Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 01:33:36 Player: Beef Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2302) 2302 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 5972 Bonus ------- High Alert Combat Kills 140 Cogmind --------- Core Integrity 620/850 Matter 68/300 Energy 21/100 System Corruption 10% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Advanced Heat Sink Medium Storage Unit Advanced Melee Analysis Suite Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Arc Projector Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Improved Carbon-fiber Leg Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating System Restoration Module Lightning Gun Gauss Rifle Improved Grenade Launcher Flail [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 6 | . . 1 1 2 2 Weapon . | . . . . . . Parts Attached 97 | 6 12 18 34 17 10 Power 13 | 1 2 3 4 1 2 Engine 10 | 1 1 3 3 . 2 Core 3 | . 1 . 1 1 . Reactor . | . . . . . . Propulsion 36 | 2 3 6 17 6 2 Treads 2 | 2 . . . . . Leg 32 | . 3 6 17 6 . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 3 3 3 4 Device 3 | . 1 . . 1 1 Storage 4 | 1 1 1 . . 1 Processor 4 | . . 1 1 . 2 Hackware 4 | . . 1 1 2 . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 32 | 2 5 6 10 7 2 Energy Gun 8 | 1 5 . . 2 . Energy Cannon 2 | . . . . . 2 Ballistic Gun 15 | 1 . 5 8 1 . Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 2 2 . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 24 | . 1 1 4 13 5 Power 4 | . . . 2 1 1 Propulsion 6 | . . . 1 5 . Utility 6 | . . 1 . 2 3 Weapon 8 | . 1 . 1 5 1 Highest Loss Streak 6 | . 1 1 3 6 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 97 99 92 66 Engine 6 | . 6 10 7 3 3 Core 2 | . 7 . 1 2 . Treads 5 | . 22 . . . . Leg 22 | . 5 32 35 26 . Wheel 1 | . . . . . 12 Device 4 | . 13 3 . . 5 Storage 9 | . 14 11 9 6 5 Processor 5 | . . 6 9 5 12 Hackware 15 | . . 11 17 30 22 Energy Gun 6 | . 22 5 . 1 . Ballistic Gun 10 | . 5 15 16 10 . Naked Turns . | . . . . . . Heaviest Build 30 | 12 22 24 27 27 30 Greatest Support 73 | 40 40 30 66 73 56 Greatest Overweight (x) 2 | . 2 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 9 | 7 8 10 10 9 14 Most Carried 10 | 4 10 10 10 10 6 Average Carried 8 | 1 7 9 9 8 3 Final Capacity 15 | 8 10 10 10 5 15 Final Carried 10 | 4 10 10 10 4 5 Class Distribution -------------------- 38% | Hacker-Mutant 35% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2060 | 212 242 282 1126 198 . Remotely . | . . . . . . Salvage Created 2689 | . 522 533 1264 370 . Parts 179 | . 32 41 90 16 . Haulers Intercepted 5 | . 1 2 2 . . Recyclers Shooed 6 | . 2 1 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 55 | . 8 12 27 8 . Melee 1 | . . . . 1 . Guns 44 | . 8 12 19 5 . AOE 10 | . . . 8 2 . Classes Destroyed 12 | . 5 2 4 1 . Worker 6 | . 3 2 1 . . Builder 6 | . 1 2 3 . . Hauler 5 | . 1 2 2 . . Recycler 1 | . . . 1 . . Operator 3 | . . . 3 . . Watcher 6 | . 2 1 3 . . Swarmer 14 | . . 7 7 . . Grunt 30 | . 8 3 14 5 . Brawler 1 | . . . 1 . . Sentry 5 | . . 2 3 . . Hunter 3 | . . . 2 1 . Programmer 2 | . . . . 2 . Best Kill Streak 11 | . 7 6 11 3 . Combat Bots Only 9 | . 2 4 9 3 . Max Kills in Single Turn 3 | . 2 2 3 2 . Gunslinging . | . . . . . . Exploded 3 | . . . 3 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 615 | . 71 47 102 325 70 Missed 222 | . 25 8 32 134 23 Damage Taken 5053 | . 686 420 1129 1987 831 Core 995 | . 83 107 65 510 230 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 61 | . 61 . . . . Core Remaining (%) 70 | 100 66 73 88 27 . Volleys Fired 253 | . 71 45 93 40 4 Largest 2 | . 2 2 2 2 1 Hottest 112 | . 112 112 66 91 75 Shots Fired 460 | . 112 86 183 75 4 Gun 440 | . 112 82 174 72 . Cannon 4 | . . . . . 4 Launcher 16 | . . 4 9 3 . Special . | . . . . . . Kinetic 310 | . 33 46 174 57 . Thermal 83 | . 47 36 . . . Explosive 16 | . . 4 9 3 . Electromagnetic 51 | . 32 . . 15 4 Robot Hit Streak 12 | . 6 12 10 7 4 Robot Miss Streak 5 | . 5 5 5 4 1 Penetration Max 1 | . . . 1 1 . Secondary Targets 5 | . 2 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 270 | . 67 41 112 47 3 Core Hits 151 | . 