Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.18 @ 17:26:37 Player: KN-OKO Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (141) 705 Value Destroyed (6232) 6232 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2512) 2512 TOTAL SCORE: 16169 Bonus ------- High Alert Combat Kills 888 Follower Combat Kills 824 Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 0/1450 Matter 285/300 Energy 98/100 System Corruption 22% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Experimental Signal Interpreter System Shield > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Q-thruster Q-thruster Cooled Impulse Thruster Disintegrator Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Seismic Detector Improved Phase Shifter Graphene Brace Advanced Shield Generator Improved Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Railgun Railgun Railgun Railgun Railgun > --- INVENTORY -------- Quantum Reactor Advanced Heavy Siege Treads High-capacity Battery Matter Compressor Matter Compressor Improved Point Defense System Long-range Proton Cannon Improved KE Penetrator Railgun Railgun Fusion Bomb Launcher Powered Hammer Vortex Trap Piercing Trap [Rating: 171] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Advanced Heavy Siege Treads Treads Advanced Heavy Siege Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Q-thruster Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Fusion Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res DSF Res Tes Slots Evolved 16 | . . . . . 8 2 2 2 . 2 . Power 2 | . . . . . . . 1 . . 1 . Propulsion 4 | . . . . . 2 . . 2 . . . Utility 6 | . . . . . 2 2 1 . . 1 . Weapon 4 | . . . . . 4 . . . . . . Parts Attached 144 | 7 6 9 2 4 15 11 5 2 26 36 21 Power 20 | 1 1 . 1 . 1 2 1 . . 9 4 Engine 5 | 1 1 . 1 . . 1 1 . . . . Core 2 | . . . . . 1 1 . . . . . Reactor 13 | . . . . . . . . . . 9 4 Propulsion 42 | 2 . 4 . 1 5 4 1 1 7 9 8 Treads 17 | . . 2 . 1 1 1 1 1 5 2 3 Leg 12 | 2 . . . . 3 . . . . 5 2 Wheel 11 | . . 2 . . 1 3 . . 2 1 2 Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . . 1 1 Utility 38 | 2 3 . 1 1 4 4 3 1 3 11 5 Device 17 | 1 . . . . 1 2 3 1 2 5 2 Storage 8 | 1 2 . . 1 . . . . 1 3 . Processor 7 | . . . 1 . . 1 . . . 3 2 Hackware 3 | . . . . . 1 1 . . . . 1 Protection 3 | . 1 . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 44 | 2 2 5 . 2 5 1 . . 16 7 4 Energy Gun 8 | 2 2 1 . 2 . . . . . . 1 Energy Cannon 11 | . . 1 . . 1 1 . . 4 2 2 Ballistic Gun 17 | . . 2 . . . . . . 12 3 . Ballistic Cannon 2 | . . 1 . . . . . . . 1 . Launcher 2 | . . . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 14 | . . . . . 1 1 . . . 4 8 Parts Lost 57 | . 1 3 . . 3 2 4 . 10 19 15 Power 7 | . . . . . . . . . . 3 4 Propulsion 23 | . . 2 . . 1 2 1 . 6 5 6 Utility 13 | . 1 1 . . 2 . 2 . 3 2 2 Weapon 14 | . . . . . . . 1 . 1 9 3 Highest Loss Streak 7 | . 1 3 . . 3 1 4 . 4 6 7 To Critical Strikes 4 | . . . . . . . . . . . 4 Average Backups 9 | 3 6 9 13 11 10 11 11 9 12 10 3 Power . | . . 1 1 . 1 1 . . . 1 . Propulsion 2 | 2 3 2 2 2 2 3 3 2 . . 3 Utility 2 | . . 1 2 2 1 3 3 3 3 3 . Weapon 4 | . 2 4 7 4 5 4 5 4 7 4 . Tool/Special . | . . . . . . . . . . . . Unused Backups 19 | . 1 1 . 5 3 5 1 . . 2 1 Power 2 | . . . . 1 . 1 . . . . . Propulsion 7 | . . . . 1 3 1 1 . . . 1 Utility 3 | . . . . . . 1 . . . 2 . Weapon 7 | . 1 1 . 3 . 2 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 93 96 99 98 69 72 77 68 83 77 45 Engine 6 | . 14 14 14 14 . . 5 4 4 . . Core 1 | . . . . . 5 4 5 4 4 1 . Reactor 2 | . . . . . . . . . . 9 7 Treads 11 | . . 22 14 14 5 10 9 13 14 11 4 Leg 3 | . 28 4 . . 5 . . . . 1 3 Wheel 6 | . . 1 14 14 13 10 10 9 2 . 5 Device 5 | . 3 . . . 4 2 9 9 10 16 3 Storage 8 | . 