 4 . . . . . . . . . 11 Robot Hit Streak 24 | 6 7 9 15 17 14 8 . 1 4 8 4 . 4 12 24 Robot Miss Streak 8 | 3 7 4 8 5 3 3 . 2 5 2 2 . 7 6 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 Secondary Targets 15 | . . . 1 1 . . . . 2 1 . . 1 6 3 Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 1 . . 1 1 1 Shots Hit Robots 963 | 7 41 115 186 193 64 21 . 1 19 15 5 . 20 129 147 Core Hits 444 | 2 23 45 80 57 31 10 . . 9 6 13 . 12 61 95 Critical Kills 3 | . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 9 | . . . . 5 . . . . . . . . . 1 3 Critical Strikes 27 | . 1 7 1 5 1 . . . . . . . . 2 10 Destroy 11 | . . . . 3 . . . . . . . . . 1 7 Blast 11 | . 1 7 1 . . . . . . . . . . . 2 Smash 2 | . . . . 2 . . . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . 1 1 Melee Attacks 100 | . . 3 7 31 11 2 1 . 11 1 . . . 18 15 Impact 31 | . . 3 7 21 . . . . . . . . . . . Slashing 39 | . . . . 10 11 2 1 . 11 1 . . . 3 . Piercing 30 | . . . . . . . . . . . . . . 15 15 Sneak Attacks 12 | . . . . 7 2 . . . . 1 . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 27385 | 93 1068 2737 3665 4551 1864 369 . 19 397 315 832 . 400 3659 7416 Guns 13385 | 93 243 61 2146 3209 855 369 . 19 397 237 29 . 400 2733 2594 Cannons 6518 | . 560 2308 1519 . 112 . . . . . . . . 240 1779 Explosions 5811 | . 265 368 . 296 647 . . . . . 803 . . 574 2858 Melee 1665 | . . . . 1046 250 . . . . 78 . . . 112 179 Ramming 6 | . . . . . . . . . . . . . . . 6 Kinetic 19863 | 93 803 2369 3665 3209 967 369 . 19 397 237 29 . 400 2973 4333 Thermal 1138 | . . . . . . . . . . . . . . . 1138 Explosive 3824 | . 265 368 . 296 400 . . . . . 803 . . 574 1118 Electromagnetic 889 | . . . . . 247 . . . . . . . . . 642 Impact 763 | . . . . 763 . . . . . . . . . . . Slashing 611 | . . . . 283 250 . . . . 78 . . . . . Piercing 291 | . . . . . . . . . . . . . . 112 179 Highest Corruption 11 | . . . . 4 . . . . . . . . 1 6 11 Average Corruption 3 | . . . . 3 . . . . . . . . 1 4 1 Corruption Purged 4 | . . . . 4 . . . . . . . . . . . Corruption Blocked 2 | . . . . 2 . . . . . . . . . . . Effects 75 | . . . . 12 . . . . . . . . 4 46 13 Message Errors 17 | . . . . 2 . . . . . . . . . 8 7 Matter Fused 21 | . . . . 2 . . . . . . . . 3 13 3 Heat Flow Errors 8 | . . . . 3 . . . . . . . . 1 3 1 Energy Discharges 7 | . . . . 1 . . . . . . . . . 6 . Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . . . . . . 7 . Data Loss (major) 7 | . . . . 2 . . . . . . . . . 4 1 Misfires 5 | . . . . 1 . . . . . . . . . 4 . Weapon Failures 2 | . . . . 1 . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1227 | . 139 53 3 533 126 . . . . . . . . 112 261 Projectiles 114 | . 3 15 3 . . . . . . . . . . 16 77 Explosions 473 | . 136 38 . . 48 . . . . . . . . 67 184 Melee 640 | . . . . 533 78 . . . . . . . . 29 . Knockbacks 70 | . 7 33 19 3 . . . . . . . . . 5 3 Impact 3 | . . . . 3 . . . . . . . . . . . Kinetic 60 | . 6 28 18 . . . . . . . . . . 5 3 Secondary 7 | . 1 5 1 . . . . . . . . . . . . Self-Inflicted Damage 211 | . 83 . . . . . . . . . . . . 69 59 Shots 4 | . 1 . . . . . . . . . . . . 1 2 Rammed 2 | . . . 1 . . . . . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 468 | . 60 256 468 166 72 34 . . 10 3 . . 84 172 387 Average Temperature 61 | . 15 48 117 26 26 15 . . 5 2 . . 24 24 125 Received Heat Transfer 3302 | . 90 492 882 162 154 27 . . 24 13 45 . 4 134 1275 Effects 7 | . . . 3 . . . . . . . . . . . 4 Shutdowns 3 | . . . 2 . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . 1 . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . . Parts Fried 8 | . . . . 6 2 . . . . . . . . . . Impact Corruptions 10 | . . . . 10 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 1 | . . . . . . . . . . . . . . 