Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 10:05:39 Player: aliser Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (154) 770 Value Destroyed (5968) 5968 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1617) 1617 TOTAL SCORE: 13475 Bonus ------- High Alert Combat Kills 218 Follower Combat Kills 130 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -131 Cogmind --------- Core Integrity 0/1000 Matter 253/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Relay Coupler [Duelist] (20) Relay Coupler [Sentry] (26) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Cooled Ion Engine Neutrino Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Advanced Heat Sink Improved Cooling System Huge Storage Unit Energy Well Improved Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Matter Compressor Improved Targeting Computer Improved Shock Absorption System Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Behemoth] Improved Dynamic Insulation System Long-range Tractor Beam Improved Remote Datajack Plasma Cutter Power Maul [Rating: 108] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Powered Armor Weapon Enhanced Nova Cannon Energy Gun Heavy EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Gar Slots Evolved 10 | . . 2 . 2 . . 4 . 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 6 | . . 1 . 1 . . 4 . . . . . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 133 | 7 14 13 5 4 28 5 4 20 5 16 2 10 Power 7 | 1 . . 1 1 . . 1 1 . 1 1 . Engine 3 | 1 . . . 1 . . . 1 . . . . Core 4 | . . . 1 . . . 1 . . 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 42 | 2 4 6 1 2 9 3 . 10 . 1 . 4 Treads 34 | 2 . 3 1 2 9 3 . 9 . 1 . 4 Leg 2 | . 2 . . . . . . . . . . . Wheel 6 | . 2 3 . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 41 | 2 3 4 3 1 6 2 3 4 1 6 1 5 Device 19 | 1 . . . 1 4 2 2 3 . 3 1 2 Storage 5 | 1 2 . . . . . . 1 1 . . . Processor 8 | . 1 1 1 . 1 . 1 . . 1 . 2 Hackware 1 | . . . . . . . . . . . . 1 Protection 8 | . . 3 2 . 1 . . . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 43 | 2 7 3 . . 13 . . 5 4 8 . 1 Energy Gun 17 | 1 5 . . . 8 . . 1 1 1 . . Energy Cannon 13 | . . . . . . . . 3 3 7 . . Ballistic Gun 5 | 1 1 2 . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . 1 . . 3 . . . . . . . Special Weapon 2 | . . . . . 1 . . . . . . 1 Impact Weapon 2 | . 1 . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . 1 5 . . . 1 . . 1 Parts Lost 43 | . 4 2 2 . 3 1 . 13 . 3 . 15 Power 4 | . . . . . . . . 1 . . . 3 Propulsion 9 | . . . 1 . . . . 5 . . . 3 Utility 17 | . . 1 1 . 1 1 . 4 . 3 . 6 Weapon 13 | . 4 1 . . 2 . . 3 . . . 3 Highest Loss Streak 13 | . 2 2 2 . 1 1 . 12 . 2 . 13 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 22 | 1 7 21 23 24 24 24 23 22 22 24 25 23 Power 1 | 1 . . 1 2 2 2 2 2 1 1 2 1 Propulsion 4 | . . 7 7 8 6 4 5 3 5 4 4 3 Utility 10 | . 5 8 10 11 10 10 8 8 9 12 15 14 Weapon 4 | . 1 3 4 3 5 7 7 5 4 3 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 52 | . 2 6 1 1 8 . . 4 1 9 . 20 Power 5 | . 1 . 1 . 1 . . . . . . 2 Propulsion 15 | . . 6 . . 3 . . 2 1 1 . 2 Utility 22 | . . . . . 2 . . . . 4 . 16 Weapon 9 | . 1 . . 1 2 . . 2 . 3 . . Tool/Special 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 97 | . 