14 14 14 14 6 5 5 4 7 6 . Processor 5 | . . . 13 14 6 6 5 4 3 3 5 Hackware 3 | . . . . . . 10 10 9 6 3 3 Protection 3 | . 3 10 . . 4 4 4 . . . . Energy Gun 7 | . 28 13 14 20 1 . . . . . 1 Energy Cannon 2 | . . 3 . . 3 5 5 7 3 1 5 Ballistic Gun 7 | . . 7 14 5 . . . . 23 18 . Special Melee Weapon 1 | . . . . . 5 5 5 . . . . Peak Build Rating 171 | 7 8 11 13 19 102 114 132 82 146 171 157 Average Rating 75 | 5 6 8 12 16 97 110 124 74 114 149 103 On Entrance 50 | . 7 7 10 13 18 100 114 63 76 146 47 Avg Prop Armor Cover (%) 17 | . . 10 14 14 10 12 10 28 21 37 28 Naked Turns 2 | . . . . . . . . . . 2 . Heaviest Build 127 | 13 30 38 33 33 100 107 124 67 112 127 93 Greatest Support 240 | 20 20 40 16 16 32 32 26 26 240 240 85 Greatest Overweight (x) 11 | . 1 3 2 2 3 6 4 2 11 1 2 Average Overweight (x) 1 | . . . 1 1 2 3 3 2 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 9 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 4 9 15 15 15 15 15 14 13 15 15 5 Average Carried 11 | 3 6 10 14 13 12 13 13 11 14 13 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 8 15 15 12 13 15 14 12 15 5 5 Class Distribution -------------------- 57% | Mutant 8% | Hacker-Mutant 8% | Scavenger-Executioner 7% | Executioner 7% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Hacker-Executioner | -3/DSF Executioner | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res DSF Res Tes Matter Collected 5967 | 270 30 273 22 30 896 807 40 . 1064 2301 234 Remotely . | . . . . . . . . . . . . Salvage Created 7715 | 111 421 446 100 . 874 516 . . 861 3467 919 Parts 289 | 6 17 28 4 . 27 28 . . 36 116 27 Haulers Intercepted 5 | . 2 . . . 2 . . . . . 1 Recyclers Shooed 9 | . . . . . 4 2 . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res DSF Res Tes Combat Hostiles Destroyed 94 | . 8 11 . . 6 5 . . 13 44 7 Melee 6 | . . . . . 2 . . . . . 4 Guns 59 | . 7 10 . . . . . . 13 29 . Cannons 13 | . . 1 . . 2 5 . . . 5 . AOE 13 | . . . . . 2 . . . . 10 1 Classes Destroyed 21 | 2 4 3 . . 4 2 . . 2 4 . Worker 15 | . . . . . 2 4 . . . 9 . Builder 1 | . . . . . 1 . . . . . . Tunneler 4 | 4 . . . . . . . . . . . Hauler 5 | . 2 . . . 2 . . . . . 1 Recycler 12 | 1 . . 1 . 3 1 . . . 5 1 Operator 1 | . . . . . . 1 . . . . . Turret 2 | . . 2 . . . . . . . . . Watcher 7 | . 2 . . . . 1 . . . 2 2 Swarmer 20 | . 3 5 . . 1 1 . . 4 6 . Grunt 36 | . 5 . . . 3 1 . . 3 20 4 Brawler 1 | . . . . . . . . . . 1 . Duelist 3 | . . . . . 1 . . . . 2 . Protector 1 | . . . . . . . . . . 1 . Sentry 1 | . . . . . . . . . . 1 . Specialist 3 | . . . . . . . . . 3 . . Hunter 9 | . . . . . 1 2 . . 2 4 . Programmer 12 | . . . . . . 1 . . . 8 3 Heavy 1 | . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . Best Kill Streak 13 | 4 3 4 1 . 3 3 . . 7 13 4 Combat Bots Only 8 | . 3 3 . . 2 2 . . 7 8 4 Max Kills in Single Turn 3 | 1 1 1 1 . 1 1 . . 2 3 1 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 3 | . . . . . 1 . . . . 3 1 Melee 1 | . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res DSF Res Tes Hostile Shots Fired 1183 | . 49 75 . . 52 37 135 . 164 384 287 Missed 351 | . 21 25 . . 15 12 58 . 44 91 85 Hits 832 | . 28 50 . . 37 25 77 . 120 293 202 Melee 44 | . . . . . . . . . . 8 36 Projectile 788 | . 28 50 . . 37 25 77 . 120 285 166 AOE 2 | . . . . . . . . . . 2 . Critical Strikes 41 | . 1 2 . . 2 2 2 . 5 11 16 Actively Blocked 16 | . . . . . . . 2 . 5 9 . Part Disruptions 1 | . . . . . . . . . 1 . . Damage Taken 19256 | . 248 787 . . 829 562 1315 . 3186 6758 5571 Core 2175 | . 19 102 . . 129 134 178 . 156 406 1051 Absorbed by Shields 740 | . . . . . . . 135 . . 511 94 Reduced by Siege Mode 1500 | . . . . . . . . . 162 1147 191 Ignored by Resistances 34 | . . . . . . . . . . . 