Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 17:26:49 Player: Corvi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (116) 580 Value Destroyed (3643) 3643 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (987) 987 TOTAL SCORE: 8430 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 415 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 185/300 Energy 87/100 System Corruption 1% Temperature Cool (18) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Lightpack 2.0 Target Analyzer Hacking Suite > --- WEAPON (2) ------- Assault Cannon Katana > --- INVENTORY (40) --- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Nuclear Core Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Titanium Leg Compact Matter Pod (150) Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Hardened Medium Armor Plating Hardlight Generator System Shield System Shield System Shield System Restoration Module EM Pulse Cannon EM Pulse Cannon High-powered Shotgun Advanced Assault Cannon Advanced Assault Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Lightpack 2.0 Target Analyzer Hacking Suite > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Armored Treads Armored Treads Armored Treads Titanium Leg Titanium Leg Compact Matter Pod Experimental Sensor Array Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator Hacking Suite System Shield System Shield System Shield System Restoration Module System Restoration Module Gatling Laser Gatling Laser Gatling Laser Gatling Laser EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Shock Bomb Launcher Grenade Launcher Rocket Launcher Datajack [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Structural Scanner Storage Lightpack 2.0 Processor Signal Interpreter Hackware Hacking Suite Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 93 | 6 12 9 26 3 1 6 9 21 Power 15 | 1 2 2 6 1 . 1 . 2 Engine 12 | 1 2 2 4 1 . . . 2 Core 3 | . . . 2 . . 1 . . Reactor . | . . . . . . . . . Propulsion 25 | 2 3 2 11 1 . . 2 4 Treads 12 | 2 . . 3 1 . . 2 4 Leg 12 | . 2 2 8 . . . . . Wheel 1 | . 1 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 3 3 2 1 . 1 4 . Device 5 | . 1 1 1 . . . 2 . Storage 5 | 1 . 2 1 . . . 1 . Processor 4 | . 2 . . 1 . . 1 . Hackware 1 | . . . . . . 1 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 38 | 2 4 2 7 . 1 4 3 15 Energy Gun 2 | 1 . . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 15 | 1 . . 5 . . 1 3 5 Ballistic Cannon 6 | . 3 1 1 . . . . 1 Launcher 11 | . . . . . . 3 . 8 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . 1 1 . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 1 Parts Lost 18 | . 4 . 3 1 . . 1 9 Power 3 | . 2 . 1 . . . . . Propulsion 6 | . 1 . 1 . . . . 4 Utility 2 | . 1 . . 1 . . . . Weapon 7 | . . . 1 . . . 1 5 Highest Loss Streak 5 | . 2 . 2 1 . . 1 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 95 99 92 99 100 100 80 79 Engine 6 | . 13 14 7 11 11 5 . 6 Core 3 | . . . 2 . . 5 9 2 Treads 22 | . 11 . 5 32 33 33 26 26 Leg 6 | . 16 28 21 . . . . . Device 2 | . 1 . 11 2 . . 1 . Storage 10 | . 14 13 11 11 11 11 9 9 Processor 11 | . 9 14 11 18 22 11 7 9 Hackware 4 | . . . . . . 10 9 9 Ballistic Gun 13 | . 8 . 13 22 20 5 16 15 Ballistic Cannon 3 | . 11 27 7 . . . . . Slashing Weapon 1 | . . . . . 1 11 . . Peak Build Rating 66 | 6 7 8 22 23 26 28 66 66 Average Rating 35 | 4 6 7 13 21 23 27 63 65 On Entrance 20 | . 6 7 8 21 23 26 28 66 Naked Turns . | . . . . . . . . . Heaviest Build 34 | 12 15 19 34 31 31 31 16 22 Greatest Support 66 | 40 40 20 60 60 60 60 60 66 Greatest Overweight (x) 3 | 3 . . 2 . . . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 40 | 8 8 10 15 15 15 15 40 40 Average Capacity 23 | 7 8 9 10 15 15 15 39 40 Most Carried 40 | 4 8 10 15 15 15 15 40 40 Average Carried 20 | 2 6 9 10 14 14 14 33 39 Final Capacity 40 | 8 8 10 15 15 15 15 40 40 Final Carried 40 | 3 8 10 15 15 15 14 40 32 Class Distribution -------------------- 58% | Mutant 35% | Hauler-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 2779 | 201 216 244 653 284 . 