Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.18 @ 22:38:31 Player: MolePlayingNice Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (476) 2380 Value Destroyed (25392) 25392 Prototype IDs (119) 2380 Alien Tech Used (9) 1800 Bonus (21123) 21123 TOTAL SCORE: 63075 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9202 Follower Combat Kills 4912 Network Hubs Disabled 800 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -791 Cogmind --------- Core Integrity 0/1450 Matter 171/300 Energy 700/700 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Heavy Siege Treads Centrium Leg > --- UTILITY (10) ----- 2N-1CE's Frost Array Experimental Energy Well > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Centrium Leg SHELL Armor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Centrium Leg Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Transmission Jammer SHELL Armor Thermal Barrier AEGIS Remote Shield > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Multirail Graviton Cannon Omega Cannon > --- INVENTORY -------- Zionite Shade Armor Hacking Drone Bay Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Core Cannon Perforator Fusion Bomb Launcher [Rating: 235] Favorites ----------- Power Quantum Reactor Engine F-cell Engine Power Core Enhanced Fission Core Reactor Quantum Reactor Propulsion Enhanced Biometal Leg Treads Improved Heavy Siege Treads Leg Enhanced Biometal Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Light Antimatter Cannon Launcher Fusion Bomb Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Slots Evolved 16 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Utility 8 | . . 1 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 2 . . Weapon 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Parts Attached 366 | . 14 15 20 11 3 11 1 2 4 2 13 2 2 . 2 14 7 7 7 25 21 4 5 2 . 33 13 68 33 25 Power 38 | . 2 2 1 1 2 1 . . 1 . 1 . . . . 1 1 1 2 . 3 1 . . . 3 2 8 3 2 Engine 9 | . 2 2 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 28 | . . . . . 1 . . . 1 . . . . . . . 1 1 2 . 3 1 . . . 3 2 8 3 2 Propulsion 86 | . 3 5 6 2 . 3 . 1 . 1 6 . 1 . . 4 . 1 . 11 3 1 . . . 11 2 10 7 8 Treads 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Leg 80 | . 3 5 5 . . 3 . 1 . 1 5 . 1 . . 4 . . . 11 3 1 . . . 11 2 10 7 7 Wheel 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 131 | . 2 5 8 5 1 1 . . 1 1 3 2 . . . 7 4 2 2 8 6 1 4 2 . 9 6 31 16 4 Device 77 | . 1 3 4 1 1 1 . . 1 . . 2 . . . 6 2 . 2 5 3 1 3 1 . 7 6 21 6 . Storage 14 | . 1 . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 6 2 Processor 11 | . . . 1 2 . . . . . . 1 . . . . . . . . . 2 . . . . 1 . 4 . . Hackware 4 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 24 | . . . 2 1 . . . . . 1 1 . . . . . 2 2 . 3 . . 1 1 . 1 . 4 4 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 111 | . 7 3 5 3 . 6 1 1 2 . 3 . 1 . 2 2 2 3 3 6 9 1 1 . . 10 3 19 7 11 Energy Gun 66 | . 5 1 4 2 . 4 1 1 . . 3 . . . 2 1 1 3 3 3 5 . . . . 8 1 16 . 2 Energy Cannon 15 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 3 2 6 Ballistic Gun 10 | . . . . . . 1 . . . . . . . . . . . . . 2 2 . 1 . . . 1 . 1 2 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 3 . Launcher 9 | . 1 1 1 . . . . . 2 . . . 1 . . . . . . 1 . . . . . 1 . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 67 | . . . 2 1 1 3 . . 3 . 3 1 . . . . 2 3 . 3 6 . . 2 . 3 3 10 19 2 Corrupted Parts 10 | . . . . . . . . . . . . . . . . . . 1 2 5 . . . . . . . 2 . . System Corruption 65 | . . . . . . . . . . . . . . . . . . 1 10 37 . . . . . . . 17 . . Parts Lost 68 | . 5 3 4 1 . . . . . 1 . . . . 1 1 1 . . 8 1 2 . . . 10 2 4 7 17 Power 11 | . 2 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . 1 2 Propulsion 18 | . 2 2 2 . . . . . . . . . . . . . . . . 2 . . . . . 3 1 . 1 5 Utility 20 | . . . 1 . . . . . . . . . . . . 1 . . . 1 . 2 . . . 4 1 3 3 4 Weapon 19 | . 1 . 1 . . . . . . . . . . . 1 . 1 . . 4 1 . . . . 1 . 1 2 6 Highest Loss Streak 6 | . 2 3 1 1 . . . . . 1 . . . . 1 1 1 . . 4 1 1 . . . 6 2 3 3 6 To Critical Strikes 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Average Backups 16 | . 15 18 14 14 13 14 15 17 17 17 15 17 17 17 16 17 17 18 17 17 17 17 17 18 18 18 19 18 11 9 Power 1 | . 1 1 2 1 1 2 2 2 1 . . 1 1 1 1 1 1 1 2 1 1 1 . . . . 1 1 . . Propulsion 1 | . 2 1 1 . . . . . 1 1 . 1 1 1 1 1 2 2 2 1 1 1 1 1 1 . 1 2 . . Utility 7 | . 4 9 5 5 5 5 5 5 5 7 7 7 7 7 7 7 8 9 9 10 10 9 10 11 11 8 7 6 3 2 Weapon 5 | . 6 6 5 7 6 7 8 8 8 8 6 7 7 7 6 5 4 3 3 2 4 5 4 3 3 6 7 5 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 81 | . 14 2 8 5 5 2 . 3 . . 5 1 . . . 1 2 5 . 1 1 . . . . 6 4 10 4 2 Power 8 | . 1 . 3 . . . . . . . . . . . . . 2 . . . . . . . . 1 . 1 . . Propulsion 13 | . 7 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . 1 Utility 30 | . . 2 3 2 . 2 . . . . 4 1 . . . 1 . 3 . . 1 . . . . 3 1 5 2 . Weapon 28 | . 6 . 1 3 5 . . 2 . . 1 . . . . . . 2 . 1 . . . . . 1 3 1 2 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 91 | . 89 98 99 99 100 99 100 100 99 100 91 86 86 86 85 86 87 87 87 91 99 99 100 79 100 97 98 95 78 72 Engine 2 | . 13 10 8 6 2 1 7 7 4 . 5 6 6 6 6 5 3 . . . . . . . . . . . . . Reactor 4 | . . . . . 4 5 . . 2 7 . . . . . . 1 5 5 5 10 10 10 10 10 8 9 7 7 4 Leg 23 | . 28 32 26 15 15 15 15 15 15 15 19 20 20 20 20 22 23 23 23 27 31 31 31 31 31 27 27 25 17 17 Wheel 2 | . . . . 13 15 15 15 15 15 15 6 . . . . . . . . . . . . . . . . . . . Device 18 | . 4 19 21 19 23 23 22 20 23 16 17 19 20 20 19 20 18 17 17 16 18 14 20 17 21 21 19 18 17 14 Storage 5 | . 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 5 4 5 Processor 4 | . . . 1 6 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 5 5 3 Protection 3 | . . . 4 2 . . . 1 . 5 1 . . . . 2 3 5 5 5 5 10 5 7 5 6 6 7 4 4 Energy Gun 16 | . 27 18 26 18 15 17 21 23 22 23 25 26 25 26 24 22 17 20 22 20 9 7 . . . 19 18 16 3 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 4 2 . . 2 3 . . . . 4 3 10 8 Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . 1 8 6 9 . 10 1 . . 2 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 2 10 . 10 1 . . 1 4 Peak Build Rating 235 | . 9 17 27 34 40 46 48 49 57 53 69 70 68 68 71 93 96 111 113 130 147 149 149 147 148 163 174 217 235 234 Average Rating 112 | . 7 12 21 32 38 41 45 48 50 52 63 66 66 68 68 87 93 106 111 110 141 147 144 119 147 148 158 197 212 213 On Entrance 88 | 6 6 9 14 24 34 40 43 48 49 53 52 66 66 68 68 66 90 94 111 112 130 144 147 148 147 147 153 163 197 234 Avg Prop Armor Cover (%) 12 | . . . . 12 13 12 12 11 11 10 13 . . . . . . . . 4 2 . . . . . . . . 43 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 14 50 54 56 46 50 54 68 70 75 75 77 73 73 73 75 84 90 92 92 96 135 132 133 116 116 132 140 168 190 161 Greatest Support 185 | 20 20 30 33 20 20 20 20 20 20 20 80 75 76 76 76 99 99 99 99 174 174 171 168 168 168 168 146 185 180 180 Greatest Overweight (x) 4 | . 4 2 2 4 2 4 3 3 3 3 3 . . . . . . . . 1 . . . . . 1 1 1 1 1 Average Overweight (x) . | . 1 1 1 2 1 2 2 3 2 3 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 20 20 20 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 15 Average Capacity 18 | . 19 20 15 15 15 15 15 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 11 Most Carried 20 | . 20 20 19 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Carried 18 | . 16 18 14 14 14 14 15 19 19 19 17 20 20 20 19 19 19 19 19 19 19 19 19 19 20 19 19 19 12 11 Final Capacity 20 | 8 20 20 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 5 Final Carried 20 | 6 20 20 15 15 15 15 18 20 20 19 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 10 4 Class Distribution -------------------- 21% | Scavenger-Tank 17% | Scavenger-Skirmisher 16% | Skirmisher 13% | Commander-Skirmisher 8% | Scavenger-Mutant 4% | Commander-Tank 4% | Messiah-Tank 3% | Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Tank | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Commander-Tank | -5/Extension Commander-Tank | -5/Cetus Commander-Skirmisher | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Messiah-Tank | -2/Research Skirmisher | -2/Testing Alien-Tank | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Matter Collected 13128 | 189 366 245 241 33 137 100 60 50 . 