Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 22:13:08 Player: SNACKS Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (772) 772 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 2936 Bonus ------- Entered Garrisons 200 Friendly Fire -126 Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 37/100 System Corruption 0% Temperature Danger (461) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit Visual Processing Unit Transport Network Coupler Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Treads Signal Interpreter Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Small Storage Unit Visual Processing Unit Transport Network Coupler Improved Targeting Computer Tractor Beam > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Signal Interpreter Advanced Beam Cannon Improved Light Cannon Datajack [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Transport Network Coupler Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 35 | 6 3 7 12 7 Power 6 | 1 . 2 2 1 Engine 4 | 1 . 2 1 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads 3 | . . . 2 1 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 2 2 . Device 2 | . . . 2 . Storage 1 | 1 . . . . Processor 3 | . 1 2 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 2 3 6 5 Energy Gun 8 | . 1 1 4 2 Energy Cannon 2 | . . . 1 1 Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon 2 | . . 1 . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . . 1 Unidentified Prototypes 4 | . . . 4 . Parts Lost 15 | . . 1 2 12 Power 2 | . . . . 2 Propulsion 4 | . . . 1 3 Utility 2 | . . . . 2 Weapon 7 | . . 1 1 5 Highest Loss Streak 12 | . . 1 1 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 97 94 92 92 Engine 9 | . 14 11 6 7 Treads 4 | . . . 7 16 Leg 15 | . 28 22 9 . Device 5 | . . . 12 14 Storage 10 | . 14 11 9 9 Processor 24 | . 11 27 27 27 Energy Gun 9 | . 3 8 10 15 Ballistic Gun 8 | . 24 11 . . Ballistic Cannon 2 | . . 2 4 . Peak Build Rating 25 | 6 7 14 25 25 Average Rating 14 | 4 6 11 20 22 On Entrance 10 | . 6 7 14 25 Naked Turns . | . . . . . Heaviest Build 25 | 11 12 17 25 25 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 3 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 648 | 237 26 103 262 20 Remotely 60 | . . . 40 20 Salvage Created 1101 | . 26 209 477 389 Parts 53 | . 4 12 24 13 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 15 | . . 2 6 7 Guns 9 | . . 2 1 6 Cannons 6 | . . . 5 1 Classes Destroyed 7 | . 1 2 2 2 Hauler 2 | . . . 2 . Recycler 1 | . . . 1 . Watcher 7 | . 1 4 2 . Swarmer 2 | . . . . 2 Grunt 12 | . . 1 6 5 Sentry 1 | . . 1 . . Savage 1 | . . . . 1 Best Kill Streak 7 | . 1 2 7 4 Combat Bots Only 4 | . . 1 3 4 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 205 | . . 29 36 140 Missed 40 | . . 4 10 26 Damage Taken 2279 | . . 336 415 1528 Core 593 | . . 40 112 441 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 100 90 . . Volleys Fired 71 | . 3 22 25 21 Largest 2 | . 2 2 2 2 Hottest 107 | . 70 70 107 107 Shots Fired 136 | . 6 44 50 36 Gun 93 | . 6 44 14 29 Cannon 43 | . . . 36 7 Launcher . | . . . . . Special . | . . . . . Kinetic 56 | . 4 29 20 3 Thermal 36 | . 2 14 16 4 Explosive . | . . . . . Electromagnetic 44 | . . 1 14 29 Robot Hit Streak 21 | . 3 21 17 9 Robot Miss Streak 5 | . 1 3 5 5 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 107 | . 5 32 36 34 Core Hits 53 | . 1 9 22 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks 7 | . 3 . . 4 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1819 | . 48 374 748 649 Guns 1172 | . 48 374 166 584 Cannons 647 | . . . 582 65 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 599 | . 24 233 297 45 Thermal 470 | . 24 141 285 20 Explosive . | . . . . . Electromagnetic 750 | . . . 166 584 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . . 3 . Projectiles 3 | . . . 3 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . . . 6 1 Impact . | . . . . . Kinetic 6 | . . . 5 1 Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 461 | . 18 78 7 461 Average Temperature 123 | . 10 33 7 254 Received Heat Transfer 1119 | . . 147 261 711 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 1110 | . 