29 22 81 16 3 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 9 | . 4 2 2 1 . Burn 4 | . 3 1 . . . Destroy 4 | . . 1 2 1 . Corrupt 1 | . 1 . . . . Melee Attacks 12 | . . . . 12 . Impact 12 | . . . . 12 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 5806 | . 1067 631 2799 1242 67 Guns 4163 | . 1045 631 1703 784 . Cannons 18 | . . . . . 18 Explosions 1438 | . 22 . 1096 320 . Melee 138 | . . . . 138 . Ramming 49 | . . . . . 49 Kinetic 3021 | . 234 442 1703 642 . Thermal 724 | . 535 189 . . . Explosive 1416 | . . . 1096 320 . Electromagnetic 458 | . 298 . . 142 18 Impact 138 | . . . . 138 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . 2 4 10 Average Corruption 2 | . . . 2 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . 7 8 5 Message Errors 4 | . . . 1 2 1 Matter Fused 6 | . . . 3 2 1 Heat Flow Errors 2 | . . . . 1 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . 1 1 1 Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . 2 . . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 13 | . . . 4 9 . Projectiles . | . . . . . . Explosions 13 | . . . 4 9 . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 257 | . 36 . 114 86 21 Shots 7 | . 1 . 4 2 . Rammed 14 | . . . . . 14 Targets Rammed 14 | . . . . . 14 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 354 | . 354 210 56 259 233 Average Temperature 89 | . 122 59 17 48 122 Received Heat Transfer 1284 | . 324 129 279 552 . Effects 3 | . 3 . . . . Energy Bleed 2 | . 2 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 2122 | . 1567 555 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 745 | . 110 468 745 353 102 Initial 287 | . . 46 132 287 87 Average 211 | . 50 261 417 174 86 Maximum Alert Level 3 | . . 2 3 1 . Low Security (%) 58 | 100 100 22 19 60 100 Level 1 23 | . . 72 18 39 . Level 2 16 | . . 5 58 . . Level 3 1 | . . . 4 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 2 2 6 11 1 Investigation 8 | . 1 2 3 2 . Extermination 2 | . . . . 1 1 Reinforcement 5 | . 1 . 2 2 . Assault 1 | . . . 1 . . Garrison 6 | . . . . 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 11 | . 3 3 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 15 18 37 25 3 Peak Tracking Total 8 | . 3 5 8 6 2 Tactical Retreats 8 | . . 1 1 6 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 11 | . 3 3 2 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . . 3 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . 1 . 4 2 . Max in Single Turn 2 | . 1 . 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 26 | . 8 5 5 7 1 Terminals 20 | . 6 4 5 4 1 Fabricators 1 | . . . . 1 . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 94 | . 20 25 15 31 3 Successful 56 | . 8 17 7 23 1 Failed 38 | . 12 8 8 8 2 Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 42 | . 14 14 1 12 1 Terminals 69 | . 14 15 15 22 3 Fabricators 1 | . . . . 1 . Repair Stations 2 | . 2 . . . . Recycling Units 4 | . 4 . . . . Scanalyzers 15 | . . 10 . 5 . Garrison Access 3 | . . . . 3 . Terminal Hacks 27 | . 2 5 7 13 . Part Schematic 2 | . . 2 . . . Prototype ID Bank 2 | . . 1 . 1 . Open DSF 1 | . . . . 1 . Level Access Points 3 | . . 1 1 1 . Branch Access Points 1 | . . . . 1 . Terminal Index 2 | . . . 1 1 . Scanalyzer Index 2 | . . . 1 1 . Alert Level 4 | . 2 . . 2 . Unreport Threat 2 | . . . . 2 . Disarm Traps 1 | . . 1 . . . Maintenance Status 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Recall Reinforcements 2 | . . . . 2 . Recall Assault 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Registered Prototypes 1 | . . . . 1 . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 14 | . . 10 . 4 . Insert Component 7 | . . 5 . 2 . Analyze 7 | . . 5 . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 4 2 . 5 1 Terminals 9 | . 4 2 . 2 1 Botnet 9 | . 4 2 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Broadcast 1 | . . . . 1 . Reprogram 1 | . . . . 1 . Watchers 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 7 5 4 4 1 Full Trace Events 5 | . . 2 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . . 7 . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 7 | . . 5 . 2 . Part Schematics Acquired 7 | . . 5 . 2 . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . 1 . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 16 | . . . . 16 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage 40 | . . . . 40 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4526 | 91 1119 655 1248 969 444 Spaces Moved 2684 | 55 529 386 698 672 344 Core 123 | 8 . . . 102 13 Treads 499 | 47 452 . . . . Legs 1731 | . 77 386 698 570 . Wheels 331 | . . . . . 331 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 50 50 Average Speed 125 | 144 164 120 123 113 98 Slowest Speed 260 | 160 260 190 127 127 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 82 27 48 19 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 49 | . . 43 . 6 . Terrain Destroyed 148 | . 2 55 67 24 . Melee 6 | . . . . 6 . Projectile . | . . . . . . AOE 141 | . 2 55 67 17 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3372 | 64 670 491 913 791 443 Wait 196 | . 34 20 41 35 66 Move 2679 | 54 528 385 697 671 344 Hop . | . . . . . . Pick Up 50 | 4 11 10 15 5 5 Fast Attach 36 | 6 7 10 7 . 6 Attach 19 | . 1 2 4 8 4 Detach 2 | . 2 . . . . Swap 43 | . 4 6 24 9 . Drop 68 | . 12 13 32 11 . Fire 253 | . 71 45 93 40 4 Melee 12 | . . . . 12 . Ram 14 | . . . . . 14 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 636 | -10/Materials | Discovered new exit (range 10) 1131 | -10/Materials | Discovered new exit (range 15) 1193 | -10/Materials | Repaired Aluminum Leg 1211 | -10/Materials | Entered another Materials area 1211 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1500 | -9/Materials | Build established: Scavenger-Mutant 1785 | -9/Materials | Identified exit to Materials 1866 | -9/Materials | Entered another Materials area 1866 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2153 | -8/Materials | Destroyed 9 combat bots 2163 | -8/Materials | Lost 3 parts (1p1n1w) 2619 | -8/Materials | Build established: Hacker-Mutant 2666 | -8/Materials | First assault squad dispatched 2943 | -8/Materials | Build established: Scavenger-Mutant 3029 | -8/Materials | Identified exit to Factory 3114 | -8/Materials | Entered Factory 3114 | -7/Factory | Evolved 2 slots: Utility x2 3308 | -7/Factory | Discovered new exit (range 14) 3428 | -7/Factory | Build established: Hacker-Mutant 3442 | -7/Factory | Identified exit to Factory 3442 | -7/Factory | Identified exit to Lower Caves 3575 | -7/Factory | Garrison activated, responded to threat 3919 | -7/Factory | Lost 5 parts (1n1u3w) 4016 | -7/Factory | Core integrity fell below 50% 4046 | -7/Factory | Lost 6 parts (1p3n1u1w) 4083 | -7/Factory | Entered another Factory area 4083 | -6/Factory | Evolved 2 slots: Utility x2 4413 | -6/Factory | Spotted B-75 Beast 4516 | -6/Factory | System corruption reached 10% 4527 | -6/Factory | Self-destructed Last Messages --------------- 04458_ An explosion rips through the floor. 04462_ Acquired Proton Cannon. 04469_ System corrupted: Heat flow error (+270). 04469_ Acquired Imp. EM Pulse Cannon. 04472_ P-60 Hacker misfires. 04484_ System corrupted: Imp. EM Pulse Cannon rejected. 04510_ The unstable cave ceiling collapses. 04513_ Slammed into P-60 Hacker. 04514_ Destabilizing: System interference. 04514_ Proton Cannon temporarily disabled. 04514_ Enh. Optical Array temporarily disabled. 04515_ Proton Cannon destroyed. 04518_ Slammed into P-60 Hacker. 04518_ P-60 Hacker knocked back. 04518_ Imp. Sensor Array destroyed. 04519_ Slammed into P-60 Hacker. 04520_ VXLGG6BZ/MF TGPNGWGVRYG7/VG,/O|TQPU 04521_ The unstable cave ceiling collapses. 04522_ Slammed into P-60 Hacker. 04525_ Destabilizing: Core damaged (-42). 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Signal Interpreter | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Flail | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Hacked Structural Scanner | -9/Materials | Hacked Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormAssembledStabilizer Manual? 0 Play Time 00:36:12 Cumulative 65.3 hours Start 2024.07.17 @ 01:00:14 End 2024.07.17 @ 01:33:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 55 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03760163-cd1a-4e2f-965a-530cad549ba7