Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.29 @ 23:55:23 Player: Leebears Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (241) 1205 Value Destroyed (8668) 8668 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (4675) 4675 TOTAL SCORE: 20708 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3218 Follower Combat Kills 963 Met Data Miner 300 Friendly Fire -306 Cogmind --------- Core Integrity 0/1000 Matter 155/300 Energy 40/100 System Corruption 8% Temperature Cool (26) Movement Core (550) Ox10 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Targeting Computer Improved Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Advanced Cooling System Improved Arc Projector Plasma Rifle Plasma Rifle Heavy Gauss Cannon Heavy Missile Launcher Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Enhanced Optical Array Advanced Targeting Computer Experimental Targeting Computer Improved Weapon Cycler Experimental Thermal Shield > --- WEAPON ----------- Compact Ion Cannon Gamma Bomb Array > --- INVENTORY -------- Light Antimatter Reactor Advanced Cooling System EM Shield Improved Arc Projector Plasma Rifle Plasma Rifle KE Penetrator Heavy Gauss Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Heavy Missile Launcher Dirty Bomb Trap [Rating: 82] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . Utility 8 | . . . 1 . . . 2 2 . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 243 | 7 10 2 30 1 5 6 34 39 10 4 . 4 4 2 45 40 Power 22 | 1 . 1 4 . . . 2 2 2 . . . 1 . 6 3 Engine 15 | 1 . 1 4 . . . 1 1 1 . . . 1 . 5 . Core 5 | . . . . . . . 1 1 1 . . . . . . 2 Reactor 2 | . . . . . . . . . . . . . . . 1 1 Propulsion 48 | 2 1 . 11 . 2 . 6 5 2 . . 1 . . 14 4 Treads 17 | 2 1 . 11 . 2 . 1 . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . 3 . Wheel 27 | . . . . . . . 4 5 2 . . 1 . . 11 4 Hover 1 | . . . . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 89 | 2 5 . 5 . 3 2 6 19 4 2 . 1 3 2 19 16 Device 29 | . . . . . . . 1 8 2 1 . . . 1 8 8 Storage 15 | 2 5 . 2 . 2 . . 1 . . . . . . 1 2 Processor 8 | . . . . . . . 1 3 . . . . 1 . 2 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 37 | . . . 3 . 1 2 4 7 2 1 . 1 2 1 8 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 84 | 2 4 1 10 1 . 4 20 13 2 2 . 2 . . 6 17 Energy Gun 16 | . . . . . . . 5 4 2 1 . 1 . . . 3 Energy Cannon 23 | . . . . . . . 3 6 . . . 1 . . 5 8 Ballistic Gun 22 | 2 2 1 7 1 . 2 5 . . . . . . . 1 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 2 Launcher 21 | . 2 . 3 . . 2 7 3 . 1 . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . . . . 1 . . . . . . 4 2 Parts Lost 79 | . . 1 . . . 1 12 4 5 1 . 5 . . 21 29 Power 8 | . . . . . . . 1 1 . . . . . . 3 3 Propulsion 21 | . . . . . . . 3 2 2 . . 2 . . 6 6 Utility 27 | . . . . . . 1 2 . 1 . . 1 . . 9 13 Weapon 23 | . . 1 . . . . 6 1 2 1 . 2 . . 3 7 Highest Loss Streak 14 | . . 1 . . . 1 3 2 4 1 . 3 . . 13 14 Average Slot Usage (%) 97 | . 100 99 99 100 100 100 99 99 99 100 100 95 91 85 90 96 Engine 9 | . 14 14 10 11 11 11 5 2 6 7 7 7 13 13 11 5 Core 1 | . . . . . . . 3 4 . . . . . . . 4 Treads 14 | . 28 28 33 33 33 33 6 . . . . . . . . . Wheel 10 | . . . . . . . 20 22 23 23 23 19 13 13 17 15 Device 5 | . . . . . . . 3 13 14 13 15 7 6 6 6 13 Storage 22 | . 