234 329 618 Remotely . | . . . . . . . . . Salvage Created 4043 | . 410 35 889 333 . 439 208 1729 Parts 231 | . 34 6 50 21 . 25 15 80 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . 1 . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 98 | . 14 3 25 9 . 10 5 32 Melee 7 | . . . . . . 4 2 1 Guns 44 | . 11 . 14 9 . 2 3 5 Cannons 17 | . 3 3 11 . . . . . AOE 29 | . . . . . . 4 . 25 Classes Destroyed 14 | . 3 . 4 2 . 1 . 4 Worker 5 | . . . 1 1 . 1 . 2 Builder 3 | . . . . . . . . 3 Tunneler 1 | . . . . . . 1 . . Recycler 6 | . . . . 1 . 1 . 4 Mechanic 1 | . 1 . . . . . . . Watcher 2 | . . . 1 . . . 1 . Swarmer 19 | . 6 3 3 3 . 4 . . Grunt 50 | . 8 . 14 5 . 5 3 15 Brawler 7 | . . . 1 . . 1 . 5 Duelist 5 | . . . . 1 . . . 4 Protector 2 | . . . . . . . . 2 Sentry 13 | . . . 7 . . . 2 4 Demolisher 1 | . . . . . . . . 1 Hunter 1 | . . . . . . . . 1 Best Kill Streak 11 | . 3 3 5 3 . 5 2 11 Combat Bots Only 10 | . 3 3 5 3 . 4 2 10 Max Kills in Single Turn 4 | . 2 1 1 1 . 1 1 4 Gunslinging 1 | . 1 . . . . . . . Exploded 4 | . . . . . . 1 . 4 Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 459 | . 68 11 130 52 . 23 32 143 Missed 131 | . 17 2 37 17 . 4 10 44 Damage Taken 5059 | . 627 107 1138 447 . 238 322 2180 Core 993 | . 92 21 238 80 . . 30 532 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 469 | . . . 40 . . . 402 27 Core Remaining (%) 58 | 100 . 54 . . . 20 . . Volleys Fired 256 | . 49 3 77 24 . 19 13 71 Largest 2 | . 2 2 2 2 . 1 2 2 Hottest 70 | . 70 70 70 46 . 33 50 61 Shots Fired 429 | . 98 6 142 48 . 19 25 91 Gun 287 | . 92 . 80 48 . 5 25 37 Cannon 75 | . 6 6 62 . . . . 1 Launcher 67 | . . . . . . 14 . 53 Special . | . . . . . . . . . Kinetic 316 | . 52 6 142 48 . 5 25 38 Thermal 46 | . 46 . . . . . . . Explosive 36 | . . . . . . 14 . 22 Electromagnetic 31 | . . . . . . . . 31 Robot Hit Streak 22 | . 11 5 22 12 . 3 6 11 Robot Miss Streak 4 | . 3 1 4 3 . 4 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 3 . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 315 | . 66 8 102 40 . 14 21 64 Core Hits 212 | . 30 3 37 18 . 15 9 100 Critical Kills 3 | . . . 1 . . . . 2 Critical Parts Destroyed 2 | . . . . . . . 1 1 Critical Strikes 10 | . . . 4 . . 1 1 4 Destroy 5 | . . . 1 . . . 1 3 Blast 3 | . . . 3 . . . . . Sever 2 | . . . . . . 1 . 1 Melee Attacks 22 | . 1 4 . . . 10 2 5 Impact . | . . . . . . . . . Slashing 17 | . . . . . . 10 2 5 Piercing . | . . . . . . . . . Sneak Attacks 8 | . . 4 . . . 4 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8278 | . 694 71 1749 675 . 787 422 3880 Guns 3268 | . 640 . 1010 649 . 40 349 580 Cannons 879 | . 54 71 734 . . . . 20 Explosions 3518 | . . . . . . 333 . 3185 Melee 568 | . . . . . . 414 59 95 Ramming 45 | . . . 5 26 . . 14 . Kinetic 3736 | . 283 71 1744 649 . 40 349 600 Thermal 740 | . 411 . . . . . . 329 Explosive 1362 | . . . . . . 333 . 1029 Electromagnetic 1827 | . . . . . . . . 1827 Impact . | . . . . . . . . . Slashing 568 | . . . . . . 414 59 95 Piercing . | . . . . . . . . . Highest Corruption 3 | . 3 3 . . . . . 1 Average Corruption 2 | . 2 3 . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . 10 13 . . . . . 10 Message Errors 16 | . 5 7 . . . . . 4 Matter Fused 8 | . 3 2 . . . . . 3 Heat Flow Errors 2 | . . 1 . . . . . 1 Energy Discharges 3 | . . 1 . . . . . 2 Data Loss (minor) 3 | . 2 1 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 106 | . . . . . . 73 . 33 Projectiles . | . . . . . . . . . Explosions 33 | . . . . . . . . 33 Melee 73 | . . . . . . 73 . . Knockbacks 6 | . . . 6 . . . . . Impact . | . . . . . . . . . Kinetic 5 | . . . 5 . . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 197 | . . . . . . 31 . 166 Shots 10 | . . . . . . 1 . 9 Rammed 4 | . . . 1 1 . . 2 . Targets Rammed 7 | . . . 1 3 . . 3 . Kicked . | . . . . . . . . . Crushed 3 | . . . . 2 . . 1 . Highest Temperature 194 | . 165 98 99 1 . 2 19 194 Average Temperature 42 | . 54 28 36 1 . 2 6 35 Received Heat Transfer 1860 | . 