74 481 518 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 229 | . 30 141 215 229 Initial 139 | . . 12 5 139 Average 92 | . 10 85 114 183 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 91 | 100 100 100 73 90 Level 1 8 | . . . 27 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 2 7 11 13 Peak Tracking Total 10 | . 1 3 5 10 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 11 | . 5 2 3 1 Terminals 10 | . 5 2 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 28 | . 11 10 6 1 Successful 16 | . 7 5 3 1 Failed 12 | . 4 5 3 . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 17 | . 7 7 3 . Terminals 27 | . 11 10 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . 2 3 . 1 Prototype ID Bank 2 | . 1 1 . . Open Door 1 | . . . . 1 Branch Access Points 1 | . . 1 . . Locate Traps 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 9 | . 5 2 2 . Terminals 9 | . 5 2 2 . Botnet 9 | . 5 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 5 2 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat 1 | . 1 . . . Combat . | . . . . . Robot Hacks Applied 1 | . 1 . . . parse_system 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . . 2 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 59 | . . . . 59 Highest-Rated Ally 39 | . . . . 39 Total Orders 1 | . . . . 1 FOLLOW 1 | . . . . 1 Ally Attacks 6 | . . . . 6 Total Damage 33 | . . . . 33 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1185 | 72 184 433 300 196 Spaces Moved 592 | 52 120 247 115 58 Core 6 | 6 . . . . Treads 118 | . . . 60 58 Legs 468 | 46 120 247 55 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 127 | 111 120 120 143 160 Slowest Speed 190 | 120 120 120 190 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 24 31 13 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 880 | 63 152 342 201 122 Wait 138 | . 16 56 34 32 Move 589 | 51 119 246 115 58 Hop . | . . . . . Pick Up 19 | 6 5 3 5 . Fast Attach 17 | 6 1 5 5 . Attach 10 | . . 1 4 5 Detach 5 | . . 2 3 . Swap 8 | . 2 1 3 2 Drop 16 | . 3 6 7 . Fire 71 | . 3 22 25 21 Melee 7 | . 3 . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 13) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 431 | -9/Materials | Discovered new exit (range 17) 541 | -9/Materials | Identified exit to Mines 675 | -9/Materials | Discovered new exit (range 11) 690 | -9/Materials | Entered another Materials area 690 | -8/Materials | Evolved 2 slots: Utility x2 990 | -8/Materials | Identified exit to Garrison 990 | -8/Materials | Entered Garrison 1126 | -8/Garrison | Triggered checkpoint 1132 | -8/Garrison | Triggered checkpoint 1162 | -8/Garrison | Core integrity fell below 50% 1171 | -8/Garrison | Core integrity fell below 20% 1186 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01155_ Lgt. Treads destroyed. 01156_ G-50 Soldier destroyed. 01156_ Switching to secondary target: Y-45 Defender. 01156_ G-47 Trooper misfires. 01157_ Hvy. EM Shotgun destroyed. 01158_ G-47 Trooper misfires. 01159_ Tractor Beam destroyed. 01161_ Hvy. EM Shotgun destroyed. 01163_ Critical hit (Burn: +37). 01166_ Lgt. Treads destroyed. 01171_ Critical hit (Burn: +37). 01174_ G-47 Trooper knocked back. 01175_ Lgt. Nuclear Core destroyed. 01176_ G-47 Trooper IFF system glitched. 01177_ Imp. Light Cannon destroyed. 01179_ G-47 Trooper destroyed. 01181_ Overheating: System interference. 01181_ Visual Processing Unit temporarily disabled. 01181_ Adv. Beam Cannon destroyed. 01185_ Imp. EM Shotgun destroyed. 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"???????????? | | ????????????????????### ## ## #???????????? | | ??????????????????????# #? #?? #???????????? | | ?????????????????????? ?? ?? #???????????? | | ?????????????????????? ?? ??????????????? | | ??????????????????????# ?? ??????????????? | | ???????????????????????# ##??""## ??????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed TransdimensionalLaserThrower Manual? 0 Play Time 00:29:15 Cumulative 128.7 hours Start 2024.08.14 @ 16:56:09 End 2024.08.14 @ 22:13:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 31 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42a66f05-1495-49c4-96db-a4666a7be872