28 28 24 33 24 22 18 22 23 23 23 23 13 13 16 11 Processor 8 | . . . . . . . 8 15 15 15 15 15 20 15 14 16 Protection 5 | . . . 8 . 8 11 14 1 . . . 6 11 8 8 12 Energy Gun 2 | . . . . . . . 4 1 6 14 15 11 6 6 2 2 Energy Cannon 4 | . . . . . . . 4 12 8 . . 3 6 6 9 5 Ballistic Gun 11 | . 27 27 21 22 22 21 7 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 178 | 17 41 41 62 62 81 81 87 102 102 110 91 114 114 151 178 114 Greatest Support 60 | 40 40 40 60 60 60 60 60 36 36 34 34 34 24 24 55 48 Greatest Overweight (x) 29 | . 1 1 1 1 1 1 2 3 3 3 2 4 4 6 29 6 Average Overweight (x) 1 | . . . . 1 1 1 1 2 2 2 2 3 4 5 3 2 Largest Inventory Capacity 26 | 8 16 16 22 22 26 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 10 16 17 22 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 23 | 4 15 16 22 22 23 20 20 20 20 20 20 20 14 20 20 20 Average Carried 17 | 2 10 15 16 21 20 19 18 19 18 18 20 16 13 17 17 16 Final Capacity 22 | 8 16 16 22 22 20 20 20 20 20 20 20 20 20 20 20 12 Final Carried 22 | 4 15 15 22 22 20 20 19 20 17 20 20 15 14 20 20 7 Class Distribution -------------------- 39% | Hauler-Mutant 23% | Scavenger-Mutant 19% | Hauler-Skirmisher 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Matter Collected 4104 | 288 330 123 888 201 . 221 494 593 75 45 . 25 . 50 435 336 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12031 | 85 593 137 1232 314 . 326 1369 1177 617 25 . 144 . . 3129 2883 Parts 528 | 2 38 7 77 21 . 12 80 45 15 1 . 12 . . 123 95 Haulers Intercepted 11 | . 2 . 3 . . . 1 . . . . . . . 4 1 Recyclers Shooed 11 | . . . . . . 1 2 . . . . . . . 4 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 12 3 . 13 . . . . Prevented 23 | . . . . . . . . . 14 1 . 8 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Combat Hostiles Destroyed 167 | . 12 3 21 7 . 6 26 17 5 1 . 5 . . 28 36 Guns 63 | . 8 3 21 7 . 3 6 1 2 1 . 5 . . 2 4 Cannons 50 | . . . . . . . 6 9 1 . . . . . 22 12 AOE 35 | . 4 . . . . 3 14 1 1 . . . . . 4 8 Classes Destroyed 18 | 1 5 . 2 1 . 1 2 2 2 . . . . . 2 . Worker 19 | . . . 1 . . . 5 1 . . . . . . 7 5 Builder 5 | . 1 . . . . . 1 . . . . . . . 1 2 Tunneler 1 | . . . . . . . 1 . . . . . . . . . Hauler 11 | . 2 . 3 . . . 1 . . . . . . . 4 1 Recycler 17 | 1 2 . 1 . . . 3 1 . . . . . . 7 2 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . 2 . . . . . . 1 . Watcher 15 | . 3 . 4 . . . 2 2 . . . . . . 2 2 Swarmer 22 | . 3 . 1 . . . 7 . . 1 . 5 . . . 5 Saboteur 1 | . . . . . . . . . . . . . . . 1 . Grunt 93 | . 9 3 13 6 . 5 14 10 2 . . . . . 15 16 Brawler 8 | . . . . . . 1 . 2 1 . . . . . . 4 Duelist 7 | . . . . . . . . . 1 . . . . . 2 4 Protector 2 | . . . . 1 . . . . . . . . . . 1 . Sentry 19 | . . . 7 . . . 4 2 1 . . . . . 2 3 Hunter 9 | . . . . . . . 1 2 . . . . . . 4 2 Programmer 6 | . . . . . . . . 1 . . . . . . 3 2 Surgeon 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 1 9 2 3 3 . 3 7 5 3 1 . 3 . . 9 9 Combat Bots Only 7 | . 5 2 2 3 . 3 6 4 3 1 . 3 . . 6 7 Max Kills in Single Turn 5 | 1 2 1 2 1 . 2 3 2 1 1 . 1 . . 4 5 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 3 | . 2 . . . . 2 3 1 1 . . . . . 2 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Damage Taken 13418 | . 310 280 1027 479 . 395 1615 670 487 67 . 391 . . 