Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.01 @ 01:33:36 Player: Torako Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (156) 780 Value Destroyed (6289) 6289 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2805) 2805 TOTAL SCORE: 14954 Bonus ------- High Alert Combat Kills 398 Follower Combat Kills 7 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 55/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (6) ------ Coolant Injector High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Power Sword > --- INVENTORY (20) --- Wheel Wheel Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Energy Well (350) High-capacity Matter Pod (200) Improved Particle Charger Improved Particle Charger Relay Coupler [NC] (24) Relay Coupler [Grunt] (44) High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Small Storage Unit Advanced Weapon Cycler Maneuvering Thrusters Hardlight Generator > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Light Deuterium Engine Experimental Heat Sink Gravity Neutralizing Apparatus Thief Drone Bay AS-neutralizer No. 17b Chronowheel Enhanced Autogun Makeshift Shrapnel Gun [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . 2 . 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . 2 . . . . 2 . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 167 | 6 1 2 14 1 15 7 27 3 17 43 14 17 Power 21 | 1 . . 1 . 1 . 2 2 3 4 3 4 Engine 16 | 1 . . . . . . 2 2 1 4 3 3 Core 5 | . . . 1 . 1 . . . 2 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 64 | 2 . . 2 . 6 4 13 . 9 17 5 6 Treads 19 | . . . . . . 2 8 . 3 2 1 3 Leg 41 | 2 . . 2 . 6 2 5 . 6 11 4 3 Wheel 4 | . . . . . . . . . . 4 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 43 | 1 1 2 4 1 6 1 8 . 1 13 3 2 Device 31 | . 1 2 4 1 6 1 4 . 1 9 1 1 Storage 3 | 1 . . . . . . 1 . . 1 . . Processor 5 | . . . . . . . 3 . . 2 . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . . . . . . 1 2 1 Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 . . 7 . 2 2 4 1 4 9 3 5 Energy Gun 18 | 2 . . 3 . . 1 4 1 1 4 2 . Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 15 | . . . 3 . 2 1 . . 3 2 1 3 Ballistic Cannon 2 | . . . . . . . . . . 2 . . Launcher 2 | . . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 5 . 1 . 1 1 . 2 . . Parts Lost 92 | . . . 2 . 8 4 9 . 12 27 11 19 Power 15 | . . . 1 . . . 2 . 3 3 3 3 Propulsion 33 | . . . . . 3 2 3 . 4 12 3 6 Utility 18 | . . . . . 3 . 2 . 1 5 2 5 Weapon 26 | . . . 1 . 2 2 2 . 4 7 3 5 Highest Loss Streak 14 | . . . 2 . 5 2 6 . 12 11 5 14 Average Slot Usage (%) 94 | . 94 100 97 100 87 99 96 99 96 88 97 92 Engine 6 | . 14 14 9 . . . 7 14 4 7 12 6 Core 4 | . . . 4 14 9 9 1 . 7 3 . 3 Treads 6 | . . . . . . 18 23 . 5 . . 4 Leg 20 | . 28 28 27 28 27 17 10 30 23 16 24 20 Device 16 | . 8 14 13 14 23 27 16 7 7 19 13 12 Storage 8 | . 14 14 14 14 9 9 9 7 7 6 6 6 Processor 6 | . . . . . . . 8 15 15 11 6 6 Protection 2 | . . . . . . . . . . . 11 11 Energy Gun 10 | . 28 28 17 . . 2 17 23 6 10 6 5 Ballistic Gun 8 | . . . 8 28 18 15 . . 16 4 5 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 90 | 12 13 13 42 39 45 35 50 52 52 83 90 81 Greatest Support 85 | 20 20 20 60 60 85 40 80 55 55 65 65 60 Greatest Overweight (x) 9 | 2 . . . . 