Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 09:02:49 Player: JanPolak Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (3289) 3289 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1245) 1245 TOTAL SCORE: 8389 Bonus ------- High Alert Combat Kills 842 Follower Combat Kills 103 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 20/300 Energy 77/100 System Corruption 20% Temperature Cool (27) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Hacking Suite Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Field Laser Field Laser Heavy Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Advanced Treads Medium Treads Medium Treads Medium Treads Medium Treads Improved Titanium Leg Improved Heat Sink Experimental Sensor Array Improved Shield Generator Improved Shield Generator Hacking Suite Authchip [R/Combat] System Restoration Module Heavy EM Shotgun EM Pulse Cannon Rocket Launcher Mini Grenade Launcher Missile Launcher Mining Claw [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Field Laser Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 86 | 6 11 11 3 1 28 26 Power 11 | 1 2 3 . . 3 2 Engine 8 | 1 2 2 . . 2 1 Core 3 | . . 1 . . 1 1 Reactor . | . . . . . . . Propulsion 18 | 2 . 4 2 . 7 3 Treads . | . . . . . . . Leg 18 | 2 . 4 2 . 7 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 2 . 1 . 4 9 Device 9 | . . . . . 3 6 Storage 3 | 1 1 . 1 . . . Processor 3 | . 1 . . . 1 1 Hackware 2 | . . . . . . 2 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 40 | 2 7 4 . 1 14 12 Energy Gun 7 | 1 . . . . 4 2 Energy Cannon 7 | . 1 . . 1 1 4 Ballistic Gun 8 | 1 3 2 . . 2 . Ballistic Cannon . | . . . . . . . Launcher 16 | . 3 2 . . 7 4 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 38 | . 1 2 . . 6 29 Power 6 | . 1 1 . . 1 3 Propulsion 8 | . . . . . 1 7 Utility 9 | . . . . . 1 8 Weapon 15 | . . 1 . . 3 11 Highest Loss Streak 28 | . 1 2 . . 4 28 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 99 100 100 98 82 Engine 5 | . 14 4 . . 5 5 Core 5 | . . 9 14 14 3 . Leg 29 | . 28 28 28 28 35 22 Device 4 | . . . . . 8 12 Storage 11 | . 14 14 14 14 9 7 Processor 11 | . 12 14 14 14 9 11 Energy Gun 6 | . 2 . . . 13 10 Energy Cannon 5 | . 11 6 . 10 2 3 Ballistic Gun 7 | . 9 12 14 14 3 . Launcher 7 | . 4 9 14 3 7 4 Naked Turns . | . . . . . . . Heaviest Build 60 | 10 19 19 49 49 58 60 Greatest Support 95 | 20 20 20 60 60 85 95 Greatest Overweight (x) 15 | 2 . . . . . 15 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 Average Capacity 15 | 7 9 10 10 20 20 20 Most Carried 20 | 2 10 10 10 19 20 20 Average Carried 13 | . 6 9 10 15 18 14 Final Capacity 20 | 8 10 10 20 20 20 20 Final Carried 19 | 1 10 10 10 19 19 1 Class Distribution -------------------- 41% | Mutant 29% | Skirmisher 17% | Scavenger-Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1543 | 260 153 192 . 116 742 80 Remotely . | . . . . . . . Salvage Created 2777 | . 429 227 . 140 1526 455 Parts 165 | . 27 22 . 3 85 28 Haulers Intercepted 5 | . 2 . . . 3 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 79 | . 9 13 . 3 38 16 Guns 17 | . 1 1 . 1 11 3 Cannons 20 | . 6 6 . 2 4 2 AOE 42 | . 2 6 . . 23 11 Classes Destroyed 12 | . 5 . . . 4 3 Worker 7 | . 1 . . . 5 1 Builder 3 | . . . . . 2 1 Hauler 5 | . 2 . . . 3 . Operator 4 | . . . . . 3 1 Watcher 5 | . 1 . . . 4 . Swarmer 18 | . 3 9 . . 6 . Grunt 46 | . 6 4 . 3 23 10 Brawler 1 | . . . . . . 1 Protector 2 | . . . . . 1 1 Sentry 9 | . . . . . 8 1 Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 14 | . 5 3 . 2 14 9 Combat Bots Only 9 | . 4 3 . 2 9 9 Max Kills in Single Turn 4 | . 2 3 . 1 3 4 Gunslinging . | . . . . . . . Exploded 3 | . 1 3 . . 3 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 544 | . 30 44 . 11 130 329 Missed 182 | . 9 12 . 3 35 123 Damage Taken 5409 | . 275 407 . 108 1634 2985 Core 1089 | . 77 43 . 73 181 715 Absorbed by Shields 21 | . . . . . . 21 Regen/Repaired (Parts) 90 | . . . . . 90 . Core Remaining (%) 63 | 100 . . . 22 67 . Volleys Fired 197 | . 39 24 . 9 82 43 Largest 3 | . 2 2 . 2 3 3 Hottest 201 | . 90 90 . 80 162 201 Shots Fired 412 | . 70 43 . 19 204 76 Gun 226 | . 33 17 . 10 125 41 Cannon 110 | . 34 19 . 9 32 16 Launcher 72 | . 3 7 . . 47 15 Special 4 | . . . . . . 4 Kinetic 86 | . 28 17 . 10 31 . Thermal 240 | . 39 19 . 9 125 48 Explosive 72 | . 3 7 . . 47 15 Electromagnetic 10 | . . . . . 1 9 Robot Hit Streak 11 | . 6 7 . 7 11 11 Robot Miss Streak 5 | . 5 3 . 2 4 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 236 | . 40 23 . 