98 97 99 99 99 99 99 89 99 97 94 88 Engine 6 | . 14 10 3 4 9 9 5 6 5 3 . 3 Core 3 | . . . 7 4 . . . . 4 6 11 5 Treads 26 | . 19 10 32 36 35 36 26 20 23 23 23 18 Wheel 1 | . . 22 . . . . . 1 . . . . Device 13 | . . . . 8 2 14 19 25 29 24 23 24 Storage 10 | . 14 11 11 9 9 9 6 6 10 11 11 10 Processor 7 | . 13 15 11 9 9 9 6 6 5 5 . . Protection 7 | . . 5 10 9 14 3 19 8 . 2 5 4 Energy Gun 7 | . 18 10 6 . 11 18 13 4 . . . . Energy Cannon 5 | . . . . . . . . 4 16 16 17 15 Ballistic Gun 3 | . 8 10 15 17 4 . . . . . . . Peak Build Rating 108 | 7 12 18 21 22 31 31 42 61 75 101 104 108 Average Rating 46 | 4 8 15 17 21 26 29 39 40 74 88 101 94 On Entrance 39 | . 7 12 14 19 21 31 30 40 61 75 101 104 Naked Turns 24 | . . . . . . . . . . . . 24 Heaviest Build 172 | 15 89 95 101 103 115 107 106 112 129 165 172 172 Greatest Support 150 | 40 40 60 60 80 80 80 80 120 120 120 120 150 Greatest Overweight (x) 29 | . 29 2 1 1 1 1 1 6 1 1 1 2 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 1 . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 10 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 5 13 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 7 21 23 24 24 24 23 22 22 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 13 24 24 25 24 25 25 24 22 25 25 4 Class Distribution -------------------- 49% | Scavenger-Mutant 17% | Mutant 13% | Gunner 12% | Bothacker-Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Mutant | -6/DSF Gunner | -5/Factory Gunner | -5/Garrison Bothacker-Tank | -5/Factory Bothacker-Tank | -5/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Gar Matter Collected 3252 | 241 411 318 140 114 679 101 70 533 62 445 30 108 Remotely 187 | . . . . . 6 . . 181 . . . . Salvage Created 7061 | 107 865 557 185 142 1900 431 . 479 62 1063 66 1204 Parts 332 | 4 57 29 13 9 98 16 . 16 4 38 6 42 Haulers Intercepted 6 | . 1 1 . 1 2 . . . . 1 . . Recyclers Shooed 7 | . 1 2 . 1 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Gar Combat Hostiles Destroyed 110 | . 15 12 5 5 29 4 . 11 1 16 1 11 Guns 51 | . 12 9 5 5 15 4 . 1 . . . . Cannons 29 | . . . . . . . . 2 1 14 1 11 AOE 26 | . 3 3 . . 14 . . 6 . . . . Classes Destroyed 17 | 2 7 1 . . 1 . . 3 . 2 . 1 Worker 10 | . 5 2 1 . 2 . . . . . . . Builder 7 | . 4 . . . 3 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 6 | . 1 1 . 1 2 . . . . 1 . . Recycler 10 | 1 1 . . . 5 3 . . . . . . Operator 3 | . 1 . . . 2 . . . . . . . Watcher 6 | . 3 . . . 2 . . . . 1 . . Swarmer 24 | . 3 . 4 4 4 . . . . 4 . 5 Cutter 1 | . . . . . . . . . . . . 1 Grunt 47 | . 12 7 1 . 12 . . 5 . 7 . 3 Brawler 1 | . . . . . . . . 1 . . . . Sentry 24 | . . 5 . 1 12 4 . 1 . 1 . . Specialist 2 | . . . . . . . . 2 . . . . Hunter 4 | . . . . . 1 . . 1 1 . 1 . Programmer 4 | . . . . . . . . . . 2 . 2 Heavy 2 | . . . . . . . . 1 . 1 . . Behemoth 1 | . . . . . . . . . . 1 . . Thug 1 | . . . 1 . . . . . . . . . Best Kill Streak 12 | 1 12 7 4 4 9 4 . 6 1 5 1 5 Combat Bots Only 8 | . 5 5 4 4 8 2 . 6 1 5 1 5 Max Kills in Single Turn 4 | 1 4 1 2 2 4 1 . 3 1 2 1 2 Gunslinging 1 | . 1 . 1 1 . . . . . . . . Exploded 4 | . 2 1 . . 4 . . 3 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Gar Hostile Shots Fired 804 | . 