105 283 50 72 . 60 533 264 161 107 792 1376 291 919 . 65 642 342 1466 2379 1800 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25373 | . 729 416 1521 33 527 151 44 375 . 321 791 46 117 . 255 900 541 281 136 1973 1689 367 457 . 85 1636 359 3646 4436 3541 Parts 965 | . 35 27 46 3 1 7 1 10 . 12 17 1 2 . 22 19 23 8 15 77 74 12 10 . 9 60 21 151 190 112 Haulers Intercepted 10 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 3 Recyclers Shooed 15 | . . 2 2 . . . . . . . . . . . . 1 1 . . . . . . . . 1 . 6 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . 1 6 3 15 . 1 1 . 19 . . . . . . 10 11 . 3 . . . . . Prevented 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 370 | . 20 16 26 . 1 3 1 6 . 6 15 1 4 . 13 10 8 4 . 23 26 5 12 . 6 25 7 39 42 51 Guns 207 | . 15 8 26 . 1 3 1 6 . 5 12 . . . 3 8 5 1 . 18 15 3 2 . . 20 4 29 16 6 Cannons 65 | . . . . . . . . . . . . . . . . . 1 1 . . 2 2 6 . 2 . . 5 23 23 AOE 68 | . 5 8 . . . . . . . . 1 . 4 . 9 . . . . 3 6 . 4 . 4 2 3 . . 19 Classes Destroyed 28 | . 5 2 2 . 1 . . 1 . 2 1 . . . . . . . . 3 1 . . . 1 2 1 . 4 2 Worker 28 | . . . 1 1 . . . . . . . . . . . . . . . 7 2 . . . . 2 . 7 3 5 Builder 9 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . 2 2 1 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hauler 10 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 3 Recycler 22 | . 2 . 2 . . 1 . . . . 2 . . . . 2 . . . 4 1 . . . . . . 2 5 1 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Operator 11 | . . 1 1 1 . . . . . . 1 . . . . . . . 4 . . . . . . . . 1 1 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 14 | . 1 . . . . . . . . . . . . . . 1 1 . . 1 1 . . . . 2 2 3 . 2 Swarmer 72 | . 8 10 . . . . . . . . 6 . 4 . 10 . . . . 4 6 . 2 . 4 8 5 . 3 2 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 125 | . 12 5 16 . . 3 1 3 . 4 6 . . . 2 . 3 . . 4 4 . 2 . . 6 . 12 12 30 Brawler 11 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . 1 . . 3 3 Duelist 11 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . 2 . 1 1 3 Protector 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 2 Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Sentry 32 | . . 1 9 . . . . . . . 2 1 . . . 3 2 . . 3 1 1 2 . . 2 . 3 . 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 25 | . . . . . . . . . . 1 . . . . . 1 . . . 3 2 2 2 . . 2 . 7 3 2 Programmer 57 | . . . . . . . . . . . 1 . . . . 6 2 . . 1 8 2 . . . 3 2 15 15 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Compactor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Hotshot 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Immortal 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | . 4 12 4 1 1 2 1 5 . 3 5 1 4 . 5 3 3 2 2 12 9 1 6 . 4 7 7 9 9 20 Combat Bots Only 15 | . 3 11 4 . 1 2 1 5 . 3 5 1 4 . 5 2 3 2 . 5 9 1 6 . 4 7 7 8 6 15 Max Kills in Single Turn 7 | . 3 2 1 1 1 1 1 2 . 1 2 1 2 . 4 1 1 1 1 7 5 1 2 . 3 2 2 2 4 5 Gunslinging 1 | . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . 1 1 1 . . Exploded 5 | . 2 2 . . . . . . . . 1 . 2 . 4 . . . . 2 5 . 2 . 3 2 2 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Hostile Shots Fired 2961 | . 113 72 111 . . 9 . 11 . 30 75 15 10 . 25 46 48 8 3 136 179 68 121 . 5 211 27 419 460 759 Missed 927 | . 30 22 29 . . 3 . 4 . 8 31 8 1 . 7 15 21 4 2 30 66 23 56 . 2 65 13 155 107 225 Deflected 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Hits 2034 | . 83 50 82 . . 6 . 7 . 22 44 7 9 . 18 31 27 4 1 106 113 45 65 . 3 146 14 264 353 534 Melee 24 | . . . 1 . . . . . . . . . . . . . . . . 1 5 . . . . 3 . 3 5 6 Projectile 2010 | . 83 50 81 . . 6 . 7 . 22 44 7 9 . 18 31 27 4 1 105 108 45 65 . 3 143 14 261 348 528 Critical Strikes 122 | . 1 1 2 . . . . 1 . . 1 . . . 1 1 1 . . 11 7 3 1 . . 6 1 20 36 28 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Damage Taken 35364 | . 882 560 1260 . . 64 . 126 . 492 536 42 140 . 285 820 616 87 58 4260 1621 466 678 . 70 2823 338 2925 5982 10233 Core 2777 | . 126 101 196 . . 28 . 18 . 71 20 5 . . . 66 162 . . 269 204 . 25 . 25 227 . 335 339 560 Absorbed by Shields 8913 | . . . . . . . . . . . . . . . . . 41 14 . 19 1277 431 463 . . . . 1569 2188 2911 Redirected to Core 234 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 . . Redirected to Shielding 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 . . Ignored by Resistances 1616 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1616 . . Regen/Repaired (Parts) 6145 | . . 40 80 . . . . . . . 79 . . . . . . . . . 1050 . . . . . . 480 2050 2366 Core Remaining (%) 75 | 100 49 74 64 . . . . . . 83 . . . . 97 . . . . 50 . . . . 77 . 82 . . . Volleys Fired 1289 | . 74 35 81 3 3 6 1 13 . 14 30 29 5 . 11 38 34 12 3 106 100 19 38 . 6 63 24 147 176 218 Largest 5 | . 2 2 3 3 2 3 3 3 . 3 4 4 4 . 4 4 4 4 4 4 4 4 4 . 4 5 5 5 5 5 Hottest 572 | . 100 100 186 205 149 241 241 241 . 240 321 320 320 . 320 323 317 302 348 348 295 302 170 . 170 446 471 477 564 572 Shots Fired 3429 | . 144 61 237 9 6 17 3 39 . 42 105 35 11 . 27 113 103 32 13 320 330 59 96 . 14 257 52 557 312 435 Gun 2570 | . 140 52 237 9 6 17 3 39 . 42 104 35 8 . 22 113 82 24 13 318 288 45 39 . 6 251 29 467 100 81 Cannon 806 | . . . . . . . . . . . . . . . . . 21 8 . . 38 14 52 . 6 5 21 90 212 339 Launcher 49 | . 4 5 . . . . . . . . 1 . 3 . 5 . . . . 2 4 . 5 . 2 1 2 . . 15 Special 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 518 | . . . . . . . . . . . . . . . . . . . . 62 141 32 90 . 12 2 . . 69 110 Thermal 2841 | . 140 56 237 9 6 17 3 39 . 42 104 35 8 . 22 113 103 32 13 256 185 27 1 . . 254 50 536 243 310 Explosive 49 | . 4 5 . . . . . . . . 1 . 3 . 5 . . . . 2 4 . 5 . 2 1 2 . . 15 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . Robot Hit Streak 27 | . 12 22 21 3 9 7 4 12 . 9 13 12 4 . 7 19 16 5 4 8 10 6 8 . 2 27 5 11 17 16 Robot Miss Streak 28 | . 4 1 3 1 1 2 1 4 . 12 6 3 3 . 3 4 3 3 2 7 7 5 8 . 5 6 2 6 28 12 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . 2 2 Secondary Targets 39 | . 1 1 2 . . 2 . 2 . 1 1 . . . 1 1 2 . . 5 5 . . . . 8 1 6 . . Max Gunslinging Chain 2 | . 1 1 1 . . 1 . 1 . 1 1 . . . 1 1 1 . . 1 1 . . . . 2 1 1 . . Shots Hit Robots 1946 | . 94 43 178 6 6 13 2 33 . 34 77 7 6 . 16 70 66 22 14 167 168 37 43 . 3 157 18 303 144 219 Core Hits 1124 | . 42 33 72 3 4 10 3 21 . 24 69 3 8 . 25 30 31 8 6 81 88 13 30 . 5 69 17 126 115 188 Critical Kills 60 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . 12 1 . 33 10 Critical Parts Destroyed 88 | . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . 11 1 . 40 32 Critical Strikes 206 | . 8 4 9 2 1 . . 1 . . . . . . . 1 2 . . 5 8 3 4 . . 26 2 2 80 48 Burn 38 | . 8 4 9 2 1 . . 1 . . . . . . . 1 2 . . 3 4 1 . . . . . 2 . . Meltdown 10 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 4 Destroy 153 | . . . . . . . . . . . . . . . . . . . . 2 2 2 . . . 26 2 . 76 43 Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 Melee Attacks 39 | . . . . 19 . 3 . . . . 1 . . . . 2 5 . 6 . . . . . . . . . 3 . Impact 21 | . . . . 19 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . 1 . . . . 1 . . . . 2 5 . 6 . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69005 | . 1488 974 2567 98 133 250 33 780 . 918 2108 209 430 . 1101 2019 2004 575 830 6501 6282 1091 1788 . 550 4982 1022 11059 5053 14160 Guns 40708 | . 1176 525 2556 98 133 250 33 780 . 918 1956 209 91 . 346 1950 1492 386 275 4892 4270 790 401 . . 4573 445 9337 1456 1370 Cannons 13891 | . . . . . . . . . . . . . . . . . 512 189 . . 609 301 769 . 108 . 121 1171 3291 6820 Explosions 12719 | . 304 449 . . . . . . . . 152 . 339 . 755 . . . . 1530 1369 . 618 . 442 286 400 146 157 5772 Melee 676 | . . . . . . . . . . . . . . . . . . . 555 . . . . . . . . . 121 . Ramming 1011 | . 8 . 11 . . . . . . . . . . . . 69 . . . 79 34 . . . . 123 56 405 28 198 Kinetic 7812 | . . . . . . . . . . . . . . . . . . . . 812 2239 564 1135 . 108 . . . 694 2260 Thermal 46407 | . 1176 525 2556 98 133 250 33 780 . 918 1956 209 91 . 