Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 15:52:37 Player: SpaceExplorer337 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2216) 2216 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4881 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 160/160 System Corruption 13% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Minigun Flak Gun > --- INVENTORY -------- VSS Leg Hacking Suite Chainsword [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 78 | 7 5 17 18 31 Power 9 | 1 1 1 2 4 Engine 4 | 1 1 1 1 . Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 28 | 2 2 11 4 9 Treads 5 | . . 4 . 1 Leg 19 | 2 . 5 4 8 Wheel . | . . . . . Hover 4 | . 2 2 . . Flight . | . . . . . Utility 16 | 2 1 . 5 8 Device 10 | 1 . . 4 5 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware 2 | . . . 1 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 25 | 2 1 5 7 10 Energy Gun 10 | . . 3 5 2 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 1 2 1 4 Ballistic Cannon 1 | . . . 1 . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 59 | . . 11 20 28 Power 8 | . . 2 2 4 Propulsion 20 | . . 4 8 8 Utility 9 | . . . 4 5 Weapon 22 | . . 5 6 11 Highest Loss Streak 17 | . . 7 8 17 To Critical Strikes 1 | . . . 1 . Average Backups 5 | 1 8 6 8 1 Power 1 | 1 2 1 1 . Propulsion . | . . . 1 . Utility 2 | . 1 3 3 . Weapon 1 | . 3 1 1 . Tool/Special . | . . . . . Unused Backups 12 | 1 4 . 7 . Power 2 | . . . 2 . Propulsion . | . . . . . Utility 5 | . . . 5 . Weapon 5 | 1 4 . . . Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 98 70 91 59 Engine 6 | . 14 9 6 . Core 2 | . . . 2 6 Treads 1 | . . 7 . . Leg 20 | . 21 6 32 15 Hover 2 | . 5 6 . . Device 9 | . 14 11 9 5 Storage 8 | . 14 11 8 2 Hackware 5 | . . . 6 11 Energy Gun 8 | . . 7 16 3 Ballistic Gun 9 | . 28 10 4 7 Ballistic Cannon 1 | . . . 4 . Peak Build Rating 38 | 9 12 22 32 38 Average Rating 18 | 5 9 12 25 20 On Entrance 9 | . 9 12 14 11 Naked Turns . | . . . . . Heaviest Build 37 | 13 18 22 26 37 Greatest Support 88 | 20 20 88 45 46 Greatest Overweight (x) 7 | 1 5 7 6 6 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 8 | 7 8 10 9 6 Most Carried 10 | 7 10 9 10 5 Average Carried 5 | 1 8 6 8 1 Final Capacity 10 | 8 10 10 5 10 Final Carried 10 | 3 10 8 5 . Class Distribution -------------------- 42% | Mutant 31% | Scavenger-Gunner 12% | Scavenger-Mutant 7% | Hacker-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1362 | 292 . 304 472 294 Remotely 184 | . . . 184 . Salvage Created 2665 | 170 68 593 1383 451 Parts 141 | 16 8 36 64 17 Haulers Intercepted 5 | . 1 1 3 . Recyclers Shooed 2 | 1 . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 48 | . . 13 22 13 Melee 3 | . . . . 3 Guns 39 | . . 13 19 7 Cannons 3 | . . . 3 . AOE 3 | . . . . 3 Classes Destroyed 13 | 2 2 6 2 1 Worker 3 | . . . 3 . Builder 1 | . . 1 . . Tunneler 4 | 4 . . . . Hauler 5 | . 1 1 3 . Recycler 1 | 1 . . . . Operator 4 | . 1 1 2 . Watcher 3 | . . 1 1 1 Swarmer 8 | . . 4 . 4 Grunt 27 | . . 6 15 6 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 9 | . . 2 5 2 Hunter 2 | . . . 2 . Best Kill Streak 8 | 2 1 6 8 3 Combat Bots Only 4 | . . 4 4 3 Max Kills in Single Turn 3 | 1 1 2 3 3 Gunslinging 1 | . . . 1 1 Exploded 3 | . . . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 669 | . 3 177 170 319 Missed 226 | . 1 53 53 119 Hits 443 | . 2 124 117 200 Melee 10 | . . 6 . 