90 79 17 13 133 16 . 105 6 69 24 252 Missed 226 | . 23 15 5 3 31 5 . 36 1 28 4 75 Hits 578 | . 67 64 12 10 102 11 . 69 5 41 20 177 Melee 31 | . . . . . . . . . . . . 31 Projectile 547 | . 67 64 12 10 102 11 . 69 5 41 20 146 AOE 2 | . . . . . . . . . . . . 2 Critical Strikes 28 | . . 1 . . 4 1 . 1 . 5 1 15 Actively Blocked 1 | . . . . . . . . 1 . . . . Damage Taken 10810 | . 877 891 125 94 1941 197 . 1879 89 995 356 3366 Core 1692 | . 170 105 28 . 123 . . 266 . 36 . 964 Absorbed by Shields 10 | . . . . . . . . . . . . 10 Redirected to Shielding 55 | . . . . . . . . 55 . . . . Ignored by Resistances 56 | . . . . . . . . 56 . . . . Regen/Repaired (Parts) 633 | . 148 46 . . 439 . . . . . . . Core Remaining (%) 68 | 100 32 . 66 . . 77 . 68 . . . . Volleys Fired 321 | 9 45 31 9 16 72 13 . 20 5 47 9 45 Largest 3 | 2 2 2 2 2 2 2 . 2 3 3 3 3 Hottest 360 | 70 110 89 79 43 111 100 . 126 255 360 360 360 Shots Fired 663 | 18 88 61 18 32 139 26 . 34 9 131 21 86 Gun 378 | 18 88 55 18 32 132 26 . 9 . . . . Cannon 263 | . . . . . . . . 18 9 131 21 84 Launcher 20 | . . 6 . . 7 . . 7 . . . . Special 2 | . . . . . . . . . . . . 2 Kinetic 130 | 9 18 25 9 32 37 . . . . . . . Thermal 347 | 9 18 30 9 . 32 . . 4 9 131 21 84 Explosive 20 | . . 6 . . 7 . . 7 . . . . Electromagnetic 164 | . 52 . . . 63 26 . 23 . . . . Robot Hit Streak 23 | 9 11 23 4 6 21 18 . 13 7 18 3 16 Robot Miss Streak 6 | 1 3 2 2 3 2 1 . 4 1 4 6 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . 3 . 1 1 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . Shots Hit Robots 421 | 13 51 43 11 20 113 20 . 28 5 65 7 45 Core Hits 266 | 3 35 24 7 8 78 13 . 43 2 29 2 22 Critical Kills 7 | . . . . . 1 . . . . 3 . 3 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 17 | 2 1 4 . . 4 . . . . 3 . 3 Burn 9 | 2 . 4 . . 3 . . . . . . . Meltdown 6 | . . . . . . . . . . 3 . 3 Destroy 1 | . . . . . 1 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . Melee Attacks 19 | . 2 5 . 3 8 . . 1 . . . . Impact 19 | . 2 5 . 3 8 . . 1 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12846 | 172 1371 983 166 238 2910 386 . 1739 151 2391 249 2090 Guns 4434 | 172 845 645 166 238 1801 384 . 183 . . . . Cannons 5155 | . . . . . . . . 366 151 2391 249 1998 Explosions 3099 | . 526 338 . . 1045 . . 1190 . . . . Melee 64 | . . . . . 64 . . . . . . . Ramming 94 | . . . . . . 2 . . . . . 92 Kinetic 1044 | 96 96 239 97 238 278 . . . . . . . Thermal 6853 | 76 643 406 69 . 694 . . 176 151 2391 249 1998 Explosive 2240 | . . 338 . . 828 . . 1074 . . . . Electromagnetic 2551 | . 632 . . . 1046 384 . 489 . . . . Impact 64 | . . . . . 64 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 2 . . . . 1 7 Average Corruption 1 | . . . . . 1 2 . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 30 | . . . . . 8 10 . . . . 1 11 Message Errors 13 | . . . . . 4 5 . . . . 1 3 Matter Fused 7 | . . . . . 1 2 . . . . . 4 Heat Flow Errors 2 | . . . . . . 1 . . . . . 1 Energy Discharges 2 | . . . . . 1 . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 Alerts 2 | . . . . . 1 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 241 | . 30 5 . . 103 2 . 48 . 27 . 26 Projectiles 53 | . . . . . . . . . . 27 . 26 Explosions 144 | . 30 5 . . 59 2 . 