1 . Heat Transferred 727 | . . . . . . . . . . . . . . . 727 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Maximum Alert Level 4 | . 1 2 2 2 . . . . 2 . . . . 3 4 Low Security (%) 37 | 100 60 22 55 56 . . . . 4 . . . . 32 . Level 1 34 | . 39 58 21 36 . . . . 76 . . . . 10 20 Level 2 18 | . . 19 23 7 . . . . 18 . . . . 25 36 Level 3 9 | . . . . . . . . . . . . . . 31 38 Level 4 . | . . . . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1152 | 10 309 476 480 418 . . . . 450 . . . . 1010 1152 Initial 492 | . . 125 184 217 . . . . 450 . . . . . 492 Average 314 | 2 122 276 244 186 . . . . 308 . . . . 483 669 Influence Increases 9017 | 10 635 993 1033 814 334 60 . 67 990 149 273 . 264 1561 1834 Destroy 0b10 Robot/C 4920 | . 360 660 640 500 280 60 . 20 240 100 180 . 180 820 880 Destroy 0b10 Robot/NC 365 | 10 30 40 45 45 10 . . 10 20 5 . . . 70 80 Destroy Leader 1152 | . 66 180 178 144 40 . . 10 62 10 30 . 40 172 220 Allied During Kill 715 | . . . . . 4 . . 27 196 34 63 . 44 151 196 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . 10 . Successful Hack 140 | . 1 32 35 64 . . . . 8 . . . . . . Disable Machine 345 | . 60 . 30 . . . . . . . . . . 75 180 Destroy Structure 545 | . 43 51 15 16 . . . . 14 . . . . 218 188 Advance Influence 450 | . . . . . . . . . 450 . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 360 | . 75 30 90 45 . . . . . . . . . 30 90 Influence Decreases 7865 | 10 338 852 994 885 732 68 . 67 590 506 279 37 264 555 1688 Entered New Map 1547 | . . 172 254 260 151 2 . . . 148 9 37 . . 514 Time Decay 5138 | 10 328 620 660 595 541 56 . 67 490 358 270 . 244 365 534 Lost Part 700 | . 10 60 80 30 40 10 . . . . . . . 10 460 Lost Ally 480 | . . . . . . . . . 100 . . . 20 180 180 Squads Dispatched 59 | . 4 5 5 8 . . . . 5 . . . . 9 23 Investigation 6 | . 1 3 1 . . . . . 1 . . . . . . Extermination 17 | . . . . 7 . . . . 2 . . . . 4 4 Reinforcement 16 | . 3 1 3 1 . . . . 2 . . . . 1 5 Assault 11 | . . 1 . . . . . . . . . . . 3 7 Garrison 9 | . . . 1 . . . . . . . . . . 1 7 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . 4 Construction Impeded 3 | . . . 1 . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Distress Signals 19 | . 1 2 2 2 . . . . 1 . . . . 5 6 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 348 | . 28 43 60 40 13 5 . 1 10 9 7 . 8 46 78 Peak Tracking Total 17 | . 4 5 5 6 7 3 . 1 4 4 3 . 2 5 17 Tactical Retreats 14 | . 3 1 5 2 . . . . . . . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Traps Triggered 7 | . . 3 1 2 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . 2 . . . 1 1 Triggered 1 | . . . . . . . . . . . . . . 1 . Most Traps Carried 4 | . . . . . 4 4 4 4 4 4 4 4 4 4 3 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Machines Disabled 23 | . 4 . 2 . . . . . . . . . . 5 12 Max in Single Turn 4 | . 3 . 1 . . . . . . . . . . 1 4 Garrison Access 6 | . . . 1 2 . . . . 1 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Machines Accessed 48 | . 3 12 11 9 . 1 . . 2 1 . 4 . 4 1 Terminals 26 | . 2 10 9 5 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . 1 . Repair Stations 4 | . 1 2 . 1 . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . 1 2 . . . . 1 . . . . 2 1 Total Hacks 142 | . 13 34 31 23 . 1 . . 3 1 . 30 . 5 1 Successful 87 | . 7 18 15 11 . 1 . . 3 1 . 30 . 1 . Failed 54 | . 6 15 16 12 . . . . . . . . . 4 1 Catastrophic 6 | . . . 3 . . . . . . . . . . 2 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 81 | . 2 18 17 9 . . . . 9 . . . . 11 15 Terminals 74 | . 10 27 24 13 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 2 . . . . 1 . Repair Stations 12 | . 3 7 . 