Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 11:17:22 Player: Olafz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1676) 1676 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 3923 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (18) Movement Core (500) Ox9 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (15) --- Ion Engine Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Light EM Pulse Cannon Advanced EMP Blaster Heavy Mace Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Improved Power Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Advanced Weight Redist. System Beam Rifle Light EM Pulse Cannon Heavy Assault Rifle Advanced EMP Blaster Heavy Mace Heavy Flail [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Power Shielding Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 45 | . 2 13 24 6 Power 5 | . . 2 2 1 Engine 3 | . . 2 1 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 14 | . 1 2 8 3 Treads . | . . . . . Leg 14 | . 1 2 8 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | . 1 6 7 1 Device 7 | . . 3 3 1 Storage 3 | . 1 1 1 . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 11 | . . 3 7 1 Energy Gun 4 | . . 1 3 . Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | . . 2 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . 1 . . System Corruption 1 | . . 1 . . Parts Lost 22 | . . 3 8 11 Power 2 | . . 1 . 1 Propulsion 9 | . . 1 2 6 Utility 5 | . . . 3 2 Weapon 6 | . . 1 3 2 Highest Loss Streak 10 | . . 2 5 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 92 96 95 81 Engine 9 | . 14 10 6 7 Core 1 | . . . 2 1 Leg 24 | . 28 22 25 24 Device 9 | . . 11 11 10 Storage 15 | . 21 20 9 9 Processor 8 | . . 10 9 9 Protection 4 | . . . 13 2 Energy Gun 10 | . 14 11 9 7 Ballistic Gun 10 | . 14 10 8 7 Naked Turns . | . . . . . Heaviest Build 57 | 13 15 55 57 44 Greatest Support 44 | 20 20 20 37 44 Greatest Overweight (x) 9 | . . 2 2 9 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | . 8 20 20 15 Average Capacity 11 | . 8 9 15 15 Most Carried 15 | . 8 11 15 15 Average Carried 10 | . 6 8 14 14 Final Capacity 20 | 8 8 20 15 15 Final Carried 15 | 6 8 11 15 9 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 985 | 200 36 229 378 142 Remotely . | . . . . . Salvage Created 1787 | . 204 533 840 210 Parts 98 | . 12 37 39 10 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 40 | . 4 12 17 7 Guns 37 | . 4 12 16 5 Classes Destroyed 8 | . 2 3 1 2 Worker 1 | . . 1 . . Builder 1 | . 1 . . . Watcher 3 | . . 3 . . Swarmer 4 | . . . . 4 Grunt 25 | . 4 6 13 2 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 9 | . . 6 3 . Best Kill Streak 6 | . 4 4 6 4 Combat Bots Only 6 | . 2 3 6 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 319 | . 26 70 140 83 Missed 73 | . 7 17 29 20 Damage Taken 3606 | . 265 757 1688 896 Core 762 | . 32 176 266 288 Absorbed by Shields . | . . . . . Redirected to Shielding 107 | . . . 107 . Regen/Repaired (Parts) 54 | . . 54 . . Core Remaining (%) 81 | 100 87 56 . . Volleys Fired 159 | . 23 53 75 8 Largest 2 | . 2 2 2 2 Hottest 88 | . 60 88 88 79 Shots Fired 314 | . 46 103 149 16 Gun 314 | . 46 103 149 16 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 158 | . 23 52 75 8 Thermal 125 | . . 43 74 8 Explosive . | . . . . . Electromagnetic 31 | . 23 8 . . Robot Hit Streak 17 | . 6 17 11 4 Robot Miss Streak 10 | . 2 8 10 2 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 231 | . 30 80 105 16 Core Hits 121 | . 12 64 38 7 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 8 | . . 1 6 1 Burn 6 | . . . 6 . Destroy 1 | . . 1 . . Smash 1 | . . . . 1 Melee Attacks 9 | . . . . 9 Impact 9 | . . . . 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3634 | . 406 1112 1663 453 Guns 3293 | . 368 1106 1663 156 Cannons . | . . . . . Explosions 38 | . 38 . . . Melee 297 | . . . . 297 Ramming 6 | . . 6 . . Kinetic 1414 | . 124 452 725 113 Thermal 1608 | . 38 589 938 43 Explosive . | . . . . . Electromagnetic 309 | . 244 65 . . Impact 297 | . . . . 297 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 4 . . Message Errors 1 | . . 