12 115 46 Core Hits 201 | . 20 20 . 6 107 48 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 2 1 Burn 3 | . . . . . 2 1 Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8528 | . 680 606 . 170 4331 2741 Guns 1916 | . 193 53 . 46 1144 480 Cannons 1352 | . 314 226 . 124 386 302 Explosions 5260 | . 173 327 . . 2801 1959 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 354 | . 148 53 . 46 107 . Thermal 3081 | . 359 226 . 124 1410 962 Explosive 4908 | . 173 327 . . 2801 1607 Electromagnetic 185 | . . . . . 13 172 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . 2 2 2 2 . 20 Average Corruption 2 | . 2 2 2 2 . 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . 1 15 12 8 . 4 Message Errors 10 | . . 4 3 2 . 1 Matter Fused 9 | . . 4 3 1 . 1 Heat Flow Errors 3 | . . 2 1 . . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 7 | . 1 1 2 2 . 1 Data Loss (major) 4 | . . 1 2 1 . . Misfires 2 | . . 1 . 1 . . Alerts 3 | . . 1 1 . . 1 Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 142 | . 1 20 . . 74 47 Projectiles 11 | . 1 . . . . 10 Explosions 131 | . . 20 . . 74 37 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 482 | . 49 45 . . 205 183 Shots 17 | . 2 2 . . 7 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 351 | . 240 351 191 220 270 125 Average Temperature 78 | . 68 129 100 84 67 44 Received Heat Transfer 2118 | . 93 138 . 78 753 1056 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . . 6 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 1 . . 2 1 Heat Transferred 6057 | . 766 481 . 259 3127 1424 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 1224 | . 343 350 . 85 1224 859 Initial 552 | . . 75 . . . 552 Average 424 | . 121 221 . 50 685 658 Maximum Alert Level 4 | . 1 1 . . 4 3 Low Security (%) 35 | 100 66 32 . 100 16 . Level 1 19 | . 33 67 . . 3 . Level 2 23 | . . . . . 31 79 Level 3 15 | . . . . . 32 20 Level 4 5 | . . . . . 15 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 3 . . . 4 8 Investigation 7 | . 3 . . . 1 3 Extermination 2 | . . . . . . 2 Reinforcement 3 | . . . . . 2 1 Assault 3 | . . . . . 1 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . . . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 128 | . 18 12 . 4 65 29 Peak Tracking Total 11 | . 6 3 . 3 11 7 Tactical Retreats 8 | . 3 . . 1 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 4 | . . . . . 4 . Traps Extracted . | . . . . . . . Installed 4 | . . . . . 4 . Triggered 4 | . . . . . 4 . Most Traps Carried 5 | . . . . 5 5 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 13 | . . 1 . . 10 2 Max in Single Turn 2 | . . 1 . . 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 21 | . 5 . 1 . 11 4 Terminals 17 | . 5 . . . 8 4 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Total Hacks 64 | . 12 . 1 . 35 16 Successful 34 | . 4 . 1 . 20 9 Failed 30 | . 8 . . . 15 7 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 51 | . 12 . . . 23 16 Fabricators . | . . . . . . . Repair Stations 5 | . . . . . 5 . Recycling Units . | . . . . . . . Scanalyzers 7 | . . . . . 7 . Garrison Access . | . . . . . . . Terminal Hacks 26 | . 4 . 1 . 12 9 Record 7 | . . . . . 1 6 Robot Analysis 4 | . 1 . . . 2 1 Prototype ID Bank 3 | . 1 . . . 2 . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . . . 1 . Locate Traps 3 | . . . . . 3 . Dispatch Records 1 | . . . . . 1 . Maintenance Status 1 | . . . . . . 1 Hauler Manifests 3 | . 1 . . . 1 1 Zone Layout 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 4 | . . . . . 4 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 5 . . . 10 3 Full Trace Events 5 | . 1 . . . 1 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 58 | . . . . . 58 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 38 | . . . . . 38 . Total Damage 380 | . . . . . 380 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . 1 . . . 2 1 Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4970 | 58 803 729 644 440 1662 634 Spaces Moved 3657 | 39 553 528 565 427 1171 374 Core 16 | 10 . . . . . 6 Treads . | . . . . . . . Legs 3641 | 29 553 528 565 427 1171 368 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 90 90 105 100 Average Speed 110 | 116 120 120 112 90 105 118 Slowest Speed 800 | 150 120 120 120 90 105 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 3 95 92 91 95 92 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 5 | . . 1 . 4 . . Spaces Dug 13 | . . . . . 4 9 Terrain Destroyed 472 | . 19 80 . . 297 76 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 472 | . 