Cogmind - Beta 13 X1 *** ADVENTURER MODE // 2023.09.17 @ 00:06:25 Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (130) 650 Value Destroyed (4251) 4251 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 9788 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 390 Friendly Fire -179 Cogmind --------- Core Integrity 866/1000 Matter 300/300 Energy 290/290 System Corruption 24% Temperature Cool (0) Movement Treading (232) Ox1 Location -5/Extension Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Improved Treads Improved Treads Advanced Treads Advanced Treads > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Layered Heavy Armor Plating Hacking Suite System Shield System Shield > --- WEAPON (4) ------- Improved Arc Projector Wave Gun KE Penetrator KE Penetrator > --- INVENTORY (20) --- Neutrino Core Neutrino Core Micro Fission Core Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Heavy EM Shotgun Arc Projector Arc Projector Heavy Laser Enhanced Autogun Bore Cannon Mini Grenade Launcher Smartbomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Layered Heavy Armor Plating Hacking Suite System Shield System Shield > --- WEAPON ----------- Improved Arc Projector Wave Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Micro Fission Core Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Heavy EM Shotgun Arc Projector Arc Projector Heavy Laser Enhanced Autogun Bore Cannon Mini Grenade Launcher Smartbomb Launcher [Rating: 77] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Improved Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Ext Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . Utility 6 | . . . . 1 1 2 . . 2 . Weapon 2 | . . 2 . . . . . . . . Parts Attached 109 | 1 6 8 3 44 10 4 6 1 8 18 Power 10 | . . 3 . 4 2 . 1 . . . Engine 7 | . . 3 . 1 2 . 1 . . . Core 3 | . . . . 3 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 20 | . 2 1 . 9 4 . . . 1 3 Treads 14 | . . . . 7 3 . . . 1 3 Leg 3 | . 2 1 . . . . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 30 | . 1 2 2 13 2 2 1 . 4 3 Device 5 | . . . . 3 . . . . . 2 Storage 1 | . . . . . . 1 . . . . Processor 1 | . . . . . . . . . 1 . Hackware 3 | . . . . . 1 1 . . 1 . Protection 20 | . 1 2 2 10 1 . 1 . 2 1 Artifact . | . . . . . . . . . . . Weapon 49 | 1 3 2 1 18 2 2 4 1 3 12 Energy Gun 35 | 1 3 2 . 15 1 2 1 . 2 8 Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 12 | . . . 1 2 1 . 3 1 1 3 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 6 1 . . . . . Corrupted Parts 7 | . . 1 . . 1 . 1 1 1 2 System Corruption 37 | . . 4 . . 3 . 3 7 2 18 Parts Lost 4 | . . . . 1 . . 1 . . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility . | . . . . . . . . . . . Weapon 3 | . . . . 1 . . 1 . . 1 Highest Loss Streak 1 | . . . . 1 . . 1 . . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 100 100 95 97 98 99 100 94 93 Engine 5 | . 14 11 11 1 5 6 6 6 5 5 Core 2 | . . . . 7 1 . . . . . Treads 19 | . . . . 18 27 26 26 26 23 23 Leg 4 | . 28 22 22 3 . . . . . . Device 5 | . . . . 7 7 6 6 6 5 5 Storage 3 | . 14 5 . . . 4 6 6 5 5 Hackware 7 | . . . . . 7 12 13 13 15 17 Protection 14 | . 10 16 22 19 15 13 12 13 11 11 Energy Gun 23 | . 28 44 35 31 29 20 19 13 4 7 Ballistic Gun 6 | . . . 8 2 . 6 6 13 17 14 Naked Turns . | . . . . . . . . . . . Heaviest Build 107 | 14 17 27 33 36 32 72 77 76 95 107 Greatest Support 90 | 20 20 23 23 60 86 86 86 86 86 90 Greatest Overweight (x) 2 | . . 1 1 2 . . . . 1 1 Average Overweight (x) . | . . . 1 . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 5 5 5 20 20 20 20 20 Average Capacity 11 | 8 8 6 5 5 5 16 20 20 20 20 Most Carried 20 | 6 8 8 5 5 5 5 7 7 13 20 Average Carried 7 | 6 7 6 4 4 4 4 6 7 10 17 Final Capacity 20 | 8 8 5 5 5 5 20 20 20 20 20 Final Carried 19 | 6 8 5 5 5 5 5 7 7 13 19 Class Distribution -------------------- 42% | Hacker-Tank 32% | Tank 20% | Scavenger-Tank 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -5/Factory Scavenger-Tank | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Ext Matter Collected 2343 | 200 70 60 59 564 144 5 229 . 