1 2 1 . 2 9 1 2 Average Overweight (x) . | . . . . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 15 15 15 20 20 20 Average Capacity 13 | 7 8 8 8 8 8 8 14 15 15 15 20 20 Most Carried 20 | 6 8 8 8 6 8 8 15 15 15 15 20 20 Average Carried 12 | 3 7 7 7 5 7 6 12 14 13 14 19 19 Final Capacity 20 | 8 8 8 8 8 8 8 15 15 15 20 20 20 Final Carried 20 | 6 8 8 6 6 8 8 15 15 15 15 20 14 Class Distribution -------------------- 34% | Scavenger-Gunner 32% | Mutant 26% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Matter Collected 4024 | 201 60 25 150 346 873 257 292 . 288 480 640 412 Remotely . | . . . . . . . . . . . . . Salvage Created 6740 | . 60 . 25 325 1247 267 1314 . 733 1199 622 948 Parts 321 | . 7 . . 27 78 14 55 . 21 42 27 50 Haulers Intercepted 2 | . . . . . . . 2 . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 139 | . 1 . 6 12 25 9 22 . 15 20 14 15 Guns 114 | . 1 . . 12 25 9 22 . 15 9 9 12 Cannons 7 | . . . . . . . . . . 3 4 . AOE 15 | . . . 6 . . . . . . 6 . 3 Classes Destroyed 15 | . 2 . 1 3 3 . 3 . . 2 . 1 Worker 6 | . . . . 1 2 . 1 . . 1 . 1 Builder 4 | . . . . . 2 . . . . 2 . . Hauler 2 | . . . . . . . 2 . . . . . Recycler 3 | . . . . . . . 1 . . 2 . . Operator 1 | . . . . . 1 . . . . . . . Watcher 7 | . 1 . . . 1 . 1 . . 3 . 1 Swarmer 31 | . . . . 9 6 4 2 . 3 . 4 3 Grunt 76 | . 1 . . 2 16 5 15 . 11 13 7 6 Brawler 2 | . . . . . . . . . . . . 2 Duelist 5 | . . . . 1 . . . . . 1 1 2 Sentry 14 | . . . . . 3 . 4 . 1 3 2 1 Hunter 2 | . . . . . . . 1 . . . . 1 Programmer 2 | . . . . . . . . . . 2 . . Heavy 1 | . . . . . . . . . . 1 . . Assembled 6 | . . . 6 . . . . . . . . . Best Kill Streak 12 | . 1 . 6 4 8 4 3 . 11 6 5 12 Combat Bots Only 11 | . 1 . 6 4 6 4 3 . 11 5 5 8 Max Kills in Single Turn 6 | . 1 . 2 3 2 1 1 . 2 6 1 2 Gunslinging 1 | . . . . 1 1 . . . 1 . . . Exploded 5 | . . . 2 . . . . . . 5 . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . . 8R-AWN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Damage Taken 11883 | . 21 . 698 260 1252 570 1246 . 1676 2484 1510 2166 Core 1633 | . 10 . 137 37 245 64 100 . 174 365 146 355 Absorbed by Shields 177 | . . . . . 153 . 15 . . 9 . . Core Remaining (%) 56 | 100 . . . 26 . . 25 . 75 . . . Volleys Fired 410 | . 5 . 20 16 79 25 87 . 35 79 32 32 Largest 3 | . 2 . 2 2 2 2 2 . 3 3 3 3 Hottest 198 | . 100 . 100 60 60 92 110 . 173 197 198 135 Shots Fired 923 | . 10 . 26 32 157 49 173 . 103 202 81 90 Gun 856 | . 10 . 19 32 157 49 173 . 103 176 48 89 Cannon 59 | . . . . . . . . . . 26 33 . Launcher 8 | . . . 7 . . . . . . . . 1 Special . | . . . . . . . . . . . . . Kinetic 458 | . . . 15 32 157 44 . . 43 70 35 62 Thermal 457 | . 10 . 4 . . 5 173 . 60 132 46 27 Explosive 7 | . . . 7 . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . 1 Robot Hit Streak 34 | . 5 . 3 5 7 5 17 . 24 34 17 21 Robot Miss Streak 9 | . 1 . 5 5 9 5 3 . 2 3 4 5 Penetration Max 2 | . . . . 2 2 . . . . . 1 1 Secondary Targets 23 | . . . . 1 3 1 3 . 6 2 1 6 Max Gunslinging Chain 1 | . . . . 1 1 1 1 . 1 1 1 1 Shots Hit Robots 654 | . 6 . 9 15 89 34 134 . 82 150 67 68 Core Hits 319 | . 3 . 16 14 49 16 48 . 29 58 46 40 Critical Kills 28 | . . . . 6 15 . . . . . 