Cogmind - Beta 14 --- EXPLORER MODE // 2025.03.26 @ 02:37:57 Player: Broken-Hyena Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (58) 290 Value Destroyed (878) 878 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2168 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 264/300 Energy 445/445 System Corruption 0% Temperature Cool (27) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit Trap Scanner Terrain Scan Processor > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Improved Heat Sink High-capacity Battery (250) Visual Processing Unit Transport Network Coupler ECM Suite High-powered Shotgun High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Terrain Scan Processor ECM Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Heat Sink High-capacity Battery Transport Network Coupler Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Particle Cannon Improved Light Cannon Improved Light Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Backup Propulsion I Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . 1 . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 46 | 10 14 22 Power 7 | 2 1 4 Engine 7 | 2 1 4 Core . | . . . Reactor . | . . . Propulsion 11 | 2 6 3 Treads 8 | 2 3 3 Leg 2 | . 2 . Wheel . | . . . Hover 1 | . 1 . Flight . | . . . Utility 16 | 4 5 7 Device 11 | 3 3 5 Storage 2 | 1 1 . Processor 3 | . 1 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 2 8 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 6 | 1 . 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion . | . . . Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 89 92 Engine 16 | . 15 17 Treads 17 | . 22 11 Leg 4 | . 2 6 Device 14 | . 11 18 Storage 11 | . 12 10 Processor 5 | . . 11 Energy Gun 12 | . 16 6 Ballistic Gun 9 | . 8 10 Peak Build Rating 22 | 9 13 22 Average Rating 12 | 7 9 16 On Entrance 7 | . 9 12 Naked Turns . | . . . Heaviest Build 44 | 19 35 44 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 9 | . 1 9 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 10 15 15 Average Capacity 14 | 9 14 15 Most Carried 15 | 4 11 15 Average Carried 6 | 2 5 7 Final Capacity 15 | 10 15 15 Final Carried 9 | 1 7 9 Class Distribution -------------------- 83% | Hacker-Mutant 12% | Hacker-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 895 | 419 129 347 Remotely . | . . . Salvage Created 1956 | 370 650 936 Parts 125 | 39 34 52 Haulers Intercepted 4 | . 2 2 Recyclers Shooed 4 | . 1 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 2 17 Melee 4 | . . 4 Guns 13 | . 2 11 Cannons 1 | . . 1 Classes Destroyed 10 | 3 4 3 Worker 13 | 4 5 4 Builder 3 | . 1 2 Tunneler 10 | 9 1 . Hauler 4 | . 2 2 Recycler 5 | 1 3 1 Watcher 4 | . 3 1 Swarmer 2 | . . 2 Grunt 12 | . 2 10 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 6 | 4 6 4 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 230 | . 12 218 Missed 63 | . 2 61 Damage Taken 1337 | 26 81 1230 Core 424 | . 20 404 Absorbed by Shields . | . . . Ignored by Resistances 847 | 14 52 781 Regen/Repaired (Parts) 17 | . 1 16 Core Remaining (%) 96 | 100 92 . Volleys Fired 150 | 19 52 79 Largest 2 | 2 2 2 Hottest 150 | 60 100 150 Shots Fired 269 | 38 104 127 Gun 267 | 38 104 125 Cannon . | . . . Launcher . | . . . Special 2 | . . 2 Kinetic 117 | 19 34 64 Thermal 99 | . 36 63 Explosive . | . . . Electromagnetic 53 | 19 34 . Robot Hit Streak 31 | 21 31 23 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 208 | 27 68 113 Core Hits 95 | 17 28 50 Critical Kills 2 | 1 . 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 13 | 2 3 8 Burn 8 | . 2 6 Destroy 3 | 1 1 1 Corrupt 1 | 1 . . Sever 1 | . . 1 Melee Attacks 6 | . . 6 Impact . | . . . Slashing 6 | . . 6 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2781 | 393 871 1517 Guns 2403 | 311 817 1275 Cannons . | . . . Explosions 136 | 82 54 . Melee 161 | . . 161 Ramming 33 | . . 33 Kinetic 872 | 70 160 642 Thermal 1016 | 82 253 681 Explosive . | . . . Electromagnetic 699 | 241 458 . Impact . | . . . Slashing 161 | . . 161 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 26 | 26 . . Shots 1 | 1 . . Rammed 19 | . . 19 Targets Rammed 19 | . . 19 Kicked . | . . . Crushed . | . . . Highest Temperature 447 | 40 138 447 Average Temperature 70 | 16 43 115 Received Heat Transfer 795 | . 93 702 Effects 7 | . . 7 Shutdowns 3 | . . 3 Interference 3 | . . 3 Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 9 | . 4 5 Heat Transferred 3321 | 100 790 2431 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | 2 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 320 | 70 138 320 Initial 34 | . 34 . Average 40 | 34 24 63 Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 92 Level 1 2 | . . 7 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 4 | . 1 3 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 9 32 Peak Tracking Total 6 | . 2 6 Tactical Retreats 12 | . . 12 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 9 | . 9 . Reprogrammed 6 | . . 6 Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 16 | . 9 7 Terminals 13 | . 7 6 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 66 | . 36 30 Successful 55 | . 29 26 Failed 11 | . 7 4 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 50 | . 26 24 Fabricators . | . . . Repair Stations 13 | . 7 6 Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 42 | . 22 20 Record 15 | . 7 8 Robot Analysis 2 | . . 2 Prototype ID Bank 2 | . . 2 Emergency Access Points 1 | . 1 . Scanalyzer Index 1 | . 1 . Alert Level 2 | . 1 1 Locate Traps 1 | . 