Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 12:09:17 Player: reason Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (228) 228 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1163 Bonus ------- None Cogmind --------- Core Integrity 351/400 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Tractor Beam Trap Extractor (0/4) > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (8) ---- Ion Engine Structural Scanner Signal Interpreter Medium Laser Small Laser Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Tractor Beam Trap Extractor > --- WEAPON ----------- Heavy EM Pulse Gun Mining Claw > --- INVENTORY -------- Ion Engine Signal Interpreter Heavy EM Pulse Gun Medium Laser Small Laser Heavy Assault Rifle Mini Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 14 | 6 . 8 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 . 3 Device 2 | . . 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 85 91 Engine 12 | . 14 10 Leg 30 | . 28 33 Device 4 | . . 8 Storage 12 | . 14 11 Protection 3 | . . 6 Energy Gun 20 | . 28 14 Ballistic Gun 2 | . . 5 Slashing Weapon 1 | . . 3 Naked Turns . | . . . Heaviest Build 18 | 14 14 18 Greatest Support 30 | 20 20 30 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 6 8 Average Carried 5 | 2 4 6 Final Capacity 8 | 8 8 8 Final Carried 7 | 2 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 379 | 191 69 119 Remotely 119 | . . 119 Salvage Created 285 | . 45 240 Parts 12 | . 3 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . . 5 Melee 2 | . . 2 Guns 3 | . . 3 Classes Destroyed 2 | . 1 1 Watcher 2 | . 2 . Grunt 5 | . . 5 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 56 | . . 56 Missed 15 | . . 15 Damage Taken 564 | . . 564 Core 49 | . . 49 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 14 | . 3 11 Largest 2 | . 2 2 Hottest 90 | . 90 63 Shots Fired 28 | . 6 22 Gun 28 | . 6 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 11 | . . 11 Thermal 3 | . 3 . Explosive . | . . . Electromagnetic 14 | . 3 11 Robot Hit Streak 6 | . 5 6 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 27 | . 5 22 Core Hits 11 | . 2 9 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 11 | . . 11 Impact . | . . . Slashing 11 | . . 11 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 439 | . 82 357 Guns 318 | . 82 236 Cannons . | . . . Explosions . | . . . Melee 121 | . . 121 Ramming . | . . . Kinetic 116 | . . 116 Thermal 36 | . 36 . Explosive . | . . . Electromagnetic 166 | . 46 120 Impact . | . . . Slashing 121 | . . 121 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 93 | . 60 93 Average Temperature 42 | . 27 47 Received Heat Transfer 315 | . . 315 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 111 | . 111 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 209 | . 59 209 Initial 24 | . . 24 Average 54 | . 25 93 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 93 Level 1 3 | . . 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 5 10 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 475 | 54 198 223 Spaces Moved 299 | 42 153 104 Core 14 | 14 . . Treads . | . . . Legs 285 | 28 153 104 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 116 | 96 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 35 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 376 | 55 161 160 Wait 15 | . 2 13 Move 297 | 41 152 104 Hop . | . . . Pick Up 20 | 8 4 8 Fast Attach . | . . . Attach 14 | 6 . 8 Detach 2 | . . 2 Swap . | . . . Drop 3 | . . 3 Fire 14 | . 3 11 Melee 11 | . . 11 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 13) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 476 | -9/Materials | Self-destructed Last Messages --------------- 00405_ Acquired Hvy. EM Pulse Gun. 00406_ K-01 Serf collects debris. 00408_ Dropped EM Pulse Gun. 00410_ Acquired Hvy. EM Pulse Gun. 00415_ Acquired Mining Claw. 00416_ Dropped Shotgun. 00423_ Acquired Trap Extractor. 00427_ Acquired Structural Scanner. 00437_ Acquired 30 matter. [Achievement: Use The Force] 00439_ G-34 Mercenary destroyed. 00445_ R-06 Scavenger collects Sml. Laser. 00449_ R-06 Scavenger collects Aluminum Leg. 00454_ G-34 Mercenary destroyed. 00458_ Dropped Hvy. EM Pulse Gun. 00460_ Acquired 10 matter. 00462_ Critical hit (Burn: +37). 00469_ Ion Engine destroyed. 00474_ Hvy. EM Pulse Gun destroyed. 00475_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ?# +?????????????????###???????????????????????? | | ?# #?????????????????# ???????????????????????? | | ?# #?????????????????? ??????????????????????? | | ?# #?????????????????? ??????????????????????? | | ?# #?????????????????? ??????????????????????? | | ?# #??????????????????# ??????????????????????? | | ?# #??????????????????# ??????????????????????? | | ?# #??????????????????# ??????????????????????? | | ?# #??????????????????? ???#####??????????????? | | ?# #?????###+###??????? ### ???????????????? | | ## ####### #???????? ?????????????????? | | # #???????? ???????????????????? | | # #???######+##???????????????????? | | # #???#[ #???????????????????? | | + ###+### #???# !!! #???????????????????? | | # ## ###+####### !! #???????? ??????????? | | # ## * # ## ! #????? ?????????? | | # ## # ## r #?? ?????????? | | ###### # ######Y### ????????? | | ##????# # %#####@ ????????? | | ??????# ! # + [%g=[ ????????? | | ??????# # ########## ????????? | | ??????# ! # #??????????+####### ?????????? | | ??????#* # #????????????????????????????? | | ??????###### #????????????????????????????? | | ???????????##########????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed ImpactMediumArachnoskeleton Manual? 0 Play Time 00:10:58 Cumulative 39.4 hours Start 2024.04.10 @ 12:02:12 End 2024.04.10 @ 12:09:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7081256-5fe7-4621-8906-42ef7e564481