Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.24 @ 16:34:21 Player: XDRM Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (23) 115 Value Destroyed (651) 651 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5306 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 68/300 Energy 17/160 System Corruption 6% Temperature Cool (0) Movement Flying (37) Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (5) --- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved Shield Generator > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Titanium Leg Wheel Wheel Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Slots Evolved 8 | . . . 2 . 2 2 . 2 . Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . . . 2 . . 1 . Utility 4 | . . . 2 . . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 58 | 5 10 5 9 . 9 3 . 13 4 Power 7 | 1 1 1 1 . 2 . . . 1 Engine 5 | 1 1 1 1 . 1 . . . . Core 2 | . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 19 | 1 2 1 2 . 3 2 . 6 2 Treads . | . . . . . . . . . . Leg 1 | . . . . . 1 . . . . Wheel 7 | 1 2 1 . . 1 . . 2 . Hover . | . . . . . . . . . . Flight 11 | . . . 2 . 1 2 . 4 2 Utility 16 | 1 3 . 2 . 2 1 . 6 1 Device 7 | . 1 . 1 . 2 . . 2 1 Storage 4 | 1 2 . . . . . . 1 . Processor 4 | . . . 1 . . . . 3 . Hackware 1 | . . . . . . 1 . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 4 3 4 . 2 . . 1 . Energy Gun 8 | 2 2 2 1 . 1 . . . . Energy Cannon 2 | . 2 . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon 2 | . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . Parts Lost 27 | . 3 2 3 2 6 . 2 7 2 Power 4 | . 1 1 . . 1 . . 1 . Propulsion 12 | . 1 1 1 1 1 . 1 4 2 Utility 4 | . . . 1 . 2 . . 1 . Weapon 7 | . 1 . 1 1 2 . 1 1 . Highest Loss Streak 6 | . 2 2 2 1 6 . 2 4 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 60 | . 82 95 53 43 44 52 23 44 26 Engine 5 | . 13 11 1 . . 6 7 . . Wheel 9 | . 16 26 . . 1 . . 9 . Flight 1 | . . . 7 . . 7 . 2 5 Device 11 | . 11 14 18 11 21 7 2 3 . Storage 5 | . 14 14 . . . . . 3 . Processor 7 | . . . 10 11 9 7 2 16 20 Hackware 1 | . . . . . . 7 7 3 . Energy Gun 10 | . 24 26 2 . . 6 . . . Special Weapon 1 | . . . 2 9 . . . . . Special Melee Weapon 3 | . . . 10 11 5 7 . . . Peak Build Rating 28 | 5 10 11 11 6 22 15 10 24 28 Average Rating 9 | 3 6 10 6 4 12 10 6 17 14 On Entrance 7 | . 5 10 11 6 4 6 10 5 20 Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 12 32 32 8 3 8 4 4 49 11 Greatest Support 26 | 10 20 26 4 4 22 4 4 20 12 Greatest Overweight (x) 3 | 3 2 2 2 . 1 . 1 2 . Average Overweight (x) . | 2 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 5 5 5 5 20 5 Average Capacity 10 | 7 14 15 5 5 5 5 5 13 5 Most Carried 15 | 8 13 15 13 5 5 5 5 5 3 Average Carried 6 | 5 9 13 4 4 4 3 4 1 2 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 Final Carried 13 | 7 13 13 5 5 5 4 5 3 . Class Distribution -------------------- 92% | Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scout | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Matter Collected 576 | 250 80 127 . 65 45 . . 9 . Remotely . | . . . . . . . . . . Salvage Created 830 | 150 296 339 . . 45 . . . . Parts 39 | 10 15 9 . . 5 . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Combat Hostiles Destroyed 16 | . 6 9 . . 1 . . . . Guns 11 | . 6 5 . . . . . . . AOE 2 | . . 1 . . 1 . . . . Classes Destroyed 7 | 2 3 1 . . 1 . . . . Worker 2 | . 1 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . Swarmer 1 | . . 1 . . . . . . . Grunt 14 | . 6 8 . . . . . . . Sentry 1 | . . . . . 1 . . . . Best Kill Streak 4 | 2 3 4 . . 1 . . . . Combat Bots Only 3 | . 3 3 . . 1 . . . . Max Kills in Single Turn 2 | 1 1 2 . . 1 . . . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Hostile Shots Fired 328 | . 23 46 25 9 57 . 29 35 104 Missed 124 | . 9 12 13 4 20 . 10 18 38 Damage Taken 3258 | . 