Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 23:22:30 Player: slowdive Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1228) 1228 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3843 Bonus ------- None Cogmind --------- Core Integrity 340/700 Matter 108/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Weight Redist. System Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Mini Assault Cannon Powered Hammer > --- INVENTORY (10) --- Improved VTOL Module Gauss Rifle Faulty Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Improved Cooling System Large Storage Unit Weight Redist. System Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Gauss Cannon Powered Hammer > --- INVENTORY -------- Light Deuterium Engine Gravmag System Gravmag System Improved VTOL Module Xenon Bombardment Thruster Improved Sensor Array Gauss Rifle Gauss Rifle EMP Blaster [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Scythe Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 94 | . 7 14 30 43 Power 11 | . 2 1 4 4 Engine 7 | . 2 1 3 1 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 37 | . . 3 14 20 Treads 7 | . . . 5 2 Leg 15 | . . 3 8 4 Wheel . | . . . . . Hover 12 | . . . . 12 Flight 3 | . . . 1 2 Utility 18 | . 1 5 4 8 Device 7 | . . . 2 5 Storage 4 | . 1 3 . . Processor 1 | . . . . 1 Hackware 2 | . . . . 2 Protection 4 | . . 2 2 . Artifact . | . . . . . Weapon 28 | . 4 5 8 11 Energy Gun 2 | . 1 . 1 . Energy Cannon 1 | . 1 . . . Ballistic Gun 9 | . 1 . 5 3 Ballistic Cannon 5 | . 1 1 . 3 Launcher 5 | . . 3 1 1 Special Weapon 1 | . . 1 . . Impact Weapon 3 | . . . . 3 Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 2 2 Parts Lost 31 | . 1 . 10 20 Power 6 | . . . 2 4 Propulsion 17 | . . . 5 12 Utility 4 | . . . 2 2 Weapon 4 | . 1 . 1 2 Highest Loss Streak 12 | . 1 . 5 12 Average Slot Usage (%) 93 | . 92 97 93 92 Engine 8 | . 14 11 7 4 Core 2 | . . . 1 4 Treads 3 | . . . 2 6 Leg 24 | . 28 31 30 14 Hover 3 | . . . . 7 Device 9 | . . . 9 17 Storage 17 | . 22 23 18 12 Processor 1 | . . . . 3 Hackware 1 | . . . . 3 Protection 3 | . . 9 6 . Energy Gun 1 | . 8 . . . Ballistic Gun 5 | . 14 2 5 6 Ballistic Cannon 3 | . 3 10 . . Launcher 2 | . . 7 4 . Slashing Weapon 4 | . . . 6 5 Naked Turns . | . . . . . Heaviest Build 54 | 10 23 54 54 49 Greatest Support 52 | 20 20 30 50 52 Greatest Overweight (x) 10 | . 1 2 2 10 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | 6 10 20 16 16 Average Capacity 14 | 6 8 16 16 14 Most Carried 16 | 6 10 16 16 16 Average Carried 13 | 6 6 14 14 12 Final Capacity 16 | 6 10 16 16 10 Final Carried 16 | 6 10 15 16 3 Class Distribution -------------------- 54% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1265 | 200 20 333 408 304 Remotely . | . . . . . Salvage Created 1883 | . 94 473 1012 304 Parts 97 | . 3 28 47 19 Haulers Intercepted 4 | . . 2 1 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 2 15 13 3 Melee 12 | . . . 10 2 Guns 6 | . 1 2 3 . Cannons 7 | . . 6 . 1 AOE 8 | . 1 7 . . Classes Destroyed 10 | . 1 3 3 3 Worker 3 | . . . . 3 Hauler 4 | . . 2 1 1 Recycler 4 | . . . 4 . Operator 1 | . . . 1 . Watcher 2 | . . . . 2 Swarmer 12 | . . 10 2 . Grunt 10 | . 2 1 5 2 Sentry 8 | . . 4 4 . Hunter 2 | . . . 2 . Programmer 1 | . . . . 1 Best Kill Streak 4 | . 1 4 3 2 Combat Bots Only 4 | . 1 4 2 1 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3838 | . 266 448 1410 1714 Core 611 | . 15 57 179 360 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 94 85 67 . Volleys Fired 93 | . 15 34 20 24 Largest 2 | . 2 2 2 2 Hottest 100 | . 60 100 100 76 Shots Fired 145 | . 26 62 22 35 Gun 73 | . 26 3 14 30 Cannon 34 | . . 29 . 5 Launcher 31 | . . 27 4 . Special 7 | . . 3 4 . Kinetic 96 | . 15 32 14 35 Thermal 11 | . 4 3 4 . Explosive . | . . . . . Electromagnetic 38 | . 7 27 4 . Robot Hit Streak 13 | . 13 9 4 5 Robot Miss Streak 3 | . 3 3 3 3 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 134 | . 20 35 50 29 Core Hits 65 | . 7 21 25 12 Critical Hits 5 | . . 2 2 1 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 3 | . . 1 1 1 Melee Attacks 78 | . . . 54 24 Impact 6 | . . . . 6 Slashing 72 | . . . 54 18 Piercing . | . . . . . Sneak Attacks 4 | . . . 3 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3817 | . 210 1004 1744 859 Guns 695 | . 179 29 185 302 Cannons 503 | . . 401 . 102 Explosions 726 | . 31 560 135 . Melee 1879 | . . . 1424 455 Ramming 14 | . . 14 . . Kinetic 1101 | . 82 430 185 404 Thermal 67 | . 67 . . . Explosive . | . . . . . Electromagnetic 756 | . 61 560 135 . Impact 84 | . . . . 84 Slashing 1795 | . . . 1424 371 Piercing . | . . . . . Highest Corruption 5 | . . 1 . 5 Average Corruption 1 | . . 1 . 2 Corruption Purged . | . . . . . Effects 7 | . . 2 . 5 Message Errors 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . 1 . 1 Data Loss (minor) 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 220 | . . 