Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.25 @ 18:50:53 // AFD2020/Player2 Player: Benkyo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (302) 1510 Value Destroyed (15130) 15130 Prototype IDs (78) 1560 Alien Tech Used (2) 400 Bonus (20925) 20925 TOTAL SCORE: 50225 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6655 Follower Combat Kills 10348 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 140 Met R17 at Cetus 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -6018 Cogmind --------- Core Integrity 1374/1600 Matter 300/300 Energy 890/2520 System Corruption 1% Temperature Cool (17) Movement Treading (161) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Improved Heavy Siege Treads Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY (13) ----- Experimental Cooling System Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Combat Suite Experimental Targeting Computer Quantum Capacitor Assembled Alloy Armor Improved Remote Force Field Long-range Tractor Beam GOLEM Unit > --- WEAPON (4) ------- Compact HERF Cannon Assembled Focal Cannon Assembled Focal Cannon Scatter Rocket Array > --- INVENTORY (25) --- Quantum Reactor Heavy Siege Treads Zionite Biocell (0) Zionite Biocell (0) Zionite Biocell (0) Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Remote Force Field Point Defense Array Advanced Component Analysis Suite Improved System Restoration Module GOLEM Unit Vortex Shotgun (50) Vortex Shotgun (50) Enhanced Nova Cannon XL Autogun Array Fusion Bomb Launcher Improved Remote Datajack CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Assembled Flux Generator Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Combat Suite Experimental Targeting Computer Quantum Capacitor Assembled Alloy Armor Assembled Alloy Armor Improved Remote Force Field GOLEM Unit > --- WEAPON ----------- Compact HERF Cannon Assembled Focal Cannon Assembled Focal Cannon Scatter Rocket Array > --- INVENTORY -------- Quantum Reactor Heavy Siege Treads Zionite Biocell Zionite Biocell Zionite Biocell Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Remote Force Field Point Defense Array Advanced Component Analysis Suite Improved System Restoration Module Long-range Tractor Beam GOLEM Unit Vortex Shotgun Vortex Shotgun Enhanced Nova Cannon XL Autogun Array Fusion Bomb Launcher Improved Remote Datajack CR-A16's Behemoth Slayer [Rating: 225] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Centrium Heavy Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Ghost Barrier Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Vortex Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Utility 11 | . . . 2 . . . 2 2 . . . . 2 . . . . . 1 . . . . . . . . . . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 280 | 7 8 5 20 . . 6 13 8 5 6 2 9 21 7 11 6 36 4 6 6 7 17 4 7 2 8 8 . 14 12 15 Power 25 | 1 1 . 3 . . 1 1 1 . 1 . . . . . . 4 . 1 . . 4 . . . 2 1 . . 1 3 Engine 6 | 1 . . 2 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core 8 | . 1 . 1 . . 1 . . . . . . . . . . 1 . 1 . . 2 . . . 1 . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . 1 1 . . 1 3 Propulsion 27 | 2 1 . 5 . . 2 3 . 1 . . 1 2 2 . 1 . . . . . . . 1 . 2 1 . 1 2 . Treads 15 | 2 1 . 5 . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . 1 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | . . . . . . 2 3 . 1 . . 1 1 2 . 1 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 149 | 2 4 . 5 . . 2 6 5 1 2 . 2 11 3 7 3 20 4 5 5 6 10 2 4 . 4 6 . 12 9 9 Device 98 | 1 . . 2 . . 1 3 3 1 2 . 2 4 2 6 1 10 3 3 5 6 7 2 3 . 3 3 . 9 7 9 Storage 9 | 1 3 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . Processor 15 | . 1 . . . . . 2 1 . . . . 2 . 1 . 1 . 2 . . 3 . . . . . . . 2 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Protection 26 | . . . 2 . . 1 1 1 . . . . 5 1 . 2 7 1 . . . . . . . 1 2 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 2 5 7 . . 1 3 2 3 3 2 6 8 2 4 2 12 . . 1 1 3 2 2 2 . . . 1 . 3 Energy Gun 5 | . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . . . . . . . Energy Cannon 11 | . . . 3 . . . . . . . . . . 1 . . 6 . . . . . . . . . . . 1 . . Ballistic Gun 23 | 2 2 3 3 . . 1 1 1 . 1 . . 2 1 2 1 3 . . . . . . . . . . . . . . Ballistic Cannon 18 | . . . 1 . . . 2 1 2 1 2 4 3 . 1 . 1 . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . . 1 . . 1 1 . 1 . 1 . . . . . . . 1 . . . . . 2 Special Weapon 4 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Impact Weapon 5 | . . . . . . . . . . 1 . 1 2 . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . . . . . . 1 . . . . . . 6 . . 1 . 9 . 1 . 3 . . . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Parts Lost 25 | . 1 1 2 . . 1 . 2 . . . 1 2 5 1 . 5 . . . . 2 . 1 1 . . . . . . Power 5 | . 1 . 1 . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Utility 14 | . . . 1 . . 1 . 2 . . . 1 1 1 . . 3 . . . . 2 . 1 1 . . . . . . Weapon 3 | . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 1 2 . . 1 . 1 . . . 1 1 2 1 . 2 . . . . 1 . 1 1 . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 99 100 100 100 100 99 100 100 86 99 96 99 87 87 88 87 83 88 82 88 88 83 85 80 79 80 74 73 77 Engine 3 | . 4 . 3 11 11 . 8 7 7 10 14 14 12 11 6 6 1 . . . . . . . . . . . . . . Core 2 | . 8 14 6 . . 10 . . . . . . . . . . . . . 5 5 4 5 5 5 5 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 7 6 5 5 5 5 5 5 5 4 9 10 9 8 9 Treads 6 | . 28 28 22 22 22 19 . . . . . . . . . . . . . . . . . 3 5 9 10 10 13 12 11 Leg 3 | . . . . . . . . . . . . . . . . . 3 12 11 11 10 11 11 10 10 1 . . . . . Wheel 3 | . . . . . . 2 18 15 15 14 14 14 12 11 6 6 4 . . . . . . . . . . . . . . Device 21 | . . . 10 11 11 11 18 22 23 21 21 20 18 24 26 29 25 35 30 27 24 32 27 21 20 18 23 25 21 20 22 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 7 12 11 11 10 11 11 10 10 10 14 15 9 10 11 Processor 10 | . 13 14 11 11 11 11 18 23 23 21 21 21 25 18 18 16 12 . 1 5 4 . 5 5 5 5 5 5 4 4 3 Protection 8 | . . . 11 11 11 11 9 6 7 7 7 7 8 11 10 8 11 7 10 11 9 11 11 10 10 11 5 5 6 7 3 Energy Cannon 4 | . . . . . . . . . . . . . . 3 . . 6 12 11 10 10 6 . 7 9 10 9 10 9 8 11 Ballistic Gun 4 | . 28 27 18 11 11 11 9 7 . . . . 