371 641 Remotely . | . . . . . . . . . . . Salvage Created 5755 | . 307 758 114 1245 793 147 697 54 617 1023 Parts 346 | . 19 68 6 83 38 10 38 1 40 43 Haulers Intercepted 4 | . 1 1 . 2 . . . . . . Recyclers Shooed 4 | . . . . . 2 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 30 . . . Prevented 16 | . . . . . . . 15 1 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Ext Combat Hostiles Destroyed 83 | . 5 8 . 20 12 1 13 1 12 11 Melee 1 | . . . . . . . 1 . . . Guns 68 | . 4 5 . 19 9 1 7 . 12 11 AOE 9 | . 1 2 . 1 1 . 4 . . . Classes Destroyed 15 | . 3 6 . 2 1 . 2 . 1 . Worker 10 | . . 3 . 1 4 2 . . . . Builder 11 | . . 7 . 2 1 . . . . 1 Tunneler 3 | . . 2 . . 1 . . . . . Hauler 4 | . 1 1 . 2 . . . . . . Recycler 4 | . . 1 2 . . . . . . 1 Mechanic 1 | . . . . 1 . . . . . . Operator 2 | . . . . . 1 1 . . . . Watcher 12 | . 2 2 . 4 2 . . . . 2 Swarmer 16 | . . 2 . 4 2 . 4 . 4 . Grunt 35 | . 5 3 . 10 8 . 3 1 3 2 Brawler 4 | . . . . . . . 3 . . 1 Duelist 2 | . . . . . . . 2 . . . Sentry 19 | . . 3 . 5 1 1 1 . 1 7 Hunter 4 | . . . . 1 1 . . . 2 . Programmer 2 | . . . . . . . . . 2 . Savage 1 | . . . . . . . . . . 1 Best Kill Streak 10 | . 5 10 1 5 7 3 9 1 4 3 Combat Bots Only 9 | . 4 5 . 5 5 1 9 1 4 3 Max Kills in Single Turn 4 | . 2 4 1 2 2 1 3 1 2 2 Gunslinging 1 | . . . . 1 . . . . 1 . Exploded 3 | . 1 1 . 1 1 . 3 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Ext Damage Taken 3377 | . 106 199 . 693 393 . 485 . 439 1062 Core 275 | . 10 19 . 40 32 . 40 . 50 84 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 34 | . 7 27 . . . . . . . . Ignored by Resistances 946 | . 32 56 . 198 113 . 139 . 122 286 Regen/Repaired (Parts) 447 | . . . . 325 . 72 . . 50 . Core Remaining (%) 95 | 100 96 . 95 92 95 . . 95 . . Volleys Fired 206 | . 12 21 2 56 29 6 22 1 23 34 Largest 4 | . 2 4 4 4 4 4 4 3 4 4 Hottest 212 | . 90 180 158 190 200 175 180 100 143 212 Shots Fired 685 | . 24 84 10 156 103 22 70 3 91 122 Gun 684 | . 24 84 10 156 103 22 70 3 91 121 Cannon 1 | . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 240 | . . . 3 31 10 6 24 2 69 95 Thermal 15 | . . . . . . . . . . 15 Explosive . | . . . . . . . . . . . Electromagnetic 430 | . 24 84 7 125 93 16 46 1 22 12 Robot Hit Streak 40 | . 12 14 5 15 13 12 21 22 13 40 Robot Miss Streak 4 | . 2 3 2 2 3 1 4 1 2 2 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 15 | . . 1 . 3 2 . 4 . 4 1 Max Gunslinging Chain 2 | . . 1 . 1 1 . 1 . 2 1 Shots Hit Robots 500 | . 20 58 5 109 72 13 59 3 69 92 Core Hits 281 | . 15 44 4 66 41 8 35 1 29 38 Critical Kills 6 | . . . . 1 . . . . . 5 Critical Parts Destroyed 4 | . . . . . . . . . 3 1 Critical Strikes 13 | . . . . 1 . . . . 4 8 Burn 1 | . . . . . . . . . . 1 Destroy 11 | . . . . 1 . . . . 3 7 Corrupt 1 | . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10355 | . 435 1133 68 2092 1524 290 1201 42 1336 2234 Guns 9011 | . 342 772 68 1883 1191 240 929 42 1331 2213 Cannons . | . . . . . . . . . . . Explosions 1247 | . 93 361 . 199 311 36 247 . . . Melee . | . . . . . . . . . . . Ramming 97 | . . . . 10 22 14 25 . 5 21 Kinetic 3834 | . . . . 365 118 50 347 30 1060 1864 Thermal 1257 | . 93 171 . 199 266 36 247 . . 245 Explosive . | . . . . . . . . . . . Electromagnetic 5167 | . 342 962 68 1518 1118 190 582 12 271 104 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . 4 4 2 3 1 4 11 4 24 Average Corruption 5 | . . 4 4 2 3 1 3 4 2 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 73 | . . . 6 9 . 2 10 2 6 38 Message Errors 12 | . . . . 1 . . 3 1 . 7 Matter Fused 15 | . . . 1 . . 1 1 . 3 9 Heat Flow Errors 8 | . . . 2 1 . . 1 1 . 