4 189 27 Projectiles 4 | . . 4 . . Explosions . | . . . . . Melee 216 | . . . 189 27 Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 2 | . . 2 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 59 | . 35 9 15 . Shots 4 | . 1 2 1 . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 196 | . 76 102 12 196 Average Temperature 28 | . 32 24 7 88 Received Heat Transfer 1176 | . 135 93 360 588 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 3 . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 125 | . 125 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 3 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 324 | . 94 324 296 90 Initial 136 | . . 39 136 70 Average 122 | . 56 216 182 44 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 78 | 100 100 44 67 100 Level 1 21 | . . 55 32 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 1 3 5 Investigation 3 | . . . 1 2 Extermination 2 | . . . . 2 Reinforcement 4 | . . 1 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 7 15 26 19 Peak Tracking Total 5 | . 3 4 3 5 Tactical Retreats 11 | . . . 7 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . . 1 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . 2 2 2 1 Terminals 5 | . 2 2 1 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 5 8 6 5 Successful 9 | . 2 3 3 1 Failed 15 | . 3 5 3 4 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 10 | . 4 3 3 . Terminals 17 | . 5 8 4 . Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 3 2 . Record 2 | . . . 2 . Robot Analysis 1 | . . 1 . . Level Access Points 1 | . 1 . . . Transport Status 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Mask 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 2 2 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3155 | 3 388 709 865 1190 Spaces Moved 1611 | 3 245 369 342 652 Core 2 | . . . . 2 Treads 34 | . . . 17 17 Legs 1192 | 3 245 369 325 250 Wheels . | . . . . . Hover 383 | . . . . 383 Flight . | . . . . . Fastest Speed 45 | 120 120 150 120 45 Average Speed 130 | 120 128 153 152 106 Slowest Speed 550 | 120 150 180 200 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 1 38 29 21 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 14 | . . 3 5 6 Terrain Destroyed 31 | . 5 14 5 7 Melee 7 | . . . 1 6 Projectile 10 | . . 5 4 1 AOE 14 | . 5 9 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2397 | 2 297 449 574 1075 Wait 420 | . 15 8 96 301 Move 1607 | 2 244 368 341 652 Hop . | . . . . . Pick Up 41 | . 9 9 13 10 Fast Attach 33 | . 2 5 14 12 Attach 39 | . 3 6 11 19 Detach 19 | . 1 6 5 7 Swap 22 | . 2 3 5 12 Drop 44 | . 6 9 15 14 Fire 93 | . 15 34 20 24 Melee 78 | . . . 54 24 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 354 | -10/Materials | Identified exit to Materials 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 634 | -9/Materials | Discovered new exit (range 15) 747 | -9/Materials | Discovered new exit (range 16) 1101 | -9/Materials | Entered another Materials area 1101 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1462 | -8/Materials | Lost 5 parts (1p1n2u1w) 1718 | -8/Materials | Lost 3 parts (1p2n) 1737 | -8/Materials | Build established: Scavenger-Mutant 1764 | -8/Materials | Discovered new exit (range 15) 1966 | -8/Materials | Entered Factory 1966 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3092 | -7/Factory | Lost 4 parts (1p2n1u) 3156 | -7/Factory | Self-destructed Last Messages --------------- 03105_ Gravmag System destroyed. 03110_ Destroyed Shock Rifle. 03110_ P-60 Hacker system corrupted by crushing effect. 03111_ EMP Blaster destroyed. 03118_ Identified Mni. Assault Cannon. 03118_ Malfunction: Lgt. Nuclear Core damaged (-6). 03121_ System corrupted: Component data lost. 03121_ Gravmag System destroyed. 03126_ Lgt. Nuclear Core destroyed. 03140_ Acquired Lgt. Nuclear Core. 03143_ System corrupted: Heat flow error (+223). 03143_ Gravmag System destroyed. 03144_ Lgt. Deuterium Engine destroyed. 03144_ Acquired Aluminum Leg. 03146_ Aluminum Leg destroyed. 03146_ Imp. Cooling System destroyed. 03149_ Gravmag System destroyed. 03153_ U-05 Engineer lays Concrete. 03154_ Lgt. Nuclear Core destroyed. 03156_ Xenon Bombardment Thruster destroyed. 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""" " | | ??????????????????????# % ## """" " !! | | ??????????????????????# ^^[]## """" # """ " | | ??????????????????????#^ ^ ## """" # """ " | | ??????????????????????# ## """" # """ " | | ??????????????????????# ## # | | ??????????????????????# ## # | | ??????????????????????# ## # ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 56 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed RagnarokLightpackAmplifier Manual? 0 Play Time 01:06:11 Cumulative 25.7 hours Start 2020.10.17 @ 22:04:40 End 2020.10.17 @ 23:22:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93f78bc2-d0a7-4d23-80e4-b5ec63bfcecc