48 . . . . Melee 44 | . . . . . 44 . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1114 | . 105 62 . . 295 37 . 546 . . . 69 Shots 40 | . 3 2 . . 8 1 . 26 . . . . Rammed 6 | . . . . . . 1 . . . . . 5 Targets Rammed 6 | . . . . . . 1 . . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 544 | 45 337 186 54 4 444 109 . . . 544 450 234 Average Temperature 91 | 18 142 59 21 3 71 39 . . . 162 195 83 Received Heat Transfer 1981 | . 366 369 12 9 675 72 . 207 . 210 . 61 Effects 8 | . 1 . . . 5 . . . . 1 1 . Shutdowns 1 | . 1 . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . Short Circuit 3 | . . . . . 1 . . . . 1 1 . Damage (minor) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 4 | . 1 . . . 2 . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 14 | . 3 . . . 5 2 . 4 . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . Robots Melted 6 | . . . . . . . . . . 3 . 3 Combat Hostiles 2 | . . . . . . . . . . 2 . . Parts Melted 38 | . . 1 . . 6 . . . 3 13 . 15 Heat Transferred 9222 | 370 996 1184 148 . 1384 . . 211 185 2820 222 1702 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 12 | . 6 . . . 4 1 . 1 . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Gar Maximum Alert Level 3 | . 1 1 . . 2 1 . 1 . 3 2 2 Low Security (%) 53 | 100 34 85 100 100 40 97 100 58 100 29 . . Level 1 29 | . 65 14 . . 40 2 . 41 . 33 82 27 Level 2 13 | . . . . . 19 . . . . 16 17 72 Level 3 3 | . . . . . . . . . . 20 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Peak Influence 828 | 5 345 292 186 90 523 203 10 235 123 828 434 613 Initial 434 | . . 101 107 5 20 203 . . 123 . 434 209 Average 210 | . 189 122 109 37 236 57 . 121 58 367 358 415 Influence Increases 4482 | 10 582 433 189 183 1166 112 10 365 41 858 79 454 Destroy 0b10 Robot/C 2280 | . 300 240 140 140 580 80 . 220 20 320 20 220 Destroy 0b10 Robot/NC 245 | 10 75 15 5 5 80 15 . . . 10 . 30 Destroy Leader 470 | . 68 82 20 22 188 . . 40 10 20 10 10 Allied During Kill 13 | . . . 9 2 2 . . . . . . . Successful Hack 94 | . 2 2 . 11 12 14 10 . 3 14 12 14 Disable Machine 195 | . 15 15 15 . 90 . . . . 15 15 30 Anti-Garrison Action 350 | . . . . . . . . . . 300 . 50 Destroy Structure 535 | . 17 49 . 3 154 3 . 60 8 149 22 70 Lose Combat Pursuer 300 | . 105 30 . . 60 . . 45 . 30 . 30 Influence Decreases 4009 | 10 341 398 451 147 693 635 10 130 276 30 608 280 Entered New Map 1264 | . . 140 169 9 30 320 . . 112 . 394 90 Time Decay 2125 | 10 301 238 262 118 503 305 10 . 164 . 214 . Lost Part 420 | . 40 20 20 . 20 10 . 130 . 30 . 150 Lost Ally 200 | . . . . 20 140 . . . . . . 40 Squads Dispatched 18 | . 3 2 1 1 5 . 1 2 1 . 2 . Investigation 7 | . 1 2 . 1 1 . . . 1 . 1 . Extermination 2 | . . . . . . . 1 . . . 1 . Reinforcement 8 | . 2 . . . 4 . . 2 . . . . Assault 1 | . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Gar Distress Signals 5 | . 3 1 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 171 | . 32 17 7 9 39 4 . 16 1 19 1 26 Peak Tracking Total 11 | . 6 5 4 4 5 2 . 6 1 5 1 11 Tactical Retreats 10 | . 2 1 . . 3 . . 2 . 1 . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Gar Traps Triggered 10 | . 1 1 . . 2 . . 1 . 4 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Gar Machines Disabled 20 | . 1 1 1 . 