1 2 5 1 2 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 3 11 11 11 9 7 13 14 1 13 10 6 6 6 2 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 221 | 13 51 51 100 100 100 100 112 113 116 126 126 126 130 132 127 139 166 169 190 197 195 195 186 193 186 199 201 180 211 211 221 Greatest Support 260 | 40 40 40 40 40 40 40 24 24 24 24 24 24 24 24 24 28 80 80 80 80 80 80 80 80 60 160 180 180 260 240 230 Greatest Overweight (x) 52 | 3 1 1 2 2 2 9 9 4 4 5 5 5 10 5 10 9 52 2 2 3 52 2 2 3 3 3 1 . . . . Average Overweight (x) 3 | . . 1 1 2 2 2 4 4 4 4 4 5 5 4 8 5 4 2 2 2 3 2 2 2 3 1 . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 14 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 12 13 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 10 12 18 25 25 24 24 24 24 24 24 24 23 23 24 24 24 24 24 24 24 24 24 24 24 24 24 25 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 12 12 25 25 25 24 25 25 25 25 24 25 25 23 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 24 Class Distribution -------------------- 23% | Mutant 22% | Golem 19% | Skirmisher 12% | Scavenger-Golem 5% | Commander-Golem 4% | Scavenger-Mutant 4% | Hacker-Golem 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Derelict-Assassin | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Commander-Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Extension Hacker-Golem | -4/Cetus Scavenger-Golem | -4/Archives Scavenger-Golem | -4/Hub_04(d) Scavenger-Golem | -3/Research Scavenger-Golem | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Matter Collected 7864 | 257 394 99 557 84 . 340 696 285 251 450 . 370 568 399 199 88 928 40 50 50 90 160 46 86 90 90 27 53 130 130 857 Remotely 838 | . . . . . . . . . . . . . 124 . . . 97 . . . . . . . . . . . . . 617 Salvage Created 18150 | 77 662 38 959 18 . 241 661 207 143 192 . 158 548 201 96 . 2723 425 193 800 275 10 222 931 774 335 371 435 1178 . 5277 Parts 744 | 9 47 1 64 . . 18 40 10 7 4 . 5 26 12 2 . 43 21 10 20 19 . 9 38 19 20 16 32 59 . 193 Haulers Intercepted 13 | . 2 . 1 . . . 6 . . . . . 1 . . . . . . 1 . . . 2 . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 182 | . . . . . . . . . 6 16 . 11 . 22 1 . . 25 . 42 31 . 28 . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Combat Hostiles Destroyed 318 | . 15 2 22 4 . 6 10 8 4 2 . 5 9 4 3 . 63 6 3 9 6 1 6 9 11 8 3 8 17 . 74 Guns 62 | . 15 2 20 . . 3 5 2 . . . . 2 1 . . 5 . . . . 1 5 1 . . . . . . . Cannons 151 | . . . 2 4 . . 5 6 1 2 . 2 4 3 . . 14 6 3 9 5 . . 7 5 8 3 8 17 . 37 AOE 87 | . . . . . . 3 . . 3 . . 3 3 . 3 . 32 . . . . . 1 . 5 . . . . . 34 Classes Destroyed 29 | 3 4 1 6 . . . 1 1 . 2 . 1 . 1 1 . 3 1 . . . . . . . . . . 1 . 3 Worker 12 | 1 2 . . . . . 1 . . . . . 5 . . . . . . . . . . . . . . 1 . . 2 Builder 7 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 4 Tunneler 5 | 1 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 1 . . . 6 . . . . . 1 . . . . . . 1 . . . 2 . . . . . . . Recycler 6 | 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . 3 . . . . Watcher 12 | . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . 2 . 1 2 . 3 Swarmer 41 | . 3 . 7 . . 2 3 . 3 . . 1 . 2 3 . . . . . 3 . 1 . . 5 . 4 2 . 2 Grunt 106 | . 12 1 6 . . 3 5 2 . 1 . 3 6 2 . . . 3 . 4 2 . 4 1 6 . . 1 3 . 41 Brawler 14 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . . 1 . . . 1 . 8 Duelist 7 | . . . 2 . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 Protector 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Researcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 5 . . . 1 1 . . . . 1 . . . . 1 1 . . . . 1 . . 3 2 2 . 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 19 | . . . . . . . . . . 1 . . 1 . . . . 1 1 1 . . . 4 1 . . . . . 9 Programmer 19 | . . . . . . . . 1 1 . . . 1 . . . . . 1 . . 1 . 3 1 . . . 7 . 3 Heavy 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Behemoth 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 1 . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Packrat 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 49 | . . 1 . 4 . . . 4 . . . . . . . . 40 . . . . . . . . . . . . . . Golem 16 | . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 37 | 2 5 1 5 2 . 3 3 4 4 1 . 5 7 2 3 . 37 3 1 5 2 1 2 3 7 3 3 9 8 . 19 Combat Bots Only 35 | . 5 1 4 2 . 3 3 4 4 1 . 4 3 2 3 . 35 3 1 5 2 1 2 2 6 3 2 8 8 . 17 Max Kills in Single Turn 20 | 1 2 1 2 1 . 3 1 1 2 1 . 2 3 2 1 . 20 1 1 1 1 1 1 1 6 2 2 2 1 . 6 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 20 | . . . . . . 3 . . 2 . . 2 1 . 1 . 20 . . . . . 1 . 5 . . . . . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Damage Taken 9873 | . 280 158 903 97 . 359 304 452 30 60 . 380 833 507 108 . 1381 20 74 360 65 241 210 533 74 261 60 159 703 . 1261 Core 788 | . 17 16 72 11 . 28 13 67 9 15 . . 87 36 33 . 129 . . 31 9 35 22 36 . 6 . 25 19 . 72 Absorbed by Shields 4050 | . . . . . . . 118 172 11 22 . 116 . . . . 198 . 80 374 71 239 196 242 68 277 65 126 481 . 1194 Reduced by Siege Mode 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Redirected to Shielding 145 | . . . . . . . . . . . . . . . . . 145 . . . . . . . . . . . . . . Regen/Repaired (Parts) 193 | . . . . . . . . 184 . . . . . . . . . . . . . 9 . . . . . . . . . Core Remaining (%) 73 | 100 . 21 . . . 30 84 . . . . 75 . . . . . 39 . . . . 86 . . . . 92 94 100 85 Volleys Fired 1035 | 6 45 15 67 11 . 20 60 26 12 22 . 22 48 24 15 . 152 13 11 27 13 17 12 42 14 27 15 12 69 . 218 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 Hottest 136 | 40 46 100 136 62 . 62 73 73 96 96 . 96 96 128 78 . 119 50 50 50 50 80 80 65 50 50 50 50 50 . 94 Shots Fired 1672 | 12 90 24 134 22 . 38 120 52 22 39 . 34 93 48 17 . 238 26 22 53 25 20 24 69 26 53 30 24 96 . 221 Gun 488 | 12 90 18 122 11 . 18 60 26 . 4 . . 18 20 12 . 36 . . . . 6 24 11 . . . . . . . Cannon 1145 | . . . 12 11 . 20 60 26 20 35 . 29 72 28 2 . 198 26 22 53 25 14 . 58 25 53 30 24 96 . 206 Launcher 32 | . . . . . . . . . 2 . . 5 3 . 3 . 4 . . . . . . . 1 . . . . . 14 Special 7 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 785 | 12 90 18 124 22 . 38 120 52 20 39 . 29 90 44 14 . 73 . . . . . . . . . . . . . . Thermal 681 | . . 6 10 . . . . . . . . . . 4 . . 59 26 22 53 25 14 . 58 25 53 30 24 96 . 176 Explosive 32 | . . . . . . . . . 2 . . 5 3 . 3 . 4 . . . . . . . 1 . . . . . 14 Electromagnetic 132 | . . . . . . . . . . . . . . . . . 102 . . . . . . . . . . . . . 30 Entropic 41 | . . . . . . . . . . . . . . . . . . . . . . 6 24 11 . . . . . . . Robot Hit Streak 42 | 2 7 4 28 30 . 6 8 5 5 5 . 9 11 7 18 . 38 20 14 20 7 3 11 12 28 16 21 24 21 . 42 Robot Miss Streak 8 | 2 6 3 5 2 . 6 3 4 1 3 . 