1 6 Critical Parts Destroyed 30 | . . . . 6 17 . . . . . . 7 Critical Strikes 79 | . . . 1 12 33 . 9 . 4 6 1 13 Burn 17 | . . . . . . . 9 . 4 4 . . Meltdown 1 | . . . . . . . . . . . 1 . Destroy 59 | . . . 1 12 33 . . . . . . 13 Blast 2 | . . . . . . . . . . 2 . . Melee Attacks 4 | . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14714 | . 74 . 658 498 2032 561 2566 . 1460 4024 1570 1271 Guns 11273 | . 74 . 156 498 2004 561 2566 . 1460 2311 807 836 Cannons 1276 | . . . . . . . . . . 513 763 . Explosions 2128 | . . . 502 . 28 . . . . 1200 . 398 Melee 37 | . . . . . . . . . . . . 37 Ramming . | . . . . . . . . . . . . . Kinetic 5823 | . . . 156 498 2004 486 . . 585 1012 627 455 Thermal 7905 | . 74 . . . . 75 2566 . 875 2943 943 429 Explosive 874 | . . . 502 . . . . . . 69 . 303 Electromagnetic 75 | . . . . . 28 . . . . . . 47 Impact . | . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . . . 37 Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 3 3 3 Average Corruption 2 | . . . . . . . . . 2 2 3 3 Corruption Purged . | . . . . . . . . . . . . . Effects 47 | . . . . . . . . . 11 11 15 10 Message Errors 14 | . . . . . . . . . 5 3 2 4 Matter Fused 10 | . . . . . . . . . 2 1 6 1 Heat Flow Errors 6 | . . . . . . . . . 1 3 1 1 Energy Discharges 4 | . . . . . . . . . . . 2 2 Data Loss (minor) 11 | . . . . . . . . . 3 3 3 2 Weapon Failures 2 | . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 320 | . . . 8 . . . . . . 247 24 41 Projectiles 25 | . . . . . . . . . . 1 24 . Explosions 295 | . . . 8 . . . . . . 246 . 41 Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 1 2 . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 1 2 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 688 | . . . . . . . . . . 363 . 325 Shots 10 | . . . . . . . . . . 5 . 5 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 447 | . 90 . 78 157 447 8 198 . 264 210 208 98 Average Temperature 77 | . 31 . 30 66 117 6 42 . 77 36 113 28 Received Heat Transfer 3789 | . 12 . . 24 675 333 609 . 648 789 486 213 Effects 3 | . . . . . 3 . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 2 1 . Combat Hostiles 3 | . . . . . . . . . . 2 1 . Parts Melted 26 | . . . . . . . 9 . 1 11 4 1 Heat Transferred 15422 | . 222 . . . . 148 5587 . 2072 4881 1722 790 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Peak Influence 658 | . 52 19 . 320 658 582 463 232 437 465 332 627 Initial 382 | . . 19 . . 59 382 283 208 162 228 125 174 Average 249 | . 27 19 . 123 357 473 299 221 375 123 224 436 Maximum Alert Level 2 | . . . . 1 2 2 2 1 2 2 1 2 Low Security (%) 38 | 100 100 100 . 88 41 . 6 . 10 78 10 21 Level 1 37 | . . . . 11 7 24 76 100 25 11 89 14 Level 2 24 | . . . . . 50 75 17 . 64 10 . 63 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . 4 . 3 . . 5 . 5 Investigation 2 | . . . . . . . 1 . . 1 . . Extermination 2 | . . . . . . . . . . 2 . . Reinforcement 10 | . 2 . . . 3 . 2 . . 2 . 1 Assault 3 | . . . . . . . . . . . . 3 Garrison 2 | . . . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Distress Signals 12 | . 1 . . . 3 . 3 . . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 185 | . 4 . 8 14 39 9 36 . 17 25 14 19 Peak Tracking Total 12 | . 