3638 4059 Core 1991 | . 95 86 85 71 . 33 162 30 52 9 . 65 . . 292 1011 Absorbed by Shields 70 | . . . . . . . . . . . . . . . 70 . Core Remaining (%) 65 | 100 . 27 . . . 52 70 . . . . 77 . . 65 . Volleys Fired 613 | 3 40 18 93 25 . 18 101 45 26 3 . 19 . . 122 100 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 . . 2 2 Hottest 180 | 40 40 40 46 46 . 66 112 138 138 100 . 105 . . 180 156 Shots Fired 1126 | 6 75 36 180 50 . 32 171 87 51 6 . 30 . . 230 172 Gun 609 | 6 70 36 174 50 . 24 91 2 22 5 . 30 . . 45 54 Cannon 457 | . . . . . . . 52 82 29 . . . . . 185 109 Launcher 60 | . 5 . 6 . . 8 28 3 . 1 . . . . . 9 Special . | . . . . . . . . . . . . . . . . . Kinetic 433 | 6 70 36 174 50 . 24 43 . . . . . . . 14 16 Thermal 321 | . . . . . . . 84 2 . . . . . . 185 50 Explosive 34 | . 5 . 6 . . 2 17 3 . 1 . . . . . . Electromagnetic 338 | . . . . . . 6 27 82 51 5 . 30 . . 31 106 Robot Hit Streak 28 | 2 9 7 17 12 . 6 12 10 11 1 . 5 . . 26 28 Robot Miss Streak 5 | 4 4 2 4 3 . 1 5 3 1 2 . 5 . . 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 1 5 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 782 | 2 48 24 119 38 . 24 102 58 37 1 . 17 . . 181 131 Core Hits 434 | 2 32 9 47 14 . 11 68 22 12 1 . 9 . . 104 103 Critical Hits 8 | . . . 2 . . 1 . 1 . . . . . . 2 2 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . 1 . . 1 . 1 . . . . . . 2 2 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23684 | 27 1077 230 1644 531 . 609 3218 2195 942 37 . 238 . . 6827 6109 Guns 6593 | 27 625 230 1629 531 . 285 868 42 319 14 . 238 . . 830 955 Cannons 9995 | . . . . . . . 740 1615 436 . . . . . 4617 2587 Explosions 7017 | . 435 . . . . 277 1610 538 187 23 . . . . 1380 2567 Melee . | . . . . . . . . . . . . . . . . . Ramming 79 | . 17 . 15 . . 47 . . . . . . . . . . Kinetic 4499 | 27 625 230 1629 531 . 285 365 . . . . . . . 335 472 Thermal 9727 | . . . . . . 34 1157 157 187 . . . . . 5997 2195 Explosive 2267 | . 435 . . . . 48 1133 423 . 23 . . . . . 205 Electromagnetic 7112 | . . . . . . 195 563 1615 755 14 . 238 . . 495 3237 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 . . . . . . . . 8 Average Corruption 2 | . . . . . . . 1 . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . 2 . . . . . . . . 8 Message Errors 3 | . . . . . . . 1 . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . . . . . . 1 Targeting Errors 3 | . . . . . . . 1 . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 857 | . 9 . . . . 2 28 90 96 . . . . . 277 355 Projectiles 359 | . . . . . . . . 76 40 . . . . . 102 141 Explosions 496 | . 9 . . . . . 28 14 56 . . . . . 175 214 Melee 2 | . . . . . . 2 . . . . . . . . . . Knockbacks 5 | . . . . . . 1 . . . . . . . . . 4 Impact 1 | . . . . . . 1 . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 302 | . . . . . . . 154 31 . . . . . . 88 29 Shots 13 | . . . . . . . 6 1 . . . . . . 3 3 Rammed 8 | . 5 . . . . 3 . . . . . . . . . . Targets Rammed 10 | . 6 . 1 . . 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . . . . . . . Highest Temperature 404 | . 2 11 15 24 . 38 381 225 90 . . 24 . . 404 382 Average Temperature 78 | . 1 3 5 9 . 15 100 73 37 . . 10 . . 106 70 Received Heat Transfer 4080 | . 162 165 429 264 . 216 522 216 126 . . 6 . . 1182 792 Effects 4 | . . . . . . . . . . . . . . . 