1 . Disarm Traps 2 | . 2 . Reprogram Traps 1 | . . 1 Dispatch Records 2 | . 1 1 Maintenance Status 2 | . 1 1 Surveillance Status 2 | . 1 1 Patrol Status 1 | . . 1 Investigation Status 1 | . 1 . Reinforcement Status 2 | . 1 1 Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks 11 | . 5 6 Scan Component 5 | . 2 3 Repair 5 | . 2 3 Refit 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 13 | . 8 5 Full Trace Events 5 | . 2 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 5 | . 2 3 Time 160 | . 64 96 Parts Recycled . | . . . Recycled Matter 104 | . 104 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 2 | . . 2 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3982 | 390 2015 1577 Spaces Moved 1771 | 199 1063 509 Core 29 | 19 . 10 Treads 1484 | 180 975 329 Legs 258 | . 88 170 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 177 | 149 164 216 Slowest Speed 500 | 160 240 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 8 97 40 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | 5 5 . Melee . | . . . Projectile . | . . . AOE 10 | 5 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2332 | 260 1242 830 Wait 232 | 14 77 141 Move 1769 | 198 1062 509 Hop . | . . . Pick Up 70 | 13 21 36 Fast Attach . | . . . Attach 39 | 10 10 19 Detach 6 | 1 4 1 Swap 8 | . 4 4 Drop 33 | 5 12 16 Fire 150 | 19 52 79 Melee 6 | . . 6 Ram . | . . . Kick . | . . . Crush 19 | . . 19 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Sto) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 391 | -11/Scrapyard | Entered Materials 391 | -10/Materials | Evolved 1 slot: Power x1 409 | -10/Materials | Build established: Hacker-Mutant 1026 | -10/Materials | Identified exit to Mines 1026 | -10/Materials | Discovered exit to Mines (range 13) 1026 | -10/Materials | Identified exit to Materials 1026 | -10/Materials | Discovered exit to Materials (range 18) 1476 | -10/Materials | Discovered exit to Materials (range 14) 1721 | -10/Materials | Discovered exit to Mines (range 15) 1973 | -10/Materials | Discovered exit to Materials (range 12) 2050 | -10/Materials | Repaired Lgt. Treads 2088 | -10/Materials | Repaired Imp. Heat Sink 2406 | -10/Materials | Entered another Materials area 2406 | -9/Materials | Evolved 2 slots: Utility x2 2694 | -9/Materials | Build established: Hacker-Skirmisher 2996 | -9/Materials | Core integrity fell below 50% 3031 | -9/Materials | Lost 6 parts (2p1u3w) 3035 | -9/Materials | Core integrity fell below 20% 3438 | -9/Materials | Identified exit to Materials 3438 | -9/Materials | Discovered exit to Materials (range 12) 3592 | -9/Materials | Build established: Hacker-Mutant 3854 | -9/Materials | Repaired Imp. Heat Sink 3854 | -9/Materials | Repaired Lgt. Treads 3886 | -9/Materials | Repaired Imp. Ion Engine 3969 | -9/Materials | Identified exit to Storage 3969 | -9/Materials | Discovered exit to Storage (range 13) 3983 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Repairing Imp. Ion Engine... ETC: 32 03854_ ALERT: Suspicious activity at Repair Station M001. Dispatching Investigation squad. 03854_ Acquired Lgt. Treads. 03859_ Acquired Imp. Heat Sink. 03886_ Repair station completes Imp. Ion Engine repairs. 03899_ Acquired Imp. Ion Engine. 03920_ G-34 Mercenary destroyed. 03923_ Acquired 48 matter. 03969_ EXIT=FOUND: STORAGE 03971_ Y-45 Defender destroyed. 03975_ C-30 ARC bursts open, deploying its payload. 03975_ G-47 Trooper unfolds itself. 03975_ G-34 Mercenary unfolds itself. 03977_ G-34 Mercenary destroyed. 03983_ Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | """ # ""?????????????????????????????????? | | """ #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | # ???????????????????????????????????????? | | """ #????????????????????????????????????????? | | """ ##########???????????????????????????????? | | """ + #??????????????????????????? | | # ##########+####????????????????????????? | | """ # ### #????????????????????????? | | """ #%#?# #????????????????????????? | | """ # #?# #????????????????????????? | | # #?# """ """ #????????????????????????? | | # #?# """ R" #????????????????????????? | | ##+#+#### ### """ """ #????????????????????????? | | ?# ##?# ## ! [ #????????????????????????? | | ?# % #??#%#####"############?????????????????????? | | ## * #### #???#=#??# #?????????????????????? | | %! %%#???# #??# "S #?????????????????????? | | =% %##### #### """ #?????????????????????? | | [[ % % + "" #?????????????????????? | | =%############# #?????????????????????? | | #??#???????#######@##?????????????????????? | | ###+#####?????????????? r ?????????????????????? | | T #?????????????+ = ???????????????????? | | #?????????????# [%%g #?????????????????? | | #?????????????# *######?????????????????? | | """ #?????????????# #??????????????????????? | | """"" #?????????????+ #??????????????????????? | | """"" #?????????????# #??????????????????????? | | """"" #?????????????# #??????????????????????? | | """? #????????????? ???????????????????????? | | ???? #????????????? % ???????????????????????? | | #??????##????????????? [>!???????????????????????? | | ?????????????????????# ! ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????###Y#???????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Fist Fight Challenges ------------ None Game ------ Seed ShockPrecisionBank Manual? 0 Play Time 00:44:50 Cumulative 4.1 hours Start 2025.03.26 @ 01:54:03 End 2025.03.26 @ 02:37:57 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b1aff61-9a2f-4193-8fd6-13b2ee8d444e