3 . 9 4 9 3 4 . 12 6 4 6 Tactical Retreats 11 | . . . . 1 5 . 2 . 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Traps Triggered 13 | . . . . . 2 . 2 . 1 2 5 1 Indirectly 1 | . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Machines Disabled 31 | . . . 2 1 8 1 2 . . 7 . 10 Max in Single Turn 6 | . . . 1 1 2 1 1 . . 6 . 6 Garrison Access 1 | . . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Machines Accessed 22 | . 2 1 2 . 2 . 7 4 . 4 . . Terminals 15 | . 2 . . . 1 . 6 3 . 3 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . 1 . . Total Hacks 58 | . 5 1 5 . 3 . 27 7 . 10 . . Successful 29 | . 2 1 5 . 2 . 9 3 . 7 . . Failed 29 | . 3 . . . 1 . 18 4 . 3 . . Catastrophic 4 | . . . . . . . 3 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 41 | . 5 . 1 . 2 . 21 6 . 6 . . Terminals 47 | . 5 . . . 2 . 26 5 . 9 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 2 . 1 . . Terminal Hacks 13 | . 1 1 5 . 1 . 3 . . 2 . . Record 4 | . . . 4 . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . Unreport Threat 4 | . . . . . 1 . 1 . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . 1 . . Unlock Access 3 | . . . . . 1 . . 1 . 1 . . Unauthorized Hacks 13 | . 1 . . . . . 6 2 . 4 . . Terminals 13 | . 1 . . . . . 6 2 . 4 . . Track 4 | . . . . . . . 3 1 . . . . Botnet 8 | . 1 . . . . . 3 1 . 3 . . Disrupt 1 | . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . 2 . 7 4 . 3 . . Full Trace Events 2 | . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . . 1 . 1 . Zone Cloak 1 | . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 3 . . . . . 2 Machine Destruction 5 | . . . . . . 3 . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Total Allies 1 | . . . . 1 . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . Total Orders 2 | . . . 2 . . . . . . . . . RETURN 2 | . . . 2 . . . . . . . . . Ally Attacks 128 | . . . 122 6 . . . . . . . . Total Damage 861 | . . . 819 42 . . . . . . . . Kills 2 | . . . 1 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches 12 | . . . 12 . . . . . . . . . Drone Recoveries 11 | . . . 11 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Turns Passed 7881 | 57 175 287 556 493 651 368 1590 175 645 1568 820 496 Spaces Moved 4025 | 34 120 232 316 377 345 179 725 142 354 691 333 177 Core 27 | 8 . . . . . . . . . 19 . . Treads 719 | . . . . . . 142 575 . . . . 2 Legs 3099 | 26 120 232 316 377 345 37 150 142 354 492 333 175 Wheels 180 | . . . . . . . . . . 180 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 120 120 120 100 200 160 Average Speed 150 | 124 120 120 120 120 120 168 165 120 136 169 200 202 Slowest Speed 500 | 200 120 120 120 120 200 280 260 120 280 500 200 280 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 27 42 52 69 31 43 55 4 63 21 49 8 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 220 | . . . 28 14 30 . . . . 78 2 68 Melee . | . . . . . . . . . . . . . Projectile 61 | . . . 10 13 28 . . . . 8 2 . AOE 154 | . . . 18 . . . . . . 70 . 66 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Total 5193 | 45 143 241 473 397 487 221 977 146 447 939 433 244 Wait 354 | . 6 5 100 3 32 . 96 . 