4 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . . . . . . . 7 2 . . . . . . 13 Combat Hostiles 19 | . . . . . . . . 6 1 . . . . . . 12 Parts Fried 45 | . . . 1 . . 1 . 16 4 . . . . . . 23 Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . . . . . 1 . . . . . . . 13 5 Heat Transferred 12419 | . . . . . . 50 2087 124 100 . . . . . 7501 2557 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . 1 4 1 1 . . . . . 3 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Peak Influence 2193 | 5 293 50 320 160 . 83 557 814 . . . . 30 10 2193 2103 Initial 962 | . 3 . 19 60 . . . 243 . . . . 30 10 7 962 Average 487 | 1 102 36 147 124 . 40 264 435 . . . . 30 10 1429 1468 Maximum Alert Level 5 | . 1 . 1 . . . 2 3 . . . . . . 5 5 Low Security (%) 52 | 100 85 100 81 100 . 100 33 . . . . . 100 100 12 . Level 1 15 | . 14 . 18 . . . 30 48 . . . . . . 1 . Level 2 8 | . . . . . . . 35 37 . . . . . . . . Level 3 4 | . . . . . . . . 13 . . . . . . 2 25 Level 4 8 | . . . . . . . . . . . . . . . 33 37 Level 5 8 | . . . . . . . . . . . . . . . 49 12 High Security 2 | . . . . . . . . . . . . . . . . 25 Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 . 1 1 . . 5 6 . . . . . . 17 15 Investigation 5 | . . . . . . . 1 2 . . . . . . 2 . Extermination 6 | . . . . . . . . 3 . . . . . . 2 1 Reinforcement 16 | . 2 . 1 . . . 4 1 . . . . . . 6 2 Assault 14 | . . . . 1 . . . . . . . . . . 4 9 Garrison 6 | . . . . . . . . . . . . . . . 3 3 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . 3 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Distress Signals 7 | . 1 . 2 . . . 2 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 304 | . 20 5 34 9 . 6 40 22 10 5 . 12 . 1 63 77 Peak Tracking Total 18 | . 5 2 5 5 . 3 8 4 7 4 . 4 . 1 11 18 Tactical Retreats 31 | . . 2 1 1 . . 1 3 1 1 . 1 . . 11 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Traps Triggered 11 | . 1 . . . . . 1 3 . . . . 1 . 3 2 Indirectly 3 | . . . . . . . 1 . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . . . Reused 3 | . . . 1 . . . . . 1 . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 1 . . 1 . . . . Triggered 6 | . . . 1 . . . . . 1 . . 1 . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Machines Disabled 53 | . . . 2 1 . . 7 10 . . . . . . 20 13 Max in Single Turn 5 | . . . 1 1 . . 1 5 . . . . . . 5 4 Garrison Access 3 | . . . . . . . . 1 . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Machines Accessed 40 | . 6 . 9 . 4 . 3 7 . . 4 . . . 6 1 Terminals 19 | . 5 . 8 . . . 1 3 . . . . . . 2 . Fabricators 3 | . . . . . . . . 2 . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Recycling Units 3 | . 1 . . . . . 1 1 . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . 2 . Total Hacks 144 | . 17 . 32 . 31 . 8 14 . . 27 . . . 13 2 Successful 107 | . 8 . 17 . 31 . 6 8 . . 27 . . . 8 2 Failed 37 | . 9 . 15 . . . 2 6 . . . . . . 5 . Catastrophic 9 | . 2 . 3 . . . . 4 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 39 | . 7 . 19 . . . 3 7 . . . . . . 3 . Terminals 58 | . 15 . 29 . . . 4 6 . . . . . . 4 . Fabricators 6 | . . . . . . . . 4 . . . . . . 2 . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . Recycling Units 6 | . 2 . . . . . 2 2 . . . . . . . . Scanalyzers 7 | . . . 