346 1950 2004 575 275 4080 2640 527 35 . . 4573 566 10128 4053 5930 Explosive 11352 | . 304 449 . . . . . . . . 152 . 339 . 755 . . . . 309 1369 . 618 . 442 286 400 . 157 5772 Electromagnetic 1367 | . . . . . . . . . . . . . . . . . . . . 1221 . . . . . . . 146 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 555 | . . . . . . . . . . . . . . . . . . . 555 . . . . . . . . . . . Piercing 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 . Phasic 380 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 380 . . Highest Corruption 71 | . . 1 . . . . . . . . . . . . . 2 2 3 8 71 5 7 7 7 7 11 12 32 42 43 Average Corruption 15 | . . 1 . . . . . . . . . . . . . 1 2 2 4 16 2 5 7 7 7 9 11 24 35 42 Corruption Purged 13 | . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 581 | . . 2 . . . . . . . . . . . . . 2 18 10 4 39 23 9 69 5 15 45 26 119 169 26 Message Errors 119 | . . . . . . . . . . . . . . . . . 7 2 2 5 7 2 15 1 4 7 5 17 36 9 Matter Fused 129 | . . . . . . . . . . . . . . . . . 5 3 1 8 2 1 18 2 4 8 5 25 42 5 Heat Flow Errors 60 | . . . . . . . . . . . . . . . . 1 . 3 . 3 . . 10 1 3 6 5 10 16 2 Energy Discharges 64 | . . . . . . . . . . . . . . . . . . 2 . 3 7 3 6 . . 7 3 16 16 1 Parts Rejected 6 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 . . . 2 Parts Fused 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 2 1 Data Loss (minor) 68 | . . 1 . . . . . . . . . . . . . . 4 . . 8 3 1 9 1 2 7 2 13 16 1 Data Loss (major) 16 | . . 1 . . . . . . . . . . . . . . 1 . . 2 . . 4 . 1 2 . 4 1 . Misfires 18 | . . . . . . . . . . . . . . . . . . . 1 . 3 . 3 . . 1 3 4 3 . Alerts 14 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 1 3 5 1 Misdirections 17 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 11 . Weapon Failures 64 | . . . . . . . . . . . . . . . . . . . . 7 1 2 2 . 1 4 1 21 21 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1110 | . 23 1 . . . . . . . . . . 15 . . . 21 . 175 133 17 40 11 . 65 13 1 162 194 239 Projectiles 448 | . . . . . . . . . . . . . . . . . 21 . . . 17 40 11 . 3 . . 48 194 114 Explosions 312 | . 23 1 . . . . . . . . . . 15 . . . . . . 98 . . . . 62 . . 8 . 105 Melee 350 | . . . . . . . . . . . . . . . . . . . 175 35 . . . . . 13 1 106 . 20 Knockbacks 37 | . . . . . . . . . . . . . . . . 1 . . . . . 2 4 . 1 . 1 3 3 22 Impact 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 3 . 2 Kinetic 30 | . . . . . . . . . . . . . . . . . . . . . . 2 4 . 1 . . . 3 20 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 939 | . . 6 . . . . . . . . . . 2 . 9 . . . . 282 46 . . . . . . 58 . 536 Shots 21 | . . 1 . . . . . . . . . . 1 . 1 . . . . 3 1 . . . . . . 2 . 12 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 46 | . 5 . 3 . . . . . . . . . . . . 6 . . . 3 2 . . . . 3 2 13 2 7 Kicked 45 | . 5 . 3 . . . . . . . . . . . . 6 . . . 3 2 . . . . 3 2 13 2 6 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 683 | . 334 36 303 45 . 141 3 39 . 54 12 4 . . 12 314 332 208 105 382 426 440 463 180 192 473 199 452 683 156 Average Temperature 103 | . 97 16 77 30 . 23 2 8 . 9 4 3 . . 8 93 116 62 47 113 126 191 117 86 66 135 89 54 143 58 Received Heat Transfer 5320 | . 408 135 639 . . 18 . 90 . 170 126 6 . . 18 45 202 9 9 209 99 8 22 . . 237 . 611 1405 854 Thermoelectric Energy+ 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Effects 27 | . 3 . . . . . . . . . . . . . . . . . . 4 6 5 1 . . 2 . . 6 . Shutdowns 10 | . . . . . . . . . . . . . . . . . . . . . 4 2 . . . 1 . . 3 . Energy Bleed 7 | . 1 . . . . . . . . . . . . . . . . . . 1 . 2 1 . . 1 . . 1 . Interference 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . Matter Decay 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Total Turns 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . Longest Duration 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 2 2 . . Impact Corruptions 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 6 . 1 Robots Melted 33 | . . . 1 . . . . . . 1 2 1 . . 1 2 2 2 . 2 3 . . . . 3 . 5 4 4 Combat Hostiles 30 | . . . . . . . . . . 1 2 1 . . 1 2 2 2 . 2 3 . . . . 3 . 5 3 3 Parts Melted 212 | . 10 7 27 1 2 . . 4 . 2 12 2 . . 3 12 10 2 1 11 7 3 . . . 16 . 42 24 14 Heat Transferred 68071 | . 4070 1850 7400 371 360 562 75 1785 . 2025 4337 475 200 . 787 3303 3261 851 370 5476 4037 842 37 . . 6068 666 10761 2552 5550 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Maximum Alert Level 5 | . . 1 2 . . 1 . . . . 2 . . . . 1 1 1 1 5 5 . . . . 3 2 4 5 5 Low Security (%) 45 | . 100 91 70 100 100 71 . . . . 45 . . . . 68 47 9 95 25 . . . . . . . 24 . . Level 1 16 | . . 8 25 . . 28 . . . . 43 . . . . 31 52 90 4 11 . . . . . 18 80 10 . . Level 2 6 | . . . 3 . . . . . . . 11 . . . . . . . . 16 . . . . . 14 19 21 19 . Level 3 19 | . . . . . . . . . . . . . . . . . . . . 22 60 . . . . 66 . 37 41 50 Level 4 7 | . . . . . . . . . . . . . . . . . . . . 23 28 . . . . . . 5 23 16 Level 5 3 | . . . . . . . . . . . . . . . . . . . . 1 10 . . . . . . . 15 21 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2692 | . 137 272 415 177 5 347 . . . . 446 . . . . 283 383 358 253 1901 1637 . . . . 841 520 1210 1802 2692 Initial 1008 | . . 53 37 177 5 . . . . . 208 . . . . 111 123 212 72 . 928 . . . . 300 444 168 678 1008 Average 463 | . 55 91 140 58 . 119 . . . . 246 . . . . 105 199 271 21 715 1081 . . . . 673 369 596 1055 1502 Influence Increases 19168 | . 610 454 805 71 . 771 27 98 . 294 840 20 90 . 305 594 846 356 251 2763 1382 125 454 . 115 1466 382 1814 1872 2363 Destroy 0b10 Robot/C 9220 | . 400 320 520 20 . 340 20 80 . 180 440 20 80 . 260 300 440 160 80 760 660 100 320 . 80 720 140 880 880 1020 Destroy 0b10 Robot/NC 650 | . 20 15 25 10 . 20 . . . 10 25 . . . . 25 15 10 20 110 45 5 . . 10 30 15 85 70 85 Destroy Leader 1650 | . 64 54 132 10 . 56 . 10 . 40 102 . 10 . 30 114 36 . . 166 142 20 20 . 10 138 24 218 124 130 Allied During Kill 2022 | . . . . 2 . 315 7 8 . 49 47 . . . . 42 327 170 100 698 105 . 9 . . 71 . 72 . . Successful Hack 367 | . 44 7 5 . . 2 . . . . . . . . . 26 . . . . 61 . . . . 52 104 58 8 . Select Force Hacks 120 | . 60 30 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1155 | . . . . 15 . 30 . . . . 30 . . . . 45 . . 45 225 150 . . . . 30 45 105 270 165 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . Destroy Structure 2574 | . 22 28 3 14 . 8 . . . . 46 . . . . 42 28 16 6 654 204 . . . . 80 54 336 400 633 Advance Influence 450 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . 300 . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 795 | . . . 90 . . . . . . 15 . . . . 15 . . . . . 15 . 105 . 15 45 . 60 120 315 Influence Decreases 16481 | . 481 494 503 447 15 479 319 98 . 200 500 440 104 . 128 517 719 555 433 866 1650 803 823 582 115 676 872 908 1284 1470 Entered New Map 5267 | . . 76 52 214 10 . 109 . . . 36 162 4 . . 66 131 169 110 . 969 603 182 582 . . 346 132 528 786 Time Decay 9049 | . 441 238 411 223 5 308 210 78 . 136 404 278 100 . 118 421 518 286 303 396 571 180 601 . 115 486 356 666 686 514 Lost Part 670 | . 40 30 40 10 . . . . . 10 . . . . 10 10 10 . . 80 10 20 . . . 100 20 40 70 170 Lost Ally 1195 | . . . . . . 171 . 20 . 54 60 . . . . 20 60 100 20 390 100 . 40 . . 90 . 70 . . Purge Threat 300 | . . 150 . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Squads Dispatched 111 | . 4 2 7 2 . 3 . . . . 7 . . . . 6 . . . 9 8 . . . . 11 3 16 16 17 Investigation 12 | . 4 2 2 . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . Extermination 32 | . . . . 1 . 1 . . . . 2 . . . . 4 . . . 1 3 . . . . 3 2 6 6 3 Reinforcement 19 | . . . 2 1 . . . . . . 1 . . . . . . . . 4 1 . . . . 2 1 3 3 1 Assault 37 | . . . . . . . . . . . . . . . . 2 . . . 3 4 . . . . 3 . 6 7 12 Garrison 10 | . . . 3 . . 1 . . . . 3 . . . . . . . . . . . . . . 3 . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 . 1 2 . Construction Impeded 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Distress Signals 30 | . . . . . . . . . . . 1 . . . . 1 2 2 . 2 3 . . . 2 5 . 5 4 3 Communications Jammed 385 | . . . . . . . . . . . . . . . . 12 6 90 . 89 8 . . . 2 46 . . 14 118 Distress Signals 374 | . . . . . . . . . . . . . . . . 