Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.27 @ 10:10:54 Player: Perseus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (1451) 1451 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 6375 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 447 Friendly Fire -55 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Walking (123) Location -6/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Advanced Sensor Array Improved Signal Interpreter > --- WEAPON (4) ------- Heavy EM Shotgun Heavy EM Shotgun Advanced Beam Rifle > --- INVENTORY (10) --- Light Angular Momentum Engine Light Fission Core Titanium Leg Advanced Terrain Scanner Improved Medium Armor Plating System Backup Module Heavy Particle Gun Advanced Beam Cannon Shock Trap Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Advanced Beam Rifle > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Titanium Leg Advanced Terrain Scanner Improved Medium Armor Plating System Backup Module Heavy Particle Gun Advanced Beam Cannon Shock Trap Shock Trap [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 Utility 4 | . . . . . 2 . . 2 Weapon 2 | . . . . . 1 . . 1 Parts Attached 48 | 9 1 2 3 . 18 14 1 . Power 7 | 2 . 1 . . 1 3 . . Engine 5 | 2 . 1 . . . 2 . . Core 2 | . . . . . 1 1 . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . 1 . . 4 4 . . Treads . | . . . . . . . . . Leg 11 | 2 . 1 . . 4 4 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 2 1 . 1 . 3 2 1 . Device 6 | 1 . . . . 2 2 1 . Storage 2 | 1 . . 1 . . . . . Processor 2 | . 1 . . . 1 . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 20 | 3 . . 2 . 10 5 . . Energy Gun 14 | 1 . . . . 9 4 . . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 4 | 2 . . 1 . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 9 | . . . . . 5 4 . . Parts Lost 5 | . . 1 . . 2 2 . . Power 1 | . . 1 . . . . . . Propulsion 1 | . . . . . 1 . . . Utility . | . . . . . . . . . Weapon 3 | . . . . . 1 2 . . Highest Loss Streak 1 | . . 1 . . 1 1 . . Average Slot Usage (%) 99 | . 100 100 100 100 97 99 100 73 Engine 9 | . 14 14 14 14 3 7 9 6 Core 1 | . . . . . 5 1 . . Leg 27 | . 28 28 28 28 24 27 27 20 Device 10 | . 7 . . . 18 17 18 13 Storage 11 | . 14 14 14 14 9 9 9 6 Processor 11 | . 7 14 14 14 9 9 9 6 Energy Gun 12 | . . . . . 15 23 27 20 Ballistic Gun 11 | . 28 28 17 28 10 2 . . Special Melee Weapon 2 | . . . 10 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 38 | 13 13 12 22 22 32 38 37 37 Greatest Support 47 | 20 20 20 20 20 35 47 47 47 Greatest Overweight (x) 1 | . . . 1 1 1 . . . Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 10 10 10 10 Average Capacity 8 | 4 6 6 8 10 10 10 10 10 Most Carried 10 | 4 6 6 10 10 10 10 10 10 Average Carried 8 | 2 5 5 8 9 9 9 10 9 Final Capacity 10 | 6 6 6 10 10 10 10 10 10 Final Carried 10 | 3 6 6 10 10 10 10 10 9 Class Distribution -------------------- 49% | Mutant 26% | Skirmisher 10% | Scavenger-Skirmisher 9% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Matter Collected 1224 | 342 . 140 147 43 329 213 10 . Remotely . | . . . . . . . . . Salvage Created 2900 | 160 . 303 . 37 1002 1267 131 . Parts 165 | 12 . 21 . 5 46 68 13 . Haulers Intercepted 10 | . . . . . 4 6 . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 36 | . . 8 . . 12 9 7 . Guns 34 | . . 8 . . 12 8 6 . AOE 2 | . . . . . . 1 1 . Classes Destroyed 13 | 2 . 4 . . 3 3 1 . Worker 5 | . . 1 . 1 . 3 . . Builder 1 | . . 1 . . . . . . Tunneler 6 | 4 . 1 . 1 . . . . Hauler 10 | . . . . . 4 6 . . Recycler 9 | 1 . 1 . . 2 4 1 . Mechanic 1 | . . . . . . 1 . . Operator 3 | . . . . . . 3 . . Drone 7 | . . . . . . . 7 . Watcher 3 | . . . . . 2 1 . . Swarmer 8 | . . 6 . . 2 . . . Grunt 12 | . . 2 . . 6 4 . . Duelist 1 | . . . . . . 1 . . Sentry 8 | . . . . . 4 4 . . Best Kill Streak 7 | 3 . 5 . 2 5 7 1 . Combat Bots Only 5 | . . 5 . . 3 3 1 . Max Kills in Single Turn 2 | 1 . 1 . 1 2 2 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Damage Taken 1319 | . . 257 . . 443 581 38 . Core 204 | . . 59 . . 33 112 . . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 83 | 100 . . . 76 . . 73 . Volleys Fired 209 | 13 . 69 . 14 48 47 18 . Largest 3 | 2 . 2 . 2 3 3 3 . Hottest 173 | 40 . 