Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.24 @ 20:40:26 // AFD2019/Pay2Buy Player: FontPeg Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (56) 280 Value Destroyed (1570) 1570 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 8096 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 40 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 264/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- Plasma Sword > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved ECM Suite > --- WEAPON ----------- Barrage Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Nuclear Core [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Heavy Treads Wheel Armored Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Hypervelocity Mass Driver Slashing Weapon Plasma Sword Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Fac Ext Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . Utility 7 | . . 2 . 2 1 . . . . 2 . . . . Weapon 4 | . . . . . 1 . 2 . . . . 1 . . Parts Attached 2 | . 1 . . . . . . . . 1 . . . . Power 1 | . . . . . . . . . . 1 . . . . Engine . | . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 1 | . 1 . . . . . . . . . . . . . Device 1 | . 1 . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 24 | . 1 6 . 3 2 7 . . . . 4 1 . . Power 3 | . . 1 . . 1 . . . . . 1 . . . Propulsion 4 | . . 1 . 1 . 1 . . . . 1 . . . Utility 4 | . . 1 . . 1 2 . . . . . . . . Weapon 13 | . 1 3 . 2 . 4 . . . . 2 1 . . Highest Loss Streak 4 | . 1 2 . 2 2 4 . . . . 3 1 . . Average Slot Usage (%) 43 | . 45 69 82 67 65 32 6 6 4 19 21 2 . 1 Engine 1 | . . 5 . . . . . . . . . . . . Core 2 | . . . 5 9 5 . . . . 4 5 . . . Wheel 6 | . 14 14 11 4 7 4 . . . . . . . . Device 12 | . 3 20 33 27 21 10 . . . . . . . . Processor 6 | . 14 11 11 9 7 7 6 6 4 . . . . . Protection 1 | . . 7 . . . . . . . . . . . . Energy Gun 1 | . 14 1 . . . . . . . . . . . . Energy Cannon 3 | . . 9 11 2 . . . . . . . . . . Ballistic Gun 3 | . . . . 11 23 6 . . . . . 2 . . Ballistic Cannon 2 | . . . 11 3 . 2 . . . 9 9 . . . Naked Turns 258 | . . . . . . . . . 10 18 7 111 61 51 Heaviest Build 31 | 2 4 19 21 21 16 10 . . . 31 31 3 . 3 Greatest Support 75 | 12 12 24 12 12 28 28 3 3 3 75 75 3 3 3 Greatest Overweight (x) 4 | . . 1 1 4 . 1 . . . . 2 . . . Average Overweight (x) . | . . . . 2 . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 1 | 1 1 . 1 1 1 1 1 1 1 1 . . . . Average Carried . | . . . . 1 1 1 1 1 1 . . . . . Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 1 | 1 . . 1 1 1 1 1 1 1 . . . . . Class Distribution -------------------- 94% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Fac Ext Fac Was Fac Matter Collected 901 | . 117 83 54 108 67 107 . . . 58 291 16 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1816 | . 95 638 55 315 67 75 . . . 146 290 115 . 20 Parts . | . . . . . . . . . . . . . . . Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Fac Ext Fac Was Fac Combat Hostiles Destroyed 49 | . 4 17 4 9 1 5 . . . . 9 . . . Guns 10 | . 3 . . 5 1 1 . . . . . . . . Cannons 38 | . . 17 4 4 . 4 . . . . 9 . . . AOE 1 | . 1 . . . . . . . . . . . . . Classes Destroyed 11 | . 2 3 1 1 1 . . . . 1 1 1 . . Worker 1 | . . . 1 . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 . . Recycler 1 | . . . . . . . . . . 1 . . . . Operator 2 | . . . . . 1 . . . . . . . . 1 Watcher 2 | . . 2 . . . . . . . . . . . . Swarmer 26 | . 3 6 4 3 . 5 . . . . 5 . . . Grunt 16 | . 1 8 . 4 . . . . . . 3 . . . Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . Sentry 4 | . . 2 . 1 1 . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 4 7 5 3 1 4 . . . 1 5 1 . 1 Combat Bots Only 5 | . 4 5 4 3 1 4 . . . . 5 . . . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Fac Ext Fac Was Fac Damage Taken 5829 | . 123 879 181 278 110 1233 58 292 232 . 1112 905 129 297 Core 2864 | . 28 172 32 68 6 586 58 292 232 . 