34 Regen/Repaired (Parts) 504 | . . . . . 335 123 46 . . . . Core Remaining (%) 82 | 100 . . . 51 84 86 84 . 88 . . Volleys Fired 388 | 11 34 63 1 . 50 72 1 . 26 114 16 Largest 6 | 2 2 2 2 . 1 1 1 . 6 6 2 Hottest 248 | 100 100 110 90 . 90 90 90 . 210 248 201 Shots Fired 906 | 22 68 106 2 . 50 73 1 . 150 416 18 Gun 669 | 22 68 82 2 . . . . . 150 344 1 Cannon 219 | . . 24 . . 41 73 1 . . 63 17 Launcher 18 | . . . . . 9 . . . . 9 . Special . | . . . . . . . . . . . . Kinetic 578 | . . 62 1 . . . . . 150 365 . Thermal 305 | 22 68 44 1 . 41 73 1 . . 41 14 Explosive 18 | . . . . . 9 . . . . 9 . Electromagnetic 5 | . . . . . . . . . . 1 4 Robot Hit Streak 44 | 5 12 16 17 . 28 9 . . 20 44 9 Robot Miss Streak 7 | 2 4 6 . . 2 2 . . 6 7 1 Penetration Max 2 | . . . . . . . . . 1 2 1 Secondary Targets 14 | . . . . . . . . . 8 6 . Max Gunslinging Chain 2 | . . . . . . . . . 2 1 . Shots Hit Robots 626 | 15 38 57 1 . 36 34 . . 108 300 37 Core Hits 298 | 6 21 27 1 . 36 14 . . 36 136 21 Critical Kills 13 | . . 1 1 . 1 . . . 1 7 2 Critical Parts Destroyed 9 | . . . . . 2 . . . . 7 . Critical Strikes 37 | . 4 5 1 . 3 . . . 1 18 5 Burn 7 | . 4 3 . . . . . . . . . Meltdown 3 | . . . . . 1 . . . . . 2 Destroy 19 | . . 1 1 . . . . . 1 16 . Blast 3 | . . 1 . . . . . . . 2 . Smash 2 | . . . . . 2 . . . . . . Sever 3 | . . . . . . . . . . . 3 Melee Attacks 43 | . . . . . 9 . . . . 3 31 Impact 8 | . . . . . 5 . . . . 3 . Slashing 35 | . . . . . 4 . . . . . 31 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 4 . . . . 2 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21129 | 189 516 1065 19 . 2409 1162 . . 2611 11266 1892 Guns 11198 | 189 516 776 19 . . . . . 2611 7033 54 Cannons 3857 | . . 289 . . 710 1162 . . . 1462 234 Explosions 4019 | . . . . . 1231 . . . . 2421 367 Melee 1909 | . . . . . 468 . . . . 212 1229 Ramming 146 | . . . . . . . . . . 138 8 Kinetic 10912 | . . 534 . . . . . . 2611 7767 . Thermal 4295 | 189 516 531 19 . 720 1162 . . . 691 467 Explosive 3483 | . . . . . 1062 . . . . 2421 . Electromagnetic 384 | . . . . . 159 . . . . 37 188 Impact 489 | . . . . . 277 . . . . 212 . Slashing 1420 | . . . . . 191 . . . . . 1229 Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 1 . . 9 6 22 Average Corruption 5 | . . . . . . 1 . . 7 4 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 102 | . . . . . . 4 . . 12 56 30 Message Errors 24 | . . . . . . . . . 1 17 6 Matter Fused 18 | . . . . . . . . . 3 9 6 Heat Flow Errors 11 | . . . . . . 1 . . 3 5 2 Energy Discharges 11 | . . . . . . 1 . . 1 7 2 Parts Rejected 3 | . . . . . . . . . . . 3 Data Loss (minor) 11 | . . . . . . 1 . . 1 8 1 Data Loss (major) 4 | . . . . . . . . . . 3 1 Misfires 3 | . . . . . . 1 . . . 2 . Alerts 4 | . . . . . . . . . 2 1 1 Misdirections 8 | . . . . . . . . . . . 8 Weapon Failures 5 | . . . . . . . . . 1 4 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 509 | . . . . . 156 52 . . . 287 14 Projectiles 133 | . . . . . 29 52 . . . 52 . Explosions 110 | . . . . . 19 . . . . 83 8 Melee 266 | . . . . . 108 . . . . 152 6 Knockbacks 13 | . . 1 . . 1 . . . . 11 . Impact 5 | . . . . . 1 . . . . 4 . Kinetic 8 | . . 1 . . . . . . . 7 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 359 | . . . . . . . . . . 265 94 Shots 5 | . . . . . . . . . . 4 1 Rammed 17 | . . . . . . . . . . 8 9 Targets Rammed 21 | . . . . . . . . . . 12 9 Kicked . | . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . 4 . Highest Temperature 326 | 117 195 296 30 . 216 193 . . 280 326 252 Average Temperature 71 | 42 66 130 17 . 79 52 . . 104 72 68 Received Heat Transfer 2351 | . 60 715 . . 288 36 28 . 96 690 438 Effects 3 | . . 1 . . . . . . 1 1 . Energy Bleed 2 | . . . . . . . . . 1 1 . Interference 1 | . . 