40 . 40 134 173 161 . Shots Fired 427 | 26 . 94 . 15 125 125 42 . Gun 424 | 26 . 94 . 15 125 122 42 . Cannon 3 | . . . . . . 3 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 223 | 26 . 94 . 15 62 26 . . Thermal 112 | . . . . . 42 52 18 . Explosive . | . . . . . . . . . Electromagnetic 92 | . . . . . 21 47 24 . Robot Hit Streak 20 | 5 . 9 . 2 20 17 3 . Robot Miss Streak 5 | 4 . 2 . 1 3 3 5 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 1 . . 2 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . Shots Hit Robots 332 | 15 . 38 98 2 83 81 15 . Core Hits 116 | 8 . 17 . 2 38 43 8 . Critical Hits 3 | . . 1 . . 1 1 . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . Melee Attacks 98 | . . . 98 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 98 | . . . 98 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3843 | 170 . 421 . 36 1325 1591 300 . Guns 3362 | 170 . 421 . 36 1088 1368 279 . Cannons . | . . . . . . . . . Explosions 481 | . . . . . 237 223 21 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1252 | 170 . 421 . 36 420 205 . . Thermal 1477 | . . . . . 580 776 121 . Explosive . | . . . . . . . . . Electromagnetic 1114 | . . . . . 325 610 179 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 7 | . . . . . 7 . . . Projectiles . | . . . . . . . . . Explosions 7 | . . . . . 7 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 208 | . . . . . 95 75 38 . Shots 7 | . . . . . 3 3 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 330 | . . 12 . . 297 330 10 . Average Temperature 75 | . . 8 . . 71 87 8 . Received Heat Transfer 426 | . . 63 . . 180 183 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . . . 1 6 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . 2 1 . . Heat Transferred 2585 | . . . . . 1014 1336 235 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . . . . . 4 4 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Peak Influence 1011 | 25 46 222 . 85 265 651 456 1011 Initial 1011 | . 16 17 . . 33 111 214 1011 Average 281 | 9 20 94 . 74 167 459 291 1011 Maximum Alert Level 3 | . . 1 . . 1 2 2 3 Low Security (%) 37 | 100 100 80 . 100 50 6 15 . Level 1 36 | . . 19 . . 49 32 70 . Level 2 25 | . . . . . . 60 13 . Level 3 . | . . . . . . . . 100 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 . . . 2 3 . . Investigation 3 | . 1 . . . 1 1 . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . 1 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Distress Signals 5 | . . . . . 2 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 67 | . . 8 . . 21 24 14 . Peak Tracking Total 6 | . . 4 . . 5 4 6 . Tactical Retreats 1 | . . 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . . 1 Triggered . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 16 | . . 4 . 5 1 4 2 . Max in Single Turn 1 | . . 1 . 1 1 1 1 . Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 28 | . 2 1 . . 3 12 10 . Terminals 17 | . 1 1 . . 2 7 6 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 8 | . 1 . . . 1 2 4 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 72 | . 3 2 . . 5 30 32 . Successful 44 | . 1 1 . . 3 21 18 . Failed 28 | . 2 1 . . 2 9 14 . Catastrophic 6 | . . 1 . . . 2 3 . Database Lockouts . | . . . . . . . . . Manual 61 | . 3 1 . . 5 22 30 . Terminals 51 | . 2 2 . . 4 21 22 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . Recycling Units 17 | . 1 . . . 1 5 10 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 10 | . . 1 . . . 5 4 . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 1 | . . . . . . 1 . . Prototype ID Bank 3 | . . . . . . 2 1 . Level Access Points 1 | . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Reprogram Traps 1 | . . . . . . 1 . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 31 | . 1 . . . 3 13 14 . Terminals 15 | . . . . . 2 7 6 . Assimilate 2 | . . . . . 1 1 . . Botnet 11 | . . . . . 1 4 6 . Disrupt 1 | . . . . . . 1 . . Operators 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Mechanics 1 | . . . . . . 1 . . Recycling Units 15 | . 1 . . . 1 5 8 . Monitor 2 | . . . . . . 1 1 . Reject 4 | . . . . . . 1 3 . Recyclers 2 | . . . . . . 1 1 . Mask 3 | . . . . . . 1 2 . Tunnel 4 | . 1 . . . 