12 6 90 . 85 6 . . . . 45 . . 14 116 Times Spotted 653 | . 30 19 35 1 1 11 . 10 . 11 24 1 4 . 13 23 21 10 14 43 60 5 15 . 5 49 10 69 61 108 Peak Tracking Total 19 | . 4 9 7 1 1 4 . 5 . 4 4 1 4 . 5 3 2 5 2 6 7 2 7 . 4 7 5 6 7 19 Tactical Retreats 39 | . . . 6 . . . . . . 1 . . . . 1 . . . . . 1 . 4 . 1 3 . 4 6 12 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Traps Triggered 19 | . 2 1 1 1 . 1 . . . . . . . . . 1 . . . 3 1 . . . . 1 . 5 . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Disabled 85 | . . . . 1 . 2 . . . . 2 . . . . 3 1 . 3 16 10 . 2 . . 2 3 7 22 11 Max in Single Turn 8 | . . . . 1 . . . . . . 1 . . . . 1 . . . 8 2 . 1 . . 1 1 1 2 1 Garrison Access 7 | . . . . 1 . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . 1 1 Network Hub 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Accessed 70 | . 9 6 5 5 . 6 1 . . . 3 . 1 3 . 3 1 . . 1 5 . . 4 . 5 4 2 5 1 Terminals 19 | . 7 3 3 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricators 8 | . . . . . . 3 . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 . Repair Stations 9 | . . 1 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . 2 1 1 . Recycling Units 8 | . 2 1 1 1 . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . Scanalyzers 9 | . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . 3 2 1 . . Garrison Access 8 | . . . . 1 . 1 . . . . 2 . . . . . . . . 1 1 . . . . . . . 1 1 Total Hacks 237 | . 23 18 11 14 . 7 1 . . . 5 . 1 24 . 6 2 . . 1 28 . . 16 . 14 21 22 17 6 Successful 110 | . 11 10 3 4 . 3 1 . . . 2 . 1 24 . 5 1 . . 1 6 . . 16 . 3 6 6 6 1 Failed 123 | . 11 7 8 10 . 4 . . . . 3 . . . . . 1 . . . 22 . . . . 11 15 15 11 5 Catastrophic 27 | . 1 2 2 2 . 3 . . . . 1 . . . . . . . . . 5 . . . . 4 1 4 2 . Database Lockouts 4 | . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Manual 243 | . 16 3 10 4 . 2 . . . . 25 . . . . 21 7 1 . 37 23 . . . . 20 31 7 18 18 Terminals 49 | . 21 7 9 8 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricators 21 | . . . . . . 4 . . . . . . . . . 3 . . . . 10 . . . . 1 . . 3 . Repair Stations 40 | . . 1 1 . . . . . . . 2 . . . . . . . . . 14 . . . . . 5 7 10 . Recycling Units 11 | . 2 1 1 1 . . . . . . . . . . . . 2 . . . 2 . . . . 2 . . . . Scanalyzers 56 | . . 9 . 2 . . . . . . . . . . . 3 . . . . . . . . . 11 16 15 . . Garrison Access 18 | . . . . 3 . 1 . . . . 3 . . . . . . . . 1 2 . . . . . . . 2 6 Terminal Hacks 54 | . 8 2 . 1 . . 1 . . . . . 1 24 . . . . . . . . . 16 . . . . 1 . Record 11 | . . . . . . . . . . . . . . 6 . . . . . . . . . 5 . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . 11 . . . . . . . . . 3 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 14 | . 7 . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . 1 . Network Status 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 2 3 . Scan Component 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 2 . Repair 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . 6 . . . . . . . . . . . . . 2 . . . . . . . . . 3 5 4 . . Insert Component 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Retrieve Study 16 | . . 5 . . . . . . . . . . . . . 2 . . . . . . . . . 3 5 1 . . Garrison Access Hacks 5 | . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 1 Seal Access 5 | . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 1 Unauthorized Hacks 15 | . 3 2 3 1 . 1 . . . . 1 . . . . 1 1 . . . 2 . . . . . . . . . Terminals 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Stations 3 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patch 3 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 3 3 4 . 6 . . . . 2 . . . . 3 1 . . . 4 . . . . 5 4 2 3 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 26 | . . . . . . . . . . . . . . 4 . . . . . 4 . . . . . . 12 . 6 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 103 | . . . . . . . . . . . 9 . . 11 . 23 . . . 18 . . . 3 . . 24 1 4 10 Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . 69 . . . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Part Studies Acquired 16 | . . 5 . . . . . . . . . . . . . 2 . . . . . . . . . 3 5 1 . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . Time 352 | . . . . . . . . . . . . . . . . . . . . . 162 . . . . . . 54 136 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . 3 . . . 4 . . . . . . . . . 2 Machine Destruction 9 | . . . . . . . . . . . . . . . . 3 . . . 4 . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . 1 . . . 2 . . . . . . . . 13 . . . . . 2 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total Allies 94 | . . . . 1 20 . . 2 4 . 3 . . . . 2 32 5 . 4 9 . 2 . . 6 . 4 . . Largest Group 28 | . . . . 1 20 20 4 4 5 5 4 . . . . 2 28 26 21 19 5 . 2 . . 3 . 3 . . Highest-Rated Group 1262 | . . . . 34 486 486 128 128 188 184 246 . . . . 170 1099 1262 1182 997 480 . 60 . . 206 . 271 . . Highest-Rated Ally 269 | . . . . 34 35 35 35 35 41 41 70 . . . . 85 159 159 149 96 103 . 30 . . 103 . 269 . . Zionite Dispatches 15 | . . . . . . . . . . . 1 . . . . 1 2 . . 2 3 . . . . 3 . 3 . . Heavy 5 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . 1 . 1 . . Light 4 | . . . . . . . . . . . 1 . . . . . 1 . . . 2 . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 50 | . . . . 1 . . . . . . . . . . . 5 5 4 . 16 . . . . . 8 9 1 1 . STAY 6 | . . . . 1 . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . ROAM 9 | . . . . . . . . . . . . . . . . . 3 . . 6 . . . . . . . . . . FOLLOW 9 | . . . . . . . . . . . . . . . . . 2 . . 6 . . . . . . 1 . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . EXPLORE 13 | . . . . . . . . . . . . . . . . 4 . . . 2 . . . . . 4 3 . . . RETURN 10 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 5 . 1 . Ally Attacks 809 | . . . . 1 26 104 . 42 . 28 39 . . . . 21 122 83 33 188 54 . 9 . . 35 . 24 . . Total Damage 24205 | . . . . 42 439 1749 . 638 . 853 1095 . . . . 1411 2556 2104 754 4882 3511 . 387 . . 1747 . 2037 . . Kills 138 | . . . . 1 . 17 . 6 . 5 10 . . . . 7 16 7 4 26 15 . 5 . . 12 . 7 . . Allies Corrupted 11 | . . . . . . . . . . 1 . . . . . . . . . 4 2 . . . . 2 . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Active Infowar (turns) 26571 | . . . . 593 717 713 453 368 1223 92 748 600 554 104 574 1588 707 200 3761 996 1471 311 1858 182 515 1231 788 2246 2506 1472 Optics 411 | . . . . 411 . . . . . . . . . . . . . . . . . . . . . . . . . . Sensors 23002 | . . . . 182 717 713 453 368 1223 92 748 600 554 104 574 1408 587 . 3761 546 1332 311 954 182 515 970 788 2122 2393 805 IFF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terrain 1810 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 781 . 620 406 . Seismic 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 . . Jamming 9730 | . . . . . . . . . . . . . . . . 939 622 200 . 900 1399 . 1759 . 479 830 . . 1140 1462 ECM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . Drone Launches 21 | . . . . . . . . . . . . . . . . 5 . . . 3 . . . . . 6 6 . 1 . Drone Recoveries 13 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 4 6 . 1 . Zionite Intel Received 40 | . . . . . . . . . . . 5 . . . . 4 . . . 9 1 . . . . 2 9 . 5 5 Main Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 6 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . 1 . . 1 1 Guard Positions 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Component Stockpiles 6 | . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . . 1 . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Component Schematics 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Prototype Schematics 5 | . . . . . . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . . 1 Unaware Schematics 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 1 . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Turns Passed 33837 | . 1712 501 1163 597 717 713 461 494 1223 434 960 610 554 104 655 1736 1436 635 4101 1356 1724 362 1925 182 515 1262 819 2543 2752 1591 Spaces Moved 18318 | 1 575 186 420 445 371 576 394 324 950 274 618 405 403 79 450 1168 713 319 168 691 1134 239 1512 152 444 759 616 1534 1589 809 Core 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Treads 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Legs 14375 | 1 575 186 420 . . . . . . . 