3 . . . 2 . . . . . . . . 2 Garrison Access 7 | . . . . . . . . 2 . . . . . . 5 . Terminal Hacks 77 | . 3 . 11 . 31 . . 2 . . 27 . . . 3 . Record 42 | . . . . . 31 . . . . . 11 . . . . . Part Schematic 6 | . . . . . . . . . . . 6 . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . 3 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Alert Level 3 | . 1 . 1 . . . . . . . . . . . 1 . Unreport Threat 2 | . . . 1 . . . . . . . . . . . 1 . Locate Traps 6 | . 1 . 4 . . . . 1 . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . 1 . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . . . 2 . . . . . . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer 7 | . . . 3 . . . 2 . . . . . . . . 2 Insert Component 3 | . . . 1 . . . 1 . . . . . . . . 1 Analyze 4 | . . . 2 . . . 1 . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 4 . 3 . . . 2 4 . . . . . . 3 . Terminals 10 | . 4 . 3 . . . 2 1 . . . . . . . . Botnet 9 | . 4 . 3 . . . 1 1 . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . 1 . Haulers 2 | . . . . . . . . 1 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . 2 . Jam 3 | . . . . . . . . 1 . . . . . . 2 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 6 . 8 . . . 2 7 . . . . . . 6 1 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . 1 . . . 6 . . . . 1 Parts Built 2 | . . . . . . . . 2 . . . . . . . . Matter 124 | . . . . . . . . 124 . . . . . . . . Time 20 | . . . . . . . . 20 . . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . Time 95 | . . . . . . . . . . . . . . . 95 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . . . . . . 1 Part Schematics Acquired 3 | . . . 1 . . . 1 . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . 3 . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Total Allies 24 | . . . . 1 . . . . 2 . . 1 . 20 . . Largest Group 21 | . . . . 1 1 1 . . 2 1 . 1 1 21 16 . Highest-Rated Group 936 | . . . . 31 31 31 . . 52 32 . 94 88 936 709 . Highest-Rated Ally 94 | . . . . 31 31 31 . . 32 32 . 94 88 88 88 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 157 | . . . . 11 . 5 . . 3 11 . 18 . 8 101 . Total Damage 7199 | . . . . 230 . 86 . . 121 169 . 513 . 241 5839 . Kills 38 | . . . . 1 . . . . 1 3 . 4 . 1 28 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Turns Passed 13837 | 96 1359 768 1768 556 848 814 945 1635 818 546 86 607 60 271 1721 939 Spaces Moved 7629 | 49 727 392 805 265 467 408 449 859 616 457 82 441 42 180 911 479 Core 6 | 4 . . . . . . . . . . . . . . 2 . Treads 3209 | 45 727 392 805 265 467 408 100 . . . . . . . . . Legs 35 | . . . . . . . . . . . . . . . 35 . Wheels 4379 | . . . . . . . 349 859 616 457 82 441 42 180 874 479 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 180 110 103 106 106 106 106 130 130 106 110 Average Speed 138 | 151 161 179 165 180 180 180 125 108 107 106 106 121 130 141 124 111 Slowest Speed 1500 | 160 180 180 180 180 180 180 200 113 120 116 106 130 130 150 1500 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 98 86 64 56 91 94 55 22 75 66 75 61 1 84 25 21 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . . 1 . Scrap Searched 9 | . . 1 . 1 . 1 . . 3 3 . . . . . . Spaces Dug 110 | . 15 . 53 . . . 14 19 . 6 . . . . . 3 Terrain Destroyed 449 | . 34 . 53 . . 