306 27 483 135 . 45 171 693 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 9 | . . . . . . . . 9 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1205 | . 925 . . . . . . 280 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 846 | . 181 158 251 201 . 130 92 846 Initial 66 | . . 7 . 66 . . . 38 Average 78 | . 71 103 143 68 . 36 20 174 Maximum Alert Level 3 | . . . 1 1 . . . 3 Low Security (%) 90 | 100 100 100 75 96 . 100 100 60 Level 1 8 | . . . 24 3 . . . 27 Level 2 1 | . . . . . . . . 9 Level 3 . | . . . . . . . . 3 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 2 . 3 . . . 3 12 Investigation 3 | . . . 2 . . . . 1 Extermination . | . . . . . . . . . Reinforcement 9 | . 2 . 1 . . . 3 3 Assault 5 | . . . . . . . . 5 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 10 | . 3 . 2 . . . 3 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 164 | . 30 10 36 10 . 9 11 58 Peak Tracking Total 13 | . 4 3 6 3 . 4 2 13 Tactical Retreats 13 | . 1 1 1 1 . . . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 5 | . 3 . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 4 | . . . 1 . . 1 . 2 Max in Single Turn 2 | . . . 1 . . 1 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 34 | . 4 . 6 . 3 1 11 9 Terminals 24 | . 4 . 3 . . 1 8 8 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 1 . . . 2 1 Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 125 | . 7 . 31 . 33 3 35 16 Successful 98 | . 3 . 23 . 33 2 26 11 Failed 27 | . 4 . 8 . . 1 9 5 Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 12 | . 5 . 3 . 1 2 . 1 Terminals 59 | . 7 . 11 . . 3 26 12 Fabricators . | . . . . . . . . . Repair Stations 14 | . . . 3 . . . 7 4 Recycling Units . | . . . . . . . . . Scanalyzers 19 | . . . 17 . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 73 | . 3 . 7 . 33 2 20 8 Record 40 | . . . 1 . 32 . 7 . Prototype ID Bank 2 | . . . 1 . . . 1 . Open Door 6 | . . . . . . . . 6 Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Alert Level 7 | . 1 . 2 . . 1 3 . Unreport Threat 2 | . 1 . 1 . . . . . Locate Traps 6 | . 1 . 1 . . . 3 1 Reprogram Traps 1 | . . . . . . . 1 . Dispatch Records 1 | . . . . . . . 1 . Maintenance Status 1 | . . . . . . . 1 . Security Status 1 | . . . . . . . . 1 Reinforcement Status 1 | . . . . . . . 1 . Recall Investigation 1 | . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . . . 2 . . . 4 3 Scan Component 5 | . . . 1 . . . 2 2 Repair 4 | . . . 1 . . . 2 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 16 | . . . 14 . . . 2 . Insert Component 8 | . . . 7 . . . 1 . Analyze 8 | . . . 7 . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 2 . 4 . . . 8 3 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . 6 . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . 1 . . . 2 1 Time 133 | . . . 38 . . . 57 38 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . . 6 . . . 1 . Part Schematics Acquired 7 | . . . 6 . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . 1 1 . . . . . . Non-combat 2 | . 1 1 . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . 1 1 . . . . . . parse_system 1 | . 1 . . . . . . . no_distress 1 | . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 15 | . . 3 . . . . . 12 Largest Group 10 | . . 3 2 . . . . 10 Highest-Rated Group 203 | . . 40 31 . . . . 203 Highest-Rated Ally 31 | . . 16 16 . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 135 | . . 35 11 . . . . 89 Total Damage 1661 | . . 390 138 . . . . 1133 Kills 20 | . . 9 1 . . . . 10 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 13622 | 126 1126 812 2002 1297 1339 1655 3581 1684 Spaces Moved 7069 | 67 691 586 880 698 786 925 1894 542 Core 31 | 19 . . . . . . . 12 Treads 5247 | 48 192 . 174 698 786 925 1894 530 Legs 1786 | . 494 586 706 . . . . . Wheels 5 | . 5 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 120 120 170 170 170 170 100 Average Speed 159 | 162 130 120 155 170 170 170 170 163 Slowest Speed 260 | 200 160 120 260 170 170 170 170 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 77 | 4 96 98 62 97 93 98 93 53 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . Spaces Dug 15 | . . . . . . 