19 80 . . 297 76 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4236 | 51 625 582 571 465 1444 498 Wait 176 | . 4 6 . 20 106 40 Move 3651 | 38 552 527 564 426 1170 374 Hop . | . . . . . . . Pick Up 81 | 7 15 8 1 9 33 8 Fast Attach 1 | . . . . . 1 . Attach 42 | 6 2 2 . . 11 21 Detach . | . . . . . . . Swap 43 | . 9 9 3 1 16 5 Drop 40 | . 4 6 3 . 21 6 Fire 197 | . 39 24 . 9 82 43 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 4 | . . . . . 4 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 7) 265 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered exit to Materials (range 16) 587 | -10/Materials | Discovered new exit (range 6) 602 | -10/Materials | Identified exit to Mines 616 | -10/Materials | Discovered exit to Mines (range 9) 780 | -10/Materials | Discovered exit to Materials (range 12) 862 | -10/Materials | Entered Mines 908 | -10/Mines | Discovered exit to Materials (range 6) 995 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 996 | -10/Mines | Discovered new exit (range 5) 999 | -10/Mines | Identified exit to Exiles 1060 | -10/Mines | Learned location of Storage (-9) 1200 | -10/Mines | Discovered exit to Materials (range 7) 1321 | -10/Mines | Learned location of Zion (-7) 1322 | -10/Mines | Learned location of 1 exit from Materials 1340 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1530 | -10/Mines | Build established: Scavenger-Mutant 1591 | -10/Mines | Entered Exiles 1621 | -10/Exiles | Met 8R-AWN 1643 | -10/Exiles | Met EX-HEX 1701 | -10/Exiles | Met EX-DEC 1730 | -10/Exiles | Visited The Gauntlet 1914 | -10/Exiles | Discovered new exit (range 10) 1954 | -10/Exiles | Identified exit to Mines 2041 | -10/Exiles | Met EX-BIN 2056 | -10/Exiles | Aligned with FarCom system 2057 | -10/Exiles | Given EX-Vault access code 2097 | -10/Exiles | Opened EX-Vault 2109 | -10/Exiles | Found Potential Leg 2113 | -10/Exiles | Found Potential Leg 2133 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2224 | -10/Exiles | Discovered exit to Mines (range 14) 2235 | -10/Exiles | Left Exiles lab with Potential Leg 2235 | -10/Exiles | Entered Mines 2342 | -9/Mines | Core integrity fell below 50% 2401 | -9/Mines | Build established: Mutant 2408 | -9/Mines | Found a hidden stash of uninstalled traps 2451 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2453 | -9/Mines | Found Prototype Device 2606 | -9/Mines | Learned Materials terminal intel 2617 | -9/Mines | Discovered new exit (range 5) 2623 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2624 | -9/Mines | Identified exit to Materials 2649 | -9/Mines | Discovered exit to Materials (range 15) 2675 | -9/Mines | Entered Materials 2675 | -8/Materials | Accompanied by 3 allies 2675 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2676 | -8/Materials | Identified exit to Factory 2677 | -8/Materials | Loaded intel: 12 terminal locations 2815 | -8/Materials | Repaired Mni. Grenade Launcher 2842 | -8/Materials | Repaired Beam Cannon 2981 | -8/Materials | Lost 3 allies 3058 | -8/Materials | Destroyed 9 combat bots 3067 | -8/Materials | Lost 4 parts (1p1n2w) 3187 | -8/Materials | Identified Exp. Sensor Array 3648 | -8/Materials | Build established: Skirmisher 3701 | -8/Materials | Discovered exit to Factory (range 11) 3875 | -8/Materials | First assault squad dispatched 4308 | -8/Materials | Discovered exit to Factory (range 6) 4337 | -8/Materials | Entered Factory 4337 | -7/Factory | Evolved 2 slots: Utility x2 4737 | -7/Factory | First assault squad dispatched 4805 | -7/Factory | Discovered new exit (range 14) 4840 | -7/Factory | System corruption reached 10% 4904 | -7/Factory | Destroyed 9 combat bots 4904 | -7/Factory | Core integrity fell below 50% 4942 | -7/Factory | Core integrity fell below 20% 4971 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04949_ Imp. Shield Generator destroyed. 04952_ M-28 Smith repairs G-47 Trooper. 04954_ M-28 Smith fits Backup Propulsion III on G-47 Trooper. 04956_ Acquired Remote Datajack. Remote Datajacks cannot fire with other weapons in the same volley. 04966_ The unstable cave ceiling collapses. 04966_ Particle Gun crushed. 04968_ Jacked G-47 Trooper... >>parse_system Reading system data... 04969_ Jacked G-47 Trooper... 04969_ Command string: dsadsadasdsadsadsa 04969_ No effect. 04971_ Jacked G-47 Trooper... 04971_ Command string: kill 04971_ No effect. 04971_ Remote Datajack destroyed. 04971_ Critical hit (Burn: +37). 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