1 1 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 20 | . 1 1 . . 2 9 7 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 26 | . . . . . . 26 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 8 | . . . 8 . . . . . Non-combat 3 | . . . 3 . . . . . Combat 5 | . . . 5 . . . . . Robot Hacks Applied 98 | . . . 98 . . . . . parse_system 98 | . . . 98 . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 10 | . . . . . . . 10 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Total Allies 15 | . . . . 3 1 1 10 . Largest Group 10 | . . . . 3 3 2 10 7 Highest-Rated Group 133 | . . . . 40 40 125 133 103 Highest-Rated Ally 99 | . . . . 16 26 99 94 24 Total Orders 27 | . . . . . 8 17 2 . STAY 13 | . . . . . 4 9 . . FOLLOW 13 | . . . . . 4 8 1 . DROP 1 | . . . . . . . 1 . Ally Attacks 149 | . . . . . 7 37 105 . Total Damage 2347 | . . . . . 103 1638 606 . Kills 35 | . . . . . . 15 20 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Turns Passed 6007 | 112 104 873 1421 179 792 1732 749 45 Spaces Moved 3829 | 52 82 585 872 97 407 1232 467 35 Core 8 | 8 . . . . . . . . Treads . | . . . . . . . . . Legs 3821 | 44 82 585 872 97 407 1232 467 35 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 120 120 123 123 Average Speed 127 | 109 120 120 139 150 134 122 123 123 Slowest Speed 150 | 120 120 120 150 150 150 123 123 123 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 4 20 98 83 26 30 98 97 1 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 5 | . 1 1 . . 1 1 1 . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 51 | . . . . . 26 22 3 . Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 50 | . . . . . 26 21 3 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Total 4494 | 83 87 669 979 116 557 1358 608 37 Wait 120 | . . 4 . 4 57 40 15 . Move 3821 | 51 81 584 871 96 406 1231 466 35 Hop . | . . . . . . . . . Pick Up 44 | 9 4 5 5 1 10 10 . . Fast Attach 19 | 1 . . . . 11 6 1 . Attach 14 | 7 . 1 . . 3 3 . . Detach 1 | 1 . . . . . . . . Swap 15 | 1 1 1 3 . 4 5 . . Drop 45 | . 1 5 2 1 18 16 1 1 Fire 209 | 13 . 69 . 14 48 47 18 . Melee 98 | . . . 98 . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 107 | . . . . . . . 107 . Trap 1 | . . . . . . . . 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 217 | -10/Materials | Entered Mines 217 | -10/Mines | Discovered new exit (range 5) 312 | -10/Mines | Learned Materials trap positions 318 | -10/Mines | Build established: Mutant 358 | -10/Mines | Discovered new exit (range 10) 609 | -10/Mines | Learned location of Storage (-8) 1018 | -10/Mines | Learned location of 1 exit from Materials 1029 | -10/Mines | Found a hidden stash of uninstalled traps 1085 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1085 | -10/Mines | Discovered new exit (range 5) 1090 | -10/Mines | Entered Exiles 1119 | -10/Exiles | Met 8R-AWN 1148 | -10/Exiles | Met EX-HEX 1201 | -10/Exiles | Met EX-BIN 1341 | -10/Exiles | Met EX-DEC 1386 | -10/Exiles | Visited The Gauntlet 2328 | -10/Exiles | Discovered new exit (range 14) 2494 | -10/Exiles | Discovered new exit (range 14) 2511 | -10/Exiles | Entered Mines 2573 | -9/Mines | Discovered new exit (range 11) 2583 | -9/Mines | Met a Derelict bent on vengeance 2629 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2690 | -9/Mines | Entered Materials 2690 | -8/Materials | Accompanied by 3 allies 2690 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2691 | -8/Materials | Identified exit to Factory 2692 | -8/Materials | Loaded intel: 17 trap records 3131 | -8/Materials | Discovered new exit (range 8) 3258 | -8/Materials | Build established: Scavenger-Skirmisher 3458 | -8/Materials | Identified exit to Storage 3482 | -8/Materials | Entered Storage 3482 | -8/Storage | Accompanied by 1 ally 3799 | -8/Storage | Repaired Sensor Array 3845 | -8/Storage | Met 01-MTF 3888 | -8/Storage | Garrison activated, responded to threat 4114 | -8/Storage | Used back door to open Recycling access 4114 | -8/Storage | Discovered new exit (range 3) 4115 | -8/Storage | Identified exit to Recycling 4178 | -8/Storage | Build established: Skirmisher 4199 | -8/Storage | Discovered exit to Factory (range 10) 5214 | -8/Storage | Entered Recycling 