1 . . . . . . . . . Siege Activations 14 | . . . . . . . . . 3 10 1 Total Turns 454 | . . . . . . . . . 75 272 107 Longest Duration 107 | . . . . . . . . . 47 52 107 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . 5 1 Impact Corruptions 6 | . . . . . 2 . . . . 4 . Robots Melted 4 | . 1 . . . 1 . . . . . 2 Combat Hostiles 3 | . 1 . . . . . . . . . 2 Parts Melted 28 | 1 6 1 . . 6 4 . . 2 . 8 Heat Transferred 7245 | 555 1813 1248 25 . 1150 1750 . . . 554 150 Parts Sabotaged 4 | . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . 1 Alert | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res DSF Res Tes Maximum Alert Level 4 | . . . . . 1 1 . . 1 4 3 Low Security (%) 62 | 100 100 . 100 . 48 85 100 100 79 44 . Level 1 14 | . . . . . 51 14 . . 20 13 . Level 2 16 | . . . . . . . . . . 25 82 Level 3 4 | . . . . . . . . . . 9 17 Level 4 1 | . . . . . . . . . . 5 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Peak Influence 1251 | 10 60 . 13 . 381 331 102 13 258 1251 738 Initial 697 | . . . 13 . . 174 68 13 2 144 697 Average 236 | 1 10 . 1 . 167 128 35 4 99 378 648 Influence Increases 4783 | 25 228 210 5 . 744 686 156 3 338 1885 503 Destroy 0b10 Robot/C 2260 | . 160 140 . . 440 240 20 . 260 860 140 Destroy 0b10 Robot/NC 255 | 25 20 . 5 . 60 40 . . . 85 20 Destroy Leader 454 | . 48 10 . . 94 52 10 . 40 154 46 Allied During Kill 96 | . . . . . 57 37 2 . . . . Successful Hack 105 | . . . . . . 29 7 3 . 42 24 Disable Machine 150 | . . . . . 30 30 . . . 60 30 Destroy Structure 473 | . . . . . 63 58 2 . 8 309 33 Partial Spotted 15 | . . . . . . . . . . 15 . Lose Combat Pursuer 675 | . . 60 . . . . 15 . 30 360 210 Active Sensor Use 300 | . . . . . . 200 100 . . . . Influence Decreases 4059 | 25 228 181 34 . 387 902 270 27 83 902 1020 Entered New Map 945 | . . . 16 . . 183 73 14 1 114 544 Time Decay 2122 | 25 168 161 18 . 258 418 137 13 . 598 326 Lost Part 542 | . 10 20 . . 30 20 40 . 82 190 150 Lost Ally 179 | . . . . . 99 60 20 . . . . Purge Threat 271 | . 50 . . . . 221 . . . . . Squads Dispatched 41 | . 1 . . . 5 5 2 . 3 18 7 Investigation 3 | . . . . . . 2 1 . . . . Extermination 12 | . . . . . 2 2 . . . 6 2 Reinforcement 16 | . 1 . . . 3 1 1 . 3 4 3 Assault 7 | . . . . . . . . . . 5 2 Garrison 3 | . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses 3 | . . . . . . 2 1 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res DSF Res Tes Distress Signals 6 | . 1 . . . . 1 . . . 2 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 237 | . 20 19 . . 32 17 8 . 21 78 42 Peak Tracking Total 14 | . 5 6 . . 4 3 6 . 8 8 14 Tactical Retreats 27 | . . 5 . . . . 1 . 2 13 6 Traps | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res DSF Res Tes Traps Triggered 5 | . . 2 . . . . . . 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 10 | . . . . . 10 . . . . . . Reused 1 | . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . Most Traps Carried 2 | . . 2 1 2 2 2 2 2 2 2 . Machines | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res DSF Res Tes Machines Disabled 12 | . . 2 . . 2 2 . . . 4 2 Max in Single Turn 2 | . . 1 . . 2 1 . . . 2 1 Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res DSF Res Tes Machines Accessed 39 | . 3 . 2 1 6 10 5 1 . 8 3 Terminals 21 | . 2 . . . 3 6 4 1 . 3 2 Fabricators 5 | . . . . . 2 1 1 . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 5 | . 1 . 2 . 1 . . . . 1 . Scanalyzers 5 | . . . . . . 2 . . . 2 1 Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 88 | . 5 . 3 1 11 31 13 1 . 18 5 Successful 43 | . 2 . 2 1 5 14 8 1 . 9 1 Failed 44 | . 3 . 1 . 6 16 5 . . 9 4 Catastrophic 10 | . 1 . . . 1 3 1 . . 3 1 Database Lockouts 1 | . . . . . . 1 . . . . . Manual 31 | . 