165 413 192 148 677 . 420 375 868 Core 1983 | . 11 118 115 88 441 . 347 151 712 Absorbed by Shields 162 | . . . . . . . . . 162 Core Remaining (%) 53 | 100 . 48 . 49 19 . 50 . . Volleys Fired 67 | 8 25 27 2 . 5 . . . . Largest 2 | 2 2 2 1 . 1 . . . . Hottest 120 | 90 120 112 56 . 50 . . . . Shots Fired 122 | 16 45 54 2 . 5 . . . . Gun 111 | 16 41 47 2 . 5 . . . . Cannon 4 | . 4 . . . . . . . . Launcher 7 | . . 7 . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 84 | 8 27 47 2 . . . . . . Explosive 7 | . . 7 . . . . . . . Electromagnetic 31 | 8 18 . . . 5 . . . . Robot Hit Streak 10 | 5 10 7 . . 2 . . . . Robot Miss Streak 4 | 2 2 4 3 . 1 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 76 | 9 30 34 . . 3 . . . . Core Hits 39 | 5 15 16 . . 3 . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | 1 . 7 . . . . . . . Burn 8 | 1 . 7 . . . . . . . Melee Attacks 9 | . . . . . . . . 9 . Impact . | . . . . . . . . . . Slashing 9 | . . . . . . . . 9 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1428 | 158 401 773 . . 96 . . . . Guns 989 | 127 350 467 . . 45 . . . . Cannons 51 | . 51 . . . . . . . . Explosions 376 | 31 . 303 . . 42 . . . . Melee . | . . . . . . . . . . Ramming 12 | . . 3 . . 9 . . . . Kinetic . | . . . . . . . . . . Thermal 787 | 93 227 467 . . . . . . . Explosive 345 | . . 303 . . 42 . . . . Electromagnetic 284 | 65 174 . . . 45 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 1 2 1 1 1 . . 1 6 Average Corruption 1 | . 1 1 1 1 1 . . 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . 1 . . . . . 2 3 Message Errors 1 | . . . . . . . . 1 . Matter Fused 3 | . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 31 | 1 . 30 . . . . . . . Projectiles . | . . . . . . . . . . Explosions 31 | 1 . 30 . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 100 | . . 1 . . 99 . . . . Shots 1 | . . . . . 1 . . . . Rammed 6 | . . 1 . 1 4 . . . . Targets Rammed 6 | . . 1 . 1 4 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 453 | 150 232 453 3 . 37 418 . 203 . Average Temperature 118 | 62 72 158 3 . 13 201 . 112 . Received Heat Transfer 861 | . 87 207 87 6 261 . . 162 51 Effects 3 | . . 2 . . . 1 . . . Shutdowns 1 | . . 1 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Matter Decay 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . 3 . . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . Parts Melted 9 | . 2 7 . . . . . . . Heat Transferred 2640 | 309 629 1702 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Peak Influence 274 | 20 208 274 144 110 247 114 89 153 249 Initial 109 | . 13 3 36 55 42 109 79 46 89 Average 98 | 13 104 135 101 54 125 113 75 80 135 Maximum Alert Level 1 | . 1 1 . . 1 . . . 1 Low Security (%) 89 | 100 93 62 100 100 79 100 100 100 81 Level 1 10 | . 6 37 . . 20 . . . 18 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 . 1 1 7 . . 4 . Investigation 10 | . 1 . . 1 5 . . 3 . Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 . 1 . 2 . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Distress Signals 5 | . 1 . 2 . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 10 11 14 10 25 . 4 16 19 Peak Tracking Total 13 | . 3 4 8 5 13 . 2 10 10 Tactical Retreats 22 | . 2 1 3 2 5 . 2 4 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Traps Triggered 9 | . 1 . 1 . . . 2 1 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Machines Disabled 1 | . . . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Machines Accessed 21 | . 4 . 4 1 6 2 . 4 . Terminals 15 | . 4 . 3 . 6 1 . 1 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 63 | . 12 . 14 1 24 2 . 10 . Successful 32 | . 5 . 10 1 10 2 . 4 . Failed 30 | . 7 . 3 . 14 . . 6 . Catastrophic 3 | . . . 1 . 2 . . . . Database Lockouts 1 | . . . 1 . . . . . . Manual 49 | . 14 . 13 . 21 . . 1 . Terminals 52 | . 12 . 12 . 24 1 . 