232 769 129 260 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 88 . 49 87 . 15 . . 31 . 76 . . . Volleys Fired 179 | . 11 83 9 15 6 16 . . . 3 20 16 . . Largest 3 | . 1 1 2 2 3 3 . . . 2 2 1 . . Hottest 132 | . 56 68 119 119 76 76 . . . 132 132 28 . . Shots Fired 241 | . 11 83 16 29 18 25 . . . 6 37 16 . . Gun 80 | . 11 5 . 16 18 14 . . . . . 16 . . Cannon 161 | . . 78 16 13 . 11 . . . 6 37 . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 135 | . . . 9 24 18 25 . . . 6 37 16 . . Thermal 106 | . 11 83 7 5 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 9 12 6 5 8 5 . . . 5 7 3 . . Robot Miss Streak 10 | . 2 3 5 10 7 6 . . . . 3 3 . . Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . Shots Hit Robots 159 | . 9 57 10 18 12 14 . . . 5 21 8 . 5 Core Hits 87 | . 4 21 11 16 6 10 . . . 1 10 5 . 3 Critical Hits 38 | . . 10 . . . . . . . 5 23 . . . Critical Kills 13 | . . 5 . . . . . . . 1 7 . . . Critical Parts Destroyed 24 | . . 5 . . . . . . . 4 15 . . . Melee Attacks 5 | . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3311 | . 128 1239 99 313 227 322 . . . 115 487 139 . 242 Guns 848 | . 128 66 . 161 227 133 . . . . . 133 . . Cannons 2189 | . . 1173 99 152 . 180 . . . 115 470 . . . Explosions . | . . . . . . . . . . . . . . . Melee 242 | . . . . . . . . . . . . . . 242 Ramming 32 | . . . . . . 9 . . . . 17 6 . . Kinetic 1570 | . . . 99 213 227 313 . . . 115 470 133 . . Thermal 1467 | . 128 1239 . 100 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 242 | . . . . . . . . . . . . . . 242 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . 1 . . . . 2 . . . . 1 . . . Average Corruption 1 | . 1 . . . . 1 . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 42 | . . 1 . . . . . . . . . . . 41 Projectiles 1 | . . 1 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 41 | . . . . . . . . . . . . . . 41 Knockbacks 20 | . . . 6 3 . 3 . . . 1 7 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 20 | . . . 6 3 . 3 . . . 1 7 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . 4 . . . . . 3 . . Shots . | . . . . . . . . . . . . . . . Rammed 5 | . . . . . . 1 . . . . 2 2 . . Targets Rammed 5 | . . . . . . 1 . . . . 2 2 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 330 | . 27 274 . 87 9 . . . . 66 330 . . . Average Temperature 75 | . 15 69 . 47 9 . . . . 28 113 . . . Received Heat Transfer 1143 | . 9 282 . 126 30 81 9 51 108 . 330 108 . 9 Effects 3 | . . 2 . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Interference 2 | . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 2738 | . 333 2257 . 148 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Fac Ext Fac Was Fac Peak Influence 468 | . 110 468 269 255 69 253 194 . . 135 315 147 66 156 Initial 174 | . . 4 174 104 6 58 132 . . 130 65 30 51 46 Average 140 | . 49 200 250 110 26 99 150 . . 131 201 77 64 90 Maximum Alert Level 2 | . . 2 1 1 . 1 . . . . 1 . . . Low Security (%) 70 | 100 100 43 9 77 100 98 100 . . 100 43 100 100 100 Level 1 26 | . . 46 90 22 . 1 . . . . 56 . . . Level 2 2 | . . 9 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . . 3 . 1 1 . . . . . 1 4 . 1 Investigation 3 | . . . . 1 . . . . . . 1 1 . . Extermination 1 | . . . . . . . . . . . . 1 . . Reinforcement 6 | . . 3 . . . . . . . . . 2 . 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Fac Ext Fac Was Fac Distress Signals 7 | . . 2 . 2 . . . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 130 | . 6 38 4 14 3 11 2 9 4 . 17 9 5 8 Peak Tracking Total 9 | . 4 4 4 4 1 5 4 9 4 . 5 7 5 6 Tactical Retreats 19 | . 1 6 . 2 1 2 . 3 . . 2 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Fac Ext Fac Was Fac Traps Triggered 4 | . . . . 1 . 2 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Fac Ext Fac Was Fac Machines Disabled 3 | . . 1 . . . . . . . . 1 1 . . Max in Single Turn 1 | . . 1 . . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Fac Ext Fac Was Fac Machines Accessed 14 | . 3 1 . 2 2 . . . . 1 3 2 . . Terminals 13 | . 3 1 . 2 1 . . . . 1 3 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 36 | . 16 1 . 5 3 . . . . 1 6 4 . . Successful 16 | . 6 . . 4 2 . . . . 1 3 . . . Failed 20 | . 10 1 . 1 1 . . . . . 3 4 . . Catastrophic 6 | . 2 1 . . . . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 7 | . 1 1 . 2 1 . . . . . . 2 . . Terminals 35 | . 16 1 . 5 2 . . . . 1 6 4 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Terminal Hacks 15 | . 6 . . 4 1 . . . . 1 3 . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . Prototype ID Bank 4 | . 2 . . 1 . . . . . . 1 . . . Open Door 3 | . . . . . . . . . . 1 2 . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . Unreport Threat 3 | . 2 . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 13 | . 3 1 . 2 2 . . . . . 3 2 . . Full Trace Events 3 | . 1 . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Fac Ext Fac Was Fac Total Allies 4 | . . . . . . . 1 . . . 3 . . . Largest Group 3 | . . . . . . . 1 . . . 3 . . . Highest-Rated Group 84 | . . . . . . . 32 . . . 84 . . . Highest-Rated Ally 37 | . . . . . . . 32 . . . 37 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . 9 . . . 5 . . . Total Damage 294 | . . . . . . . 204 . . . 90 . . . Kills 1 | . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Fac Ext Fac Was Fac Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Fac Ext Fac Was Fac Turns Passed 3262 | 15 167 797 87 616 145 174 147 102 35 141 432 278 61 65 Spaces Moved 2674 | 18 139 430 56 256 109 149 232 204 66 106 205 477 120 107 Core 1439 | 3 . . . 107 . 74 232 204 66 34 15 477 120 107 Treads 262 | . . . . . . . . . . 72 190 . . . Legs . | . . . . . . . . . . . . . . . Wheels 973 | 15 139 430 56 149 109 75 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 100 50 50 50 50 50 50 50 50 50 Average Speed 85 | 83 90 94 99 162 100 76 50 50 50 124 153 50 50 50 Slowest Speed 250 | 90 90 100 100 250 100 100 50 50 50 160 160 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 22 | 3 30 52 15 23 5 27 7 40 11 4 38 12 72 5 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Unknown Exits Taken 5 | . . . . . . . 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 9 | . . . 7 1 . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . Projectile 9 | . . . 7 1 . . . . . . 1 . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Low Low Fac Ext Fac Was Fac Total 3400 | 18 169 738 71 428 132 186 262 203 67 109 283 502 120 112 Wait 471 | . 19 226 7 158 17 2 29 . 1 . 4 7 1 . Move 2662 | 17 138 429 55 255 109 148 231 203 65 105 204 477 119 107 Hop . | . . . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . Attach 2 | . 1 . . . . . . . . 1 . . . . Detach 1 | 1 . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . Drop 1 | . . . . . . . . . 1 . . . . . Fire 179 | . 11 83 9 15 6 16 . . . 3 20 16 . . Melee 5 | . . . . . . . . . . . . . . 5 Ram 3 | . . . . . . 1 . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . 2 . . . Escape Stasis 19 | . . . . . . 19 . . . . . . . . Rewire 55 | . . . . . . . 2 . . . 53 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 12) 15 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 16) 178 | -10/Materials | Identified exit to Materials 181 | -10/Materials | Identified exit to Mines 183 | -10/Materials | Entered another Materials area 183 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 964 | -9/Materials | Discovered new exit (range 15) 979 | -9/Materials | Identified exit to Mines 980 | -9/Materials | Entered Mines 1006 | -9/Mines | Core integrity fell below 50% 1043 | -9/Mines | Discovered new exit (range 11) 1047 | -9/Mines | Learned location of Storage (-9) 1052 | -9/Mines | Identified exit to Materials 1067 | -9/Mines | Entered Materials 1067 | -8/Materials | Evolved 2 slots: Utility x2 1645 | -8/Materials | Discovered new exit (range 15) 1680 | -8/Materials | Identified exit to Factory 1683 | -8/Materials | Entered Factory 1683 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1758 | -7/Factory | Garrison activated, responded to threat 1828 | -7/Factory | Identified exit to Garrison 1828 | -7/Factory | Entered Garrison 1858 | -7/Garrison | Triggered checkpoint 1911 | -7/Garrison | Lost 3 parts (3w) 1942 | -7/Garrison | Triggered checkpoint 1961 | -7/Garrison | Core integrity fell below 50% 1971 | -7/Garrison | Core integrity fell below 20% 1982 | -7/Garrison | Lost 4 parts (1n2u1w) 1982 | -7/Garrison | Discovered new exit (range 11) 2002 | -7/Garrison | Entered Factory 2002 | -6/Factory | Evolved 2 slots: Weapon x2 2116 | -6/Factory | Discovered new exit (range 15) 2149 | -6/Factory | Entered Lower Caves 2151 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2209 | -6/Lower Caves | Spotted B-75 Beast 2248 | -6/Lower Caves | Discovered new exit (range 5) 2251 | -6/Lower Caves | Entered another Lower Caves area 2254 | -6/Lower Caves | Discovered new exit (range 14) 2264 | -6/Lower Caves | Core integrity fell below 50% 2286 | -6/Lower Caves | Entered Factory 2286 | -5/Factory | Evolved 2 slots: Utility x2 2422 | -5/Factory | Discovered new exit (range 5) 2427 | -5/Factory | Entered Extension 2792 | -5/Extension | Rescued a captive Derelict 2836 | -5/Extension | Spotted B-75 Beast 2845 | -5/Extension | Spotted B-75 Beast 2858 | -5/Extension | Discovered new exit (range 3) 2859 | -5/Extension | Entered Factory 2859 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 2883 | -4/Factory | Lost 3 parts (1p1n1w) 3095 | -4/Factory | Core integrity fell below 50% 3137 | -4/Factory | Sucked down chute 3137 | -4/Factory | Entered Waste 3140 | -4/Waste | Spotted C-40 Crusher 3142 | -4/Waste | Spotted C-40 Crusher 3142 | -4/Waste | Spotted C-40 Crusher 3148 | -4/Waste | Spotted C-40 Crusher 3148 | -4/Waste | Spotted C-40 Crusher 3161 | -4/Waste | Spotted C-40 Crusher 3193 | -4/Waste | Discovered new exit (range 11) 3198 | -4/Waste | Entered Factory 3239 | -4/Factory | Core integrity fell below 20% 3263 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 03227_ Slug penetrates Wall. 03238_ Penetrated by Slug. 03245_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." [Purchased: Plasma Sword] 03249_ Destroyed Hover Unit. 03250_ O-16 Technician uses terminal to summon reinforcements. 03250_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 03250_ O-16 Technician locks terminal. 03251_ Slug penetrates Wall. 03252_ Destroyed Lgt. Ion Engine. 03252_ Destroyed Datajack. 03252_ Destroyed Hover Unit. 03253_ Slug penetrates Wall. 03254_ O-16 Technician destroyed. 03256_ Slug penetrates Wall. 03256_ Penetrated by Slug. 03256_ Slug penetrates Wall. 03258_ Slug penetrates A-15 Conveyor. 03263_ Penetrated by Slug. 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"? # #????????????????????????? | | ???????# "Y # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Cogshop Purchases (26) ------------------------ Med. Laser (Loot Box) Arm. Wheel (769) Imp. Sensor Array (699) Imp. Signal Interpreter (699) Imp. Medium Laser (740) Hrd. Medium Armor Plating (812) Adv. Beam Cannon (683) Ion Engine (497) Imp. Heat Sink (918) Arm. Wheel (687) Imp. ECM Suite (842) Adv. Beam Cannon (789) Flak Cannon (875) Hvy. Particle Cannon (944) Lgt. Nuclear Core (746) Nuclear Core (746) Mak. Shrapnel Gun (773) Mak. Shrapnel Gun (773) Arm. Huge Wheel (903) Barrage Gun (879) Assault Cannon (975) Imp. Heavy Treads (Loot Box) Hyp. Mass Driver (1149) Hyp. Mass Driver (1149) Barrage Gun (767) Plasma Sword (2825) Game ------ Seed ThiefRiotTerrabomb Manual? 0 Play Time 00:45:33 Cumulative 114.8 hours Start 2022.02.23 @ 00:54:47 End 2022.02.24 @ 20:40:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ff9f8bd-ebf5-47c8-8352-781dbd517ddd