Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 04:11:36 Player: Musaab Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1351) 1351 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (703) 703 TOTAL SCORE: 5454 Bonus ------- Follower Combat Kills 229 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/550 Matter 231/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (850) Ox16 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Improved Sensor Array > --- WEAPON (3) ------- Gauss Rifle Coil Gun > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Improved Cooling System Lightpack 2.0 Armor Integrity Analyzer Reaction Control System Shield Generator Particle Gun Light Assault Rifle Katana Blade Saw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Field Laser Field Lobotomy Kit > --- INVENTORY -------- Light Angular Momentum Engine Improved Cooling System Lightpack 2.0 Armor Integrity Analyzer Reaction Control System Shield Generator Assault Rifle Light Assault Rifle Light Assault Rifle Gauss Rifle Katana Blade Saw [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Light Armor Plating Device Improved Sensor Array Storage High-capacity Storage Unit Processor 0b10 Alert Chip Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 1 | . . . . . . . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 56 | 6 4 6 11 . 1 3 5 20 Power 8 | 1 1 1 4 . . 1 . . Engine 7 | 1 1 1 4 . . . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 15 | 2 . 3 . . . . 1 9 Treads 7 | . . 3 . . . . 1 3 Leg 8 | 2 . . . . . . . 6 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 1 1 . 3 . 1 1 1 4 Device 1 | . . . . . . . . 1 Storage 3 | 1 . . 1 . 1 . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 7 | . 1 . 2 . . 1 1 2 Artifact . | . . . . . . . . . Weapon 21 | 2 2 2 4 . . 1 3 7 Energy Gun 8 | 1 1 1 . . . . 2 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 1 . . 3 . . . 1 3 Ballistic Cannon 3 | . 1 1 1 . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 28 | . . . 1 . . . . 27 Power 3 | . . . 1 . . . . 2 Propulsion 12 | . . . . . . . . 12 Utility 5 | . . . . . . . . 5 Weapon 8 | . . . . . . . . 8 Highest Loss Streak 14 | . . . 1 . . . . 14 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 3 7 7 14 15 16 18 17 13 Power 1 | . 1 1 1 2 2 2 2 1 Propulsion 3 | 2 2 2 3 5 5 5 4 1 Utility 4 | . . 1 5 4 4 6 5 4 Weapon 3 | . 2 2 3 4 3 4 4 5 Tool/Special . | . . . . . . . . . Unused Backups 29 | . 2 3 8 . . 2 . 14 Power 3 | . . . . . . . . 3 Propulsion 7 | . 2 2 1 . . 1 . 1 Utility 11 | . . . 4 . . 1 . 6 Weapon 8 | . . 1 3 . . . . 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 99 100 100 100 99 90 Engine 9 | . 14 14 10 11 11 4 . 6 Core 1 | . . . . . . 6 9 2 Treads 23 | . . 7 32 33 33 33 36 9 Leg 7 | . 28 20 . . . . . 19 Device 1 | . . . . . . . . 6 Storage 11 | . 14 14 11 11 11 11 9 9 Protection 10 | . 11 14 10 11 11 11 17 8 Energy Gun 11 | . 14 14 10 11 11 8 5 15 Ballistic Gun 11 | . 2 . 5 22 22 22 18 4 Ballistic Cannon 5 | . 11 14 15 . . . . . Peak Build Rating 37 | 6 11 17 25 22 27 30 34 37 Average Rating 24 | 4 9 12 22 22 24 29 33 32 On Entrance 18 | . 6 11 17 22 22 27 30 34 Avg Prop Armor Cover (%) 14 | . . . . . . . . 14 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 11 22 24 45 37 57 58 60 65 Greatest Support 84 | 20 20 44 64 64 64 64 84 84 Greatest Overweight (x) 21 | . 1 1 1 . . . . 21 Average Overweight (x) . | . . . . . . . . 