77 405 403 79 450 1168 713 318 168 691 1134 239 1512 152 444 759 616 1534 1589 742 Wheels 3875 | . . . . 445 371 576 394 324 950 274 541 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 175 175 95 95 110 110 125 110 125 110 133 133 133 133 122 122 122 122 108 108 108 108 108 108 106 93 106 110 50 Average Speed 123 | 120 242 184 177 111 109 110 112 125 124 125 125 133 133 133 133 126 122 122 122 121 109 108 108 108 108 116 101 110 122 110 Slowest Speed 400 | 120 400 260 245 140 110 140 125 125 125 125 136 133 133 133 133 140 122 160 122 205 110 108 108 108 108 190 176 194 200 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 2 88 22 36 11 96 23 52 60 90 51 18 50 65 69 56 39 84 56 78 83 40 45 96 62 62 29 78 42 87 33 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 17 | . 2 1 1 . . . . . 1 . . . . 1 . . . . . . . 1 . 3 . . 5 . 2 . Known Exits Taken 24 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . . . . . 1 1 4 1 . 7 3 . 3 . . . . . . 2 5 . 1 . . . . . Spaces Dug 246 | . 14 10 . 7 . 2 . . . . 1 21 22 . 60 11 5 . . 2 7 . 5 . 1 3 8 23 19 25 Terrain Destroyed 1586 | . 22 29 . 7 . 2 . . . . 9 22 33 . 72 11 6 4 . 560 98 10 61 . 20 22 46 95 159 298 Melee 17 | . . . . 7 . 2 . . . . 1 . . . . 2 5 . . . . . . . . . . . . . Projectile 540 | . . 4 . . . . . . . . . 22 . . 1 9 1 4 . 61 44 10 40 . 4 6 18 95 107 114 AOE 1003 | . 22 25 . . . . . . . . 8 . 33 . 71 . . . . 499 54 . 21 . 16 16 28 . 37 173 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total 26960 | . 739 273 667 507 679 636 407 378 987 324 712 442 411 78 479 1340 1208 549 4045 983 1406 300 1728 170 467 983 777 2042 2088 1155 Wait 5510 | . 35 12 91 . 282 12 6 7 22 28 4 . . . 5 53 276 176 3847 114 78 27 147 . 13 41 61 68 76 29 Move 18288 | . 574 185 419 445 370 575 393 323 949 273 617 404 402 78 449 1167 712 318 167 690 1133 238 1511 151 443 758 615 1532 1588 809 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 277 | . 24 11 17 9 8 5 1 6 3 1 14 2 . . 1 11 4 11 4 11 14 3 5 2 1 25 16 29 32 7 Fast Attach 319 | . 4 . 6 6 4 7 . 1 3 . 4 . . . . 4 5 7 6 12 8 . 2 8 . 26 13 90 68 35 Attach 94 | . 4 5 6 2 . . . . 1 1 3 . . . 2 7 1 1 1 6 3 2 . . . 10 6 9 17 7 Detach 39 | . 2 . 1 1 . . . . 1 . . . . . 1 1 1 . . 2 2 . . . . 2 1 8 9 7 Swap 350 | . 8 16 14 5 . 6 4 3 2 5 19 5 3 . 9 37 14 5 3 25 48 8 11 . 3 19 12 37 22 7 Drop 513 | . 9 9 29 13 12 14 . 5 6 2 20 2 1 . 1 12 9 19 8 14 18 3 7 9 1 36 27 108 94 25 Fire 1289 | . 74 35 81 3 3 6 1 13 . 14 30 29 5 . 11 38 34 12 3 106 100 19 38 . 6 63 24 147 176 218 Melee 39 | . . . . 19 . 3 . . . . 1 . . . . 2 5 . 6 . . . . . . . . . 3 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 45 | . 5 . 3 . . . . . . . . . . . . 6 . . . 3 2 . . . . 3 2 13 2 6 Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 13 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 1 . 4 Rewire 180 | . . . . 4 . . 2 20 . . . . . . . . 147 . . . . . 7 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 5) 1047 | -10/Materials | Discovered new exit (range 16) 1402 | -10/Materials | Discovered new exit (range 16) 1440 | -10/Materials | Build established: Scavenger-Mutant 1604 | -10/Materials | Core integrity fell below 50% 1672 | -10/Materials | Discovered new exit (range 15) 1693 | -10/Materials | Central database locked down 1713 | -10/Materials | Entered another Materials area 1713 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1813 | -9/Materials | Lost 3 parts (1p2n) 1815 | -9/Materials | Destroyed 11 combat bots 1969 | -9/Materials | Central database locked down 1995 | -9/Materials | Identified exit to Mines 2118 | -9/Materials | Discovered new exit (range 10) 2214 | -9/Materials | Entered another Materials area 2214 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2659 | -8/Materials | Build established: Scavenger-Tank 2724 | -8/Materials | Garrison activated, responded to threat 3333 | -8/Materials | Discovered new exit (range 5) 3356 | -8/Materials | Discovered new exit (range 16) 3377 | -8/Materials | Entered Factory 3377 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3762 | -7/Factory | Discovered new exit (range 5) 3775 | -7/Factory | Identified exit to Lower Caves 3817 | -7/Factory | Allied Derelicts emerged from ambush trap array 3962 | -7/Factory | Build established: Scavenger-Mutant 3974 | -7/Factory | Sucked down chute 3974 | -7/Factory | Entered Waste 3975 | -7/Waste | Joined by Warlord forces that had cleared the area 4024 | -7/Waste | A Compactor rumbled back to life 4024 | -7/Waste | Spotted C-40 Crusher 4026 | -7/Waste | Destroyed C-40 Crusher 4267 | -7/Waste | Discovered new exit (range 12) 4401 | -7/Waste | Identified exit to Factory 4691 | -7/Waste | Entered Factory 4691 | -7/Factory | Accompanied by 20 allies 4714 | -7/Factory | Garrison activated, responded to threat 4992 | -7/Factory | Lost 5 allies 5130 | -7/Factory | Discovered new exit (range 16) 5145 | -7/Factory | Identified exit to Factory 5292 | -7/Factory | Lost 7 allies 5338 | -7/Factory | Discovered exit to Lower Caves (range 15) 5404 | -7/Factory | Entered Lower Caves 5404 | -7/Lower Caves | Accompanied by 4 allies 5410 | -7/Lower Caves | Learned Factory trap positions 5644 | -7/Lower Caves | Encountered a Warlord checkpoint 5699 | -7/Lower Caves | Discovered new exit (range 5) 5702 | -7/Lower Caves | Identified exit to Lower Caves 5780 | -7/Lower Caves | Found Prototype Device 5799 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5865 | -7/Lower Caves | Entered another Lower Caves area 5865 | -7/Lower Caves | Accompanied by 4 allies 5873 | -7/Lower Caves | Attacked by a faux Warlord 6025 | -7/Lower Caves | Lost 3 allies 6059 | -7/Lower Caves | Discovered exit to Factory (range 15) 6261 | -7/Lower Caves | Entered a destroyed Warlord outpost 6315 | -7/Lower Caves | Discovered new exit (range 7) 6320 | -7/Lower Caves | Identified exit to Zion 6359 | -7/Lower Caves | Entered Zion 6359 | -7/Zion | Accompanied by 1 ally 6574 | -7/Zion | Met Imprinter 6597 | -7/Zion | Imprinted 6599 | -7/Zion | Declared Zion's savior 6711 | -7/Zion | Learned Factory emergency access door positions 6938 | -7/Zion | Learned location of Armory (-4) 7175 | -7/Zion | Found Prototype Launcher 7175 | -7/Zion | Identified Rocket Array 7227 | -7/Zion | Given the Hacking Drone Bay 7227 | -7/Zion | Found Prototype Device 7228 | -7/Zion | Identified Hacking Drone Bay 7548 | -7/Zion | Discovered new exit (range 9) 7558 | -7/Zion | Identified exit to Proximity Caves 7582 | -7/Zion | Entered Proximity Caves 7582 | -6/Proximity Caves | Accompanied by 5 allies 7584 | -6/Proximity Caves | Spotter reported a threat 7848 | -6/Proximity Caves | Spotted B-75 Beast 7853 | -6/Proximity Caves | Destroyed B-75 Beast 7946 | -6/Proximity Caves | Build established: Scavenger-Tank 7980 | -6/Proximity Caves | Discovered exit to Factory (range 15) 8016 | -6/Proximity Caves | Entered Factory 8016 | -6/Factory | Accompanied by 1 ally 8016 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8017 | -6/Factory | Loaded intel: 107 trap records 8053 | -6/Factory | Zion Light squad teleported in 8203 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 8263 | -6/Factory | Retrieved Zion intel report: Emergency Access 8352 | -6/Factory | Retrieved Zion intel report: Guard Positions 8378 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8457 | -6/Factory | Build established: Skirmisher 8502 | -6/Factory | Garrison activated, responded to threat 8621 | -6/Factory | Retrieved Zion intel report: Active Terminals 8648 | -6/Factory | Discovered new exit (range 5) 8658 | -6/Factory | Identified exit to Lower Caves 8976 | -6/Factory | Entered Lower Caves 8978 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9181 | -6/Lower Caves | Encountered a Warlord checkpoint 9575 | -6/Lower Caves | Discovered new exit (range 6) 9583 | -6/Lower Caves | Identified exit to Lower Caves 9586 | -6/Lower Caves | Entered another Lower Caves area 9640 | -6/Lower Caves | Discovered new exit (range 5) 9645 | -6/Lower Caves | Identified exit to Factory 9725 | -6/Lower Caves | Learned Factory garrison access intel 10128 | -6/Lower Caves | Discovered new exit (range 5) 10139 | -6/Lower Caves | Identified exit to Data Miner 10140 | -6/Lower Caves | Entered Data Miner 10140 | -6/Data Miner | Discovered new exit (range 6) 10166 | -6/Data Miner | Met Data Miner 10200 | -6/Data Miner | Learned location of Section 7 (-2) 10200 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10214 | -6/Data Miner | Received God Mode back door access code from Data Miner 10242 | -6/Data Miner | Identified exit to Proximity Caves 10244 | -6/Data Miner | Entered Proximity Caves 10868 | -5/Proximity Caves | Discovered exit to Factory (range 15) 10899 | -5/Proximity Caves | Entered Factory 10899 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10900 | -5/Factory | Loaded intel: 4 garrison access locations 11594 | -5/Factory | Central database locked down 11714 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11757 | -5/Factory | Retrieved Zion intel report: Emergency Access 11758 | -5/Factory | Zion Heavy squad teleported in 12108 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12183 | -5/Factory | Retrieved Zion intel report: Component Schematics 12222 | -5/Factory | Found Prototype Protection 12314 | -5/Factory | Discovered new exit (range 14) 12342 | -5/Factory | Identified exit to Factory 12360 | -5/Factory | Terminal network hard line cut 12471 | -5/Factory | Fabricated Biometal Heavy Treads? 12520 | -5/Factory | Discovered exit to Factory (range 10) 12612 | -5/Factory | Discovered new exit (range 15) 12633 | -5/Factory | Identified exit to Extension 12635 | -5/Factory | Entered Extension 12690 | -5/Extension | Rescued a captive Derelict 12691 | -5/Extension | Rescued a captive Derelict 12753 | -5/Extension | Zion Light squad teleported in 12859 | -5/Extension | P-70 Sage assimilated allied WU-SOI(z) 12892 | -5/Extension | Found Prototype Protection 12892 | -5/Extension | Identified Zio. Weapon Casing (x2) 12969 | -5/Extension | Rescued a captive Derelict 12971 | -5/Extension | Rescued a captive Derelict 13398 | -5/Extension | Build established: Commander-Tank 13583 | -5/Extension | Spotted B-75 Beast 13595 | -5/Extension | Allies destroyed B-75 Beast 13603 | -5/Extension | Spotted B-75 Beast 13617 | -5/Extension | Destroyed B-75 Beast 13628 | -5/Extension | Found Zio. Weapon Casing 13693 | -5/Extension | Rescued a captive Derelict 13694 | -5/Extension | Rescued a captive Derelict 13723 | -5/Extension | Rescued a captive Derelict 13742 | -5/Extension | Rescued A7 13796 | -5/Extension | Rescued a captive Derelict 13803 | -5/Extension | Zion Heavy squad teleported in 13883 | -5/Extension | Rescued a captive Derelict 13883 | -5/Extension | Rescued a captive Derelict 13910 | -5/Extension | Rescued a captive Derelict 13910 | -5/Extension | Rescued a captive Derelict 13918 | -5/Extension | Build established: Commander-Skirmisher 13921 | -5/Extension | Rescued a captive Derelict 13940 | -5/Extension | Discovered exit to Factory (range 10) 13941 | -5/Extension | Discovered new exit (range 6) 13947 | -5/Extension | Identified exit to Cetus 14059 | -5/Extension | Terminal network hard line cut 14071 | -5/Extension | Entered Cetus 14071 | -5/Cetus | Accompanied by 26 allies (A7) 14076 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14085 | -5/Cetus | Spotted Cetus Guard 14087 | -5/Cetus | Spotted Cetus Guard 14087 | -5/Cetus | Spotted Cetus Guard 14088 | -5/Cetus | Spotted Cetus Guard 14096 | -5/Cetus | Allies destroyed Cetus Guard 14101 | -5/Cetus | Allies destroyed Cetus Guard 14104 | -5/Cetus | Destroyed Cetus Guard 14107 | -5/Cetus | Destroyed Cetus Guard 14146 | -5/Cetus | Found Zio. Weapon Casing 14202 | -5/Cetus | Started Cetus Manufacturing Module 14217 | -5/Cetus | Discovered new exit (range 15) 14227 | -5/Cetus | Manufactured an Enhanced Grunt 14252 | -5/Cetus | Manufactured an Enhanced Grunt 14266 | -5/Cetus | Spotted Cetus Guard 14266 | -5/Cetus | Spotted Cetus Guard 14270 | -5/Cetus | Spotted Cetus Guard 14272 | -5/Cetus | Spotted Cetus Guard 14277 | -5/Cetus | Manufactured an Enhanced Grunt 14277 | -5/Cetus | Allies destroyed Cetus Guard 14282 | -5/Cetus | Allies destroyed Cetus Guard 14287 | -5/Cetus | Destroyed Cetus Guard 14293 | -5/Cetus | Destroyed Cetus Guard 14297 | -5/Cetus | Discovered exit to Factory (range 16) 14302 | -5/Cetus | Manufactured an Enhanced Grunt 14308 | -5/Cetus | Scared off Revision 17 14312 | -5/Cetus | Lost 4 allies 14327 | -5/Cetus | Manufactured an Enhanced Grunt 14382 | -5/Cetus | Build established: Commander-Tank 14456 | -5/Cetus | Identified exit to Archives 14706 | -5/Cetus | Entered Archives 14706 | -5/Archives | Accompanied by 21 allies (A7) 14744 | -5/Archives | Discovered new exit (range 16) 14755 | -5/Archives | Discovered exit to Factory (range 16) 15103 | -5/Archives | Discovered new exit (range 16) 15353 | -5/Archives | Build established: Commander-Skirmisher 18765 | -5/Archives | Identified exit to Hub_04(d) 18807 | -5/Archives | Entered Hub_04(d) 18807 | -5/Hub_04(d) | Accompanied by 19 allies 18857 | -5/Hub_04(d) | Discovered exit to Factory (range 68) 18896 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 18938 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 18962 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 18981 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 19183 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 19234 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 19290 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 19319 | -5/Hub_04(d) | Allied Derelicts emerged from ambush trap array 19361 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 19362 | -5/Hub_04(d) | Zion Fire squad teleported in 19382 | -5/Hub_04(d) | Found Mni. Smartbomb Launcher 19445 | -5/Hub_04(d) | Network Hub disabled 19478 | -5/Hub_04(d) | Spotted Lightning 19478 | -5/Hub_04(d) | Spotted Lightning 19478 | -5/Hub_04(d) | Spotted Lightning 19489 | -5/Hub_04(d) | Destroyed Lightning 19490 | -5/Hub_04(d) | Allies destroyed Lightning 19496 | -5/Hub_04(d) | Allies destroyed Lightning 19521 | -5/Hub_04(d) | Lost 6 allies 19703 | -5/Hub_04(d) | Spotted Lightning 19703 | -5/Hub_04(d) | Spotted Lightning 19703 | -5/Hub_04(d) | Spotted Lightning 19707 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 19708 | -5/Hub_04(d) | Zion Demo squad teleported in 19722 | -5/Hub_04(d) | Destroyed Lightning 19728 | -5/Hub_04(d) | Destroyed Lightning 19730 | -5/Hub_04(d) | Allies destroyed Lightning 19745 | -5/Hub_04(d) | Build established: Scavenger-Tank 19767 | -5/Hub_04(d) | Spotted Lightning 19790 | -5/Hub_04(d) | Spotted Lightning 19795 | -5/Hub_04(d) | System corruption reached 10% 19821 | -5/Hub_04(d) | Lost 7 allies 19829 | -5/Hub_04(d) | Network Hub disabled 19836 | -5/Hub_04(d) | Network Hub disabled 19843 | -5/Hub_04(d) | Destroyed Lightning 19855 | -5/Hub_04(d) | Spotted Lightning 19903 | -5/Hub_04(d) | Lost 4 parts (1p1n1u1w) 19910 | -5/Hub_04(d) | Destroyed Lightning 19926 | -5/Hub_04(d) | System corruption reached 30% 19989 | -5/Hub_04(d) | Destroyed Lightning 19997 | -5/Hub_04(d) | Found Prototype Processor 20007 | -5/Hub_04(d) | First assault squad dispatched 20023 | -5/Hub_04(d) | Incoming assault squad redirected 20049 | -5/Hub_04(d) | Terminal network hard line cut 20069 | -5/Hub_04(d) | Found Corrupted Prototype Device 20144 | -5/Hub_04(d) | Network Hub disabled 20160 | -5/Hub_04(d) | Identified Exp. Thermal Shield 20162 | -5/Hub_04(d) | Incoming assault squad redirected 20163 | -5/Hub_04(d) | Entered Factory 20163 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20283 | -4/Factory | Identified Exp. Targeting Computer 20361 | -4/Factory | Unchained authorized (CL-0N3) 20399 | -4/Factory | Repaired Centrium Medium Armor Plating 20460 | -4/Factory | Build established: Scavenger-Skirmisher 20554 | -4/Factory | R-10 Processor reconstituted as Hotshot 20558 | -4/Factory | Spotted Hotshot 20565 | -4/Factory | Destroyed Hotshot 20565 | -4/Factory | Hotshot reconstituted as CL-0N3 20600 | -4/Factory | Repaired Centrium Medium Armor Plating 20841 | -4/Factory | S-27 Virus reconstituted as Cetus Guard 20841 | -4/Factory | Spotted Cetus Guard 20864 | -4/Factory | Destroyed Cetus Guard 20864 | -4/Factory | Cetus Guard reconstituted as CL-0N3 20870 | -4/Factory | Build established: Scavenger-Tank 20885 | -4/Factory | Destroyed 9 combat bots 20913 | -4/Factory | First assault squad dispatched 20978 | -4/Factory | Discovered new exit (range 6) 20984 | -4/Factory | Identified exit to Research 21038 | -4/Factory | Zion Light squad teleported in 21114 | -4/Factory | LU-GDX(z) reconstituted as Combat Programmer 21114 | -4/Factory | Spotted Combat Programmer 21120 | -4/Factory | Allies destroyed Combat Programmer 21120 | -4/Factory | Combat Programmer reconstituted as CL-0N3 21184 | -4/Factory | Incoming assault squad redirected 21192 | -4/Factory | Zion Light squad teleported in 21406 | -4/Factory | V0-898(z) reconstituted as Immortal 21406 | -4/Factory | Spotted Immortal 21449 | -4/Factory | Destroyed Immortal 21449 | -4/Factory | Immortal reconstituted as CL-0N3 21495 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 21496 | -4/Factory | Zion Heavy squad teleported in 21504 | -4/Factory | Terminal network hard line cut 21677 | -4/Factory | U-05 Engineer reconstituted as X-87 Electro 21686 | -4/Factory | X-87 Electro reconstituted as CL-0N3 21880 | -4/Factory | Discovered new exit (range 8) 21886 | -4/Factory | Identified exit to Upper Caves 21887 | -4/Factory | Entered Upper Caves 21941 | -4/Upper Caves | Unchained authorized (CL-0N3) 21963 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22232 | -4/Upper Caves | Discovered new exit (range 9) 22238 | -4/Upper Caves | Identified exit to Upper Caves 22249 | -4/Upper Caves | Entered another Upper Caves area 22278 | -4/Upper Caves | Unchained authorized (CL-0N3) 22349 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22654 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22729 | -4/Upper Caves | Discovered new exit (range 15) 22747 | -4/Upper Caves | Identified exit to Zhirov 22820 | -4/Upper Caves | Spotted B-86 Titan 23246 | -4/Upper Caves | Found Alien Artifact 23313 | -4/Upper Caves | Discovered exit to Research (range 15) 23861 | -4/Upper Caves | Build established: Scavenger-Skirmisher 24174 | -4/Upper Caves | Entered Zhirov 24177 | -4/Zhirov | Discovered new exit (range 3) 24196 | -4/Zhirov | Met Zhirov 24218 | -4/Zhirov | Learned location of Quarantine (-3) 24218 | -4/Zhirov | Learned location of Testing (-2) 24218 | -4/Zhirov | Learned location of Command (-1) 24236 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24260 | -4/Zhirov | Found Alien Artifact 24260 | -4/Zhirov | Identified Integrated Reactor 24260 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24298 | -4/Zhirov | Found Alien Artifact 24355 | -4/Zhirov | Identified exit to Proximity Caves 24356 | -4/Zhirov | Entered Proximity Caves 24439 | -3/Proximity Caves | Spotter reported a threat 24492 | -3/Proximity Caves | Spotter reported a threat 24858 | -3/Proximity Caves | Discovered exit to Research (range 15) 24871 | -3/Proximity Caves | Entered Research 24871 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 25007 | -3/Research | Retrieved Zion intel report: Emergency Access 25008 | -3/Research | Zion Heavy squad teleported in 25069 | -3/Research | Garrison activated, responded to threat 25223 | -3/Research | Found Zio. Weapon Casing 25289 | -3/Research | System corruption reached 10% 25325 | -3/Research | Destroyed 7 combat bots 25371 | -3/Research | First assault squad dispatched 25401 | -3/Research | Incoming assault squad redirected 25648 | -3/Research | Zion Infowar Resupply teleported in 25666 | -3/Research | Spotted B-86 Titan 25732 | -3/Research | Lost 6 parts (1p2n2u1w) 25760 | -3/Research | Zion Fire squad teleported in 25809 | -3/Research | Discovered new exit (range 9) 25819 | -3/Research | Identified exit to Research 25957 | -3/Research | Build established: Scavenger-Tank 25980 | -3/Research | Spotted B-86 Titan 25989 | -3/Research | Retrieved Zion intel report: Active Garrisons 26056 | -3/Research | Found Prototype Processor 26056 | -3/Research | Identified Exp. Melee Analysis Suite 26111 | -3/Research | Found Fusion Bomb Launcher 26127 | -3/Research | Discovered new exit (range 7) 26132 | -3/Research | Identified exit to Quarantine 26133 | -3/Research | Entered Quarantine 26210 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 26259 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 26384 | -3/Quarantine | Found Alien Artifact 26493 | -3/Quarantine | Destroyed 7 combat bots 26512 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-3 26573 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 26595 | -3/Quarantine | Found Alien Energy Cannon 26595 | -3/Quarantine | Identified Core Cannon 26635 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 26726 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 26756 | -3/Quarantine | Found Alien Artifact 26840 | -3/Quarantine | Found Alien Artifact 26840 | -3/Quarantine | Identified Core Reset Matrix 26840 | -3/Quarantine | Identified Dimensional Node Initializer 26840 | -3/Quarantine | Identified Transdimensional Reconstructor 26840 | -3/Quarantine | Identified Subatomic Replicator 26840 | -3/Quarantine | Identified Phase Redirector 26840 | -3/Quarantine | Used Core Reset Matrix 26844 | -3/Quarantine | Detected hypermatrix surge 26844 | -3/Quarantine | Sensed 2 artifacts in vicinity 26860 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 26891 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 26917 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 26938 | -3/Quarantine | Discovered exit to Research (range 10) 26952 | -3/Quarantine | Entered Research 26952 | -2/Research | Evolved 2 slots: Utility x2 27000 | -2/Research | Discovered new exit (range 9) 27030 | -2/Research | Identified exit to Access 27157 | -2/Research | Central database locked down 27419 | -2/Research | Zion Experimental squad teleported in 27581 | -2/Research | Found Prototype Protection 27581 | -2/Research | Identified Zio. Shade Armor 27593 | -2/Research | System corruption reached 10% 27595 | -2/Research | Found Zio. Shade Armor 27603 | -2/Research | Found Zio. Weapon Casing 27615 | -2/Research | Found Zio. Weapon Casing 27755 | -2/Research | Zion Heavy squad teleported in 27846 | -2/Research | Zion Thermal Resupply teleported in 27904 | -2/Research | Found Unknown Device 27904 | -2/Research | Identified Quantum Capacitor 27952 | -2/Research | First assault squad dispatched 28174 | -2/Research | Destroyed 8 combat bots 28314 | -2/Research | Terminal network hard line cut 28330 | -2/Research | Build established: Messiah-Tank 28379 | -2/Research | Repaired Centrium Medium Armor Plating 28497 | -2/Research | Spotted B-90 Cyclops 28720 | -2/Research | Incoming assault squad redirected 28923 | -2/Research | Discovered exit to Access (range 14) 28950 | -2/Research | Found Prototype Processor 28968 | -2/Research | Identified Exp. Melee Analysis Suite 29099 | -2/Research | Found Unknown Device 29099 | -2/Research | Identified Adv. Force Booster 29147 | -2/Research | Spotted B-90 Cyclops 29222 | -2/Research | Lost 3 parts (2u1w) 29446 | -2/Research | Discovered new exit (range 17) 29464 | -2/Research | System corruption reached 30% 29493 | -2/Research | Identified exit to Testing 29495 | -2/Research | Entered Testing 29590 | -2/Testing | Found Prototype Energy Cannon 29590 | -2/Testing | Identified Disintegrator 29659 | -2/Testing | Repaired Broken Coolant Network? 