18 102 50 9 6 . . . . 82 95 Melee . | . . . . . . . . . . . . . . . . . Projectile 44 | . . . . . . . 5 . . . . . . . 29 10 AOE 405 | . 34 . 53 . . 18 97 50 9 6 . . . . 53 85 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Total 9765 | 62 833 420 1072 300 476 454 652 1467 720 511 81 481 48 198 1264 726 Wait 985 | . 26 5 86 6 . 17 51 499 35 40 . 16 . 6 117 81 Move 7614 | 48 726 391 804 264 466 407 448 858 615 456 81 440 42 179 910 479 Hop . | . . . . . . . . . . . . . . . . . Pick Up 136 | 4 15 2 23 2 1 2 13 15 6 6 . . 1 6 27 13 Fast Attach 49 | 7 . . 8 . . . 3 3 2 . . . . 1 19 6 Attach 81 | . . 1 3 1 2 2 14 6 5 1 . 4 3 1 16 22 Detach 7 | . . . 1 . . . . . . . . . 1 2 1 2 Swap 114 | . 10 1 19 . 3 4 17 30 3 3 . . 1 . 11 12 Drop 115 | . 10 2 34 2 4 1 5 11 6 2 . 1 . 3 23 11 Fire 613 | 3 40 18 93 25 . 18 101 45 26 3 . 19 . . 122 100 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 10 | . 6 . 1 . . 3 . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . 18 . Rewire 21 | . . . . . . . . . 21 . . . . . . . Trap 2 | . . . . . . . . . 1 . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 870 | -10/Materials | Discovered new exit (range 16) 1033 | -10/Materials | Discovered new exit (range 7) 1098 | -10/Materials | Discovered new exit (range 4) 1456 | -10/Materials | Entered Mines 1461 | -10/Mines | Core integrity fell below 50% 1720 | -10/Mines | Discovered new exit (range 8) 1934 | -10/Mines | Learned 8 Materials zone layouts 2148 | -10/Mines | Discovered new exit (range 6) 2224 | -10/Mines | Entered Materials 2224 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2225 | -9/Materials | Identified exit to Mines 2225 | -9/Materials | Identified exit to Materials 2731 | -9/Materials | Build established: Scavenger-Mutant 3595 | -9/Materials | Discovered exit to Materials (range 16) 3852 | -9/Materials | Build established: Hauler-Mutant 3992 | -9/Materials | Entered Mines 4020 | -9/Mines | Met a Derelict bent on vengeance 4038 | -9/Mines | Assembled infested the area 4374 | -9/Mines | Discovered new exit (range 5) 4422 | -9/Mines | Met a Derelict testing a Signal Generator 4548 | -9/Mines | Entered Exiles 4548 | -9/Exiles | Accompanied by 1 ally 4574 | -9/Exiles | Discovered new exit (range 15) 4606 | -9/Exiles | Met 8R-AWN 4635 | -9/Exiles | Met EX-HEX 4759 | -9/Exiles | Met EX-DEC 4834 | -9/Exiles | Visited The Gauntlet 5069 | -9/Exiles | Learned location of Zion (-6) 5115 | -9/Exiles | Met EX-BIN 5373 | -9/Exiles | Discovered new exit (range 14) 5396 | -9/Exiles | Entered Mines 5396 | -8/Mines | Accompanied by 1 ally 5944 | -8/Mines | Discovered exit to Materials (range 15) 6094 | -8/Mines | Discovered exit to Materials (range 7) 6210 | -8/Mines | Entered Materials 6210 | -8/Materials | Evolved 2 slots: Utility x2 6211 | -8/Materials | Identified exit to Factory 6994 | -8/Materials | Lost 3 parts (1u2w) 7130 | -8/Materials | Discovered exit to Factory (range 20) 7155 | -8/Materials | Lost 3 parts (1n2w) 7155 | -8/Materials | Entered Factory 7155 | -7/Factory | Evolved 2 slots: Utility x2 7599 | -7/Factory | Build established: Hauler-Skirmisher 8353 | -7/Factory | Fabricated Arm. Wheel (x2) 8670 | -7/Factory | Discovered new exit (range 4) 8684 | -7/Factory | Identified exit to