2 . . . . . . . . . . . Recycling Units 5 | . . . . 3 . . . . . . . . . 2 . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . Garrison Access 13 | . . . 4 5 . . . . 1 . . . . 2 1 Terminal Hacks 51 | . 3 7 7 2 . 1 . . . 1 . 30 . . . Record 12 | . . . . . . 1 . . . . . 11 . . . Part Schematic 13 | . . . . . . . . . . . . 13 . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . Prototype ID Bank 7 | . . 3 . 1 . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . . Hauler Manifests 4 | . 1 1 1 1 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 9 | . 2 6 . 1 . . . . . . . . . . . Scan Component 5 | . 1 3 . 1 . . . . . . . . . . . Repair 4 | . 1 3 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 2 . . . . 1 . . . . 1 . Seal Access 5 | . . . 1 2 . . . . 1 . . . . 1 . Unauthorized Hacks 16 | . 2 5 4 5 . . . . . . . . . . . Terminals 16 | . 2 5 4 5 . . . . . . . . . . . Botnet 16 | . 2 5 4 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 12 11 7 . . . . 1 . . . . 3 1 Full Trace Events 3 | . 1 . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 4 . . . . 3 . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . 222 . . . . . . Total Robot Build Rating 18 | . . . . . . . . . 18 . . . . . . Part Schematics Acquired 41 | . . . 1 . . . 14 . 13 . . 13 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 3 . . . . . . . . . . . . . Time 110 | . 26 84 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter 30 | . . . . 30 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . 3 7 Machine Destruction 3 | . . . . . . . . . . . . . . 3 . Programmers 7 | . . . . . . . . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . 1 . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Total Allies 36 | . . . . . 2 . 8 . 5 . . . . 9 12 Largest Group 10 | . . . . . 2 . 8 8 10 4 2 2 2 5 6 Highest-Rated Group 494 | . . . . . 46 . 265 265 455 241 138 138 138 239 494 Highest-Rated Ally 103 | . . . . . 30 . 41 41 70 69 69 69 69 85 103 Zionite Dispatches 10 | . . . . . . . . . 2 . . . . 4 4 Heavy 2 | . . . . . . . . . . . . . . 1 1 Light 4 | . . . . . . . . . 1 . . . . 1 2 Recon 2 | . . . . . . . . . 1 . . . . 1 . Fire 2 | . . . . . . . . . . . . . . 1 1 Total Orders 18 | . . . . . 2 . . . . . 4 . 4 7 1 STAY 5 | . . . . . 1 . . . . . 2 . 2 . . FOLLOW 5 | . . . . . 1 . . . . . 2 . 2 . . EXPLORE 3 | . . . . . . . . . . . . . . 3 . RETURN 5 | . . . . . . . . . . . . . . 4 1 Ally Attacks 290 | . . . . . 5 . . 19 77 22 5 . 12 61 89 Total Damage 10520 | . . . . . 179 . . 203 1564 707 217 . 774 2912 3964 Kills 78 | . . . . . . . . 4 12 8 3 . 3 22 26 Allies Corrupted 4 | . . . . . . . . . . . . . 1 . 3 Allies Melted 1 | . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 19997 | 13 1115 1503 66 3222 2179 1572 1988 427 1285 1391 581 100 758 2527 1270 Sensors 12337 | . . . . . 1161 1572 1988 427 1224 1391 581 100 758 2527 608 IFF 630 | . . . . . . . . . . . . . . . 630 Terrain 1488 | . . . . 1488 . . . . . . . . . . . Seismic 13624 | 13 1115 1503 66 3199 988 . . . 1248 1382 579 100 721 1499 1211 Jamming 154 | . . . . 93 . . . . 61 . . . . . . ECM 30 | . . . . . 30 . . . . . . . . . . Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 2 2 2 . . . . 2 . . Drone Launches 5 | . . . . . . . . . . . . . . 4 1 Drone Recoveries 3 | . . . . . . . . . . . . . . 2 1 Zionite Intel Received 1 | . . . . . . . . . 1 . . . . . . Component Schematics 1 | . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Turns Passed 23908 | 70 1157 2081 2494 3544 2381 1605 1988 427 1285 1391 581 100 758 2527 1519 Spaces Moved 11729 | 32 541 1031 1047 1596 968 790 883 195 621 845 396 75 510 1440 759 Core 64 | 2 . . . . . . . . . . . . . . 