2 . . . 4 14 8 . . 2 1 Terminals 56 | . 4 . . . 5 22 12 1 . 9 3 Fabricators 8 | . . . . . 4 1 1 . . 2 . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units 8 | . 1 . 3 . 2 . . . . 2 . Scanalyzers 11 | . . . . . . 6 . . . 3 2 Garrison Access 2 | . . . . . . . . . . 2 . Terminal Hacks 20 | . 1 . . 1 2 9 3 1 . 3 . Prototype ID Bank 3 | . . . . . . 1 1 . . 1 . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . 1 . . . 1 . Terminal Index 2 | . . . . . . 1 1 . . . . Alert Level 4 | . . . . . . 3 1 . . . . Unreport Threat 3 | . 1 . . . . 2 . . . . . Reprogram Traps 2 | . . . . . 2 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . 1 1 1 . . 2 . Network Status 3 | . . . . . 1 1 . . . 1 . Build 2 | . . . . . . . 1 . . 1 . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 7 | . 1 . 2 . 2 . . . . 2 . Report Inventory 4 | . 1 . 2 . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . Retrieve Components 2 | . . . . . 1 . . . . 1 . Scanalyzer 4 | . . . . . . 2 . . . 1 1 Retrieve Study 4 | . . . . . . 2 . . . 1 1 Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 5 | . . . . . . 1 4 . . . . Terminals 5 | . . . . . . 1 4 . . . . Botnet 3 | . . . . . . 1 2 . . . . Skim 2 | . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 28 | . 1 . 1 . 4 8 5 . . 6 3 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 3 | . . . . . . . 1 . . 2 . Authchips . | . . . . . . . . . . . . Time 203 | . . . . . . . 64 . . 139 . Total Part Build Rating 26 | . . . . . . . 8 . . 18 . Part Studies Acquired 4 | . . . . . . 2 . . . 1 1 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 245 | . . . . . . . . . . 245 . Retrieved Components 12 | . . . . . 3 . . . . 9 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res DSF Res Tes Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Initial UFD Resources 39 | . . . . . 23 27 31 35 35 39 39 Total Orders 3 | . . . . . . . 3 . . . . STAY 2 | . . . . . . . 2 . . . . FOLLOW 1 | . . . . . . . 1 . . . . Ally Attacks 160 | . . . . . 105 44 11 . . . . Total Damage 3063 | . . . . . 1799 938 326 . . . . Kills 29 | . . . . . 20 8 1 . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Borg Created 9 | . . . . . 7 2 . . . . . Largest Collective 3 | . . . . . 3 3 . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res DSF Res Tes Active Infowar (turns) 5841 | 15 211 . 208 1539 932 451 . . . 2000 485 Optics 3615 | . . . 208 1539 932 451 . . . . 485 Terrain 665 | . . . . . 665 . . . . . . Seismic 2226 | 15 211 . . . . . . . . 2000 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 4 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res DSF Res Tes Turns Passed 10300 | 146 765 1661 212 1539 932 1277 361 76 431 2172 728 Spaces Moved 5918 | 80 441 684 163 1257 508 705 240 65 153 1066 556 Core 528 | 3 . . . . . . . . . 270 255 Treads 1410 | . . 531 . . . . . . 85 784 10 Legs 701 | 77 441 68 . . . . . . . 12 103 Wheels 3279 | . . 85 163 1257 508 705 240 65 68 . 188 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 115 115 115 130 130 110 110 110 50 50 Average Speed 132 | 117 134 167 123 120 137 146 139 110 160 132 86 Slowest Speed 250 | 120 190 240 130 130 145 190 140 110 250 190 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 5 84 36 42 85 19 22 7 2 91 30 64 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 68 | . . . . . 24 19 1 . 1 21 2 Terrain Destroyed 338 | . . 2 . . 73 33 1 . 20 196 13 Melee 3 | . . . . . 1 . . . . . 2 Projectile 108 | . . 2 . . 16 33 1 . 16 39 1 AOE 219 | . . . . . 56 . . . . 155 8 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res DSF Res Tes Total 7572 | 106 547 1089 172 1287 658 874 264 69 266 1557 683 Wait 824 | 5 53 310 4 . 48 56 14 . 