15 . . Terrain Destroyed 217 | . . . . . . 109 . 108 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 217 | . . . . . . 109 . 108 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 8967 | 85 825 688 1377 760 790 973 2231 1238 Wait 1346 | . 52 69 356 25 . 11 253 580 Move 7061 | 66 690 585 879 697 785 924 1893 542 Hop . | . . . . . . . . . Pick Up 115 | 11 13 10 17 4 1 1 46 12 Fast Attach 24 | . 3 3 15 2 . . . 1 Attach 45 | 6 9 2 9 1 . 2 8 8 Detach 6 | . 2 1 . . . . 3 . Swap 24 | . . 4 2 . 1 4 1 12 Drop 61 | 2 6 7 21 4 3 2 9 7 Fire 256 | . 49 3 77 24 . 19 13 71 Melee 22 | . 1 4 . . . 10 2 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 7 | . . . 1 3 . . 3 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 9) 804 | -10/Materials | Discovered new exit (range 13) 856 | -10/Materials | Identified exit to Mines 973 | -10/Materials | Discovered new exit (range 3) 976 | -10/Materials | Identified exit to Materials 1081 | -10/Materials | Discovered exit to Materials (range 15) 1253 | -10/Materials | Entered Mines 1258 | -10/Mines | Met a Derelict bent on vengeance 1299 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1620 | -10/Mines | Discovered exit to Materials (range 5) 1957 | -10/Mines | Discovered exit to Materials (range 11) 2065 | -10/Mines | Entered Materials 2065 | -9/Materials | Accompanied by 2 allies 2065 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2479 | -9/Materials | Repaired Lgt. Nuclear Core 2657 | -9/Materials | Discovered new exit (range 7) 2774 | -9/Materials | Identified exit to Mines 3028 | -9/Materials | Build established: Scavenger-Mutant 3086 | -9/Materials | Discovered new exit (range 16) 3103 | -9/Materials | Identified exit to Materials 3117 | -9/Materials | Core integrity fell below 50% 3410 | -9/Materials | Build established: Mutant 3858 | -9/Materials | Discovered exit to Materials (range 7) 4067 | -9/Materials | Entered Mines 4068 | -9/Mines | Learned location of Storage (-8) 4234 | -9/Mines | Discovered exit to Materials (range 8) 4753 | -9/Mines | Learned location of 1 exit from Proximity Caves 4775 | -9/Mines | Discovered exit to Materials (range 5) 4911 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5021 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5023 | -9/Mines | Discovered new exit (range 5) 5033 | -9/Mines | Identified exit to Exiles 5131 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5154 | -9/Mines | Identified exit to Zion 5196 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5200 | -9/Mines | Found Prototype Device 5364 | -9/Mines | Entered Exiles 5405 | -9/Exiles | Discovered new exit (range 15) 5436 | -9/Exiles | Identified exit to Mines 5485 | -9/Exiles | Met 8R-AWN 5555 | -9/Exiles | Met EX-HEX 5638 | -9/Exiles | Met EX-DEC 5662 | -9/Exiles | Learned location of Zion (-7) 5836 | -9/Exiles | Visited The Gauntlet 6170 | -9/Exiles | Discovered exit to Mines (range 14) 6330 | -9/Exiles | Met EX-BIN 6374 | -9/Exiles | Aligned with FarCom system 6376 | -9/Exiles | Given EX-Vault access code 6481 | -9/Exiles | Opened EX-Vault 6496 | -9/Exiles | Found Lightpack 2.0 6531 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6703 | -9/Exiles | Left Exiles lab with Lightpack 2.0 6703 | -9/Exiles | Entered Mines 6950 | -8/Mines | Discovered exit to Materials (range 8) 7073 | -8/Mines | Discovered exit to Materials (range 11) 8358 | -8/Mines | Entered Materials 8358 | -8/Materials | Evolved 2 slots: Utility x2 8359 | -8/Materials | Identified exit to Storage 8361 | -8/Materials | Identified Exp. Sensor Array 8660 | -8/Materials | Build established: Hauler-Mutant 8705 | -8/Materials | Repaired Arm. Treads 9006 | -8/Materials | Met 7R-MNS 9037 | -8/Materials | Discovered new exit (range 16) 9976 | -8/Materials | Discovered new exit (range 5) 11060 | -8/Materials | Discovered