3 Energy Discharges 10 | . . . 1 5 . 1 . . 1 2 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . 1 . . 4 . . 7 Data Loss (major) 3 | . . . . . . . 1 . . 2 Misfires 6 | . . . 2 1 . . . . . 3 Alerts 1 | . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 59 | . 11 44 . . 4 . . . . . Projectiles . | . . . . . . . . . . . Explosions 59 | . 11 44 . . 4 . . . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . 1 . . . . 1 Impact 2 | . . . . . 1 . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 76 | . 4 . . 23 49 . . . . . Shots 4 | . 1 . . 1 2 . . . . . Rammed 14 | . . . . 2 6 1 2 . 2 1 Targets Rammed 19 | . . . . 3 9 1 3 . 2 1 Kicked . | . . . . . . . . . . . Crushed 5 | . . . . 1 3 . 1 . . . Highest Temperature 462 | . 156 365 198 462 327 162 366 240 376 288 Average Temperature 111 | . 60 117 73 132 106 63 128 101 114 104 Received Heat Transfer 1134 | . 78 96 . 387 177 . 114 . 108 174 Effects 9 | . . 1 . 4 1 . . . . 3 Shutdowns 2 | . . . . 2 . . . . . . Energy Bleed 3 | . . 1 . 1 1 . . . . . Interference 3 | . . . . . . . . . . 3 Matter Decay 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . 2 . 1 1 . . Combat Hostiles 5 | . . 1 . . 2 . 1 1 . . Parts Fried 25 | . . 4 . 8 9 2 2 . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 2 . . . . . . . 1 . Heat Transferred 1594 | . 150 150 . 300 300 . 250 . . 444 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 20 | . 2 5 . 4 6 1 2 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Ext Peak Influence 460 | . 181 349 109 348 202 81 . . 460 356 Initial 109 | . . 64 99 35 44 46 . . 73 109 Average 144 | . 79 162 104 142 82 76 . . 241 202 Maximum Alert Level 2 | . . 1 . 1 1 . . . 2 1 Low Security (%) 73 | 100 100 69 100 76 99 100 . . 21 50 Level 1 25 | . . 30 . 23 . . . . 74 49 Level 2 . | . . . . . . . . . 4 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 . . 2 7 . . . 1 1 Investigation 7 | . 1 . . 1 3 . . . 1 1 Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . . 1 1 . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Ext Distress Signals 6 | . 1 . . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 8 14 . 30 16 . 16 . 13 19 Peak Tracking Total 9 | . 2 3 . 5 3 . 9 . 4 5 Tactical Retreats 4 | . . 1 . . . . . . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Ext Traps Triggered 7 | . . 1 . 1 3 1 . . . 1 Indirectly 2 | . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Ext Machines Disabled 11 | . 1 3 . 1 3 . . . 1 2 Max in Single Turn 2 | . 1 1 . 1 2 . . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Ext Machines Accessed 26 | . 4 1 . 5 7 2 . . 3 4 Terminals 17 | . 3 1 . 2 5 1 . . 1 4 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 5 | . . . . 2 1 1 . . 1 . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 104 | . 15 4 . 31 20 8 . . 7 19 Successful 64 | . 10 2 . 26 8 5 . . 6 7 Failed 40 | . 5 2 . 5 12 3 . . 1 12 Catastrophic 8 | . . . . . 7 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 32 | . 2 2 . 4 15 3 . . . 6 Terminals 58 | . 10 4 . 5 15 4 . . 1 19 Fabricators 3 | . . . . . . . . . 3 . Repair Stations 31 | . . . . 20 4 4 . . 3 . Recycling Units 5 | . 5 . . . . . . . . . Scanalyzers 6 | . . . . 6 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 18 | . 5 1 . . 3 2 . . 1 6 Part Schematic 1 | . . . . . 1 . . . . . Open Door 3 | . . . . . . . . . 1 2 Branch Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 4 | . 1 . . . 1 1 . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 3 | . 1 . . . . . . . . 2 Patrol Status 3 | . 1 1 . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 23 | . . . . 18 1 2 . . 2 . Scan Component 12 | . . . . 9 1 1 . . 1 . Repair 11 | . . . . 9 . 1 . . 1 . Recycling Unit Hacks 3 | . 3 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 6 | . . . . 6 . . . . . . Insert Component 2 | . . . . 2 . . . . . . Analyze 4 | . . . . 