29 276 29 Move 5907 | 79 440 683 162 1256 507 704 239 64 152 1065 556 Hop . | . . . . . . . . . . . . Pick Up 67 | 4 6 11 1 11 8 10 1 . 7 8 . Fast Attach 89 | 7 2 3 1 . 3 8 2 1 18 20 24 Attach 38 | . . 5 . 2 5 . 3 3 3 12 5 Detach 29 | . 1 5 . 2 1 2 2 1 3 7 5 Swap 56 | . 4 2 1 2 11 5 1 . 8 22 . Drop 94 | . 7 6 2 14 6 14 1 . 19 18 7 Fire 388 | 11 34 63 1 . 50 72 1 . 26 114 16 Melee 43 | . . . . . 9 . . . . 3 31 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush 20 | . . . . . . . . . . 12 8 Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . 1 1 . . 1 . . Trap 1 | . . 1 . . . . . . . . . Miscellaneous 11 | . . . . . 9 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / *Ext x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/DSF -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 8) 480 | -10/Materials | Discovered new exit (range 15) 687 | -10/Materials | Discovered new exit (range 16) 897 | -10/Materials | Discovered new exit (range 8) 912 | -10/Materials | Entered Subcaves 913 | -10/Subcaves | Approached by a straggling Scientist 1389 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1645 | -10/Subcaves | Learned location of Storage (-8) 1672 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1915 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1957 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1977 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2184 | -10/Subcaves | Discovered new exit (range 12) 2248 | -10/Subcaves | Lost 3 parts (2n1u) 2377 | -10/Subcaves | Learned location of Zion (-6) 2377 | -10/Subcaves | Met a Zionite searching for "candidates" 2417 | -10/Subcaves | Discovered new exit (range 6) 2502 | -10/Subcaves | Discovered new exit (range 12) 2573 | -10/Subcaves | Entered Recycling 2755 | -8/Recycling | Scanned before Scraplab entrance 2773 | -8/Recycling | Entered Scraplab 2784 | -8/Recycling | Discovered new exit (range 2) 2785 | -8/Recycling | Entered Scraptown 2806 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2999 | -8/Scraptown | Visited Comm Corps 3062 | -8/Scraptown | Visited CPS Storage 3389 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3391 | -8/Scraptown | Learned location of 2 exits from Upper Caves 3393 | -8/Scraptown | Learned Factory terminal intel 3394 | -8/Scraptown | Learned Research emergency access door positions 3395 | -8/Scraptown | Learned location of 1 exit from Factory 3685 | -8/Scraptown | Visited Shadow of the Wyrm 3710 | -8/Scraptown | Visited Assassins FH 3754 | -8/Scraptown | Visited TADAMA 3763 | -8/Scraptown | Visited The Evicted 3781 | -8/Scraptown | Visited UFD Registry 3781 | -8/Scraptown | Registered with UFD as "Scrapslasher" 3807 | -8/Scraptown | Visited Science Guys 3850 | -8/Scraptown | Visited Derelict Rescue Squad 3880 | -8/Scraptown | Visited Chapter 10 3911 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3996 | -8/Scraptown | Visited Botcube Research 4011 | -8/Scraptown | Visited Scrapoid Pod Storage 4028 | -8/Scraptown | Visited Scrapoid Research Area 4064 | -8/Scraptown | Visited Science Testing Area 4085 | -8/Scraptown | Visited LU-1G1's Boring Crew 4106 | -8/Scraptown | Visited Cartography Club 4151 | -8/Scraptown | Visited Red Mages 4320 | -8/Scraptown | Discovered new exit (range 3) 4324 | -8/Scraptown | Entered Factory 4324 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x2, Weapon x4 4325 | -6/Factory | Identified exit to Lower Caves 4326 | -6/Factory | Loaded intel: 26 terminal locations 4327 | -6/Factory | Found Prototype Special Melee Weapon 4327 | -6/Factory | Identified 1B-0RG's Assimilator 4583 | -6/Factory | Assimilating Guardian 5a into Collective. 4636 | -6/Factory | Assimilating Processor 5a into Collective. 