new exit (range 9) 11439 | -8/Materials | Repaired Arm. Treads 11939 | -8/Materials | Entered Storage 12160 | -8/Storage | Repaired Hpw. Shotgun 12304 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12600 | -8/Storage | Build established: Commander-Mutant 12893 | -8/Storage | Met a pair of Derelict thieves 13012 | -8/Storage | Lost 10 allies 13059 | -8/Storage | Build established: Hauler-Mutant 13409 | -8/Storage | Garrison activated, responded to threat 13539 | -8/Storage | First assault squad dispatched 13554 | -8/Storage | Core integrity fell below 50% 13606 | -8/Storage | Core integrity fell below 20% 13608 | -8/Storage | Destroyed 10 combat bots 13623 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- L-31 Rogue destroyed. G-47 Trooper system terminally corrupted. G-47 Trooper misfires. K-01 Serf collects debris. Cld. Ion Engine severed. G-50 Soldier IFF system glitched. Adv. Treads destroyed. M-28 Smith repairs G-50 Soldier. B-36 Bruiser destroyed. G-47 Trooper destroyed. Adv. Treads destroyed. Critical hit (Burn: +37). M-28 Smith repairs G-47 Trooper. Shock Bomb Launcher destroyed. Grenade Launcher severed. L-31 Rogue Katana severed. Melee Analysis Suite fried. L-31 Rogue destroyed. Acquired 49 matter. G-50 Soldier misfires. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# "???"" # """ " | | ??????????????????????????????????# "??"" # | | ??????????????????????????????????# """" # | | ??????????????????????????????????# # | | ???????????????????????????###????# #?? ^ | | ???????????????????????############+##+#########+# | | ???????????????????????# *% =% | | ???????????????????????# | | ???????????????????????# w % | | ???????????????????????# %##############+######+# | | ???????????????????????# %# ##????###??# #??## | | ???????????????????????# ###?????#!!!!# #??#T | | ???????????????????????# #######?# #?### | | ???????????????######### # # ###!!!!#T##?# | | ???????????????#!! # # ###### #########??# | | ???????????????# ! " # # #?????????# | | ???????????????#! * # #####????????#** * | | ???????????????# " + ##==#????????##### | | ???????????????# !! #T## ##==#????????????? | | ???????????????#! ! #### ##==#????????????? | | ???????????????######??# ## ##???????????? | | ???????????????????????# + T#???????????? | | ?????????????########### # ##???????????? | | ?????????????# ### #####????????????? | | ?????????????# # #] = ## ??????????????? | | ?????????????# # #/@ # ##?????????????? | | ????????###### # # g % # #######????????? | | #####??## # # # # g # ## ===#????????? | | !!! #### =### ### ##T# ===#????????? | | !!! #T# = ###*= ### # # #????????? | | ==!%%[%=== # + #????????? | | !! %[%%=%[=!%| # # #????????? | | !! [ = != ==%==%/%*= # # #!! #????????? | | !!!!# ! % ###!##### # #########????????? | | #######=*=%=## #### ######## #????????????????? | | ??????###%! # ##??###? ### #????????????????? | | ????????#! ####?????????? ?# #????????????????? | | ????????# #???????????????# #????????????????? | | ????????# *#???????????????# #????????????????? | | ????????# !!#???????????????# #????????????????? | | ???????? %%#???????????????# #????????????????? | | ???????? ==#???????????????# #????????????????? | | ???????## ???????????????# #????????????????? | | ???????? ??????????????# #????????????????? | | ????????#" ??????????????# #????????????????? | | ????????%%" ##?????????????? ?????????????????? | | ???????? " ???????????????????????????????????? | | ???????? % ???????????????????????????????????? | | ???????? % ???????????????????????????????????? | | ????????## "????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Shotgun | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Packrat The More The Merrier Tourist Challenges ------------ None Game ------ Seed MinesnifferGaussKatana Manual? 0 Play Time 02:00:25 Cumulative 5.5 hours Start 2024.09.04 @ 10:36:16 End 2024.09.04 @ 17:26:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: f0ba43fb-227e-4f12-9ecd-38cf478ddf5a