Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.27 @ 14:09:16 Player: T-900 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (2190) 2190 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5945 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 33/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Weight Redist. System Visual Processing Unit Advanced Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Gauss Cannon Gauss Cannon > --- INVENTORY -------- Shock Rifle Heavy Particle Cannon Plasma Cannon Flak Gun Assault Cannon [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . 1 1 . . . 1 Utility 3 | . . 1 1 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 70 | 6 2 13 4 9 1 21 14 Power 11 | 1 . 3 . 2 . 2 3 Engine 6 | 1 . 3 . 1 . . 1 Core 5 | . . . . 1 . 2 2 Reactor . | . . . . . . . . Propulsion 19 | 2 . 4 . 4 . 7 2 Treads 6 | 2 . 2 . 1 . 1 . Leg 13 | . . 2 . 3 . 6 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 . 3 3 1 . 3 1 Device 6 | . . 2 1 1 . 2 . Storage 1 | 1 . . . . . . . Processor 3 | . . . 2 . . 1 . Hackware . | . . . . . . . . Protection 2 | . . 1 . . . . 1 Artifact . | . . . . . . . . Weapon 28 | 2 2 3 1 2 1 9 8 Energy Gun 9 | 2 . 2 . 2 . 2 1 Energy Cannon 5 | . . . 1 . . 1 3 Ballistic Gun 7 | . 2 . . . 1 3 1 Ballistic Cannon 5 | . . . . . . 2 3 Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 35 | . . 4 3 1 5 3 19 Power 4 | . . . . . 1 . 3 Propulsion 11 | . . 2 . . 2 1 6 Utility 6 | . . 1 2 . . . 3 Weapon 14 | . . 1 1 1 2 2 7 Highest Loss Streak 13 | . . 3 3 1 5 1 13 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 73 | . 82 76 72 77 61 71 64 Engine 5 | . 14 11 9 3 . . . Core 3 | . . . . 3 3 5 7 Treads 7 | . 28 17 . 1 4 1 3 Leg 11 | . . 4 18 18 10 17 12 Device 7 | . . 8 8 7 5 10 9 Storage 5 | . 14 11 9 7 5 . . Processor 10 | . . . 10 15 15 16 14 Energy Gun 6 | . 5 8 10 11 9 2 3 Energy Cannon 2 | . . . 6 7 4 . . Ballistic Gun 8 | . 20 13 . . . 11 . Ballistic Cannon 2 | . . . . . . 3 9 Naked Turns . | . . . . . . . . Heaviest Build 38 | 14 14 21 18 26 24 24 38 Greatest Support 49 | 20 20 23 20 37 37 41 49 Greatest Overweight (x) 5 | 1 . 4 . 1 4 2 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 8 7 5 5 Most Carried 8 | 8 7 8 8 8 8 5 5 Average Carried 5 | 4 5 7 7 7 7 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 4 7 8 8 8 5 5 2 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Matter Collected 1556 | 206 137 264 33 87 . 634 195 Remotely . | . . . . . . . . Salvage Created 2148 | . 215 434 117 213 . 727 442 Parts 103 | . 14 31 2 5 . 25 26 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 55 | . 8 15 2 4 . 12 14 Guns 32 | . 8 12 2 2 . 8 . Cannons 17 | . . . . 2 . 3 12 AOE 6 | . . 3 . . . 1 2 Classes Destroyed 10 | . 2 1 1 1 . 5 . Builder 3 | . . 1 . . . 2 . Hauler 1 | . . . . . . 1 . Recycler 3 | . . . . . . 3 . Watcher 1 | . . . 1 . . . . Swarmer 17 | . 5 6 . . . . 6 Grunt 30 | . 3 9 2 3 . 9 4 Brawler 2 | . . . . 1 . . 1 Duelist 1 | . . . . . . 1 . Sentry 1 | . . . . . . 1 . Programmer 4 | . . . . . . 1 3 Best Kill Streak 6 | . 4 6 2 2 . 5 3 Combat Bots Only 6 | . 4 6 2 2 . 3 3 Max Kills in Single Turn 3 | . 1 3 1 1 . 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Damage Taken 6113 | . 483 1022 177 416 190 866 2959 Core 1536 | . 96 197 32 49 130 168 864 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 71 | 100 61 50 94 . . 50 . Volleys Fired 206 | . 31 46 14 16 . 62 37 Largest 3 | . 2 2 2 3 . 3 3 Hottest 199 | . 90 70 115 195 . 101 199 Shots Fired 386 | . 59 92 25 30 . 104 76 Gun 269 | . 59 89 20 14 . 85 2 Cannon 110 | . . . 5 16 . 15 74 Launcher 7 | . . 3 . . . 4 . Special . | . . . . . . . . Kinetic 256 | . 35 67 . . . 97 57 Thermal 111 | . 17 22 25 30 . . 17 Explosive 7 | . . 3 . . . 4 . Electromagnetic 12 | . 7 . . . . 3 2 Robot Hit Streak 19 | . 12 10 6 5 . 19 5 Robot Miss Streak 8 | . 2 4 3 3 . 8 7 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 3 . . . 2 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 258 | . 45 53 17 19 . 