2 Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 Average Capacity 16 | 7 8 8 14 15 17 20 20 20 Most Carried 20 | 6 8 8 15 15 20 20 20 20 Average Carried 14 | 3 7 7 14 15 17 19 19 15 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 Final Carried 20 | 6 8 8 15 15 20 20 20 15 Class Distribution -------------------- 27% | Scavenger-Tank 21% | Mutant 20% | Tank 19% | Scavenger-Skirmisher 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1649 | 202 19 108 596 . . 191 58 475 Remotely . | . . . . . . . . . Salvage Created 1221 | . 29 54 272 . . 309 75 482 Parts 85 | . 4 9 23 . . 15 6 28 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 44 | . 3 6 11 . . 8 1 15 Guns 28 | . 2 4 6 . . 3 1 12 Cannons 8 | . 1 2 5 . . . . . AOE 8 | . . . . . . 5 . 3 Classes Destroyed 8 | . 1 . 3 . . 1 . 3 Watcher 3 | . . . 2 . . . 1 . Swarmer 22 | . 3 6 7 . . . . 6 Cutter 2 | . . . . . . . . 2 Grunt 11 | . . . 1 . . 7 . 3 Brawler 1 | . . . . . . 1 . . Sentry 6 | . . . 3 . . . 1 2 Specialist 2 | . . . . . . . . 2 Hunter 1 | . . . . . . . . 1 Best Kill Streak 5 | . 3 3 4 . . 3 1 5 Combat Bots Only 5 | . 3 3 4 . . 3 1 5 Max Kills in Single Turn 2 | . 1 1 2 . . 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 364 | . 27 26 103 . . 19 2 187 Missed 93 | . 7 6 29 . . 7 . 44 Hits 271 | . 20 20 74 . . 12 2 143 Melee 7 | . . . . . . . . 7 Projectile 264 | . 20 20 74 . . 12 2 136 AOE 1 | . . . . . . . . 1 Critical Strikes 13 | . . 1 4 . . 2 . 6 Damage Taken 4603 | . 162 193 921 . . 211 27 3089 Core 702 | . 23 33 54 . . 33 . 559 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 107 | . . . . . . . 8 99 Regen/Repaired (Parts) 38 | . . . 38 . . . . . Core Remaining (%) 85 | 100 . 77 . . . 78 . . Volleys Fired 147 | . 8 11 47 . 1 16 2 62 Largest 3 | . 2 2 3 . 3 3 3 3 Hottest 201 | . 98 100 133 . 106 106 106 201 Shots Fired 353 | . 16 22 120 . 3 41 6 145 Gun 271 | . 8 11 78 . 3 34 6 131 Cannon 61 | . 8 11 42 . . . . . Launcher 16 | . . . . . . 7 . 9 Special 5 | . . . . . . . . 5 Kinetic 202 | . 8 11 82 . 2 28 4 67 Thermal 115 | . 8 11 38 . 1 6 2 49 Explosive 16 | . . . . . . 7 . 9 Electromagnetic 15 | . . . . . . . . 15 Robot Hit Streak 13 | . 2 6 12 . . 4 4 13 Robot Miss Streak 9 | . 9 6 5 . . 4 1 6 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 209 | . 9 13 69 . . 21 5 92 Core Hits 108 | . 11 16 25 . . 19 4 33 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . . 4 . . . . 4 Burn 6 | . . . 2 . . . . 4 Blast 2 | . . . 2 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4029 | . 156 168 1207 . . 658 68 1772 Guns 2590 | . 74 95 721 . . 264 68 1368 Cannons 641 | . 82 73 486 . . . . . Explosions 777 | . . . . . . 374 . 403 Melee . | . . . . . . . . . Ramming 21 | . . . . . . 20 . 1 Kinetic 1762 | . 82 73 745 . . 194 38 630 Thermal 1354 | . 74 95 462 . . 70 30 623 Explosive 710 | . . . . . . 374 . 336 Electromagnetic 182 | . . . . . . . . 182 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 Average Corruption 6 | . . . . . . . . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . . . . . . . . 33 Message Errors 14 | . . . . . . . . 14 Matter Fused 8 | . . . . . . . . 8 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 39 | . 6 . . . . . . 33 Projectiles 6 | . 6 . . . . . . . Explosions 33 | . . . . . . . . 33 Melee . | . . . . . . . . . Knockbacks 7 | . . 1 6 . . . . . Impact . | . . . . . . . . . Kinetic 7 | . . 1 6 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 129 | . . . . . . 24 . 105 Shots 4 | . . . . . . 1 . 3 Rammed 3 | . . . . . . 2 . 1 Targets Rammed 3 | . . . . . . 2 . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 439 | . 393 255 395 . 48 180 39 439 Average Temperature 134 | . 199 102 150 . 28 59 18 139 Received Heat Transfer 936 | . . . 285 . . 144 9 498 Effects 15 | . 