Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.14 @ 13:01:02 Player: OccultOnion Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (430) 430 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1470 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 156/300 Energy 100/100 System Corruption 0% Temperature Cool (15) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Deuterium Engine Sensor Array Signal Interpreter Improved Terrain Scan Processor Targeting Computer Faulty Advanced Beam Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Light Deuterium Engine Sensor Array Signal Interpreter Improved Terrain Scan Processor Targeting Computer Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 17 | 7 4 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 4 | 2 . 2 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 1 11 Power 2 | . . 2 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 8 | . 1 8 Average Slot Usage (%) 95 | . 99 87 Engine 12 | . 14 9 Leg 26 | . 28 24 Device 12 | . 14 9 Storage 12 | . 14 11 Processor 3 | . . 11 Energy Gun 3 | . 4 . Ballistic Gun 15 | . 19 8 Ballistic Cannon 5 | . 2 9 Naked Turns . | . . . Heaviest Build 18 | 13 18 18 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | 1 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 6 8 8 Average Carried 7 | 3 7 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 5 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 385 | 190 73 122 Remotely . | . . . Salvage Created 344 | 54 73 217 Parts 37 | 6 8 23 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 2 13 Guns 6 | . 2 4 Cannons 2 | . . 2 AOE 7 | . . 7 Classes Destroyed 6 | 1 2 3 Worker 1 | . . 1 Tunneler 2 | 2 . . Watcher 2 | . 1 1 Swarmer 7 | . . 7 Grunt 7 | . 2 5 Sentry 1 | . . 1 Best Kill Streak 9 | 2 1 9 Combat Bots Only 7 | . 1 7 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1334 | . 189 1145 Core 410 | . . 410 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 64 | 4 36 24 Largest 2 | 2 2 2 Hottest 70 | 70 70 55 Shots Fired 106 | 8 57 41 Gun 64 | 8 39 17 Cannon 20 | . 3 17 Launcher 7 | . . 7 Special 15 | . 15 . Kinetic 71 | 4 33 34 Thermal 28 | 4 24 . Explosive 7 | . . 7 Electromagnetic . | . . . Robot Hit Streak 13 | 2 13 6 Robot Miss Streak 3 | 3 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 59 | 3 30 26 Core Hits 36 | 2 8 26 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1497 | 26 336 1135 Guns 440 | 26 304 110 Cannons 205 | . 32 173 Explosions 846 | . . 846 Melee . | . . . Ramming 6 | . . 6 Kinetic 505 | . 222 283 Thermal 140 | 26 114 . Explosive 846 | . . 846 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 46 | . . 46 Projectiles . | . . . Explosions 46 | . . 46 Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 127 | . . 127 Shots 5 | . . 5 Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 164 | 70 164 37 Average Temperature 37 | 35 54 11 Received Heat Transfer 495 | . 108 387 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 407 | 74 333 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 319 | 10 64 319 Average Influence 46 | 2 33 85 Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 90 Level 1 2 | . . 9 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 1 4 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 6 26 Peak Tracking Total 10 | . 2 10 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 4 4 Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 8 9 Successful 10 | . 5 5 Failed 7 | . 3 4 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 3 4 Terminals 14 | . 5 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 3 5 Prototype ID Bank 1 | . . 1 Level Access Points 1 | . 1 . Branch Access Points 1 | . . 1 Emergency Access Points 2 | . 1 1 Alert Level 2 | . . 2 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 876 | 94 510 272 Spaces Moved 541 | 62 316 163 Core 24 | 18 . 6 Treads . | . . . Legs 475 | 44 316 115 Wheels 42 | . . 42 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 117 | 103 120 117 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 46 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 8 | . . 8 Terrain Destroyed 47 | . . 47 Melee . | . . . Projectile . | . . . AOE 47 | . . 47 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 681 | 84 392 205 Wait 26 | . 23 3 Move 539 | 61 315 163 Hop . | . . . Pick Up 27 | 12 9 6 Fast Attach . | . . . Attach 14 | 7 1 6 Detach . | . . . Swap 3 | . 3 . Drop 6 | . 5 1 Fire 64 | 4 36 24 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 648 | -9/Materials | Identified exit to Mines 811 | -9/Materials | Lost 3 parts (1p2n) 863 | -9/Materials | Core integrity fell below 50% 872 | -9/Materials | Core integrity fell below 20% 877 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00859_ K-01 Serf destroyed. 00859_ Lgt. Deuterium Engine destroyed. 00859_ Destroyed Lgt. Deuterium Engine. 00859_ U-05 Engineer lays Concrete. 00860_ K-01 Serf collects debris. 00861_ Com. Wheel destroyed. 00863_ Destroyed Ion Engine. 00863_ G-34 Mercenary destroyed. 00864_ K-01 Serf collects debris. 00865_ The unstable cave ceiling collapses. 00865_ G-34 Mercenary destroyed. 00865_ Rocket Launcher destroyed. 00865_ Destroyed Rocket Launcher. 00868_ K-01 Serf collects debris. 00870_ U-05 Engineer builds a Wall. 00871_ Acquired Aluminum Leg. 00872_ K-01 Serf collects debris. 00873_ Aluminum Leg destroyed. 00874_ U-05 Engineer builds a Wall. 00875_ K-01 Serf collects debris. 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""" """ #??????????????? | | ??????????? !! #??????????????? | | ??????????? ?? !! #??????????????? | | ??????????? ??? !! #??????????????? | | ?????????? ???? #??????????????? | | ???????????????? ??? ????????????????? | | ??????????????? ???? ????????????????? | | ???????????????# #?????##### ?????????????????? | | ???????????????# ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 236 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetDiametricWand Manual? 0 Play Time 00:09:23 Cumulative 29.0 hours Start 2020.01.14 @ 12:51:49 End 2020.01.14 @ 13:01:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ff46631-4d2e-471d-b323-404fffe2bd61