4639 | -6/Factory | Assimilating Serf 5a into Collective. 4733 | -6/Factory | Assimilating Administrator 5a into Collective. 4966 | -6/Factory | Discovered new exit (range 15) 4982 | -6/Factory | Assimilating Engineer 5a into Collective. 5064 | -6/Factory | Assimilating Shepherd 5a into Collective. 5103 | -6/Factory | Lost 3 parts (1n2u) 5166 | -6/Factory | Assimilating Soldier 5a into Collective. 5256 | -6/Factory | Entered another Factory area 5256 | -5/Factory | Accompanied by 2 allies 5256 | -5/Factory | Evolved 2 slots: Utility x2 5373 | -5/Factory | Discovered new exit (range 17) 5493 | -5/Factory | Identified exit to Factory 5551 | -5/Factory | Identified exit to Upper Caves 5551 | -5/Factory | Identified exit to Extension 5631 | -5/Factory | Build established: Hacker-Mutant 5696 | -5/Factory | Assimilating Soldier 6a into Collective. 5992 | -5/Factory | Assimilating Sentinel 6a into Collective. 6143 | -5/Factory | Central database locked down 6510 | -5/Factory | Discovered exit to Factory (range 11) 6533 | -5/Factory | Entered another Factory area 6533 | -4/Factory | Accompanied by 1 ally 6533 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6555 | -4/Factory | Build established: Scavenger-Mutant 6568 | -4/Factory | Discovered new exit (range 9) 6578 | -4/Factory | Identified exit to Upper Caves 6786 | -4/Factory | Discovered new exit (range 11) 6849 | -4/Factory | Fabricated Arm. Heavy Treads (x1) 6893 | -4/Factory | Identified exit to Research 6894 | -4/Factory | Entered Research 6894 | -3/Research | Evolved 2 slots: Propulsion x2 6924 | -3/Research | Lost 4 parts (1n2u1w) 6970 | -3/Research | Identified exit to DSF 6970 | -3/Research | Entered DSF 6976 | -3/DSF | Found Fusion Bomb Launcher 6998 | -3/DSF | Additional patrols routed to DSF 7230 | -3/DSF | Lost 4 parts (1n2u1w) 7307 | -3/DSF | Sterilization system engaged 7327 | -3/DSF | Ambient heat levels rising (+10) 7332 | -3/DSF | Lost 3 parts (2n1u) 7338 | -3/DSF | Destroyed 7 combat bots 7342 | -3/DSF | Ambient heat levels rising (+10) 7357 | -3/DSF | Ambient heat levels rising (+10) 7372 | -3/DSF | Ambient heat levels rising (+10) 7379 | -3/DSF | Discovered new exit (range 15) 7387 | -3/DSF | Ambient heat levels rising (+10) 7401 | -3/DSF | Entered Research 7401 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7537 | -2/Research | Found Prototype Processor 7537 | -2/Research | Identified Spectral Analyzer 7656 | -2/Research | Build established: Executioner 8417 | -2/Research | Build established: Scavenger-Executioner 8494 | -2/Research | Garrison activated, responded to threat 8567 | -2/Research | Lost 4 parts (2u2w) 8619 | -2/Research | Fabricated Quantum Reactor? 8781 | -2/Research | Spotted B-90 Cyclops 8822 | -2/Research | Destroyed B-90 Cyclops 8901 | -2/Research | First assault squad dispatched 9118 | -2/Research | Build established: Scavenger-Gunner 9298 | -2/Research | Destroyed 8 combat bots 9400 | -2/Research | Destroyed 8 combat bots 9407 | -2/Research | Lost 6 parts (3p1n2w) 9413 | -2/Research | Released all parts (13) 9462 | -2/Research | Identified exit to Access 9471 | -2/Research | Found Prototype Reactor 9471 | -2/Research | Identified Zero-point Reactor 9543 | -2/Research | Discovered new exit (range 15) 9573 | -2/Research | Entered Testing 9691 | -2/Testing | Found Prototype Processor 9691 | -2/Testing | Identified Exp. Signal Interpreter 9712 | -2/Testing | Build established: Mutant 9823 | -2/Testing | First assault squad dispatched 9888 | -2/Testing | Found Prototype Energy Cannon 9888 | -2/Testing | Identified Disintegrator 9937 | -2/Testing | System corruption reached 10% 10095 | -2/Testing | Spotted Striker 10099 | -2/Testing | Lost 3 parts (1p2w) 10099 | -2/Testing | Spotted Striker 10103 | -2/Testing | Spotted Alpha 7 10150 | -2/Testing | Core integrity fell below 50% 10193 | -2/Testing | Lost 7 parts (2p2n2u1w) 10266 | -2/Testing | Core integrity fell below 20% 10301 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10266_ U-05 Engineer destroyed. 