62 Treads 3270 | 2 295 149 1047 1047 . 64 392 15 51 182 . . 7 1 18 Legs 16 | . . . . . . . . . . . . . . . 16 Wheels 8379 | 28 246 882 . 549 968 726 491 180 570 663 396 75 503 1439 663 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 160 160 210 150 210 210 135 135 135 135 135 135 50 Average Speed 172 | 100 167 147 183 188 224 192 223 212 179 157 135 135 136 137 134 Slowest Speed 410 | 160 240 320 240 246 225 243 240 240 240 240 135 135 240 410 300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 3 89 89 95 39 97 96 91 44 15 93 42 68 78 42 25 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . 1 . . . . 1 1 . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 29 | . . . . . 7 8 4 . . 4 1 . 5 . . Spaces Dug 63 | . . 3 5 12 4 2 . . 11 . . . . 16 10 Terrain Destroyed 362 | . 44 54 8 12 18 2 . . 11 . 63 . . 56 94 Melee 61 | . . 3 5 12 4 2 . . 11 . . . . 14 10 Projectile 51 | . 6 6 3 . 2 . . . . . . . . 11 23 AOE 250 | . 38 45 . . 12 . . . . . 63 . . 31 61 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Total 14166 | 52 693 1401 1394 1948 1108 857 898 206 762 898 434 74 556 1840 1045 Wait 1154 | . 66 180 157 136 36 37 11 10 83 27 23 . 28 266 94 Move 11714 | 31 540 1030 1046 1595 967 789 882 194 620 844 395 74 509 1439 759 Hop . | . . . . . . . . . . . . . . . . Pick Up 108 | 6 16 23 20 6 5 4 2 . 6 4 2 . . 8 6 Fast Attach 56 | 7 1 14 4 10 3 1 . . 3 1 . . . 2 10 Attach 67 | . 1 6 10 7 4 4 . . 2 . . . . 5 28 Detach 15 | . . 3 1 4 1 1 . . 1 1 . . . 2 1 Swap 221 | . 15 25 28 41 23 5 1 . 14 5 5 . 5 27 27 Drop 103 | 1 7 22 23 14 1 2 1 . 9 6 2 . . 11 4 Fire 573 | 7 47 95 97 94 31 12 . 2 11 7 7 . 13 59 91 Melee 100 | . . 3 7 31 11 2 1 . 11 1 . . . 18 15 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . Escape Stasis 18 | . . . . 10 . . . . . . . . . . 8 Rewire 31 | . . . . . 26 . . . 2 . . . 1 2 . Trap 4 | . . . . . . . . . . 2 . . . 1 1 Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 4) 547 | -10/Materials | Discovered new exit (range 16) 620 | -10/Materials | Repaired Com. Wheel 620 | -10/Materials | Discovered new exit (range 12) 1202 | -10/Materials | Discovered new exit (range 15) 1228 | -10/Materials | Entered another Materials area 1228 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1770 | -9/Materials | Repaired Lgt. Armor Plating 1810 | -9/Materials | Repaired Ion Engine? 2130 | -9/Materials | Repaired Arm. Wheel 2219 | -9/Materials | Discovered new exit (range 6) 2514 | -9/Materials | Discovered new exit (range 16) 2928 | -9/Materials | Discovered new exit (range 15) 3160 | -9/Materials | Central database locked down 3228 | -9/Materials | First assault squad dispatched 3309 | -9/Materials | Entered another Materials area 3309 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3313 | -8/Materials | Discovered new exit (range 15) 3604 | -8/Materials | Build established: Tank 3720 | -8/Materials | Garrison activated, responded to threat 4291 | -8/Materials | Discovered new exit (range 15) 4834 | -8/Materials | Discovered new exit (range 13) 5210 | -8/Materials | Discovered new exit (range 13) 5674 | -8/Materials | Discovered new exit (range 15) 5748 | -8/Materials | Identified exit to Factory 5748 | -8/Materials | Identified exit to Storage 5803 | -8/Materials | Entered Factory 5803 | -7/Factory | Evolved 2 slots: Utility x2 6090 | -7/Factory | Discovered new exit (range 8) 6465 | -7/Factory | Build established: Scavenger-Mutant 7885 | -7/Factory | Build established: Tank 8729 | -7/Factory | Build established: Mutant 8803 | -7/Factory | Discovered new exit (range 8) 8819 | -7/Factory | Identified exit to Lower Caves 9347 | -7/Factory | Entered Lower Caves 9450 | -7/Lower Caves | Spotted B-75 Beast 9475 | -7/Lower Caves | Destroyed B-75 Beast 9557 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9750 | -7/Lower Caves | Encountered a Warlord checkpoint 9753 | -7/Lower Caves | Build established: Tank 10270 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10321 | -7/Lower Caves | Destroyed 7 combat bots 10697 | -7/Lower Caves | Build established: Mutant 11609 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11665 | -7/Lower Caves | Discovered new exit (range 11) 11685 | -7/Lower Caves | Identified exit to Lower Caves 11728 | -7/Lower Caves | Entered another Lower Caves area 11808 | -7/Lower Caves | Learned 8 Factory zone layouts 11826 | -7/Lower Caves | Encountered an infested base 11951 | -7/Lower Caves | Build established: Skirmisher 12112 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12178 | -7/Lower Caves | Discovered new exit (range 10) 12190 | -7/Lower Caves | Identified exit to Factory 12553 | -7/Lower Caves | Encountered a Warlord checkpoint 12744 | -7/Lower Caves | Entered a destroyed Warlord outpost 12758 | -7/Lower Caves | Learned 8 Factory zone layouts 12817 | -7/Lower Caves | Discovered new exit (range 10) 12838 | -7/Lower Caves | Identified exit to Zion 13333 | -7/Lower Caves | Entered Zion 13652 | -7/Zion | Given the Hacking Drone Bay 13652 | -7/Zion | Found Prototype Device 13812 | -7/Zion | Build established: Mutant 13876 | -7/Zion | Learned 4 Factory zone layouts 13898 | -7/Zion | Learned location of Extension (-5) 14234 | -7/Zion | Gained Derelict followers 14697 | -7/Zion | Met Imprinter 14731 | -7/Zion | Imprinted 14733 | -7/Zion | Declared Zion's savior 15060 | -7/Zion | Given A8's code to call for help 15126 | -7/Zion | Found CR-A16's Pointy Stick 15140 | -7/Zion | Discovered new exit (range 11) 15308 | -7/Zion | Identified exit to Proximity Caves 15321 | -7/Zion | Entered Proximity Caves 15321 | -6/Proximity Caves | Accompanied by 8 allies 15391 | -6/Proximity Caves | Spotter reported a threat 15454 | -6/Proximity Caves | Spotter reported a threat 15507 | -6/Proximity Caves | Spotter reported a threat 15697 | -6/Proximity Caves | Learned Factory garrison access intel 15716 | -6/Proximity Caves | Learned Factory trap positions 15748 | -6/Proximity Caves | Entered Factory 15748 | -6/Factory | Accompanied by 7 allies 15748 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15749 | -6/Factory | Identified exit to Lower Caves 15749 | -6/Factory | Identified exit to Factory 15750 | -6/Factory | Loaded intel: 87 trap records 15751 | -6/Factory | Loaded intel: 4 garrison access locations 15774 | -6/Factory | Zion Light squad teleported in 16189 | -6/Factory | Discovered exit to Factory (range 6) 16278 | -6/Factory | Retrieved Zion intel report: Component Schematics 16645 | -6/Factory | Zion Recon squad teleported in 16805 | -6/Factory | P-60 Hacker assimilated allied F8-263(g) 16854 | -6/Factory | Lost 4 allies 16985 | -6/Factory | Fabricated H-88 Terminator? 17033 | -6/Factory | Entered Lower Caves 17033 | -6/Lower Caves | Accompanied by 4 allies 17034 | -6/Lower Caves | Encountered a Warlord checkpoint 17547 | -6/Lower Caves | Ambushed by wild Derelicts 17849 | -6/Lower Caves | Build established: Skirmisher 18404 | -6/Lower Caves | Discovered new exit (range 12) 18422 | -6/Lower Caves | Identified exit to Lower Caves 18424 | -6/Lower Caves | Entered another Lower Caves area 18424 | -6/Lower Caves | Accompanied by 2 allies 18426 | -6/Lower Caves | Discovered exit to Factory (range 8) 18771 | -6/Lower Caves | Build established: Derelict-Skirmisher 18830 | -6/Lower Caves | Identified Hacking Drone Bay 18996 | -6/Lower Caves | Discovered new exit (range 5) 19001 | -6/Lower Caves | Identified exit to Data Miner 19005 | -6/Lower Caves | Entered Data Miner 19005 | -6/Data Miner | Accompanied by 2 allies 19005 | -6/Data Miner | Discovered new exit (range 6) 19014 | -6/Data Miner | Identified exit to Proximity Caves 19031 | -6/Data Miner | Met Data Miner 19054 | -6/Data Miner | Learned location of Section 7 (-3) 19054 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19076 | -6/Data Miner | Received God Mode back door access code from Data Miner 19105 | -6/Data Miner | Entered Proximity Caves 19105 | -5/Proximity Caves | Accompanied by 2 allies 19141 | -5/Proximity Caves | Build established: Skirmisher 19609 | -5/Proximity Caves | Learned Factory trap positions 19785 | -5/Proximity Caves | Discovered exit to Factory (range 11) 19802 | -5/Proximity Caves | Learned location of Armory (-3) 19863 | -5/Proximity Caves | Entered Factory 19863 | -5/Factory | Accompanied by 1 ally 19863 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 19864 | -5/Factory | Loaded intel: 91 trap records 20086 | -5/Factory | Zion Heavy squad teleported in 20894 | -5/Factory | Garrison activated, responded to threat 20972 | -5/Factory | Zion Fire squad teleported in 21083 | -5/Factory | Zion Recon squad teleported in 21085 | -5/Factory | Lost 5 allies 21162 | -5/Factory | Zion Light squad teleported in 21240 | -5/Factory | Terminal network hard line cut 21256 | -5/Factory | Lost 3 allies 21331 | -5/Factory | P-70 Sage assimilated allied T6-FPD(z) 21537 | -5/Factory | Discovered new exit (range 6) 21544 | -5/Factory | Identified exit to Factory 22020 | -5/Factory | Build established: Tank 22263 | -5/Factory | First assault squad dispatched 22390 | -5/Factory | Entered another Factory area 22390 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22573 | -4/Factory | Zion Light squad teleported in 22956 | -4/Factory | Spotted B-86 Titan 23025 | -4/Factory | Destroyed B-86 Titan 23046 | -4/Factory | Lost 7 parts (1p2n3u1w) 23096 | -4/Factory | Zion Heavy squad teleported in 23140 | -4/Factory | First assault squad dispatched 23155 | -4/Factory | Incoming assault squad redirected 23162 | -4/Factory | Incoming assault squad redirected 23169 | -4/Factory | Incoming assault squad redirected 23170 | -4/Factory | Incoming assault squad redirected 23215 | -4/Factory | Zion Light squad teleported in 23285 | -4/Factory | Lost 3 allies 23315 | -4/Factory | Lost 3 parts (1n1u1w) 23333 | -4/Factory | Zion Fire squad teleported in 23564 | -4/Factory | Lost 3 allies 23659 | -4/Factory | Lost 3 allies 23761 | -4/Factory | Lost 22 parts (2p7n5u8w) 23766 | -4/Factory | Terminal network hard line cut 23771 | -4/Factory | Destroyed 8 combat bots 23810 | -4/Factory | Garrison activated, responded to threat 23812 | -4/Factory | Core integrity fell below 50% 23877 | -4/Factory | System corruption reached 10% 23879 | -4/Factory | Released all parts (4) 23900 | -4/Factory | Core integrity fell below 20% 23901 | -4/Factory | Lost 13 parts (4n3u6w) 23909 | -4/Factory | Self-destructed Last Messages --------------- 23878_ G-73 Enforcer unfolds itself. 23878_ G-67 Veteran unfolds itself. 23878_ E-15 Imp unfolds itself. 23879_ Released Myomer Leg. 23879_ Released Adv. Signal Interpreter. 23879_ Released Adv. VSS Leg. 23879_ Released CR-A16's Pointy Stick. 23879_ K-01 Serf collects debris. 23880_ M9J5=UG7UZXOA&>AJGE>HX4J/7# 23882_ K-01 Serf collects debris. 23883_ E-15 Imp destroyed. 23890_ ALERT: Unidentified disturbance in Zone 8U, assault force dispatched. 23894_ C-30 ARC bursts open, deploying its payload. 23894_ G-73 Enforcer unfolds itself. 23894_ B-60 Warrior unfolds itself. 