6 . . . . 7 1 3 Max in Single Turn 2 | . 1 1 1 . 1 . . . . 2 1 1 Garrison Relay 4 | . . . . . . . . . . 3 . 1 Phase Generator 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Gar Machines Accessed 31 | . 3 3 1 2 7 4 3 . 3 1 3 1 Terminals 13 | . 1 1 . 1 5 2 1 . . 1 . 1 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 7 | . 1 1 . . 2 . 1 . 1 . 1 . Recycling Units 5 | . 1 1 . 1 . 2 . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . . . 1 . 1 . Total Hacks 85 | . 7 10 1 7 29 10 7 . 6 1 6 1 Successful 41 | . 4 4 1 3 14 5 3 . 3 1 2 1 Failed 44 | . 3 6 . 4 15 5 4 . 3 . 4 . Catastrophic 10 | . 1 1 . 1 4 . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 4 3 . 2 10 3 . . . . . . Terminals 29 | . 3 3 . 4 13 3 1 . . 1 . 1 Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 29 | . 3 3 . . 16 . 2 . 2 . 3 . Recycling Units 15 | . 1 4 . 3 . 7 . . . . . . Scanalyzers 6 | . . . . . . . 4 . . . 2 . Garrison Access 3 | . . . . . . . . . 2 . 1 . Terminal Hacks 10 | . . . 1 2 2 2 1 . . 1 . 1 Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open Door 2 | . . . 1 . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . . . 1 . 1 Terminal Index 2 | . . . . 1 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 17 | . 2 2 . . 12 . . . . . 1 . Scan Component 9 | . 1 1 . . 6 . . . . . 1 . Repair 8 | . 1 1 . . 6 . . . . . . . Recycling Unit Hacks 7 | . 1 2 . 1 . 3 . . . . . . Process 1 | . . . . . . 1 . . . . . . Report Inventory 3 | . 1 1 . 1 . . . . . . . . Retrieve Components 3 | . . 1 . . . 2 . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . . 1 . 1 . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 2 2 . 2 6 2 2 . 3 . 2 1 Full Trace Events 9 | . 1 1 . 2 3 . . . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built 1 | . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . Parts Repaired 8 | . 1 1 . . 6 . . . . . . . Time 238 | . 26 26 . . 186 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . 6 . . . 4 . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . . . 2 overwrite_iff 2 | . . . . . . . . . . . . 2 Relay Couplers Released 17 | . . . . . . . . . . 13 . 4 Machine Destruction 17 | . . . . . . . . . . 13 . 4 Attached 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Gar Total Allies 3 | . . . 1 . . . . . . . . 2 Largest Group 2 | . . . 1 1 . . . . . . . 2 Highest-Rated Group 31 | . . . 31 31 . . . . . . . 24 Highest-Rated Ally 31 | . . . 31 31 . . . . . . . 12 Initial Warlord ECA Mod 18 | . . . . . . . . . 9 9 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 25 | . . . 11 7 . . . . . . . 7 Total Damage 309 | . . . 168 104 . . . . . . . 37 Kills 4 | . . . 2 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Gar Active Infowar (turns) 2692 | 8 24 235 . 287 433 541 334 462 358 10 . . Terrain 720 | . . . . 287 433 . . . . . . . Structural 1705 | . . . . . . 541 334 462 358 10 . . Seismic 32 | 8 24 . . . . . . . . . . . T.N.C. 235 | . . 235 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches 16 | . . . . . 16 . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Gar Turns Passed 8777 | 99 811 505 562 288 1836 877 346 462 358 1511 449 673 Spaces Moved 3154 | 43 362 218 214 93 498 345 137 154 122 553 160 255 Core 57 | 9 1 . . . . . . . . . . 