10266_ Penetrated by Slug. 10266_ Critical hit (Burn: +37). 10267_ P-80 Master resets H-88 Terminator, system corruption cleaned. 10271_ K-01 Serf destroyed. 10276_ System corrupted: Adv. Heavy Treads rejected. 10276_ Acquired Adv. Heavy Treads. 10288_ O-24 Administrator sends out distress signal. 10288_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10290_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T004. 10291_ Slug penetrates Wall. 10295_ Penetrated by Slug. 10295_ Slug penetrates Wall. 10298_ Penetrated by Slug. 10298_ Slug penetrates Wall. 10299_ Penetrated by Slug. 10299_ Critical hit (Destroy). 10299_ Adv. Heavy Treads destroyed. 10301_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????#???##?#####??#???????????????????????????? | | ? ????? #??#= """"" #???????????????????????????? | | "" ??? #??# ""T"" #####???????????????????????? | | "" """ #???! ?# h#???????????????????????? | | "" """ #????? [??# #???????????????????????? | | ?" """ ????#+##/##### ##??????????????????????? | | ?" """ ????# ###????????????????????? | | ?? """ ?????# T#????????????????????? | | ?? """ ?##### ""#????????????????????? | | ??? / K ###????????????????????? | | ??? ??# ##### #??????????????????????? | | +###/#### #???#K#??????????????????????? | | #???# #??????????????????????? | | ######## ##########???# #??????????????????????? | | #??????#+#########????#@#??????????????????????? | | #?######? #??? #??????????????????????? | | #?# #? ! #?#g #??????????????????????? | | #?# # #?#g #??????????????????????? | | ### # #?#### #??????????????????????? | | + """ """??????# #??????????????????????? | | # """ """??????# #??????????????????????? | | # """ """?????? #??????????????????????? | | #? ?????# #??????????????????????? | | #################?????# #??????????????????????? | | #??????# """"????????# #??????????????????????? | | ########! ""S""???????? ???????????????????????? | | # "????????? ???????????????????????? | | # ?????????+???????????????????????? | | %= # """"??????????????????????????????????? | | * # """"??????????????????????????????????? | | ##### #?"""???????????????????????????????????? | | ????# #? ???????????????????????????????????? | | ##### ###+###########?????????????????????????? | | +?????????????????????????? | | #?????????????????????????? | | +?????????????????????????? | | != #?????????????????????????? | | #+###%* ##########+####?????????????????????????? | | ????#| #??????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 71 Energy Capacity 655 Matter Stores 550 Matter Capacity 550 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Heavy Treads | x1 | -4/Factory | Preloaded Quantum Reactor | x2 | -2/Research | Preloaded Repaired ---------- Nothing Studied --------- Wheel | -5/Factory | Hacked Com. Wheel | -5/Factory | Hacked Railgun | -2/Research | Hacked Q-thruster | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Art Critic Hot Goods I, Locutus Window Shopping Challenges ------------ None Game ------ Seed VariableSeismicBooster Manual? 0 Play Time 01:34:32 Cumulative 543.9 hours Start 2026.01.23 @ 18:53:17 End 2026.05.18 @ 17:26:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 372 Adventurer 0 Explorer 0 Win Type - Total 52 Types 45/0/5/2/0/0/0/0/0/0 Lore% 84 Gallery% 76 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95ca50bf-a792-47ff-96b8-eb71a1c0cdc3