3 . Fabricators 5 | . . . . . . . . 5 . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 11 | . . . 3 1 6 1 . . . Record 1 | . . . . . 1 . . . . Part Schematic 2 | . . . 1 . 1 . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . Terminal Index 2 | . . . 1 . 1 . . . . Fabricator Index 1 | . . . . . 1 . . . . Unreport Threat 2 | . . . . . 2 . . . . Locate Traps 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . 1 . . . Refit 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 17 | . 5 . 7 . 4 . . 1 . Terminals 15 | . 5 . 5 . 4 . . 1 . Track 1 | . . . 1 . . . . . . Botnet 12 | . 4 . 3 . 4 . . 1 . Operators 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . Monitor 1 | . . . 1 . . . . . . Reject 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 4 . 2 . 6 2 . 4 . Full Trace Events 11 | . 2 . . . 6 . . 3 . Feedback Events 3 | . . . . . 1 . . 2 . Corruption 2 | . . . . . 1 . . 1 . Hackware Fried 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 62 | . . . . . . . . 62 . Total Part Build Rating 4 | . . . . . . . . 4 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 1 | . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Turns Passed 2397 | 140 430 427 207 249 287 93 78 396 90 Spaces Moved 2861 | 61 283 304 394 504 435 190 144 435 111 Core 1126 | 54 . . 51 445 323 . 123 79 51 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 823 | 7 283 304 . . 37 . . 192 . Hover . | . . . . . . . . . . Flight 912 | . . . 343 59 75 190 21 164 60 Fastest Speed 34 | 50 95 95 35 35 35 35 35 34 37 Average Speed 64 | 164 105 99 43 48 51 35 49 71 43 Slowest Speed 200 | 200 110 110 150 50 100 35 100 110 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 8 | . . . 4 . . . . 1 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 5 51 73 34 93 50 4 95 15 31 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 5 | . . . 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . Spaces Dug 9 | . . . . . . . . 9 . Terrain Destroyed 112 | 2 . 51 . . 50 . . 9 . Melee 9 | . . . . . . . . 9 . Projectile . | . . . . . . . . . . AOE 103 | 2 . 51 . . 50 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Total 3272 | 84 369 373 427 509 489 217 153 502 149 Wait 176 | . 32 35 13 3 29 19 . 38 7 Move 2837 | 60 282 303 385 503 434 189 143 433 105 Hop 8 | . . . 4 . . . . 1 3 Pick Up 43 | 11 11 2 3 1 4 1 4 6 . Fast Attach 23 | 1 6 . 2 . 7 2 . 4 1 Attach 30 | 4 4 2 7 . 1 1 . 8 3 Detach 6 | . 3 . 2 . . 1 . . . Swap 5 | . . 3 . . 1 . . 1 . Drop 32 | . 6 . 9 1 4 4 6 2 . Fire 67 | 8 25 27 2 . 5 . . . . Melee 9 | . . . . . . . . 9 . Ram 6 | . . 1 . 1 4 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . 30 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 517 | -10/Materials | Discovered new exit (range 14) 571 | -10/Materials | Entered Mines 638 | -10/Mines | Learned location of Zion (-6) 708 | -10/Mines | Learned Materials garrison access intel 951 | -10/Mines | Discovered new exit (range 5) 977 | -10/Mines | Core integrity fell below 50% 998 | -10/Mines | Entered Materials 998 | -9/Materials | Evolved 2 slots: Utility x2 1048 | -9/Materials | Central database locked down 1100 | -9/Materials | Discovered new exit (range 11) 1196 | -9/Materials | Discovered new exit (range 16) 1201 | -9/Materials | Identified exit to Mines 1205 | -9/Materials | Entered Mines 1224 | -9/Mines | Assembled infested the area 1229 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1277 | -9/Mines | Met a Derelict shopkeep closing up shop 1288 | -9/Mines | Learned Materials security intel 1289 | -9/Mines | Learned Materials terminal intel 1292 | -9/Mines | Learned location of Storage (-9) 1319 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1320 | -9/Mines | Found Prototype Device 1324 | -9/Mines | Discovered new exit (range 5) 1326 | -9/Mines | Identified exit to Materials 1346 | -9/Mines | Discovered exit to Materials (range 7) 1402 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1454 | -9/Mines | Core integrity fell below 50% 1454 | -9/Mines | Entered Materials 1454 | -8/Materials | Evolved 2 slots: Propulsion x2 1456 | -8/Materials | Loaded intel: 12 terminal locations 1457 | -8/Materials | Loaded intel: 1 garrison access location 1459 | -8/Materials | Identified Exp. Sensor Array 1581 | -8/Materials | Discovered new exit (range 8) 1652 | -8/Materials | Core integrity fell below 50% 1695 | -8/Materials | Core integrity fell below 20% 1703 | -8/Materials | Lost 6 parts (1p1n2u2w) 1741 | -8/Materials | Identified exit to Factory 1741 | -8/Materials | Entered Factory 1741 | -7/Factory | Evolved 2 slots: Utility x2 1751 | -7/Factory | Identified exit to DSF 1834 | -7/Factory | Entered DSF 1841 | -7/DSF | Discovered new exit (range 15) 1861 | -7/DSF | Additional patrols routed to DSF 1912 | -7/DSF | Entered Factory 1912 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2138 | -6/Factory | Hacking Suite fried by hacking feedback 2282 | -6/Factory | Fabricated VTOL Module? 2308 | -6/Factory | Identified exit to Garrison 2308 | -6/Factory | Entered Garrison 2323 | -6/Garrison | Lost 4 parts (3n1w) 2326 | -6/Garrison | Triggered checkpoint 2354 | -6/Garrison | Core integrity fell below 50% 2372 | -6/Garrison | Triggered checkpoint 2382 | -6/Garrison | Core integrity fell below 20% 2398 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02372_ S-27 Virus unfolds itself. 02372_ S-27 Virus destroyed. 02373_ System corrupted: Matter fused (-10). 02373_ Field strength at 10. 02374_ Stasis field depleted. 02374_ Triggered Stasis Trap. 02374_ A bubble of rippling energy engulfs the area. 02374_ Field strength at 94. 02374_ Field strength at 84. 02375_ Field strength at 74. 02376_ Field strength at 63. 02377_ Field strength at 45. 02378_ Field strength at 29. 02379_ Field strength at 23. 02380_ Field strength at 8. 02381_ Field strength at 2. 02381_ Stasis field depleted. 02388_ System corrupted: Matter fused (-9). 02392_ Acquired Lgt. Fission Core. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????############??????????????????? | | ???????????????????# ! #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# [ #??????????????????? | | ???????????????????# [ h #??????????????????? | | ???????????????????# h[ #??????????????????? | | ???????????????????# [ ! #??????????????????? | | ???????????????????# s @ #??????????????????? | | ???????????????????# s #??????????????????? | | ???????????????????# gps #??????????????????? | | ???????????????????### ########??????????????????? | | ?????????????????????#g#?????????????????????????? | | ?????????????????##### #?????????????????????????? | | ?????????????????#"% # #?????????????????????????? | | ????????????######[%*# #?????????????????????????? | | ????????????# = #?????????????????????????? | | ????????????# #####"## #?????????????????????????? | | ??????????????????# ## #?????????????????????????? | | ??????????????????#?## #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ???# ################ #######???????????????????? | | ???# #???????????????????? | | ???# #???????????????????? | | ???############## ###+#### #???????????????????? | | ????????????????# #?? ???# #???????????????????? | | ????????????????# #?? ???# #???????????????????? | | ????????????????# #?? ???# #??????????#????????? | | ????????????????# #?? ???# #????????? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 110 Additional Mass Support 6 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightSensorWand Manual? 0 Play Time 01:05:58 Cumulative 67.4 hours Start 2025.04.15 @ 22:22:57 End 2025.04.24 @ 16:34:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb3b7d72-ea28-4713-878a-560ec324a1e1