47 Treads 2762 | 34 244 51 214 93 498 345 137 103 122 553 160 208 Legs 106 | . 106 . . . . . . . . . . . Wheels 229 | . 11 167 . . . . . 51 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 240 240 240 240 242 160 240 160 240 50 Average Speed 219 | 136 165 148 240 240 240 240 242 213 240 239 240 204 Slowest Speed 1500 | 160 1500 240 240 240 240 242 242 320 240 240 240 320 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 64 22 52 10 79 68 3 82 3 57 5 39 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 15 | . 2 1 . 2 2 . . 1 2 2 3 . Terrain Destroyed 526 | . 16 53 . 2 170 2 . 162 4 90 11 16 Melee 8 | . 2 1 . 2 2 . . 1 . . . . Projectile 50 | . . . . . . . . . 4 19 11 16 AOE 468 | . 14 52 . . 168 2 . 161 . 71 . . Terrain Rammed 6 | . . . . . . . . . . . . 6 Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Gar Total 4382 | 63 483 333 247 125 950 366 152 251 182 666 211 353 Wait 398 | . 31 26 6 1 251 . . 6 39 5 33 . Move 3144 | 42 361 217 213 92 497 344 136 153 122 552 160 255 Hop . | . . . . . . . . . . . . . Pick Up 115 | 5 14 21 5 4 17 . 2 23 1 15 1 7 Fast Attach 68 | 4 10 5 2 1 11 1 5 3 3 11 2 10 Attach 55 | 3 2 4 4 2 6 . 4 14 4 3 . 9 Detach 25 | . 2 5 2 . 1 . 3 2 2 3 1 4 Swap 74 | . 6 9 1 3 31 5 . 10 2 5 2 . Drop 119 | . 10 10 5 3 28 2 2 19 4 23 3 10 Fire 321 | 9 45 31 9 16 72 13 . 20 5 47 9 45 Melee 19 | . 2 5 . 3 8 . . 1 . . . . Ram 11 | . . . . . . . . . . . . 11 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . Escape Stasis 4 | . . . . . . . . . . 2 . 2 Rewire 4 | . . . . . 4 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 24 | . . . . . 24 . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 369 | -10/Materials | Core integrity fell below 50% 555 | -10/Materials | Repaired Lgt. Treads 764 | -10/Materials | Discovered new exit (range 8) 911 | -10/Materials | Entered another Materials area 911 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 962 | -9/Materials | Repaired Ion Engine 1236 | -9/Materials | Discovered new exit (range 15) 1257 | -9/Materials | Discovered new exit (range 12) 1416 | -9/Materials | Entered Mines 1417 | -9/Mines | Met a Derelict testing a Signal Generator 1551 | -9/Mines | Build established: Scavenger-Mutant 1662 | -9/Mines | Learned location of Recycling (-8) 1667 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1737 | -9/Mines | Found Powered Armor 1940 | -9/Mines | Discovered new exit (range 14) 1978 | -9/Mines | Entered Materials 1978 | -8/Materials | Accompanied by 1 ally 1978 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2235 | -8/Materials | Discovered new exit (range 7) 2266 | -8/Materials | Entered Storage 2297 | -8/Storage | Repaired Lgt. Treads 2329 | -8/Storage | Repaired Mni. Grenade Launcher 2369 | -8/Storage | Repaired Med. Armor Plating 2396 | -8/Storage | Repaired Lgt. Treads 2423 | -8/Storage | Repaired Lgt. Treads 2664 | -8/Storage | Destroyed 8 combat bots 2749 | -8/Storage | Lost 5 allies 3018 | -8/Storage | Lost 5 allies 3226 | -8/Storage | Repaired Powered Armor 3604 | -8/Storage | Found Prototype Launcher 3605 | -8/Storage | Identified Scatter Rocket Array 4092 | -8/Storage | Discovered new exit (range 3) 4102 | -8/Storage | Entered Recycling 