23894_ L-61 Swordsman unfolds itself. 23894_ G-67 Veteran unfolds itself. 23897_ H# 4ZY%WRVWAL0#5RFKOZVPG 23899_ Critical hit (Burn: +50). 23903_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | #??????#] #????????????????? | | #??????# #????????????????? | | #??????# """""" #????????????????? | | #??????# """""" #????????????????? | | #??????# """""" #????????????????? | | #####+###########??????# """""" #????????????????? | | ???? "????????????????# #????????????????? | | ???? "????????????????# ! ##???????????????? | | ??? ""???????????????########""#???????????????? | | ??? ??????????????########"###???????????????? | | ?? ?????????????# #????????????????? | | ?? "" ?????????????# #????????????????? | | ? S"" ?????????????# #????????????????? | | ? "" ??????????????# #######??????????? | | ##?#####??????????????# + ##########?? | | ??????????????????????# # # #?? | | ??????????????????????# # # """" ### | | ??????????????????????# ! # # """" ##" | | ??????????????????????###########! # """" " | | ????????????????????????????????#!! # """" " | | ??????????????????????????????###!! # """" " | | ??????????????????????? =!%=!%!!= + """" " | | ?????????????????????##############! # """" | | ?????????????????????#! *#??????## # | | ?????????????????????# #???????# ########" | | ?????????????????????# @ #???????# #?# [ | | ?????????????????????# """ #???????# #?#/ | | ?????????????????????# """ #???????# #?# " | | ?????????????????????# """ #???????# #?# " | | ?????????????????????# s#???????# #?# =" | | ?????????????????????# """s#???????# #?# """ | | ?????????????????????# """s#???????# ??#####+##"" | | ?????????????????????# """s#???????+ ? | | ?????????????????????# #???????? ? #### | | ??????????##############/#######???? ? ????# | | ??????????# +% " ? ??????# | | ??????????# # "%#/#???????##????????? | | ??????????# # "#??????????????###### | | ??????????# """ """ # #??????????????# | | ????????????""" """ # #??????????????# | | ??????????????" """ + #??????????????# | | ??????????? # #??????????????# | | ??????????# """ """ # #??????????????# | | ????????????""" """ # #??????????????# | | ?????????????"" """ # ################ | | ??????????????? # | | ??????????????? # | | ??????????????########## | | ???????????????????????# | | ???????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Corruption Block 8 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Recoil Reduction 4 Trap Extractor Capacity 4 Item Schematics ----------------- Gauss Rifle | -8/Materials | Scanalyzed Flak Gun | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Maul | -6/Factory | Z-intel Xenon Bombardment Thruster | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel EM Disruption Field | -6/Factory | Z-intel Lgt. Angular Momentum Engine | -6/Factory | Z-intel Recoil Stabilizer | -6/Factory | Z-intel Imp. Terrain Scanner | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Armor Integrity Analyzer | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Z-intel Com. Wheel | -6/Factory | Z-intel Imp. System Shield | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive P-60 Hacker | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ H-88 Terminator | x2 | -6/Factory Repaired ---------- Com. Wheel | 56% | -10/Materials Lgt. Armor Plating | 14% | -9/Materials Ion Engine | 11% | -9/Materials Arm. Wheel | 18% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisVampiricMediator Manual? 0 Play Time 04:40:02 Cumulative 106.4 hours Start 2025.06.28 @ 09:02:00 End 2025.07.03 @ 09:45:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 88 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6192c466-9f9d-494b-863d-395d9f2f1b1d