2 4 3 . . 5 1 2 2 1 3 2 3 2 1 1 1 2 . 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 10 | . 3 . 6 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Capacitor 245 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . 203 Shots Hit Robots 1140 | 5 54 9 87 13 . 19 76 34 11 18 . 13 52 31 15 . 184 19 18 42 9 3 18 46 22 42 26 17 70 . 187 Core Hits 1001 | 4 26 4 41 7 . 11 32 15 6 7 . 18 33 12 9 . 206 9 6 15 6 1 12 19 43 22 14 13 34 . 376 Critical Kills 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . Critical Strikes 27 | . 1 . 2 . . 2 5 4 1 . . 1 1 1 . . 4 . . 1 . . 2 . . . . . . . 2 Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Destroy 4 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 15 | . . . . . . 1 5 4 1 . . 1 1 1 . . 1 . . . . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Melee Attacks 20 | . . . . . . . . . . 1 . 1 2 . . 8 . . . 5 1 . . 1 1 . . . . . . Impact 12 | . . . . . . . . . . 1 . 1 2 . . 8 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . . 5 1 . . 1 1 . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52014 | 62 872 163 1483 285 . 520 1840 868 534 519 . 1185 1981 752 598 . 7099 825 893 1887 366 262 1284 2255 1872 2168 1078 1047 3428 . 15888 Guns 6792 | 62 872 163 1391 75 . 178 681 275 . 75 . . 192 298 283 . 590 . . . . 262 899 496 . . . . . . . Cannons 30817 | . . . 92 210 . 187 1159 593 316 444 . 228 1206 454 53 . 3696 825 893 1816 366 . . 1759 981 2168 1078 1047 3428 . 7818 Explosions 14334 | . . . . . . 155 . . 218 . . 957 583 . 262 . 2813 . . . . . 385 . 891 . . . . . 8070 Melee 71 | . . . . . . . . . . . . . . . . . . . . 71 . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10348 | 62 872 163 1416 285 . 365 1840 868 316 519 . 228 1398 676 336 . 1004 . . . . . . . . . . . . . . Thermal 23923 | . . . 67 . . 155 . . . . . . 84 76 . . 1768 825 893 1816 366 . 385 1759 981 2168 1078 1047 3428 . 7027 Explosive 13297 | . . . . . . . . . 218 . . 957 499 . 262 . 2522 . . . . . . . 891 . . . . . 7948 Electromagnetic 2718 | . . . . . . . . . . . . . . . . . 1805 . . . . . . . . . . . . . 913 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 71 | . . . . . . . . . . . . . . . . . . . . 71 . . . . . . . . . . . Entropic 1657 | . . . . . . . . . . . . . . . . . . . . . . 262 899 496 . . . . . . . Highest Corruption 3 | . . . . . . . . 3 3 3 3 3 . . . . . . . . . . . 3 . 1 1 . 2 . 2 Average Corruption 2 | . . . . . . . . 3 3 3 3 3 . . . . . . . . . . . 1 . 1 1 . 1 . 1 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . 3 . 2 Corruption Blocked 30 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 15 14 . Effects 110 | . . . . . . . . 5 26 35 3 32 . . . . . . . . . . . 6 . . 1 . 2 . . Message Errors 24 | . . . . . . . . 2 8 3 . 9 . . . . . . . . . . . 1 . . . . 1 . . Matter Fused 29 | . . . . . . . . . 7 14 . 4 . . . . . . . . . . . 4 . . . . . . . Heat Flow Errors 11 | . . . . . . . . 1 3 . 1 5 . . . . . . . . . . . . . . 1 . . . . Energy Discharges 14 | . . . . . . . . 1 2 3 2 4 . . . . . . . . . . . 1 . . . . 1 . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . . . . . 3 7 . 5 . . . . . . . . . . . . . . . . . . . Data Loss (major) 9 | . . . . . . . . 1 1 5 . 2 . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1192 | . . . . 5 . . 15 4 107 39 . 50 27 22 34 . 105 30 76 121 6 . 2 66 75 . 28 39 130 . 211 Projectiles 1078 | . . . . 5 . . 15 4 100 39 . 14 27 22 32 . 59 30 76 121 6 . . 66 75 . 28 39 130 . 190 Explosions 114 | . . . . . . . . . 7 . . 36 . . 2 . 46 . . . . . 2 . . . . . . . 21 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 38 | . . . . 2 . 5 6 5 3 4 . 3 9 1 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . . 2 . 4 5 5 3 4 . 3 9 1 . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 318 | . . . . . . . . . . . . 75 . . . . . . . . . . . . . . . . . . 243 Shots 15 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 13 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 4 39 392 107 . 118 18 164 209 189 138 192 197 196 56 . 342 . . 6 . 180 252 216 . . 134 . 10 . 310 Average Temperature 65 | . 2 15 120 27 . 33 5 37 61 50 70 74 72 74 31 . 71 . . 4 . 92 107 49 . . 54 . 4 . 91 Received Heat Transfer 2101 | . 129 146 286 80 . 90 103 168 . 24 . 87 282 60 . . 207 . 4 103 8 . 32 38 36 4 . 8 57 . 149 Effects 5 | . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Energy Bleed 4 | . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . Robots Corrupted 14 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 3 Combat Hostiles 14 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 3 Parts Fried 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 11 | . . . 1 . . 1 . . . . . . . . . . 1 1 . 1 1 . . . 1 . . . . . 4 Heat Transferred 15086 | . . . 111 . . 200 . . . . . . 50 150 . . 2800 450 450 1000 200 . 356 975 500 1153 625 550 1800 . 3716 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Peak Influence 4068 | 15 428 207 998 373 . 238 808 513 . . . . 986 . . . . . 188 . . . . 2080 1285 1103 599 613 1264 661 4068 Initial 899 | . 9 166 . 373 . . 92 367 . . . . 124 . . . . . 73 . . . . 333 899 719 416 . 321 661 186 Average 484 | 5 219 79 511 369 . 61 329 426 . . . . 444 . . . . . 92 . . . . 1105 1042 909 147 203 890 519 1661 Maximum Alert Level 5 | . 2 1 3 1 . 1 3 2 . . . . 3 . . . . . . . . . . 5 4 4 2 2 4 2 5 Low Security (%) 40 | 100 48 96 24 . . 98 46 . . . . . 14 . . . . . 100 . . . . . . . 68 51 . . . Level 1 20 | . 27 3 23 100 . 1 20 34 . . . . 56 . . . . . . . . . . 35 . . 20 31 19 16 12 Level 2 15 | . 24 . 14 . . . 29 65 . . . . 3 . . . . . . . . . . 8 . 1 10 16 6 83 11 Level 3 13 | . . . 37 . . . 3 . . . . . 25 . . . . . . . . . . 2 75 84 . . 41 . 11 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . 12 24 14 . . 31 . 14 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . . 28 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 6 . 9 . . . 4 3 . . . 1 6 . . . . . 4 . . . 1 7 3 . . 3 7 1 26 Investigation 17 | . 3 . 4 . . . 1 1 . . . . 1 . . . . . 3 . . . . 2 . . . . 1 . 1 Extermination 13 | . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . 2 . . . . 3 . 4 Reinforcement 24 | . 3 . 3 . . . 3 . . . . . 4 . . . . . . . . . . 1 1 . . 2 1 1 5 Assault 27 | . . . 2 . . . . . . . . 1 . . . . . . . . . . 1 2 2 . . 1 2 . 16 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . 2 1 . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Distress Signals 25 | . 