Lower Caves 8790 | -7/Factory | Entered Lower Caves 8831 | -7/Lower Caves | Encountered a Warlord checkpoint 9087 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9131 | -7/Lower Caves | Lost 4 parts (2n1u1w) 9183 | -7/Lower Caves | Identified exit to Lower Caves 9608 | -7/Lower Caves | Entered another Lower Caves area 9608 | -7/Lower Caves | Accompanied by 1 ally 9609 | -7/Lower Caves | Encountered a Warlord checkpoint 9827 | -7/Lower Caves | Learned Factory emergency access door positions 9990 | -7/Lower Caves | Discovered new exit (range 17) 10037 | -7/Lower Caves | Identified exit to Data Miner 10089 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 10154 | -7/Lower Caves | Entered Data Miner 10154 | -7/Data Miner | Discovered new exit (range 6) 10168 | -7/Data Miner | Met Data Miner 10196 | -7/Data Miner | Learned location of Section 7 (-2) 10196 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10214 | -7/Data Miner | Received God Mode back door access code from Data Miner 10237 | -7/Data Miner | Identified exit to Proximity Caves 10240 | -7/Data Miner | Entered Proximity Caves 10241 | -6/Proximity Caves | Identified exit to Factory 10287 | -6/Proximity Caves | Escorted by Enhanced Grunt 10337 | -6/Proximity Caves | Spotted B-75 Beast 10582 | -6/Proximity Caves | Lost 3 parts (2n1w) 10591 | -6/Proximity Caves | Build established: Hauler-Mutant 10847 | -6/Proximity Caves | Entered Factory 10847 | -6/Factory | Accompanied by 1 ally 10847 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10907 | -6/Factory | Sucked down chute 10907 | -6/Factory | Entered Waste 10908 | -6/Waste | Joined by Warlord forces that had cleared the area 10910 | -6/Waste | 1 allies followed down the chute 10967 | -6/Waste | Found Broken Gamma Bomb Array 11014 | -6/Waste | Found Damper Plating 11153 | -6/Waste | Discovered new exit (range 12) 11160 | -6/Waste | A Compactor rumbled back to life 11160 | -6/Waste | Spotted C-40 Crusher 11161 | -6/Waste | Allies destroyed C-40 Crusher 11178 | -6/Waste | Entered Factory 11178 | -6/Factory | Accompanied by 16 allies 11264 | -6/Factory | Garrison activated, responded to threat 11317 | -6/Factory | Found Prototype Device 11317 | -6/Factory | Identified Exp. Thermal Shield 11501 | -6/Factory | Incoming investigation squad redirected 11534 | -6/Factory | Spotted B-75 Beast 11571 | -6/Factory | Build established: Scavenger-Mutant 11849 | -6/Factory | Found Prototype Processor 11849 | -6/Factory | Identified Exp. Targeting Computer 11874 | -6/Factory | Found Exp. Targeting Computer 11878 | -6/Factory | First assault squad dispatched 12053 | -6/Factory | Lost 13 parts (3p4n4u2w) 12249 | -6/Factory | Incoming assault squad redirected 12605 | -6/Factory | Incoming assault squad redirected 12608 | -6/Factory | Incoming assault squad redirected 12792 | -6/Factory | Repaired Broken Gamma Bomb Array 12866 | -6/Factory | Discovered new exit (range 18) 12899 | -6/Factory | Entered another Factory area 12899 | -5/Factory | Evolved 2 slots: Utility x2 13205 | -5/Factory | Garrison activated, responded to threat 13499 | -5/Factory | First assault squad dispatched 13601 | -5/Factory | High security lockdown imminent 13633 | -5/Factory | Lost 13 parts (1p3n4u5w) 13681 | -5/Factory | High security lockdown engaged 13832 | -5/Factory | Core integrity fell below 50% 13837 | -5/Factory | Core integrity fell below 20% 13838 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13824_ E-15 Imp destroyed. 