4345 | -8/Recycling | Identified exit to Factory 4979 | -8/Recycling | Entered Factory 4979 | -6/Factory | Evolved 4 slots: Utility x4 5322 | -6/Factory | Identified exit to DSF 5325 | -6/Factory | Entered DSF 5412 | -6/DSF | Additional patrols routed to DSF 5575 | -6/DSF | Lost 12 parts (1p5n4u2w) 5587 | -6/DSF | Sterilization system engaged 5607 | -6/DSF | Ambient heat levels rising (+10) 5622 | -6/DSF | Ambient heat levels rising (+10) 5637 | -6/DSF | Ambient heat levels rising (+10) 5650 | -6/DSF | Discovered new exit (range 16) 5652 | -6/DSF | Ambient heat levels rising (+10) 5667 | -6/DSF | Ambient heat levels rising (+10) 5682 | -6/DSF | Ambient heat levels rising (+10) 5697 | -6/DSF | Ambient heat levels rising (+10) 5712 | -6/DSF | Ambient heat levels rising (+10) 5727 | -6/DSF | Ambient heat levels rising (+10) 5742 | -6/DSF | Ambient heat levels rising (+10) 5757 | -6/DSF | Ambient heat levels rising (+10) 5772 | -6/DSF | Ambient heat levels rising (+10) 5787 | -6/DSF | Ambient heat levels rising (+10) 5787 | -6/DSF | Entered Factory 5787 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6005 | -5/Factory | Fabricated Imp. Grenade Launcher (x1) 6069 | -5/Factory | Build established: Gunner 6145 | -5/Factory | Identified exit to Garrison 6145 | -5/Factory | Entered Garrison 6235 | -5/Garrison | Triggered checkpoint 6345 | -5/Garrison | Garrison Relay disabled 6391 | -5/Garrison | Garrison Relay disabled 6703 | -5/Garrison | Triggered checkpoint 6919 | -5/Garrison | Heavy support dispatched to Factory 6958 | -5/Garrison | Spotted B-75 Beast 6964 | -5/Garrison | Destroyed B-75 Beast 6967 | -5/Garrison | Heavy support dispatched to Factory 7169 | -5/Garrison | Triggered checkpoint 7240 | -5/Garrison | Garrison Relay disabled 7264 | -5/Garrison | Phase Generator disabled 7321 | -5/Garrison | Discovered new exit (range 12) 7491 | -5/Garrison | Triggered checkpoint 7608 | -5/Garrison | Installed Relay Interface Framework 7625 | -5/Garrison | Discovered new exit (range 13) 7629 | -5/Garrison | Heavy support dispatched to Factory 7656 | -5/Garrison | Entered Factory 7692 | -5/Factory | Spotted B-75 Beast 7898 | -5/Factory | Build established: Bothacker-Tank 8105 | -5/Factory | Identified exit to Garrison 8105 | -5/Factory | Entered Garrison 8123 | -5/Garrison | Triggered checkpoint 8217 | -5/Garrison | Triggered checkpoint 8243 | -5/Garrison | Garrison Relay disabled 8685 | -5/Garrison | Triggered checkpoint 8705 | -5/Garrison | Triggered checkpoint 8709 | -5/Garrison | Triggered checkpoint 8714 | -5/Garrison | Triggered checkpoint 8741 | -5/Garrison | Released all parts (5) 8751 | -5/Garrison | Core integrity fell below 50% 8772 | -5/Garrison | Core integrity fell below 20% 8778 | -5/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08763_ Acquired Med. Treads. 08766_ Slammed into Phase Generator. 08766_ Med. Treads broken. 08766_ Destabilizing: Short circuit. 08767_ Slammed into Phase Generator. 08767_ Destabilizing: System corrupted (+2). 08768_ Slammed into Phase Generator. 08768_ Destabilizing: System corrupted (+2). 08768_ Broken Med. Treads destroyed. 08769_ Slammed into Phase Generator. 08769_ Destabilizing: Core damaged (-30). 