Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 09:06:07 Player: vorpal Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (297) 297 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1347 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Medium Armor Plating Medium Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved EM Shotgun Improved EM Shotgun Light Cannon Light Cannon Light Cannon [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 8 11 4 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 4 1 3 Treads 4 | 2 . 2 Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device . | . . . Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 4 | . 4 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 8 | 4 8 7 Power 1 | . 1 1 Propulsion 3 | 2 3 . Utility 1 | . 1 2 Weapon 2 | 1 2 3 Tool/Special . | . . . Unused Backups 13 | . 7 6 Power 1 | . . 1 Propulsion 2 | . 2 . Utility 3 | . 1 2 Weapon 7 | . 4 3 Tool/Special . | . . . Average Slot Usage (%) 93 | . 94 92 Engine 13 | . 14 11 Treads 25 | . 27 4 Leg 2 | . . 28 Storage 13 | . 14 11 Protection 8 | . 8 11 Ballistic Gun 7 | . 8 . Ballistic Cannon 19 | . 18 22 Peak Build Rating 11 | 6 11 11 Average Rating 7 | 3 7 9 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 28 | 13 28 28 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 8 10 10 Average Carried 8 | 4 8 6 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 602 | 253 301 48 Remotely . | . . . Salvage Created 426 | . 378 48 Parts 37 | . 33 4 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 11 1 Guns 7 | . 7 . Cannons 5 | . 4 1 Classes Destroyed 5 | . 4 1 Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 5 | . 5 . Sentry 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 61 | . 61 . Missed 10 | . 10 . Hits 51 | . 51 . Projectile 51 | . 51 . Damage Taken 450 | . 450 . Core 43 | . 43 . Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 26 | . 25 1 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 52 | . 50 2 Gun 38 | . 38 . Cannon 14 | . 12 2 Launcher . | . . . Special . | . . . Kinetic 52 | . 50 2 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 5 1 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 29 | . 28 1 Core Hits 17 | . 16 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 368 | . 348 20 Guns 209 | . 209 . Cannons 159 | . 139 20 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 368 | . 348 20 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 7 . Message Errors 3 | . 3 . Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles 4 | . 4 . Explosions . | . . . Melee . | . . . Knockbacks 2 | . 2 . Impact . | . . . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 206 | . 206 . Average Temperature 38 | . 38 . Received Heat Transfer 114 | . 114 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | . 90 30 Initial . | . . . Average 24 | . 27 11 Influence Increases 318 | . 277 41 Destroy 0b10 Robot/C 240 | . 220 20 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 52 | . 42 10 Successful Hack 16 | . 5 11 Influence Decreases 297 | . 277 20 Time Decay 297 | . 277 20 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 16 1 Peak Tracking Total 5 | . 5 1 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 10 2 Successful 6 | . 4 2 Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 7 | . 6 1 Terminals 12 | . 10 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Prototype ID Bank 2 | . 1 1 Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 3 | . 3 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 996 | 69 843 84 Spaces Moved 545 | 44 450 51 Core 13 | 13 . . Treads 473 | 17 450 6 Legs 59 | 14 . 45 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 153 | 115 160 126 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 59 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 657 | 59 530 68 Wait 10 | . 10 . Move 543 | 43 449 51 Hop . | . . . Pick Up 26 | 8 12 6 Fast Attach 16 | 4 11 1 Attach 4 | 2 1 1 Detach . | . . . Swap 9 | 2 3 4 Drop 23 | . 19 4 Fire 26 | . 25 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 688 | -10/Materials | Discovered new exit (range 7) 789 | -10/Materials | Discovered new exit (range 10) 913 | -10/Materials | Entered another Materials area 913 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 997 | -9/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 00917_ Dropped Lgt. Treads. 00958_ Y-45 Defender destroyed. 00966_ Acquired Targeting Computer. 00971_ Acquired Prototype Energy Gun. 00976_ Acquired 48 matter. 00980_ Acquired Lgt. Treads. 00982_ Dropped Lgt. Cannon. 00983_ Dropped Prototype Energy Gun. 00986_ Acquired Lgt. Treads. 00992_ Connecting with Terminal... 00992_ Current location identified: Materials >>Layout(Zone) Retrieving Zone 9P layout... Downloaded map data. >>Prototypes Downloading prototype IDs... Hvy. Ion Engine Adv. EMP Blaster 00996_ Acquired Prototype Energy Gun. 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