1 . . Matter Fused 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 153 | . 8 . . 145 Projectiles . | . . . . . Explosions 8 | . 8 . . . Melee 145 | . . . . 145 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | . . 4 . . Kicked 4 | . . 4 . . Crushed . | . . . . . Highest Temperature 171 | . 171 17 86 14 Average Temperature 35 | . 74 5 19 5 Received Heat Transfer 1962 | . 147 303 1053 459 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 4 | . . . . 4 Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . . . 4 . Heat Transferred 3588 | . 100 740 2637 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 418 | . 162 316 418 265 Initial 165 | . . 68 90 165 Average 201 | . 70 208 244 218 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 42 | . 100 36 28 28 Level 1 57 | . . 63 69 71 Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 1 5 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 4 | . . 1 3 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 7 23 24 13 Peak Tracking Total 6 | . 2 4 6 6 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 9 | . 2 4 3 . Terminals 7 | . 2 3 2 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 28 | . 8 12 8 . Successful 11 | . 2 6 3 . Failed 17 | . 6 6 5 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 14 | . 7 3 4 . Terminals 24 | . 8 9 7 . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 2 | . 1 . 1 . Recall Investigation 1 | . . . 1 . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 5 | . 1 3 1 . Terminals 5 | . 1 3 1 . Botnet 5 | . 1 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 4 3 . Full Trace Events 4 | . 2 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2311 | . 339 942 819 211 Spaces Moved 954 | 1 206 408 272 67 Core 2 | . . . . 2 Treads . | . . . . . Legs 952 | 1 206 408 272 65 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 186 120 Average Speed 170 | 120 120 171 199 194 Slowest Speed 500 | 120 120 260 260 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 1 38 36 32 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . 4 . . . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . 4 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1326 | . 257 547 402 120 Wait 82 | . 18 50 4 10 Move 950 | . 205 407 271 67 Hop . | . . . . . Pick Up 27 | . 5 10 12 . Fast Attach 14 | . 1 5 8 . Attach 16 | . . 4 6 6 Detach 2 | . . 1 1 . Swap 15 | . 1 4 10 . Drop 28 | . 4 9 15 . Fire 159 | . 23 53 75 8 Melee 9 | . . . . 9 Ram . | . . . . . Kick 4 | . . 4 . . Crush . | . . . . . Escape Stasis 20 | . . . . 20 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Utility x2 370 | -9/Materials | Discovered new exit (range 15) 820 | -9/Materials | Build established: Scavenger-Mutant 1033 | -9/Materials | Repaired Imp. Ion Engine 1156 | -9/Materials | Discovered new exit (range 12) 1251 | -9/Materials | Identified exit to Materials 1282 | -9/Materials | Entered another Materials area 1282 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1676 | -8/Materials | Discovered new exit (range 10) 1709 | -8/Materials | Identified exit to Factory 2024 | -8/Materials | Garrison activated, responded to threat 2086 | -8/Materials | Lost 5 parts (1n2u2w) 2099 | -8/Materials | Identified exit to Garrison 2101 | -8/Materials | Entered Garrison 2158 | -8/Garrison | Core integrity fell below 50% 2251 | -8/Garrison | Triggered checkpoint 2298 | -8/Garrison | Core integrity fell below 20% 2312 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Aluminum Leg destroyed. Hvy. Assault Rifle destroyed. L-31 Rogue suffers critical hit (Smash). Destroyed Imp. Ion Engine. L-31 Rogue system corrupted by crushing effect. L-31 Rogue knocked back. L-31 Rogue system terminally corrupted. Acquired 32 matter. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Destroyed Lgt. Nuclear Core. Destroyed Aluminum Leg. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. Particle Gun fried. Aluminum Leg destroyed. Critical hit (Burn: +37). Garrison Door activated. 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