Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 19:30:32 Player: animal_waves Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (20) 100 Value Destroyed (548) 548 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 888 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 246/300 Energy 246/250 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Large Battery (300) High-capacity Matter Pod (0) Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 23 | 7 16 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 9 | 2 7 Treads . | . . Leg 9 | 2 7 Wheel . | . . Hover . | . . Flight . | . . Utility 3 | 1 2 Device 1 | . 1 Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 9 | 3 6 Energy Gun 4 | 2 2 Energy Cannon . | . . Ballistic Gun 4 | 1 3 Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 8 | . 8 Power . | . . Propulsion 1 | . 1 Utility 1 | . 1 Weapon 6 | . 6 Highest Loss Streak 4 | . 4 Average Slot Usage (%) 93 | . 93 Engine 14 | . 14 Leg 28 | . 28 Device 8 | . 8 Storage 14 | . 14 Energy Gun 9 | . 9 Ballistic Gun 16 | . 16 Naked Turns . | . . Heaviest Build 24 | 12 24 Greatest Support 20 | 20 20 Greatest Overweight (x) 3 | 3 1 Average Overweight (x) . | . . Largest Inventory Capacity 10 | 6 10 Average Capacity 6 | 5 6 Most Carried 8 | 2 8 Average Carried 5 | 1 5 Final Capacity 10 | 6 10 Final Carried 5 | 2 5 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 450 | 247 203 Remotely . | . . Salvage Created 672 | . 672 Parts 47 | . 47 Haulers Intercepted 1 | . 1 Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 16 | . 16 Guns 16 | . 16 Classes Destroyed 5 | . 5 Hauler 1 | . 1 Operator 2 | . 2 Watcher 1 | . 1 Swarmer 3 | . 3 Grunt 13 | . 13 Best Kill Streak 5 | . 5 Combat Bots Only 5 | . 5 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 1103 | . 1103 Core 251 | . 251 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 88 | . 88 Largest 2 | . 2 Hottest 85 | . 85 Shots Fired 154 | . 154 Gun 154 | . 154 Cannon . | . . Launcher . | . . Special . | . . Kinetic 102 | . 102 Thermal 52 | . 52 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 14 | . 14 Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 108 | . 108 Core Hits 43 | . 43 Critical Hits 1 | . 1 Critical Kills . | . . Critical Parts Destroyed 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1096 | . 1096 Guns 1096 | . 1096 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 463 | . 463 Thermal 633 | . 633 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 120 | . 120 Average Temperature 26 | . 26 Received Heat Transfer 546 | . 546 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 1655 | . 1655 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 283 | . 283 Initial . | . . Average 120 | . 126 Maximum Alert Level 1 | . 1 Low Security (%) 76 | 100 75 Level 1 23 | . 24 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 6 | . 6 Investigation 2 | . 2 Extermination . | . . Reinforcement 4 | . 4 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 4 | . 4 Communications Jammed . | . . Distress Signals . | . . Times Spotted 34 | . 34 Peak Tracking Total 7 | . 7 Tactical Retreats 4 | . 4 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 3 | . 3 Terminals 2 | . 2 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 7 | . 7 Successful 5 | . 5 Failed 2 | . 2 Catastrophic 1 | . 1 Database Lockouts . | . . Manual 3 | . 3 Terminals 4 | . 4 Fabricators . | . . Repair Stations 3 | . 3 Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 3 | . 3 Prototype ID Bank 1 | . 1 Recall Reinforcements 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks 2 | . 2 Scan Component 1 | . 1 Repair 1 | . 1 Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired 1 | . 1 Time 16 | . 16 Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 1159 | 57 1102 Spaces Moved 636 | 38 598 Core 11 | 11 . Treads . | . . Legs 625 | 27 598 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 124 | 116 124 Slowest Speed 200 | 200 150 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 35 | 3 67 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 876 | 47 829 Wait 102 | 1 101 Move 635 | 37 598 Hop . | . . Pick Up 15 | 2 13 Fast Attach 9 | 6 3 Attach 4 | . 4 Detach . | . . Swap 10 | 1 9 Drop 13 | . 13 Fire 88 | . 88 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 849 | -10/Materials | Discovered new exit (range 15) 856 | -10/Materials | Build established: Scavenger-Mutant 893 | -10/Materials | Core integrity fell below 50% 1004 | -10/Materials | Repaired Visual Processing Unit? 1010 | -10/Materials | Discovered new exit (range 7) 1151 | -10/Materials | Core integrity fell below 20% 1160 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Scanning Visual Processing Unit... Ready to Repair: Visual Processing Unit Rating: 2 Time: 16 >>Repair Repairing Visual Processing Unit... ETC: 16 O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. O-16 Technician locks terminal. >> REPAIR: Completed Visual Processing Unit? EXIT=FOUND Triggered EMP Trap. A bubble of electromagnetic force engulfs the area. W-16 Scout sends out distress signal. Aluminum Leg destroyed. Heat Sink destroyed. Lgt. Assault Rifle destroyed. 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