4 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 10 | . 2 1 . 2 3 1 . . . 1 Terminals 10 | . 2 1 . 2 3 1 . . . 1 Botnet 10 | . 2 1 . 2 3 1 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 4 1 . 4 6 2 . . 2 3 Full Trace Events 6 | . 1 . . . 3 . . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 1 . . . . . Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 42 | . . . . . . . . . 42 . Total Part Build Rating 4 | . . . . . . . . . 4 . Parts Repaired 11 | . . . . 9 . 1 . . 1 . Time 476 | . . . . 416 . 38 . . 22 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 12 | . . . . 1 . 1 2 . . 8 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Ext Total Allies 16 | . . . . 1 . 1 2 . . 12 Largest Group 9 | . . . . 1 . 1 2 2 2 9 Highest-Rated Group 239 | . . . . 15 . 32 59 59 59 239 Highest-Rated Ally 39 | . . . . 15 . 32 32 30 30 39 Total Orders . | . . . . . . . . . . . Ally Attacks 74 | . . . . . . . 7 . 13 54 Total Damage 1736 | . . . . . . . 238 . 235 1263 Kills 11 | . . . . . . . 3 . 1 7 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Ext Turns Passed 6057 | 4 299 468 265 1514 927 395 537 68 478 1102 Spaces Moved 2773 | 3 207 196 133 526 522 241 304 44 204 393 Core . | . . . . . . . . . . . Treads 2102 | . . . . 394 522 241 304 44 204 393 Legs 639 | 3 207 196 133 100 . . . . . . Wheels . | . . . . . . . . . . . Hover 32 | . . . . 32 . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 111 | 120 120 120 190 111 148 148 148 148 148 228 Average Speed 168 | 120 120 189 190 166 152 148 148 148 169 231 Slowest Speed 240 | 120 120 190 190 240 160 148 148 148 228 232 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 2 47 27 28 33 17 5 48 9 6 32 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 3 | . . . 1 . . . 2 . . . Spaces Dug 3 | . . . . . . . . . . 3 Terrain Destroyed 91 | . 5 18 . 18 15 . 14 . 1 20 Melee . | . . . . . . . . . . . Projectile 20 | . . . . . . . . . 1 19 AOE 70 | . 5 18 . 18 15 . 14 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Fac Low Low Fac Ext Total 3750 | 3 238 244 142 1073 585 265 346 45 293 516 Wait 476 | . . 6 . 391 5 12 3 . 52 7 Move 2763 | 2 206 195 132 525 521 240 303 43 203 393 Hop . | . . . . . . . . . . . Pick Up 40 | . 6 5 1 12 2 1 2 . 3 8 Fast Attach 42 | . 2 3 2 22 3 1 2 . 4 3 Attach 9 | . . 2 . 2 1 1 1 . . 2 Detach 7 | . . . . . 2 . . . 2 3 Swap 59 | 1 4 3 1 21 6 2 3 1 4 13 Drop 80 | . 8 9 4 40 7 . . . . 12 Fire 206 | . 12 21 2 56 29 6 22 1 23 34 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 19 | . . . . 3 9 1 3 . 2 1 Escape Stasis 2 | . . . . . . . . . . 2 Rewire 47 | . . . . 1 . 1 7 . . 38 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 5 | -11/Junkyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Weapon x2 732 | -9/Materials | Discovered new exit (range 6) 772 | -9/Materials | Entered Mines 774 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 941 | -9/Mines | Build established: Tank 1009 | -9/Mines | Discovered new exit (range 13) 1037 | -9/Mines | Entered Materials 1037 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1126 | -8/Materials | Repaired EM Shotgun 1203 | -8/Materials | Repaired EM Shotgun? 1279 | -8/Materials | Repaired EM Shotgun 2061 | -8/Materials | Discovered new exit (range 15) 2193 | -8/Materials | Repaired Hvy. EM Shotgun 2258 | -8/Materials | Repaired Enh. Autogun 2310 | -8/Materials | Repaired Imp. EM Shotgun 2362 | -8/Materials | Repaired Imp. EM Shotgun 2402 | -8/Materials | Repaired Nuclear Core 2540 | -8/Materials | Repaired Hvy. EM Shotgun 2551 | -8/Materials | Entered Factory 2551 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2843 | -7/Factory | Build established: Hacker-Tank 3100 | -7/Factory | Garrison activated, responded to threat 3452 | -7/Factory | Discovered new exit (range 11) 3478 | -7/Factory | Entered