Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.28 @ 18:24:12 Player: SunE Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (264) 264 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 1230 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 35/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Sensor Array EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Sensor Array EM Pulse Gun [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 6 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 96 82 Engine 12 | . 13 11 Leg 28 | . 28 31 Storage 13 | . 14 11 Protection 10 | . 11 9 Energy Gun 1 | . 1 . Ballistic Gun 12 | . 14 9 Launcher 11 | . 12 10 Naked Turns . | . . . Heaviest Build 20 | 12 20 20 Greatest Support 39 | 20 26 39 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 8 7 Average Carried 5 | 2 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 248 | 191 57 . Remotely . | . . . Salvage Created 217 | . 217 . Parts 23 | . 23 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 3 | . 3 . AOE 3 | . 3 . Classes Destroyed 3 | . 3 . Builder 3 | . 3 . Watcher 2 | . 2 . Grunt 6 | . 6 . Best Kill Streak 4 | . 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1328 | . 314 1014 Core 428 | . 28 400 Absorbed by Shields . | . . . Regen/Repaired (Parts) 38 | . 38 . Core Remaining (%) 94 | 100 88 . Volleys Fired 26 | . 26 . Largest 2 | . 2 . Hottest 50 | . 50 . Shots Fired 40 | . 40 . Gun 26 | . 26 . Cannon . | . . . Launcher 14 | . 14 . Special . | . . . Kinetic 26 | . 26 . Thermal . | . . . Explosive 14 | . 14 . Electromagnetic . | . . . Robot Hit Streak 4 | . 4 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 21 | . 21 . Core Hits 16 | . 16 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 670 | . 670 . Guns 199 | . 199 . Cannons . | . . . Explosions 471 | . 471 . Melee . | . . . Ramming . | . . . Kinetic 199 | . 199 . Thermal . | . . . Explosive 471 | . 471 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . 4 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 68 | . 68 19 Average Temperature 18 | . 19 15 Received Heat Transfer 591 | . 171 420 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 426 | . 426 128 Initial 94 | . . 94 Average 114 | . 178 103 Maximum Alert Level 2 | . 2 . Low Security (%) 73 | 100 50 100 Level 1 16 | . 30 . Level 2 10 | . 19 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 10 5 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 18 1 Successful 14 | . 13 1 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 15 1 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 10 1 Record 2 | . 2 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 2 | . 1 1 Maintenance Status 1 | . 1 . Transport Status 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 816 | 233 444 139 Spaces Moved 483 | 146 250 87 Core 6 | 6 . . Treads . | . . . Legs 477 | 140 250 87 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 118 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 8 51 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 96 | . 96 . Melee . | . . . Projectile . | . . . AOE 96 | . 96 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 681 | 206 354 121 Wait 139 | 45 61 33 Move 481 | 145 249 87 Hop . | . . . Pick Up 18 | 10 8 . Fast Attach 1 | . 1 . Attach 8 | 6 1 1 Detach . | . . . Swap 4 | . 4 . Drop 4 | . 4 . Fire 26 | . 26 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 234 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 7) 509 | -10/Materials | Discovered new exit (range 5) 646 | -10/Materials | Repaired Ion Engine 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 808 | -9/Materials | Core integrity fell below 50% 814 | -9/Materials | Core integrity fell below 20% 817 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00713_ K-01 Serf collects debris. 00714_ Critical hit (Burn: +37). 00771_ Connecting with Terminal... 00771_ Current location identified: Materials >>Enumerate(Squads) Retrieving dispatch records... Found 26 active squads: 10x Security 5x Surveillance 5x Patrol 6x Transport 00791_ Assault Rifle destroyed. 00797_ Hrd. Light Armor Plating destroyed. 00800_ Grenade Launcher destroyed. 00801_ Critical hit (Burn: +37). 00804_ Imp. Aluminum Leg destroyed. 00804_ System corrupted by crushing effect (+2). 00806_ Imp. Aluminum Leg destroyed. 00810_ Ion Engine destroyed. 00810_ System corrupted by crushing effect (+1). 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