29759 | -2/Testing | Discovered exit to Access (range 18) 29774 | -2/Testing | Build established: Skirmisher 29779 | -2/Testing | Retrieved Zion intel report: Branch Access 29799 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 29838 | -2/Testing | Found Prototype Device 29838 | -2/Testing | Identified Exp. Hardlight Generator 29995 | -2/Testing | First assault squad dispatched 30010 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 30017 | -2/Testing | Incoming assault squad redirected 30047 | -2/Testing | Retrieved Zion intel report: Emergency Access 30065 | -2/Testing | Found Prototype Device 30065 | -2/Testing | Identified Exp. Transmission Jammer 30110 | -2/Testing | Found Prototype Device 30110 | -2/Testing | Identified AEGIS Remote Shield 30172 | -2/Testing | Build established: Tank 30272 | -2/Testing | Incoming assault squad redirected 30301 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 30316 | -2/Testing | Found Prototype Ballistic Gun 30316 | -2/Testing | Identified Hyp. Multirail 30515 | -2/Testing | Found Prototype Protection 30515 | -2/Testing | Identified Lgt. Regenerative Plating 30519 | -2/Testing | Found Prototype Protection 30519 | -2/Testing | Identified Med. Regenerative Plating 30526 | -2/Testing | Found Prototype Protection 30526 | -2/Testing | Identified SHELL Armor 30614 | -2/Testing | Spotted Fortress 30628 | -2/Testing | Crushed by falling debris 30680 | -2/Testing | Destroyed Fortress 30700 | -2/Testing | Lost 3 parts (2u1w) 30888 | -2/Testing | Found Prototype Leg 30888 | -2/Testing | Identified Myomer Exoskeleton 30951 | -2/Testing | Terminal network hard line cut 30995 | -2/Testing | Build established: Skirmisher 31043 | -2/Testing | Found Prototype Ballistic Cannon 31043 | -2/Testing | Identified Perforator 31528 | -2/Testing | Found Prototype Device 31528 | -2/Testing | Identified 2N-1CE's Frost Array 31595 | -2/Testing | Spotted Striker 31635 | -2/Testing | Scanned by Researcher 31789 | -2/Testing | Found Prototype Ballistic Cannon 31789 | -2/Testing | Identified Omega Cannon 31800 | -2/Testing | Spotted Striker 31804 | -2/Testing | Destroyed Striker 31810 | -2/Testing | Destroyed Striker 31815 | -2/Testing | Spotted Alpha 7 31882 | -2/Testing | Core integrity fell below 50% 31894 | -2/Testing | Destroyed Alpha 7 31920 | -2/Testing | Lost 3 parts (1p1n1w) 32127 | -2/Testing | Found Prototype Reactor 32127 | -2/Testing | Identified Vortex Chain Reactor 32131 | -2/Testing | Found Prototype Device 32131 | -2/Testing | Identified Thermal Barrier 32193 | -2/Testing | Build established: Scavenger-Skirmisher 32241 | -2/Testing | Discovered new exit (range 5) 32241 | -2/Testing | Discovered new exit (range 6) 32245 | -2/Testing | Identified exit to Section 7 32247 | -2/Testing | Entered Section 7 32248 | -2/Section 7 | Detected hypermatrix surge 32248 | -2/Section 7 | Sensed 18 artifacts in vicinity 32271 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 32291 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 32331 | -2/Section 7 | Spotted B-90 Cyclops 32373 | -2/Section 7 | Spotted S7 Guard 32377 | -2/Section 7 | Found Integrated Thermoelectric Network 32377 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 32526 | -2/Section 7 | Found Integrated Dissipator 32526 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 32628 | -2/Section 7 | Spotted S7 Guard 32633 | -2/Section 7 | Found Core Membrane 32633 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 32656 | -2/Section 7 | Destroyed S7 Guard 32720 | -2/Section 7 | Found Core Reset Matrix 32723 | -2/Section 7 | Sensed 14 artifacts in vicinity 32747 | -2/Section 7 | First assault squad dispatched 32882 | -2/Section 7 | Destroyed S7 Guard 32942 | -2/Section 7 | Build established: Alien-Skirmisher 33097 | -2/Section 7 | Destroyed 10 combat bots 33110 | -2/Section 7 | Warped through subspace 33246 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 33363 | -2/Section 7 | Build established: Alien-Tank 33371 | -2/Section 7 | Destroyed 15 combat bots 33378 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 33445 | -2/Section 7 | Found Prototype Ballistic Gun 33445 | -2/Section 7 | Identified Multirail 33473 | -2/Section 7 | Found Integrated Dissipator 33473 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33505 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 33565 | -2/Section 7 | Terminal network hard line cut 33651 | -2/Section 7 | High security lockdown imminent 33706 | -2/Section 7 | Scanned by Researcher 33707 | -2/Section 7 | Intercept squad dispatched 33711 | -2/Section 7 | Spotted Tracker 33712 | -2/Section 7 | Spotted Tracker 33713 | -2/Section 7 | Crushed by falling debris 33713 | -2/Section 7 | Core integrity fell below 20% 33721 | -2/Section 7 | Spotted Combat Programmer 33724 | -2/Section 7 | Spotted Combat Programmer 33726 | -2/Section 7 | Used Subatomic Replicator to replicate SHELL Armor 33731 | -2/Section 7 | High security lockdown engaged 33776 | -2/Section 7 | Lost 6 parts (1p2u3w) 33838 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 33799_ Biometal Leg destroyed. 33799_ Dropped Railgun. 33799_ Lgt. Particle Reactor destroyed. 33800_ Tracker destroyed. 33804_ Centrium Leg destroyed. 33808_ Acquired Hvy. Shield Leg. 33812_ Acquired Unknown Treads. 33812_ Identified Imp. Heavy Siege Treads. 33813_ Slug penetrates Wall. 33817_ Slammed into Y-72 Warden. 33819_ Slug penetrates Wall. 33820_ Penetrated by EMDS Slug. 33820_ Core Membrane filtered system corruption (3). 33824_ Penetrated by EMDS Slug. 33824_ Core Membrane filtered system corruption (1). 33834_ Critical hit (Destroy). 33834_ Centrium Leg destroyed. 33837_ Hvy. Shield Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ??????????????????" ?????????????????????????# | | ??????????????????" ""??####+############+#### | | ?????????????????"" """ # | | ?????????????????"" """ /@ | | ?????????????????"" """ # s s | | ??????????????????" ""??# s s | | ??????????????????" ????######"T############## | | ?????????????????????????????#""#???? ]?# | | ?????????????????????????????####????" """ # | | ?????????????????????????????????????" """ # | | ?????????????????????????????????????" """ " | | !????????????????????????????????????" """ # | | ?????????????????????????????????????" """ # | | ?????????????????????????????????????" """ ?# | | ?????????????????????????????????????? """ ?# | | ?????????????????????????????????????? ??# | | ????????????????????????????????????? """ ??# | | ?????????????????????????????????????S""" ???# | | ?????????????????????????????????????? ???# | | ????????????????????????????????????########## | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# / | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 239 Coolant Potential 100 Energy Generation 65 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 22 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 80 Targeting Accuracy 12 Matter Filtering 50 Energy Filtering 30 Force Boost 40 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Exp. Core Analyzer | -2/Section 7 | Z-intel Imp. Diametric Drive | -2/Section 7 | Z-intel Lrn. Phase Cannon | -2/Section 7 | Z-intel Centrium Heavy Treads | -2/Section 7 | Z-intel Prc. Phase Gun | -2/Section 7 | Z-intel Coolant Network | -2/Section 7 | Z-intel Hds. Centrium Wheel | -2/Section 7 | Z-intel Imp. Matter Neutralizer | -2/Section 7 | Z-intel Point Singularity Launcher | -2/Section 7 | Z-intel Lgt. Antimatter Cannon | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x1 | -5/Factory | Preloaded Repaired ---------- Centrium Medium Armor Plating | 12% | -4/Factory Centrium Medium Armor Plating | 12% | -4/Factory Centrium Medium Armor Plating | 20% | -2/Research Coolant Network | 27% | -2/Testing | Broken Studied --------- None Alien Tech Used ----------------- Integrated Reactor Core Cannon Core Reset Matrix Phase Redirector Integrated Thermoelectric Network Integrated Dissipator Core Membrane Transdimensional Reconstructor Subatomic Replicator Achievements -------------- 404 Hot Stuff Thread The Needle Around The Corner Well Done Challenges ------------ None Game ------ Seed CouplerThrowingStripper Manual? 0 Play Time 06:17:53 Cumulative 294.0 hours Start 2025.10.16 @ 16:50:35 End 2025.10.18 @ 22:38:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/3/0/0/0/0/0/0/1 Lore% 74 Gallery% 80 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c98cdb5-e10c-4341-accc-f4ee24933399