08770_ Slammed into Phase Generator. 08770_ Destabilizing: Core damaged (-20). 08771_ Slammed into Phase Generator. 08771_ Destabilizing: System corrupted (+1). 08771_ Destabilizing: Core damaged (-20). 08774_ Slammed into S-27 Virus. 08775_ Penetrated by Slug. 08778_ Slammed into H-66 Slayer. 08778_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????"#??????????????????????? | | ????????????????????#####"#####??????????????????? | | ????????????????????# """""#??????????????????? | | ????????????????????+ " "#??????????????????? | | ????????????????????# "#???????????????#### | | ??????????????????### " "#??????????????##! # | | ??????????????????+ """ ""#??????????????#! ! | | ??????????????????### " #??????????????#!^!! | | ????????????????????# #??????????????### # | | ????????????????????# #???????????####"# " | | ????????????????????# #???????????# " # | | ????????????????????#####s#####???????????# ### # | | ????????????????????????#c#????????????####[### # | | ????????????????????????#c#????????????#=%%= ##%*" | | ????????????????????????#c#??????????###%= % ##! # | | ????????????????????????#h#?????????##" | | ??????????????+?????????#@#?????????# " !=! | | ??????????????+?????????#s#?????????# ### ###%=# | | ????????????????????????#h#?????????# ##""!""##|!# | | ?????????????????????#### #?????????# ######### # | | ????????????????????? #Y#?????????# #???????# # | | ????????????????????? # #?????????# #??????## # | | ???????????????????### # #?????????# #???????" # | | ???????????????????# # #?????????# #???????# # | | ???????????????????? #h#?????????# #????#### # | | ????????????????????? ## #?????????#"######T## # | | ?????????????????????# ##h#?????????# | | ??????????????????#### ## ####??????# | | ??????????????????+ #??????# | | ??????????????????+ #??????# ###"###++# | | ??????????????????#### #### #??????# #?# #?# # | | ?????????????????????# #??# #??????# #?# #?# # | | ???????????+?????????# #??# !####???# #?# #?# # | | ?????????????????????# #??# !!*=#???# +? #?# # | | ?????????????????????# #??# !##!##### #?###?# | | ????????+????????????# #??# ##]!![## #?????# # | | ?????????????????????#+#?##+"##=!!!#= #?????# # | | ??????????+???+???? !!|/!%*^= ####### # | | ??????????????????? " =! =^ " # | | ????????+?????????? "%" *%^ " # | | ????????????????????##+### # ## ! ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 33 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Base Temperature (-) 150 Armor Coverage 625 Resistance: EX 25 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 16 Item Schematics ----------------- Imp. Grenade Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Grenade Launcher | x1 | -5/Factory Repaired ---------- Lgt. Treads | 22% | -10/Materials Ion Engine | 23% | -9/Materials Lgt. Treads | 32% | -8/Storage Mni. Grenade Launcher | 28% | -8/Storage Med. Armor Plating | 50% | -8/Storage Lgt. Treads | 73% | -8/Storage Lgt. Treads | 67% | -8/Storage Powered Armor | 7% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeWaveArray Manual? 0 Play Time 01:17:01 Cumulative 64.2 hours Start 2025.10.19 @ 08:40:20 End 2025.10.19 @ 10:05:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d86e44c-d34b-4bc4-be76-5a34fc34e993