5214 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5219 | -8/Recycling | 01-MTF left 5255 | -8/Recycling | Identified exit to Factory 5302 | -8/Recycling | Spotter reported a threat 5304 | -8/Recycling | Spotter reported a threat 5320 | -8/Recycling | Spotter reported a threat 5331 | -8/Recycling | Spotter reported a threat 5331 | -8/Recycling | Spotter reported a threat 5331 | -8/Recycling | Spotter reported a threat 5334 | -8/Recycling | Spotter reported a threat 5365 | -8/Recycling | Spotter reported a threat 5373 | -8/Recycling | Spotter reported a threat 5461 | -8/Recycling | Spotter reported a threat 5484 | -8/Recycling | Spotter reported a threat 5484 | -8/Recycling | Spotter reported a threat 5497 | -8/Recycling | Spotter reported a threat 5514 | -8/Recycling | Spotter reported a threat 5531 | -8/Recycling | Spotter reported a threat 5623 | -8/Recycling | Spotter reported a threat 5623 | -8/Recycling | Spotter reported a threat 5662 | -8/Recycling | Spotter reported a threat 5664 | -8/Recycling | Spotter reported a threat 5710 | -8/Recycling | Build established: Commander-Skirmisher 5713 | -8/Recycling | Spotter reported a threat 5715 | -8/Recycling | Spotter reported a threat 5717 | -8/Recycling | Spotter reported a threat 5736 | -8/Recycling | Spotter reported a threat 5767 | -8/Recycling | Spotter reported a threat 5786 | -8/Recycling | Spotter reported a threat 5786 | -8/Recycling | Spotter reported a threat 5841 | -8/Recycling | Spotter reported a threat 5846 | -8/Recycling | Spotter reported a threat 5873 | -8/Recycling | Spotter reported a threat 5889 | -8/Recycling | Spotter reported a threat 5926 | -8/Recycling | Spotter reported a threat 5963 | -8/Recycling | Entered Factory 5963 | -6/Factory | Accompanied by 7 allies 5963 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6008 | -6/Factory | Self-destructed Last Messages --------------- Unit(91%). 05916_ >> MONITOR: Recycling Unit R004 accepting Adv. Visual Processing Unit(91%). 05919_ >> MONITOR: Recycling Unit R001 accepting Hover Unit(100%). 05919_ >> MONITOR: Recycling Unit R004 accepting Hover Unit(100%). 05922_ >> MONITOR: Recycling Unit R001 accepting Lgt. Ion Engine(82%). 05925_ >> MONITOR: Recycling Unit R001 accepting Lgt. Ion Engine(97%). 05926_ N-01 Spotter destroyed. 05926_ Door malfunctions. 05926_ N-01 Spotter sends a signal. 05926_ ALERT: Unidentified potential threat approaching Factory. 05944_ U-05 Engineer repairs door. PARAMETERS=PROPULSION_1,UTILITY_2,WEAPON_1 LOCATION=FACTORY GOAL=ESCAPE 05978_ Dropped Shock Trap. 05979_ Installed Shock Trap. 05980_ Triggered Shock Trap. 05980_ The floor emits a surge of raw power. 05980_ System corrupted (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######?? | | ?????????????????????????????????????????? * #?? | | ??????????????????????????????????????#??"" #?? | | ??????????????????????????????????????# """ #?? | | ??????????????????????????????????????# """ #?? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????# ""T"" #?? | | ??????????????????????????????????????# """"" #?? | | ??????????????????????????????????????# #?? | | ???????????????????????#############+######+####?? | | ??????????????????????? #?? | | ??????????????????????? #?? | | ?????????????????????? #?? | | ?????????????????????? #?? | | ?????????????????????? #?? | | ??????????????????####+########## #####+#####? | | ?????????????????? #????# # #? | | ?????????????????? """ """ #????# + #? | | ?????????????????# """ """ #????# # #? | | ?????????????????# """ """ #????# # #? | | ?????????????????# g###### # #? | | ?????????????????# @s/iitY # #? | | ?????????????????# u############ #? | | ?????????????????#! #??????????# #? | | ?????????????????###########??????????###########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- Adv. Sensor Array | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportImpactInterrupter Manual? 0 Play Time 01:14:18 Cumulative 127.1 hours Start 2020.11.26 @ 18:32:11 End 2020.11.27 @ 10:10:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 16 Adventurer 23 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f25c3948-ce54-428e-9ad3-11b69ab690d4