79 45 Core Hits 141 | . 14 31 7 9 . 51 29 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 9 | . 2 1 1 1 . 2 2 Burn 5 | . 2 1 1 1 . . . Destroy 1 | . . . . . . 1 . Blast 3 | . . . . . . 1 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5161 | . 497 762 251 390 . 1849 1412 Guns 2478 | . 497 488 151 165 . 1173 4 Cannons 1687 | . . . 100 225 . 268 1094 Explosions 996 | . . 274 . . . 408 314 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2889 | . 270 326 . . . 1413 880 Thermal 1481 | . 150 162 251 390 . . 528 Explosive 682 | . . 274 . . . 408 . Electromagnetic 109 | . 77 . . . . 28 4 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . 3 . . . . . 5 Average Corruption 2 | . 2 . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . 4 . . . . . 9 Message Errors 4 | . 1 . . . . . 3 Matter Fused 3 | . 1 . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 3 | . 1 . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 52 | . . 10 . . . 25 17 Projectiles 39 | . . . . . . 25 14 Explosions 13 | . . 10 . . . . 3 Melee . | . . . . . . . . Knockbacks 16 | . . . . . . 3 13 Impact . | . . . . . . . . Kinetic 15 | . . . . . . 3 12 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 89 | . . . . . . . 89 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 468 | . 285 42 133 393 . 29 468 Average Temperature 94 | . 78 11 43 154 . 11 148 Received Heat Transfer 1764 | . 186 408 99 279 . 504 288 Effects 3 | . . . . . . . 3 Interference 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . 3 1 4 . . . Heat Transferred 3058 | . 592 555 595 792 . . 524 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Peak Influence 344 | . 230 338 137 202 15 203 344 Initial 104 | . . 18 104 62 . . 44 Average 121 | . 120 185 125 118 2 70 170 Maximum Alert Level 1 | . 1 1 . 1 . 1 1 Low Security (%) 82 | 100 78 48 100 91 100 92 78 Level 1 17 | . 21 51 . 8 . 7 21 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 2 . . . 3 5 Investigation 1 | . . 1 . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 6 | . 1 1 . . . 2 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Distress Signals 6 | . 1 2 . . . 2 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 14 20 3 6 5 16 21 Peak Tracking Total 7 | . 7 7 3 4 5 4 6 Tactical Retreats 3 | . . 1 . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Traps Triggered 6 | . 2 1 . 1 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Disabled 11 | . . 1 . 1 . 1 8 Max in Single Turn 6 | . . 1 . 1 . 1 6 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . . 6 . . Total Damage 126 | . . . . . 126 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Turns Passed 3679 | 79 512 557 368 414 89 962 698 Spaces Moved 2198 | 59 243 248 253 218 84 598 495 Core 339 | 32 . 3 . . 36 105 163 Treads 460 | 27 243 180 . . 10 . . Legs 1399 | . . 65 253 218 38 493 332 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 50 50 50 Average Speed 123 | 110 160 150 120 127 105 118 103 Slowest Speed 300 | 160 160 250 120 200 250 190 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 60 26 20 9 76 18 17 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 78 | . . 9 1 . . 18 50 Melee . | . . . . . . . . Projectile 7 | . . . 1 . . 2 4 AOE 70 | . . 9 . . . 15 46 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total 2811 | 72 312 349 294 327 84 762 611 Wait 231 | . 30 23 13 71 . 57 37 Move 2192 | 58 242 247 252 218 83 597 495 Hop . | . . . . . . . . Pick Up 56 | 8 5 12 7 5 . 15 4 Fast Attach 26 | 2 . 3 1 7 1 7 5 Attach 38 | 4 2 6 3 2 . 12 9 Detach 5 | . . . . . . . 5 Swap 6 | . . 4 . . . 2 . Drop 36 | . 2 8 4 8 . 10 4 Fire 206 | . 31 46 14 16 . 62 37 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . . 15 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 13) 80 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 574 | -10/Materials | Discovered new exit (range 12) 592 | -10/Materials | Entered another Materials area 592 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1070 | -9/Materials | Lost 3 parts (2n1u) 1132 | -9/Materials | Discovered new exit (range 5) 1149 | -9/Materials | Entered another Materials area 1149 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1258 | -8/Materials | Lost 3 parts (2u1w) 1511 | -8/Materials | Discovered new exit (range 6) 1517 | -8/Materials | Entered Factory 1517 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1606 | -7/Factory | Build established: Scavenger-Mutant 1931 | -7/Factory | Sucked down chute 1931 | -7/Factory | Entered Waste 1932 | -7/Waste | Met a frightened Derelict 1966 | -7/Waste | Spotted C-40 Crusher 1975 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1978 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1981 | -7/Waste | Spotted C-40 Crusher 1981 | -7/Waste | Spotted C-40 Crusher 1990 | -7/Waste | Spotted C-40 Crusher 1999 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2001 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2005 | -7/Waste | Spotted C-40 Crusher 2005 | -7/Waste | Discovered new exit (range 19) 2008 | -7/Waste | Spotted C-40 Crusher 2020 | -7/Waste | Entered Factory 2032 | -7/Factory | Lost 5 parts (1p2n2w) 2274 | -7/Factory | Build established: Mutant 2580 | -7/Factory | Build established: Scavenger-Mutant 2977 | -7/Factory | Discovered new exit (range 5) 2982 | -7/Factory | Entered another Factory area 2982 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3413 | -6/Factory | Garrison activated, responded to threat 3534 | -6/Factory | Lost 13 parts (2p5n2u4w) 3619 | -6/Factory | Core integrity fell below 50% 3661 | -6/Factory | Core integrity fell below 20% 3680 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03627_ S-27 Virus destroyed. 03627_ Slug penetrates Wall. 03630_ U-05 Engineer builds a Wall. 03632_ Slug penetrates Wall. 03638_ Hvy. Flak Cannon destroyed. 03638_ Slug penetrates Wall. 03641_ Penetrated by Slug. 03645_ R-10 Processor collects Lgt. Nuclear Core. 03645_ Penetrated by Slug. 03648_ R-10 Processor collects Lgt. Nuclear Core. 03649_ Acquired 20 matter. 03651_ Penetrated by Slug. 03651_ Shock Rifle destroyed. 03652_ Acquired 13 matter. 03652_ R-10 Processor collects VTOL Module. 03657_ H-66 Slayer knocked back. 03658_ Penetrated by Slug. 03658_ R-10 Processor collects VTOL Module. 03660_ Hvy. Flak Cannon destroyed. 03660_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# #?????????????????????? | | ?# """""" #?????????????????????? | | ?# """""" #?????????????????????? | | /## """""" #?????????????????????? | | # """""" #?????????????????????? | | + #?????????????????????? | | # """""" #?????????????????????? | | # """""" #??????????#######????? | | # """""" #??????????# #????? | | # """""" ############ #????? | | # # + #????? | | + # ##### #????? | | ##+####### !! #???# #????? | | + !! #???### ###????? | | # ! #?????# #??????? | | # #?????# #??????? | | ########?????# #??????? | | #????????????# #??????? | | """ #????????????# #??????? | | """ ##???????????# #??????? | | """ #??????????# #??????? | | #??????????# #??????? | | #### """ +??????????# #??????? | | ! # """ #??????????# #??????? | | # """ #??????????# #??????? | | # ##########??#@######## | | # """ # #??# ## # | | # """ # #??# ## # | | # """ # #??# ## # | | #### # ] #??# ## ! # | | #### """ # #?## ## ! # | | """ ??# ]### # # | | """ ?# ]+ + # | | " # ! ### ^# # | | "" === # ! #?# # # | | T" == ##+######### # # | | "" == # # | | " h " # | | h ####### | | ##+#########+########?????? | | ####+###?????????# #?????? | | ?????????????????# #?????? | | ?????????????????# #?????? | | ?????????????????# #?????? | | ?????????????????# #?????? | | ?????????????????# #?????? | | ?????????????????# #?????? | | ?????????????????# #?????? | | ?????????????????###########?????? | | ????????##########???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightRelayDetector Manual? 0 Play Time 00:48:30 Cumulative 32.8 hours Start 2022.07.27 @ 13:21:32 End 2022.07.27 @ 14:09:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdc00e42-0c49-4d5c-8f8f-6ee92fa17b97