24 68 20 . Move 4016 | 33 119 231 315 376 345 178 724 142 353 691 332 177 Hop . | . . . . . . . . . . . . . Pick Up 103 | 6 7 . 4 1 8 8 21 . 9 26 8 5 Fast Attach 74 | 6 1 2 4 . 11 2 11 2 4 15 8 8 Attach 64 | . . . 7 1 2 5 8 1 8 21 4 7 Detach 12 | . . 1 6 . . . 2 1 . 1 1 . Swap 29 | . . . 3 . 2 . 8 . 5 7 2 2 Drop 81 | . 5 2 14 . 8 3 20 . 4 15 1 9 Fire 410 | . 5 . 20 16 79 25 87 . 35 79 32 32 Melee 4 | . . . . . . . . . . . . 4 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . 5 16 25 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -6/Garrison (discovered 2 exits: [*Fac x2]) -6/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 13) 233 | -10/Materials | Entered Mines 298 | -10/Mines | Found the Drone Emporium 304 | -10/Mines | Found Prototype Device 304 | -10/Mines | Identified Thief Drone Bay 328 | -10/Mines | Build established: Mutant 343 | -10/Mines | Discovered new exit (range 5) 481 | -10/Mines | Discovered new exit (range 10) 514 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 515 | -10/Mines | Discovered new exit (range 5) 520 | -10/Mines | Entered Exiles 549 | -10/Exiles | Met 8R-AWN 571 | -10/Exiles | Met EX-HEX 608 | -10/Exiles | Met EX-BIN 628 | -10/Exiles | Aligned with FarCom system 630 | -10/Exiles | Given EX-Vault access code 657 | -10/Exiles | Opened EX-Vault 682 | -10/Exiles | Found Chronowheel 707 | -10/Exiles | Warned to stay clear of 0b10 Research branches 762 | -10/Exiles | Met EX-DEC 770 | -10/Exiles | Learned location of Zion (-7) 842 | -10/Exiles | Attacked by the Exiles 863 | -10/Exiles | Found Prototype Ballistic Gun 863 | -10/Exiles | Identified 8R-AWN's Boregun 911 | -10/Exiles | Core integrity fell below 50% 926 | -10/Exiles | Found 8R-AWN's Boregun 1022 | -10/Exiles | Allies destroyed 8R-AWN 1037 | -10/Exiles | Found AS-neutralizer No. 17b 1060 | -10/Exiles | Discovered new exit (range 15) 1076 | -10/Exiles | Left Exiles lab with Chronowheel 1076 | -10/Exiles | Entered Mines 1106 | -9/Mines | Received a Mining Laser from a helpful Derelict 1113 | -9/Mines | Learned Materials interactive machine intel 1174 | -9/Mines | Learned Materials security intel 1386 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1563 | -9/Mines | Discovered new exit (range 6) 1569 | -9/Mines | Entered Materials 1569 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1571 | -8/Materials | Loaded intel: 19 interactive machine locations 2036 | -8/Materials | Lost 5 parts (1n2u2w) 2192 | -8/Materials | Garrison activated, responded to threat 2220 | -8/Materials | Identified exit to Garrison 2220 | -8/Materials | Entered Garrison 2239 | -8/Garrison | Lost 3 parts (2n1u) 2294 | -8/Garrison | Triggered checkpoint 2415 | -8/Garrison | Discovered new exit (range 10) 2439 | -8/Garrison | Installed Relay Interface Framework 2476 | -8/Garrison | Triggered checkpoint 2484 | -8/Garrison | Core integrity fell below 50% 2517 | -8/Garrison | Garrison Relay disabled 2563 | -8/Garrison | Build established: Scavenger-Mutant 2588 | -8/Garrison | Entered Materials 3155 | -8/Materials | Discovered new exit (range 8) 3714 | -8/Materials | Lost 6 parts (3n1u2w) 3926 | -8/Materials | Discovered new exit (range 10) 3969 | -8/Materials | Discovered new exit (range 11) 4178 | -8/Materials | Entered Factory 4178 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4353 | -7/Factory | Identified exit to Garrison 4353 | -7/Factory | Entered Garrison 4486 | -7/Garrison | Build established: Scavenger-Gunner 4601 | -7/Garrison | Lost 12 parts (3p4n1u4w) 4608 | -7/Garrison | Destroyed 11 combat bots 4759 | -7/Garrison | Discovered new exit (range 9) 4816 | -7/Garrison | Triggered checkpoint 4851 | -7/Garrison | Discovered new exit (range 9) 4938 | -7/Garrison | Triggered checkpoint 4970 | -7/Garrison | Discovered new exit (range 13) 4992 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 4998 | -7/Garrison | Entered Factory 4998 | -6/Factory | Evolved 2 slots: Utility x2 5179 | -6/Factory | Lost 3 parts (1p2w) 5384 | -6/Factory | Lost 3 parts (2n1u) 5395 | -6/Factory | Discovered new exit (range 6) 5613 | -6/Factory | Found Prototype Processor 5613 | -6/Factory | Identified Exp. Targeting Computer 5806 | -6/Factory | Lost 11 parts (1p5n3u2w) 6168 | -6/Factory | Discovered new exit (range 4) 6224 | -6/Factory | Lost 3 parts (1n2w) 6441 | -6/Factory | Lost 4 parts (2n1u1w) 6566 | -6/Factory | Identified exit to Garrison 6566 | -6/Factory | Entered Garrison 6620 | -6/Garrison | Triggered checkpoint 6633 | -6/Garrison | Core integrity fell below 50% 6673 | -6/Garrison | Lost 5 parts (2p1n2w) 6956 | -6/Garrison | Triggered checkpoint 7046 | -6/Garrison | Triggered checkpoint 7068 | -6/Garrison | Discovered new exit (range 10) 7180 | -6/Garrison | Triggered checkpoint 7350 | -6/Garrison | Discovered new exit (range 10) 7378 | -6/Garrison | Expanded RIF knowledge: Program Shield 7386 | -6/Garrison | Entered Factory 7524 | -6/Factory | Garrison activated, responded to threat 7587 | -6/Factory | Lost 5 parts (2p2n1u) 7606 | -6/Factory | Destroyed 8 combat bots 7635 | -6/Factory | Build established: Scavenger-Tank 7736 | -6/Factory | First assault squad dispatched 7865 | -6/Factory | Core integrity fell below 20% 7882 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Nuclear Reactor explodes. Imp. Proton Missile Launcher destroyed. Destroyed Imp. Proton Missile Launcher. Carbon-fiber Leg destroyed. Destroyed Carbon-fiber Leg. Carbon-fiber Leg destroyed. Destroyed Carbon-fiber Leg. Lgt. Nuclear Core destroyed. Destroyed Lgt. Nuclear Core. H-66 Slayer destroyed. Penetrated by Slug. Hvy. Machine Gun destroyed. Penetrated by Slug. Adv. Heat Sink destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. The unstable cave ceiling collapses. Slug penetrates Wall. Penetrated by Slug. 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""" #??????????????????????????????? | | # """"" #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 65 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 Armor Coverage 225 Core Shielding 20 Weapon Cycling 25 Evasion (%) 58 Targeting Accuracy 28 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaDisruptorCorpse Manual? 0 Play Time 01:09:03 Cumulative 281.0 hours Start 2021.07.20 @ 13:56:36 End 2021.08.01 @ 01:33:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 15 Types 9/0/4/2/0/0/0/0/0 Lore% 83 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: def38d79-33e5-4c9d-ae8c-037b9cd89d0e