Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 09:09:19 Player: gabr Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (221) 221 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1161 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 176/300 Energy 37/125 System Corruption 0% Temperature Critical (571) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Improved Treads Improved Treads Aluminum Leg Aluminum Leg Small Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Core Shielding Power Shielding Medium Armor Plating High-powered Tractor Beam Small Laser Small Laser Particle Cannon Particle Cannon Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Treads Improved Treads Aluminum Leg Aluminum Leg Small Storage Unit High-capacity Storage Unit Core Shielding Power Shielding Medium Armor Plating High-powered Tractor Beam Small Laser Small Laser Particle Cannon Particle Cannon Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Medium Armor Plating Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 15 | 6 6 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 3 | . 2 1 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 2 . . Energy Cannon 2 | . 2 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 96 Engine 13 | . 14 11 Treads 25 | . 26 22 Storage 13 | . 14 11 Protection 18 | . 13 29 Energy Gun 1 | . 2 . Energy Cannon 24 | . 25 22 Naked Turns . | . . . Heaviest Build 72 | 10 58 72 Greatest Support 46 | 20 46 46 Greatest Overweight (x) 3 | . 3 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 17 20 Most Carried 20 | 2 20 20 Average Carried 14 | 1 14 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 2 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 320 | 220 100 . Remotely . | . . . Salvage Created 353 | . 154 199 Parts 25 | . 9 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . . 5 Cannons 5 | . . 5 Classes Destroyed 4 | . 2 2 Recycler 2 | . 2 . Watcher 1 | . 1 . Grunt 4 | . . 4 Duelist 1 | . . 1 Best Kill Streak 4 | . 1 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 21 | . . 21 Missed 6 | . . 6 Damage Taken 778 | . . 778 Core 415 | . . 415 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 26 | 3 8 15 Largest 2 | 2 2 2 Hottest 136 | 80 136 136 Shots Fired 49 | 6 16 27 Gun 6 | 6 . . Cannon 43 | . 16 27 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 49 | 6 16 27 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | 5 2 3 Robot Miss Streak 5 | 1 5 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | 5 5 12 Core Hits 9 | . 3 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 449 | 55 105 289 Guns 55 | 55 . . Cannons 394 | . 105 289 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 449 | 55 105 289 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 684 | 54 252 684 Average Temperature 234 | 29 86 392 Received Heat Transfer 24 | . . 24 Effects 25 | . . 25 Shutdowns 6 | . . 6 Energy Bleed 5 | . . 5 Interference 2 | . . 2 Matter Decay 3 | . . 3 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Damage (core) 6 | . . 6 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 828 | 125 185 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 129 | . 20 129 Initial 4 | . . 4 Average 10 | . 7 19 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 3 9 Peak Tracking Total 6 | . 2 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 3 2 Successful 2 | . 1 1 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 955 | 86 584 285 Spaces Moved 398 | 58 242 98 Core 5 | 4 1 . Treads 325 | . 227 98 Legs 68 | 54 14 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 240 Average Speed 209 | 115 219 240 Slowest Speed 320 | 120 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 34 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 473 | 68 282 123 Wait 3 | . 2 1 Move 396 | 57 241 98 Hop . | . . . Pick Up 24 | 2 18 4 Fast Attach 11 | 6 5 . Attach 2 | . . 2 Detach 2 | . 2 . Swap 2 | . 1 1 Drop 7 | . 5 2 Fire 26 | 3 8 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 10) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Utility x2 942 | -9/Materials | Core integrity fell below 50% 949 | -9/Materials | Core integrity fell below 20% 957 | -9/Materials | Core destroyed Last Messages --------------- 00931_ R-06 Scavenger collects Aluminum Leg. 00933_ Power failure, Lgt. Ion Engine shutdown. 00933_ Imp. Treads broken. 00933_ Overheating: Short circuit. 00934_ Overheating: Matter decay (-33). 00939_ Overheating: Energy bleed (-10). 00940_ Power failure, Lgt. Ion Engine shutdown. 00941_ Overheating: Energy bleed (-17). 00942_ Overheating: Core damaged (-52). 00944_ Overheating: Energy bleed (-6). 00945_ Overheating: Core damaged (-76). 00948_ Power failure, Lgt. Ion Engine shutdown. 00950_ Overheating: Matter decay (-35). 00952_ Overheating: Energy bleed (-9). 00952_ L-31 Rogue destroyed. 00953_ Overheating: Matter decay (-26). 00955_ Overheating: Imp. Treads damaged (-58). 00956_ Power failure, Lgt. Ion Engine shutdown. 00956_ Overheating: Imp. Treads damaged (-63). 00957_ Overheating: Core damaged (-68). 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