3 . 2 . . . 3 . . . . . 1 . . . . . 1 . . 1 . . 4 2 1 . 1 4 2 Communications Jammed 83 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 7 23 . 49 Distress Signals 77 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 7 17 . 49 Times Spotted 614 | . 31 5 50 8 . 14 34 22 5 7 . 13 24 8 3 . 66 8 7 15 14 12 29 18 24 15 10 11 33 . 128 Peak Tracking Total 29 | . 7 2 6 4 . 3 4 5 4 4 . 8 5 3 3 . 29 5 4 7 5 13 7 3 8 5 1 8 12 2 12 Tactical Retreats 10 | . 2 . . . . 1 1 . . . . . . . . . 1 . . . 1 . . . . . . 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Traps Triggered 8 | . 1 . 1 . . . 1 1 . . . . 2 . . . . . . . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . 2 . . . . . . . 13 . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Machines Disabled 81 | . . 1 4 . . 4 5 1 . . . 1 8 . . . 2 . . . 1 4 1 32 1 1 1 3 2 . 9 Max in Single Turn 3 | . . . 1 . . 3 1 . . . . 1 3 . . . . . . . 1 1 . 1 . 1 1 . 1 . 1 Garrison Access 8 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . 2 2 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Machines Accessed 85 | . 7 . 10 . 2 . 12 9 1 1 3 . 5 . 1 1 . . 9 1 1 1 . 7 . 1 . 2 6 1 4 Terminals 52 | . 5 . 8 . . . 9 4 . 1 . . 4 . . . . . 6 . . . . 5 . 1 . 2 3 . 4 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . . . 1 3 . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . 2 1 . Total Hacks 231 | . 18 . 26 . 2 . 34 20 1 1 24 . 12 . 1 5 . . 24 1 1 1 . 24 . 3 . 5 16 1 11 Successful 118 | . 6 . 12 . 2 . 18 10 1 1 24 . 5 . 1 5 . . 13 1 1 1 . 8 . . . 2 6 1 . Failed 112 | . 12 . 13 . . . 16 10 . . . . 7 . . . . . 11 . . . . 16 . 3 . 3 10 . 11 Catastrophic 30 | . 1 . 4 . . . 5 1 . . . . 3 . . . . . 2 . . . . 5 . . . 1 5 . 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 13 . 19 . 1 . 14 6 . . . . 3 . . . . . 7 . . 1 . 12 . . . 5 4 . 6 Terminals 149 | . 16 . 24 . . . 26 10 . 1 . . 10 . . . . . 15 . . . . 18 . 3 . 5 10 . 11 Fabricators 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Repair Stations 6 | . . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . . . Recycling Units 13 | . 2 . 2 . . . 2 5 . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 4 . . . . . . . . . . . 4 . . . . . . . . . . . . Garrison Access 16 | . . . . . . . 2 2 . . . . . . . . . . . . . . . 6 . . . . 5 1 . Terminal Hacks 75 | . 3 . 7 . 2 . 9 2 1 1 24 . 2 . 1 5 . . 6 1 1 1 . 5 . . . 1 3 . . Record 8 | . . . . . 1 . . . . 1 6 . . . . . . . . . . . . . . . . . . . . Part Schematic 15 | . . . . . . . 2 . . . 8 . . . . 5 . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . 2 . 2 . . . 4 . . . . . 1 . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 7 | . . . 1 . . . 2 . . . 3 . . . . . . . 1 . . . . . . . . . . . . Open Door 5 | . . . . . . . . . 1 . . . . . 1 . . . . 1 1 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 5 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Network Status 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Repair 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 4 . . . . . . . . . . . 4 . . . . . . . . . . . . Insert Component 4 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . Analyze 4 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . 1 1 . Seal Access 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . 1 1 . Unauthorized Hacks 19 | . 3 . 5 . . . 3 3 . . . . 1 . . . . . 1 . . . . 1 . . . 1 1 . . Terminals 14 | . 1 . 3 . . . 2 3 . . . . 1 . . . . . 1 . . . . 1 . . . 1 1 . . Assimilate 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 1 . 2 . . . 2 1 . . . . 1 . . . . . 1 . . . . 1 . . . 1 1 . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 5 . 7 . . . 10 7 . . . . 5 . . . . . 8 . . . . 6 . 1 . 2 5 . 4 Full Trace Events 11 | . . . 2 . . . 1 1 . . . . 1 . . . . . 3 . . . . 1 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 7 . . . . 2 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . 4 . . . 8 . . . . 19 . . 2 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . 95 . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Time 45 | . . . . . . . . 19 . . . . . . . . . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . 9 6 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 5 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Programmers 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . 1 . . . . . . . 2 . 5 2 . 3 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Total Allies 23 | . 1 1 . . . . . . . . . 2 . . . . . . . 2 . 5 2 . 9 . . . . . 1 Largest Group 9 | . 1 2 2 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 3 3 6 7 7 9 5 1 1 1 1 2 Highest-Rated Group 499 | . 59 90 94 74 88 88 103 102 99 103 103 199 155 112 106 113 138 135 146 195 194 406 446 459 499 335 164 168 183 200 435 Highest-Rated Ally 219 | . 59 63 74 74 88 88 103 102 99 103 103 112 125 112 106 113 138 135 146 146 143 161 158 169 169 164 164 168 183 200 219 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 912 | . 47 7 90 16 . 33 53 28 5 16 . 21 59 25 2 . 97 10 10 57 21 15 41 32 34 32 1 5 33 . 122 Total Damage 46318 | . 633 148 2194 227 . 617 1310 1040 191 655 . 868 3546 893 47 . 3032 717 570 2029 606 3391 3745 4410 1249 1575 349 873 2240 . 9163 Kills 346 | . 9 4 36 7 . 8 21 14 4 11 . 9 24 5 2 . 20 3 4 10 9 12 19 21 7 12 2 5 15 . 53 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Robot Analysis Total 13 | . 2 . 2 . . . 4 . . . . . 1 . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . 2 1 . . . 3 2 1 . 2 . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 94 | . . . . . . . . . . . . . . . . . . . . . . . . 24 8 2 3 6 18 9 24 Traps 51 | . . . . . . . . . . . . . . . . . . . . . . . . 15 7 . . 4 13 1 11 Emergency Access 35 | . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . 2 5 8 12 Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Exits 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Turns Passed 47596 | 121 1446 1154 2575 256 1066 1651 2324 701 1236 1566 137 1440 1223 1500 1630 1817 3113 1951 1096 2377 2929 1592 2284 1188 741 527 3838 276 1263 959 1619 Spaces Moved 19381 | 60 669 452 816 70 334 511 1349 390 794 926 88 681 623 797 701 996 1297 829 492 906 954 700 1045 389 270 178 64 140 628 470 762 Core 21 | 15 . . . . . . . . . . . . . . . . 5 . . . 1 . . . . . . . . . . Treads 5016 | 45 669 452 816 70 334 411 . . . . . . . . . . . . . . . . . . . 155 64 140 628 470 762 Legs 5868 | . . . . . . . . . . . . . . . . . 