2 . 4 . . . . 9 Shutdowns 2 | . 1 . 1 . . . . . Energy Bleed 2 | . . . 1 . . . . 1 Interference 7 | . . . 1 . . . . 6 Matter Decay 2 | . . . . . . . . 2 Short Circuit 1 | . . . 1 . . . . . Damage (minor) 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 3124 | . 95 130 1147 . . 148 74 1530 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 1 | . . . 1 . . 1 . 1 Low Security (%) 73 | 100 100 100 89 100 . 90 100 18 Level 1 26 | . . . 10 . . 9 . 81 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 290 | . 63 112 278 102 . 229 76 290 Initial 102 | . . 8 31 102 . . 76 27 Average 89 | . 12 24 68 41 . 42 50 213 Influence Increases 1768 | . 73 262 568 . . 339 37 489 Destroy 0b10 Robot/C 1080 | . 60 200 360 . . 160 20 280 Destroy 0b10 Robot/NC 25 | . . . 20 . . . 5 . Destroy Leader 206 | . 10 40 96 . . 30 12 18 Allied During Kill 32 | . . 20 12 . . . . . Successful Hack 13 | . . . 13 . . . . . Disable Machine 135 | . . . 15 . . 120 . . Anti-Garrison Action 100 | . . . . . . . . 100 Destroy Structure 102 | . 3 2 7 . . 29 . 61 Lose Combat Pursuer 75 | . . . 45 . . . . 30 Influence Decreases 1562 | . 50 205 386 262 . 142 191 326 Entered New Map 361 | . . 15 49 160 . . 121 16 Time Decay 861 | . 50 190 307 102 . 142 70 . Lost Part 280 | . . . 10 . . . . 270 Lost Ally 60 | . . . 20 . . . . 40 Squads Dispatched 4 | . . 1 2 . . 1 . . Investigation 2 | . . 1 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . 1 . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 3 | . 2 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 75 | . 5 10 32 . . 7 2 19 Peak Tracking Total 5 | . 4 3 5 . . 3 1 5 Tactical Retreats 4 | . . . 3 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 6 | . . . 3 . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 9 | . . . 1 . . 8 . . Max in Single Turn 3 | . . . 1 . . 3 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 21 | . 3 2 9 . 5 1 1 . Terminals 8 | . 2 . 5 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 3 | . 1 . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 88 | . 8 2 23 . 50 1 4 . Successful 72 | . 3 2 15 . 50 1 1 . Failed 15 | . 5 . 7 . . . 3 . Catastrophic 1 | . . . 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . Manual 4 | . . . . . 4 . . . Terminals 18 | . 5 . 12 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units 9 | . 3 . 6 . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 4 | . . . . . . . 4 . Terminal Hacks 62 | . 2 2 7 . 50 1 . . Record 49 | . . . . . 49 . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Open Door 2 | . . 2 . . . . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . Alert Level 2 | . 1 . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . Zone Layout 2 | . . . 1 . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 6 | . 1 . 5 . . . . . Process 1 | . . . 1 . . . . . Report Inventory 4 | . 1 . 3 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 . 7 . . . 1 . Full Trace Events 2 | . . . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 365 | . . . 365 . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 6 | . . 3 . . . . . 3 Largest Group 3 | . . 3 2 . . . . 1 Highest-Rated Group 70 | . . 70 62 . . . . 16 Highest-Rated Ally 31 | . . 31 31 . . . . 16 Total Orders . | . . . . . . . . . Ally Attacks 53 | . . 13 36 . . . . 4 Total Damage 695 | . . 150 483 . . . . 62 Kills 13 | . . 4 9 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 3 | . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) 1060 | . . . . . . . . 1060 Sensors 1060 | . . . . . . . . 