13827_ Slug penetrates L-41 Fighter. 13827_ L-41 Fighter suffers critical hit. 13827_ Destroyed Carbon-fiber Leg. 13827_ Adv. Heat Sink destroyed. 13827_ Imp. Proton Missile Launcher destroyed. 13828_ Enh. Optical Array destroyed. 13828_ Slug penetrates L-41 Fighter. 13829_ KE Penetrator severed. 13830_ Adv. Heat Sink destroyed. 13831_ C-30 ARC bursts open, deploying its payload. 13831_ G-50 Soldier unfolds itself. 13831_ M-28 Smith unfolds itself. 13831_ S-27 Virus misfires. 13832_ Exp. Targeting Computer destroyed. 13832_ System corrupted by crushing effect (+2). 13833_ System corrupted: Energy discharge (-4). 13835_ G-50 Soldier IFF system glitched. 13835_ Imp. Energy Well destroyed. 13838_ Hcp. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????# # """ #??????????????????????? | | ?????????# # R" #??????????????????????? | | ?????????# ######?""" #??????????????????????? | | ?????????# #?????? # ????????????????????? | | ?????????# #???????#### ??????????????????? | | ?????????# #??????###?? ????????????????? | | ?????????# #?????? ?? ????????????????? | | ?????????# =#?????? ?? ????????????????? | | ?????????# %#?????? #? ????????????????? | | ?????????# ##### #? ?????????????????? | | ########## ## ?????????????????? | | #;;;;"##+####???????????? | | #################### #???????????? | | ???????????????????????#%% ! ####????????? | | ???????????????????????#*!=%% "" #????????? | | ???????????????????????#*% = """?????????? | | ???????????????????????#=%= %%="""" T"?????????? | | ???????????????????????#%= % % "" """?????????? | | ???????????????????????/ = % ""??????????? | | ???????????????????????# A #???????????? | | ???????????????????????#/= ! ##########??? | | ???????????????????????# !! ?? | | ???????????????????????# g !! ?? | | ???????????????????????#]!!! g ? | | ???????????????????????#]]l]* ? | | ########################b@l]! ? | | g=*]]] """" """" ???? | | gg %*[ s """" ?????????? | | """" ?????????? | | """" ?????????? | | gggg """"??????????? | | ??# ###########+########## """"??????????? | | ??# #?# #????mg ????????? | | ??# #?# #???? "???????? | | ??# #?# """"""""" #????? "???????? | | ??# #?# ! #????? % ??????? | | ??# #?# """"""""" #?????? ??????? | | ### ### = #?????? ##""T"??????? | | # ####+############### #??"""??????? | | #???????????? | | #???????????? | | T #???????????? | | "" #???????????? | | ? ????????????? | | ????????????????? | | ????????????????? | | # #############+#########????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 31 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 20 Recoil Reduction 3 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Gamma Bomb Array | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrationSigixVibroblade Manual? 0 Play Time 02:36:49 Cumulative 641.5 hours Start 2021.08.29 @ 20:44:14 End 2021.08.29 @ 23:55:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 22 Types 17/0/2/3/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 672941c1-e837-405a-8b1b-6c6f923d258a