261 829 492 906 953 700 1045 389 270 23 . . . . . Wheels 8476 | . . . . . . 100 1349 390 794 926 88 681 623 797 701 996 1031 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 320 320 140 140 150 150 150 150 165 165 150 150 160 160 210 210 210 210 210 210 210 240 160 160 160 160 160 161 Average Speed 196 | 150 187 240 278 320 320 286 150 150 150 157 151 165 165 164 224 176 186 210 210 226 241 210 210 211 240 239 236 160 160 162 161 Slowest Speed 2650 | 200 240 240 320 320 320 320 225 150 150 165 165 165 240 165 240 225 2650 210 210 240 2650 210 210 240 240 240 240 160 160 166 161 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 64 | 5 96 99 82 32 70 92 97 12 95 97 68 82 22 93 69 82 86 96 15 97 98 74 98 17 59 67 72 22 22 17 25 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 11 | . 2 . 2 . 1 . 1 . . 1 1 . . . . 2 . 1 . . . . . . . . . . . . . Known Exits Taken 21 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . 1 1 1 . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . . . . . . . . . . . . . 1 1 1 . . 1 . . . 1 . . Scrap Searched 13 | . . . . . . . . . 1 3 . 2 . . . 1 . . . . 3 . 3 . . . . . . . . Spaces Dug 75 | . . . . . . . . . 10 1 . 8 2 . 13 3 4 2 . . 6 2 . 11 2 . . . 4 . 7 Terrain Destroyed 531 | . . . . . . 14 9 . 13 8 . 40 74 2 27 3 17 7 3 13 16 3 23 17 35 2 4 1 16 . 184 Melee 7 | . . . . . . . . . . 1 . 1 2 . . 3 . . . . . . . . . . . . . . . Projectile 166 | . . . . . . 1 9 . 5 7 . 9 11 2 . . 12 7 3 13 16 3 5 17 4 2 4 1 16 . 19 AOE 358 | . . . . . . 13 . . 8 . . 30 61 . 27 . 5 . . . . . 18 . 31 . . . . . 165 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Total 27415 | 76 772 484 980 82 333 661 1552 461 815 990 94 956 721 944 741 1038 1762 1014 535 1170 1559 805 1111 685 335 225 3725 168 832 675 1114 Wait 6156 | . 35 12 56 2 . 116 71 26 . 30 1 219 8 113 3 21 196 163 17 179 566 28 28 239 7 5 3620 17 104 170 104 Move 19346 | 59 668 451 815 69 333 510 1348 389 791 925 87 680 622 796 700 995 1296 828 491 905 953 698 1044 388 269 177 63 139 627 469 761 Hop 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Pick Up 171 | 4 9 1 15 . . 2 30 7 2 3 1 3 11 2 7 5 29 1 1 2 4 3 6 1 . 2 3 . 7 4 6 Fast Attach 74 | 7 1 . 3 . . 2 3 1 . 1 . . 3 . 1 . 6 1 6 4 . 14 . 3 . 4 3 . 3 5 3 Attach 49 | . . 1 5 . . 1 2 4 . 2 2 . 7 5 2 1 2 . . 1 . 3 . . . . 1 . 3 6 1 Detach 28 | . . . . . . 1 . . . . 1 . . 2 . 1 2 2 . 2 3 2 . 1 2 . 2 . 2 5 . Swap 159 | . 7 4 12 . . 3 8 3 5 4 . 9 11 2 8 5 28 3 . 1 7 . 4 4 2 5 4 . 8 1 11 Drop 245 | . 7 . 7 . . 6 30 5 4 2 2 2 9 . 5 2 51 3 9 10 12 16 4 6 . 5 14 . 9 15 10 Fire 1035 | 6 45 15 67 11 . 20 60 26 12 22 . 22 48 24 15 . 152 13 11 27 13 17 12 42 14 27 15 12 69 . 218 Melee 20 | . . . . . . . . . . 1 . 1 2 . . 8 . . . 5 1 . . 1 1 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 10 . . . . . . Rewire 120 | . . . . . . . . . . . . 20 . . . . . . . 34 . 23 13 . 30 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 43 | -11/Junkyard | Discovered new exit (range 15) 122 | -11/Junkyard | Entered Materials 335 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 3) 385 | -10/Materials | Discovered new exit (range 16) 675 | -10/Materials | Discovered new exit (range 11) 1200 | -10/Materials | Discovered new exit (range 4) 1568 | -10/Materials | Entered Mines 1588 | -10/Mines | Discovered new exit (range 10) 1607 | -10/Mines | Met a Derelict bent on vengeance 1650 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1693 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1826 | -10/Mines | Learned 4 Materials zone layouts 1858 | -10/Mines | Excavation squad dispatched 1858 | -10/Mines | A large section of the Mines collapsed 1858 | -10/Mines | Core integrity fell below 50% 2079 | -10/Mines | Discovered new exit (range 11) 2239 | -10/Mines | Escorted by a lone wolf Derelict 2722 | -10/Mines | Entered Materials 2722 | -9/Materials | Accompanied by 1 ally 2722 | -9/Materials | Evolved 2 slots: Utility x2 2723 | -9/Materials | Identified exit to Materials 2724 | -9/Materials | Discovered new exit (range 15) 3271 | -9/Materials | Identified exit to Mines 3271 | -9/Materials | Identified exit to Storage 3271 | -9/Materials | Central database locked down 3557 | -9/Materials | Discovered exit to Materials (range 4) 4322 | -9/Materials | First assault squad dispatched 4676 | -9/Materials | Discovered exit to Materials (range 8) 4699 | -9/Materials | Build established: Scavenger-Mutant 5297 | -9/Materials | Entered Mines 5362 | -9/Mines | Assembled infested the area 5367 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5521 | -9/Mines | Learned Materials stockpile data 5540 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5540 | -9/Mines | Discovered new exit (range 5) 5553 | -9/Mines | Entered Exiles 5611 | -9/Exiles | Discovered new exit (range 16) 5633 | -9/Exiles | Met 8R-AWN 5688 | -9/Exiles | Met EX-HEX 5809 | -9/Exiles | Met EX-DEC 6110 | -9/Exiles | Learned location of Zion (-6) 6168 | -9/Exiles | Met EX-BIN 6213 | -9/Exiles | Aligned with FarCom system 6216 | -9/Exiles | Given EX-Vault access code 6289 | -9/Exiles | Opened EX-Vault 6379 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6581 | -9/Exiles | Discovered new exit (range 14) 6619 | -9/Exiles | Left Exiles lab with Potential Leg 6619 | -9/Exiles | Entered Mines 6642 | -8/Mines | Core integrity fell below 50% 6909 | -8/Mines | Build established: Scavenger-Skirmisher 8141 | -8/Mines | Discovered exit to Materials (range 9) 8249 | -8/Mines | Discovered exit to Materials (range 15) 8270 | -8/Mines | Entered Materials 8270 | -8/Materials | Evolved 2 slots: Utility x2 8691 | -8/Materials | Build established: Mutant 9060 | -8/Materials | Discovered new exit (range 4) 9064 | -8/Materials | Identified exit to Factory 9778 | -8/Materials | Discovered exit to Factory (range 4) 10291 | -8/Materials | Discovered exit to Factory (range 16) 10594 | -8/Materials | Entered Factory 10594 | -7/Factory | Evolved 2 slots: Utility x2 10760 | -7/Factory | Identified exit to Lower Caves 10895 | -7/Factory | Build established: Skirmisher 10986 | -7/Factory | Assembled infested ambush trap array 11208 | -7/Factory | Repaired Hrd. Medium Armor Plating 11295 | -7/Factory | Entered Lower Caves 11307 | -7/Lower Caves | Identified exit to Lower Caves 12139 | -7/Lower Caves | Encountered a Warlord checkpoint 12147 | -7/Lower Caves | Learned location of 1 exit from Factory 12491 | -7/Lower Caves | Found Prototype Device 12531 | -7/Lower Caves | Entered another Lower Caves area 12532 | -7/Lower Caves | Encountered a Warlord checkpoint 12590 | -7/Lower Caves | Discovered new exit (range 13) 13232 | -7/Lower Caves | Found Alien Artifact 13233 | -7/Lower Caves | Identified Core Expander 13233 | -7/Lower Caves | Installed Core Expander, added new Power slot 14072 | -7/Lower Caves | Discovered new exit (range 8) 14095 | -7/Lower Caves | Identified exit to Data Miner 14097 | -7/Lower Caves | Entered Data Miner 14099 | -7/Data Miner | Discovered new exit (range 6) 14127 | -7/Data Miner | Met Data Miner 14154 | -7/Data Miner | Learned location of Section 7 (-2) 14154 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14177 | -7/Data Miner | Received God Mode back door access code from Data Miner 14232 | -7/Data Miner | Identified exit to Proximity Caves 14234 | -7/Data Miner | Entered Proximity Caves 15007 | -6/Proximity Caves | Escorted by Enhanced Grunt 15347 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15567 | -6/Proximity Caves | Discovered new exit (range 12) 15569 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15671 | -6/Proximity Caves | Identified exit to Factory 15674 | -6/Proximity Caves | Entered Factory 15674 | -6/Factory | Accompanied by 1 ally 15674 | -6/Factory | Evolved 2 slots: Utility x2 15675 | -6/Factory | Identified exit to Factory 15797 | -6/Factory | Incoming investigation squad redirected 15898 | -6/Factory | Discovered exit to Factory (range 6) 16062 | -6/Factory | Fabricated Hyb. Fission Core? 16064 | -6/Factory | Found Hvy. Reflective Plating 16409 | -6/Factory | Found Scatter Rocket Array 16492 | -6/Factory | Identified exit to Lower Caves 16897 | -6/Factory | Entered Lower Caves 17226 | -6/Lower Caves | Learned Factory terminal intel 17353 | -6/Lower Caves | Learned Factory emergency access door positions 17620 | -6/Lower Caves | Learned 8 Factory zone layouts 17685 | -6/Lower Caves | Spotted B-75 Beast 18051 | -6/Lower Caves | Allies destroyed B-75 Beast 18345 | -6/Lower Caves | Discovered new exit (range 15) 18383 | -6/Lower Caves | Identified exit to Lower Caves 18397 | -6/Lower Caves | Entered another Lower Caves area 18626 | -6/Lower Caves | Discovered exit to Factory (range 13) 18634 | -6/Lower Caves | Learned location of 1 exit from Factory 19326 | -6/Lower Caves | Learned Factory trap positions 19408 | -6/Lower Caves | Encountered a Warlord checkpoint 19426 | -6/Lower Caves | Discovered new exit (range 13) 19953 | -6/Lower Caves | Identified exit to Zion 20027 | -6/Lower Caves | Entered Zion 20153 | -6/Zion | Discovered new exit (range 8) 20486 | -6/Zion | Build established: Assassin 20522 | -6/Zion | Received a visual enhancement algorithm 20631 | -6/Zion | Learned Factory garrison access intel 20900 | -6/Zion | Learned location of Warlord (-5) 20911 | -6/Zion | Build established: Derelict-Assassin 21175 | -6/Zion | Found Unknown Piercing Weapon 21639 | -6/Zion | Discovered new exit (range 4) 21642 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21644 | -6/Zion | Identified exit to Deep Caves 21844 | -6/Zion | Entered Deep Caves 21999 | -6/Deep Caves | Build established: Mutant 22183 | -6/Deep Caves | Attacked by Z-Imprinter 22213 | -6/Deep Caves | Destroyed Z-Imprinter 22255 | -6/Deep Caves | Found Prototype Protection 22256 | -6/Deep Caves | Identified Zio. Weapon Casing 22290 | -6/Deep Caves | Identified CR-A16's Pointy Stick 22449 | -6/Deep Caves | Z-Facility disabled 22581 | -6/Deep Caves | Found Prototype Protection 22656 | -6/Deep Caves | Found Prototype Protection 22659 | -6/Deep Caves | Found Prototype Protection 22944 | -6/Deep Caves | Discovered new exit (range 12) 22960 | -6/Deep Caves | Identified exit to Proximity Caves 23427 | -6/Deep Caves | Destroyed as-28420 23573 | -6/Deep Caves | Spotted as-44151 23583 | -6/Deep Caves | Exposed GOLEM chamber 23584 | -6/Deep Caves | Triggered Deep Caves wall 23584 | -6/Deep Caves | Destroyed as-44151 23608 | -6/Deep Caves | Spotted AS-22010 23611 | -6/Deep Caves | Spotted AS-23340 23613 | -6/Deep Caves | Destroyed AS-22010 23613 | -6/Deep Caves | Destroyed AS-23340 23642 | -6/Deep Caves | Found GOLEM Unit 23645 | -6/Deep Caves | Destroyed 35 combat bots 23657 | -6/Deep Caves | Found GOLEM Unit 23673 | -6/Deep Caves | Core integrity fell below 50% 23694 | -6/Deep Caves | Found GOLEM Unit 23698 | -6/Deep Caves | Found GOLEM Unit 23703 | -6/Deep Caves | Found GOLEM Unit 23857 | -6/Deep Caves | Found GOLEM Unit 23889 | -6/Deep Caves | Found GOLEM Unit 23955 | -6/Deep Caves | Found XL Autogun Array 23997 | -6/Deep Caves | Identified Zio. Heavy Carapace 24228 | -6/Deep Caves | Build established: Golem 24355 | -6/Deep Caves | Spotted as-12654 24367 | -6/Deep Caves | Destroyed as-12654 24957 | -6/Deep Caves | Entered Proximity Caves 25805 | -5/Proximity Caves | Spotted B-75 Beast 25819 | -5/Proximity Caves | Destroyed B-75 Beast 26399 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26508 | -5/Proximity Caves | Discovered exit to Factory (range 15) 26908 | -5/Proximity Caves | Entered Factory 26908 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 26909 | -5/Factory | Identified exit to Factory 26911 | -5/Factory | Loaded intel: 94 trap records 26913 | -5/Factory | Loaded intel: 26 terminal locations 26914 | -5/Factory | Loaded intel: 4 garrison access locations 27162 | -5/Factory | Identified exit to Upper Caves 27375 | -5/Factory | Incoming investigation squad redirected 27488 | -5/Factory | Incoming investigation squad redirected 27498 | -5/Factory | Repaired Broken Lrn. Tractor Beam 27966 | -5/Factory | Incoming investigation squad redirected 28004 | -5/Factory | Entered Upper Caves 28009 | -5/Upper Caves | Spotted B-75 Beast 28061 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 28067 | -5/Upper Caves | Allies destroyed B-75 Beast 28492 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 29269 | -5/Upper Caves | Encountered a Warlord checkpoint 29873 | -5/Upper Caves | Discovered new exit (range 15) 30381 | -5/Upper Caves | Entered another Upper Caves area 30381 | -5/Upper Caves | Accompanied by 2 allies 30509 | -5/Upper Caves | Discovered exit to Factory (range 3) 31938 | -5/Upper Caves | Found Alien Artifact 32135 | -5/Upper Caves | Encountered a Warlord checkpoint 32345 | -5/Upper Caves | Spotted B-75 Beast 32375 | -5/Upper Caves | Destroyed B-75 Beast 32381 | -5/Upper Caves | Learned Factory terminal intel 32450 | -5/Upper Caves | Discovered new exit (range 9) 33310 | -5/Upper Caves | Entered Warlord 33365 | -5/Warlord | Discovered new exit (range 12) 34107 | -5/Warlord | Met Warlord 34132 | -5/Warlord | Warlord's base attacked by MAIN.C 34132 | -5/Warlord | Opened Warlord's prototype stash 34141 | -5/Warlord | Found Prototype Reactor 34141 | -5/Warlord | Identified Vortex Chain Reactor 34147 | -5/Warlord | Found Prototype Device 34147 | -5/Warlord | Identified Exp. Phase Shifter 34157 | -5/Warlord | Found Prototype Device 34157 | -5/Warlord | Identified Exp. Focal Shield 34168 | -5/Warlord | Found Prototype Processor 34168 | -5/Warlord | Identified Spectral Analyzer 34174 | -5/Warlord | Found Prototype Hackware 34289 | -5/Warlord | Found Prototype Energy Gun 34289 | -5/Warlord | Identified Vortex Shotgun 34295 | -5/Warlord | Found Vortex Shotgun 34307 | -5/Warlord | Found Prototype Energy Gun 34307 | -5/Warlord | Identified Vortex Rifle 34329 | -5/Warlord | Found Vortex Rifle 34482 | -5/Warlord | Warlord forces counterattacked 34730 | -5/Warlord | Build established: Commander-Mutant 34741 | -5/Warlord | Found Prototype Processor 34741 | -5/Warlord | Identified Exp. Core Analyzer 34748 | -5/Warlord | Found Prototype Processor 34748 | -5/Warlord | Identified Exp. Targeting Computer 34806 | -5/Warlord | Crushed by falling debris 34807 | -5/Warlord | Warlord base infiltrated, sounded retreat 34832 | -5/Warlord | Spotted Executioner 34833 | -5/Warlord | Allies destroyed Executioner 34835 | -5/Warlord | Spotted Executioner 34835 | -5/Warlord | Spotted Striker 34838 | -5/Warlord | Allies destroyed Executioner 34838 | -5/Warlord | Allies destroyed Striker 34902 | -5/Warlord | Entered Proximity Caves 34902 | -4/Proximity Caves | Accompanied by 4 allies 35150 | -4/Proximity Caves | Build established: Commander-Golem 35980 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 36453 | -4/Proximity Caves | Spotted B-86 Titan 36458 | -4/Proximity Caves | Destroyed B-86 Titan 37079 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 37186 | -4/Proximity Caves | Entered Factory 37186 | -4/Factory | Accompanied by 6 allies 37186 | -4/Factory | Evolved 2 slots: Propulsion x2 37187 | -4/Factory | Loaded intel: 27 terminal locations 37446 | -4/Factory | Incoming investigation squad redirected 37547 | -4/Factory | Spotted B-86 Titan 37551 | -4/Factory | Destroyed B-86 Titan 37656 | -4/Factory | Identified Ghost Barrier 37936 | -4/Factory | First assault squad dispatched 37947 | -4/Factory | Identified exit to Upper Caves 37947 | -4/Factory | Identified exit to Extension 37962 | -4/Factory | Build established: Hacker-Golem 37963 | -4/Factory | Incoming assault squad redirected 38374 | -4/Factory | Entered Extension 38383 | -4/Extension | Rescued a captive Derelict 38384 | -4/Extension | Rescued a captive Derelict 38384 | -4/Extension | Rescued a captive Derelict 38387 | -4/Extension | Rescued a captive Derelict 38390 | -4/Extension | Rescued a captive Derelict 38390 | -4/Extension | Rescued a captive Derelict 38391 | -4/Extension | Rescued a captive Derelict 38394 | -4/Extension | Rescued a captive Derelict 38395 | -4/Extension | Rescued a captive Derelict 38396 | -4/Extension | Rescued a captive Derelict 38401 | -4/Extension | Rescued a captive Derelict 38401 | -4/Extension | Rescued a captive Derelict 38401 | -4/Extension | Rescued a captive Derelict 38402 | -4/Extension | Rescued a captive Derelict 38410 | -4/Extension | Rescued a captive Derelict 38410 | -4/Extension | Rescued a captive Derelict 38411 | -4/Extension | Rescued a captive Derelict 38411 | -4/Extension | Rescued a captive Derelict 38411 | -4/Extension | Rescued a captive Derelict 38415 | -4/Extension | Rescued a captive Derelict 38430 | -4/Extension | Rescued a captive Derelict 38624 | -4/Extension | First assault squad dispatched 38654 | -4/Extension | Incoming assault squad redirected 38837 | -4/Extension | Spotted B-86 Titan 38849 | -4/Extension | Destroyed B-86 Titan 38859 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 38859 | -4/Extension | Discovered new exit (range 14) 39079 | -4/Extension | Discovered new exit (range 16) 39081 | -4/Extension | Discovered new exit (range 15) 39115 | -4/Extension | Entered Cetus 39115 | -4/Cetus | Accompanied by 4 allies 39148 | -4/Cetus | Spotted Cetus Guard 39148 | -4/Cetus | Spotted Cetus Guard 39149 | -4/Cetus | Spotted Cetus Guard 39149 | -4/Cetus | Spotted Cetus Guard 39154 | -4/Cetus | Allies destroyed Cetus Guard 39162 | -4/Cetus | Allies destroyed Cetus Guard 39165 | -4/Cetus | Destroyed Cetus Guard 39171 | -4/Cetus | Destroyed Cetus Guard 39333 | -4/Cetus | Identified exit to Archives 39415 | -4/Cetus | Destroyed Cetus Guard 39421 | -4/Cetus | Identified exit to Research 39464 | -4/Cetus | Met Revision 17 39495 | -4/Cetus | Identified Dimensional Node Initializer 39495 | -4/Cetus | Initialized slip node 39642 | -4/Cetus | Entered Archives 39710 | -4/Archives | Identified exit to Hub_04(d) 40414 | -4/Archives | Build established: Scavenger-Golem 43480 | -4/Archives | Entered Hub_04(d) 43623 | -4/Hub_04(d) | Network Hub disabled 43730 | -4/Hub_04(d) | First assault squad dispatched 43756 | -4/Hub_04(d) | Spotted Lightning 43756 | -4/Hub_04(d) | Entered Research 43756 | -3/Research | Evolved 2 slots: Propulsion x2 43757 | -3/Research | Identified exit to Armory 43761 | -3/Research | Destroyed 8 combat bots 44154 | -3/Research | Destroyed 8 combat bots 44212 | -3/Research | Found Quantum Capacitor 44581 | -3/Research | Cargo convoy interrupted 44826 | -3/Research | Identified exit to Testing 44920 | -3/Research | Discovered new exit (range 15) 44935 | -3/Research | Found Fusion Bomb Launcher 45006 | -3/Research | First assault squad dispatched 45019 | -3/Research | Entered another Research area 45019 | -2/Research | Warlord forces began assault on 0b10 45019 | -2/Research | Evolved 2 slots: Utility x2 45122 | -2/Research | Discovered new exit (range 15) 45128 | -2/Research | Met up with Warlord 45129 | -2/Research | Research machine network offline 45303 | -2/Research | Identified exit to Access 45631 | -2/Research | Borebot progress halted 45692 | -2/Research | Borebot progress halted 45768 | -2/Research | Borebot progress halted 45975 | -2/Research | Build established: Golem 45978 | -2/Research | Entered Access 45978 | -1/Access | Evolved 2 slots: Weapon x2 46223 | -1/Access | Spotted B-99 Colossus 46227 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 46272 | -1/Access | First assault squad dispatched 46294 | -1/Access | Incoming assault squad redirected 46496 | -1/Access | Build established: Mutant 46761 | -1/Access | Found Prototype Reactor 46761 | -1/Access | Identified Zero-point Reactor 46765 | -1/Access | Found Zero-point Reactor 46768 | -1/Access | Found Zero-point Reactor 46835 | -1/Access | Destroyed 9 combat bots 47245 | -1/Access | Destroyed 9 combat bots 47272 | -1/Access | High security lockdown imminent 47352 | -1/Access | High security lockdown engaged 47371 | -1/Access | Energy Cycler disabled 47456 | -1/Access | Discovered new exit (range 6) 47523 | -1/Access | Spotted Investigator 47525 | -1/Access | Allies destroyed Investigator 47533 | -1/Access | Spotted Executioner 47533 | -1/Access | Spotted Striker 47534 | -1/Access | Spotted Striker 47542 | -1/Access | Allies destroyed Striker 47549 | -1/Access | Destroyed Striker 47554 | -1/Access | Destroyed Executioner 47597 | *** | Escaped! Last Messages --------------- 47580_ R-10 Processor collects Energy Well. 47580_ Slug penetrates M-36 Artificer. 47580_ M-36 Artificer suffers critical hit (Destroy). 47580_ Destroyed Wheel. 47581_ Slug penetrates H-88 Terminator. 47581_ H-88 Terminator destroyed. 47581_ U-05 Engineer lays Concrete. 47584_ K-01 Serf collects debris. 47584_ U-05 Engineer lays Concrete. 47585_ Slug penetrates Terminal. 47585_ H-88 Terminator destroyed. 47585_ Acquired Zio. Biocell. 47585_ U-05 Engineer lays Concrete. 47587_ K-01 Serf collects debris. 47588_ U-05 Engineer lays Concrete. 47590_ K-01 Serf collects debris. 47591_ U-05 Engineer lays Concrete. 47594_ >> DECODED: Emergency access location. 47594_ K-01 Serf collects debris. 47594_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #####????# = ????????????????????????????????? | | ?????????!# % ????????????????????????????????? | | ?#########[= ########?????????????????????????? | | ?# # *#?????????????????????????? | | ?? ! #?????????????????????????? | | ?? # % " #?????????????????????????? | | ?# " # """ #?????????????????????????? | | ?# """ / """#?????????????????????????? | | ?# """ # " #?????????????????????????? | | ?# " # # #?????????????????????????? | | ?# # #?????????????????????????? | | ?# ! + ###########?????????????????????????? | | ??######### #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????#!=#???????????????????????????????????? | | ??????????#%*####????????????????????????????????? | | ??????????#|!## ????????????????????????????????? | | ??????????#%=## ?###???????????????????????????? | | ??????????#|%##== ## ##########??????????????????? | | ?????????=#%%"%"! " "?????????????^????? | | ?????????!!%[=%%*!"%u "????BB????????^???? | | ?????????!#=*=%=%=!u "????BB????????????? | | ???????? !*%=!%!/=! "??????????????????? | | ???????? *=[=! =[ *@ "" "??????????????????? | | ????????? #[%=[|%* @" "??????????????????? | | ???????? #**![%%[ "??????????????????? | | ???????? #|!=%*! "????BB????????????? | | ???????? #[!![ "????BB????????????? | | ?????????#"=k%[= "??????????????????? | | ????????# # %####### ##########??????????????????? | | ??????????# [#?????###???????????????????????????? | | ??????##??#[%#???????????????????????????????????? | | ####### ### #######?????????????????????????????? | | # # #?????????????????????????????? | | [+* # #?????????????????????????????? | | " #% # #?????????????????????????????? | | " #!%# [ #?????????????????????????????? | | #*=#= #?????????????????????????????? | | " #=%#=[ #?????????????????????????????? | | " [*#%[#%[ #?????????????????????????????? | | " !%#==#[= #?????????????????????????????? | | = !!! =#[%%%[ ######????????????????????????? | | !! *%#%[####### #????????????????????????? | | !! %+=*%[= !*[ #????????????????????????? | | #! *== ! ]#????????????????????????? | | ###########*=##""""" [ #????????????????????????? | | [ #?????##=!#""""""" ############## ???????????? | | #??????# # " ??????????? | | #??????# # " ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 89 Energy Capacity 2520 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Corruption Block 13 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 25 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 50 Defensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Phasing Sabre | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Adv. Sensor Array | -5/Factory | Scanalyzed Lrn. Tractor Beam | -5/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Hyb. Fission Core | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Utility 8 | . . . . . . 1 1 . . . . 2 . . . . . . . . . . 2 . . . . 1 1 . . Weapon 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . Parts Attached 234 | . 17 6 21 1 2 3 18 14 . 5 . 4 20 3 4 4 26 4 9 8 5 14 3 3 4 2 2 3 14 7 8 Parts Lost 46 | . . 3 1 1 . 1 1 3 . . . 2 7 4 . . 10 2 . 6 . . . . . . . . 1 . 4 Damage Taken 12546 | . 409 358 592 239 . 364 723 774 43 177 . 415 1498 530 9 . 1587 391 55 684 71 34 45 233 38 134 10 81 760 . 2292 Core 971 | . 76 88 74 30 . 62 70 45 . . . 39 100 . 3 . 110 14 . 41 . . . . . 14 . . 51 . 154 Player 2/Cogmind (%) 55 | . 81 84 50 73 . 68 84 40 . . . 100 53 . 8 . 46 100 . 56 . . . . . 70 . . 72 . 68 Absorbed by Shields 4693 | . . . . . . . 125 270 16 63 . 159 370 . . . . . . 118 76 34 48 59 43 141 10 82 779 . 2300 Damage Inflicted 40861 | . 633 148 2154 227 . 617 1310 1040 191 655 . 725 3321 893 47 . 3032 717 570 1655 530 2771 2757 3816 742 1423 349 873 2240 . 7425 Player 2/Cogmind (%) 43 | . 42 47 59 44 . 54 41 54 26 55 . 37 62 54 7 . 29 46 38 46 59 91 68 62 28 39 24 45 39 . 31 Combat Hostiles Destroyed 264 | . 7 3 26 7 . 8 19 14 1 7 . 7 19 5 1 . 20 2 2 9 7 9 12 12 2 11 1 2 13 . 38 Player 2/Cogmind (%) 45 | . 31 60 54 63 . 57 65 63 20 77 . 58 67 55 25 . 24 25 40 50 53 90 66 57 15 57 25 20 43 . 33 Game ------ Seed DiametricInsulationShielding Manual? 0 Play Time 06:18:10 Cumulative 509.4 hours Start 2023.10.14 @ 18:50:21 End 2023.10.25 @ 18:50:53 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 93 Rogue 86 Adventurer 1 Explorer 6 Win Type 0 Total 40 Types 13/3/13/1/1/1/6/1/1 Lore% 93 Gallery% 93 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f196691-1f8b-4047-86bf-f9311c6602e0