1060 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 6760 | 91 323 780 1496 276 1351 862 149 1432 Spaces Moved 3627 | 69 219 416 795 179 877 514 87 471 Core 46 | 8 . . . . . . . 38 Treads 2780 | . . 138 795 179 877 514 87 190 Legs 801 | 61 219 278 . . . . . 243 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 145 153 153 153 153 155 155 Average Speed 166 | 111 132 176 153 153 153 153 155 251 Slowest Speed 1100 | 120 190 190 237 153 153 153 155 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 Exploration Rate (%) 52 | 4 41 82 68 46 94 85 8 46 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 106 | . 3 2 3 . . 33 . 65 Melee . | . . . . . . . . . Projectile 9 | . 3 2 3 . . . . 1 AOE 97 | . . . . . . 33 . 64 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 4057 | 80 236 444 985 181 886 561 99 585 Wait 114 | . . . 83 3 . 21 . 7 Move 3617 | 68 218 415 794 178 876 513 86 469 Hop . | . . . . . . . . . Pick Up 57 | 6 2 2 23 . 5 2 3 14 Fast Attach 23 | 6 3 2 8 . . . . 4 Attach 25 | . . . 4 . . . 2 19 Detach 3 | . 1 2 . . . . . . Swap 22 | . 1 4 7 . 1 3 3 3 Drop 41 | . 3 8 19 . 3 4 3 1 Fire 147 | . 8 11 47 . 1 16 2 62 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 2 | . . . . . . 2 . . Escape Stasis 5 | . . . . . . . . 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 8) 93 | -10/Materials | Met a group of wandering Federalists 251 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 415 | -10/Materials | Entered Mines 596 | -10/Mines | Learned Materials stockpile data 610 | -10/Mines | Learned Materials terminal intel 718 | -10/Mines | Escorted by a lone wolf Derelict 959 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1081 | -10/Mines | Met a Derelict shopkeep closing up shop 1146 | -10/Mines | Discovered new exit (range 12) 1195 | -10/Mines | Entered Materials 1195 | -9/Materials | Accompanied by 2 allies 1195 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1197 | -9/Materials | Loaded intel: 12 terminal locations 1200 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1419 | -9/Materials | Central database locked down 1508 | -9/Materials | Build established: Tank 1978 | -9/Materials | Repaired Lgt. Armor Plating 1981 | -9/Materials | Discovered new exit (range 15) 2527 | -9/Materials | Identified exit to Mines 2691 | -9/Materials | Entered Mines 2748 | -9/Mines | Discovered new exit (range 15) 2829 | -9/Mines | Found a hidden stash of uninstalled traps 2888 | -9/Mines | Build established: Scavenger-Tank 2953 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2955 | -9/Mines | Discovered new exit (range 5) 2967 | -9/Mines | Entered Exiles 3033 | -9/Exiles | Discovered new exit (range 14) 3064 | -9/Exiles | Met 8R-AWN 3099 | -9/Exiles | Met EX-HEX 3148 | -9/Exiles | Met EX-BIN 3180 | -9/Exiles | Aligned with FarCom system 3182 | -9/Exiles | Given EX-Vault access code 3342 | -9/Exiles | Opened EX-Vault 3366 | -9/Exiles | Found Prototype Processor 3375 | -9/Exiles | Found Prototype Special Weapon 3426 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3460 | -9/Exiles | Identified 0b10 Alert Chip 3460 | -9/Exiles | Identified Field Lobotomy Kit 3538 | -9/Exiles | Met EX-DEC 3566 | -9/Exiles | Learned location of Zion (-6) 3760 | -9/Exiles | Found Lightpack 2.0 3942 | -9/Exiles | Discovered new exit (range 10) 4052 | -9/Exiles | Visited The Gauntlet 4318 | -9/Exiles | Stole three prototypes: Lightpack 2.0, 0b10 Alert Chip, Field Lobotomy Kit 4318 | -9/Exiles | Entered Mines 4663 | -8/Mines | Discovered new exit (range 9) 4800 | -8/Mines | Build established: Skirmisher 4814 | -8/Mines | Discovered new exit (range 8) 5180 | -8/Mines | Entered Materials 5180 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5327 | -8/Materials | Identified exit to Garrison 5329 | -8/Materials | Entered Garrison 5373 | -8/Garrison | Triggered checkpoint 5509 | -8/Garrison | Lost 4 parts (2n2u) 5515 | -8/Garrison | Triggered checkpoint 5698 | -8/Garrison | Triggered checkpoint 5724 | -8/Garrison | Crushed by falling debris 5743 | -8/Garrison | Crushed by falling debris 5773 | -8/Garrison | Core integrity fell below 50% 5783 | -8/Garrison | Assimilated H-55 Commando with FLK Orb 5800 | -8/Garrison | Lost 14 parts (1p7n2u4w) 6072 | -8/Garrison | Build established: Scavenger-Skirmisher 6354 | -8/Garrison | Discovered new exit (range 11) 6373 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6421 | -8/Garrison | Triggered checkpoint 6421 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 6427 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 6701 | -8/Garrison | Spotted B-75 Beast 6733 | -8/Garrison | Core integrity fell below 20% 6761 | -8/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Engine. 06724_ Slug penetrates B-75 Beast. 06724_ B-75 Beast misfires. 06728_ Lgt. Assault Rifle destroyed. 06731_ Slug penetrates B-75 Beast. 06735_ Imp. EM Shotgun destroyed. 06735_ Knocked back. 06736_ Acquired 7 matter. 06737_ System corrupted: Carbon-fiber Leg rejected. 06738_ Slug penetrates B-75 Beast. 06742_ Aluminum Leg destroyed. 06742_ Imp. Ion Engine+ destroyed. 06745_ B-75 Beast misfires. 06747_ Acquired Coil Gun. 06749_ Slug penetrates B-75 Beast. 06754_ Assault Rifle destroyed. 06755_ Slug penetrates Earth. 06758_ Slug penetrates B-75 Beast. 06760_ 2YXXJN#PWFQI3Q1OEZ3JRB1X4BCYMTD 06761_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# ######## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????############ | | ????????????????????????????????????????### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ???????????????????????##???????????????# | | ?????????#####????###?# #???????????????# | | ?????????# ?### ## ####?????????????### | | ?????????# # !!! !!!#?????########### | | ????????????# % = #?????# | | ????????????# % @ !#?????# | | ????????????#### [ !#?????# ### #### | | ???????????????## [[ !!#?????# ##" #??# | | ???????????????# ###?????# ##T #??? | | ???????????????### #???????# ##""#??? | | ?????????????????## ; ??????# #####??? | | ?????????????????###;BB ##?????# #??????? | | ?????????????????#?#;BB;##??????# #??????? | | ?????????????????#!!; ;;######### ######?? | | ?????????????????# | | ?????????????????# | | ?????????????????#!!#;+########## ######## | | ?????????????????#### ?????????# #??????? | | ????????????????????# #????????# #??????? | | ????????????????????####????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# ??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????? #??????? | | ????????????????????????????????? #??????? | | ????????????????????????????????? #??????? | | ????????????????????????????????? ???????? | | ????????????????????????????????? ???????? | | ????????????????????????????????? ???????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 57% | -9/Materials Studied --------- Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Item+ Let Me Out Of Here Sixth Sense Challenges ------------ None Game ------ Seed RagnarokHybridSubcomponent Manual? 0 Play Time 02:09:01 Cumulative 19.6 hours Start 2026.01.24 @ 16:07:47 End 2026.01.29 @ 04:11:36 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 56x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 479d508e-133c-4544-9314-c45b473d37e4