4 Projectile 433 | . 2 118 117 196 Critical Strikes 21 | . . 2 12 7 Damage Taken 6365 | . 27 1463 2130 2745 Core 1412 | . 12 332 355 713 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 95 17 35 . Volleys Fired 181 | 11 14 43 76 37 Largest 3 | 2 2 2 3 3 Hottest 159 | 40 40 112 159 117 Shots Fired 424 | 22 28 78 224 72 Gun 383 | 22 28 78 196 59 Cannon 28 | . . . 28 . Launcher 13 | . . . . 13 Special . | . . . . . Kinetic 231 | 22 28 57 86 38 Thermal 180 | . . 21 138 21 Explosive 13 | . . . . 13 Electromagnetic . | . . . . . Robot Hit Streak 26 | 3 5 11 26 23 Robot Miss Streak 8 | 3 4 4 5 8 Penetration Max 1 | . . . 1 . Secondary Targets 7 | . . 2 4 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 289 | 11 15 51 157 55 Core Hits 143 | 8 5 29 60 41 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 16 | . . 6 9 1 Burn 15 | . . 5 9 1 Destroy 1 | . . 1 . . Melee Attacks 8 | . . . . 8 Impact . | . . . . . Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5161 | 92 122 695 2736 1516 Guns 4044 | 92 122 671 2379 780 Cannons 356 | . . . 356 . Explosions 514 | . . . . 514 Melee 214 | . . . . 214 Ramming 33 | . . 24 1 8 Kinetic 2284 | 92 122 424 1076 570 Thermal 2243 | . . 247 1659 337 Explosive 387 | . . . . 387 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 214 | . . . . 214 Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . . . . 21 Message Errors 8 | . . . . 8 Matter Fused 7 | . . . . 7 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 5 | . . . 5 . Secondary . | . . . . . Self-Inflicted Damage 85 | . . . . 85 Shots 2 | . . . . 2 Rammed 3 | . . 1 . 2 Targets Rammed 7 | . . 4 1 2 Kicked 4 | . . 3 1 . Crushed . | . . . . . Highest Temperature 347 | . 4 216 347 223 Average Temperature 58 | . 3 69 64 36 Received Heat Transfer 2361 | . 15 396 963 987 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 15 | . . 7 7 1 Heat Transferred 5948 | . . 999 4294 655 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 93 100 Level 1 2 | . . . 6 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 269 | 10 7 118 269 122 Initial 79 | . . 1 35 79 Average 59 | 2 . 50 107 38 Influence Increases 1608 | 25 12 411 755 405 Destroy 0b10 Robot/C 960 | . . 260 440 260 Destroy 0b10 Robot/NC 105 | 25 10 20 45 5 Destroy Leader 246 | . 2 64 128 52 Successful Hack 20 | . . 7 13 . Disable Machine 75 | . . . 45 30 Destroy Structure 52 | . . . 9 43 Lose Combat Pursuer 150 | . . 60 75 15 Influence Decreases 1608 | 25 7 331 666 579 Entered New Map 149 | . . 4 50 95 Time Decay 950 | 25 7 227 416 275 Lost Part 509 | . . 100 200 209 Squads Dispatched 12 | . 1 2 5 4 Investigation 2 | . . 1 1 . Extermination 1 | . . . . 1 Reinforcement 7 | . 1 1 4 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 6 25 35 21 Peak Tracking Total 9 | . 2 9 6 8 Tactical Retreats 9 | . . 3 5 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . . 3 2 Max in Single Turn 2 | . . . 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 1 1 4 1 Terminals 6 | . 1 1 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 18 | . 2 1 13 2 Successful 11 | . 2 1 7 1 Failed 6 | . . . 5 1 Catastrophic 1 | . . . 1 . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 16 | . 2 1 13 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 10 | . 2 1 7 . Record 3 | . . . 3 . Branch Access Points 2 | . . 1 1 . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . 1 . . . Security Status 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 3 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1264 | 30 392 609 90 143 Sensors 104 | . . . . 104 Terrain 1244 | 30 392 609 90 123 Jamming 13 | . . . . 13 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2787 | 118 392 609 1005 663 Spaces Moved 1477 | 63 271 302 518 323 Core 159 | 19 4 53 53 30 Treads 47 | . . 40 . 7 Legs 1087 | 44 214 78 465 286 Wheels . | . . . . . Hover 184 | . 53 131 . . Flight . | . . . . . Fastest Speed 48 | 50 116 48 120 50 Average Speed 133 | 100 122 149 124 149 Slowest Speed 400 | 120 300 400 350 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 33 24 47 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 90 | . . . 4 86 Melee . | . . . . . Projectile 4 | . . . 4 . AOE 86 | . . . . 86 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1942 | 100 312 390 710 430 Wait 82 | 9 . 3 70 . Move 1473 | 62 270 301 517 323 Hop . | . . . . . Pick Up 83 | 10 13 16 20 24 Fast Attach 6 | 1 2 . 1 2 Attach 71 | 6 1 18 15 31 Detach 2 | . . . . 2 Swap 6 | . 3 . 3 . Drop 23 | 1 9 5 7 1 Fire 181 | 11 14 43 76 37 Melee 8 | . . . . 8 Ram 2 | . . . . 2 Kick 4 | . . 3 1 . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 11) 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Propulsion x2 641 | -9/Materials | Identified exit to Mines 668 | -9/Materials | Core integrity fell below 50% 701 | -9/Materials | Lost 7 parts (2p2n3w) 1093 | -9/Materials | Discovered new exit (range 16) 1120 | -9/Materials | Core integrity fell below 20% 1120 | -9/Materials | Entered another Materials area 1120 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1253 | -8/Materials | Lost 3 parts (1p1u1w) 1364 | -8/Materials | Central database locked down 1404 | -8/Materials | Lost 3 parts (2n1u) 1507 | -8/Materials | Build established: Scavenger-Gunner 1855 | -8/Materials | Lost 6 parts (1p2n3w) 2047 | -8/Materials | Core integrity fell below 50% 2083 | -8/Materials | Lost 8 parts (4n2u2w) 2102 | -8/Materials | Discovered new exit (range 16) 2125 | -8/Materials | Entered Factory 2125 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2259 | -7/Factory | Garrison activated, responded to threat 2333 | -7/Factory | Core integrity fell below 50% 2374 | -7/Factory | Lost 17 parts (3p5n4u5w) 2567 | -7/Factory | Core integrity fell below 20% 2644 | -7/Factory | Lost 8 parts (1p2n1u4w) 2735 | -7/Factory | System corruption reached 10% 2788 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02630_ U-05 Engineer builds a Wall. 02631_ U-05 Engineer lays Concrete. 02675_ W-25 Informer destroyed. 02691_ System corrupted: Matter fused (-10). 02706_ System corrupted: Matter fused (-2). 02707_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4E. 02734_ Hvy. Rocket Launcher destroyed. 02744_ System corrupted: Substantial component data lost. 02745_ K-01 Serf cleans the Subcomponent Replicator. 02745_ Aluminum Leg destroyed. 02749_ K-01 Serf cleans the Subcomponent Replicator. 02768_ T-07 Excavator destroyed. 02774_ Acquired Transmission Jammer. 02775_ Q5B4K#5#BOAOONT EEBN|QVU8CG##C,>L=SM 02785_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ?????????????????????################## | | ?????????????????????? | | ?????????????????????? | | ????????????????? ??"""" ! | | ????????????? """"" | | ???????????? 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