another Factory area 3478 | -6/Factory | Evolved 2 slots: Utility x2 3654 | -6/Factory | Repaired Broken Hvy. EM Shotgun 3799 | -6/Factory | Discovered new exit (range 12) 3836 | -6/Factory | Identified exit to Lower Caves 3873 | -6/Factory | Entered Lower Caves 3873 | -6/Lower Caves | Accompanied by 1 ally 3874 | -6/Lower Caves | Encountered a Warlord checkpoint 3972 | -6/Lower Caves | Learned 4 Factory zone layouts 4240 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4313 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4364 | -6/Lower Caves | Discovered new exit (range 15) 4379 | -6/Lower Caves | Destroyed 9 combat bots 4410 | -6/Lower Caves | Entered another Lower Caves area 4410 | -6/Lower Caves | Accompanied by 2 allies 4460 | -6/Lower Caves | Encountered a Warlord checkpoint 4468 | -6/Lower Caves | Discovered new exit (range 5) 4478 | -6/Lower Caves | System corruption reached 10% 4478 | -6/Lower Caves | Entered Factory 4478 | -5/Factory | Accompanied by 2 allies 4478 | -5/Factory | Evolved 2 slots: Utility x2 4560 | -5/Factory | Repaired Arc Projector 4837 | -5/Factory | Fabricated Arc Projector (x1) 4927 | -5/Factory | Discovered new exit (range 5) 4956 | -5/Factory | Entered Extension 4978 | -5/Extension | Disrupted transfer network 5399 | -5/Extension | Rescued a captive Derelict 5400 | -5/Extension | Rescued a captive Derelict 5432 | -5/Extension | Build established: Scavenger-Tank 5520 | -5/Extension | Rescued a captive Derelict 5520 | -5/Extension | Rescued a captive Derelict 5610 | -5/Extension | System corruption reached 10% 5733 | -5/Extension | Spotted B-75 Beast 6058 | -5/Extension | Self-destructed Last Messages --------------- 05880_ Triggered Stasis Trap. 05880_ A bubble of rippling energy engulfs the area. 05880_ Field strength at 70. 05882_ R-10 Processor inserts Corrupted Lgt. Treads into recycling unit. 05883_ Field strength at 40. 05884_ Field strength at 10. 05885_ Stasis field depleted. 05895_ System corrupted: Matter fused (-7). 05895_ Acquired 7 matter. 05910_ System corrupted: Component data lost. 05925_ OY DT49IXPF&P:HRP>V:9AK 05943_ System corrupted: IFF burst signal emitted. 05958_ LNQHJHEWXS3= ZF8LV0SS5 IH0R>GJEUMK 05984_ System corrupted: Heat flow error (+146). 05984_ Acquired Neutrino Core. 06018_ 1%FTSCPHD58ZKTUUWLJO6 BS &PUU0RB6LAJ8ZR% 06035_ System corrupted: Heat flow error (+257). 06050_ System corrupted: Component data lost. 06055_ Attempting to rewire BX-969(g). 06057_ BX-969(g) rewired. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########?????????????????????????############### | | ###########??########?????# | | # % #??# [ #?????# #### | | # #??# ####### #??? | | [ # #??# bh =+ #??? | | % #^! ^ #??# g=l # #??? | | %= #^!! #??#% @] # #### | | % #!! #??# % # | | % #!! #??##+##### ##### #### | | ####+##### #####%##### #?#T #?? | | % % %% #?## ##?? | | #+######## #############+################??# #??? | | #????# T#??????# #?????????????####??? | | #????## ##??????# ""T " #???????????????????? | | #?????# #???????# """"" #???????????????????# | | #?????####???????# !#???????????????????# | | ###????????????????##" "##T###???????????????????? | | ????????????????????#"Y"?###?????????????????????? | | ????????????????????#"""?????????????????????????? | | ????????????????????##?#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Arc Projector | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arc Projector | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideBottomlessPlatform Manual? 0 Play Time 00:36:22 Cumulative 536.0 hours Start 2023.08.24 @ 13:19:49 End 2023.09.17 @ 00:06:25 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 411 Rogue 167 Adventurer 101 Explorer 143 Win Type - Total 23 Types 19/0/3/0/0/0/0/1/0 Lore% 74 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4659c05e-6d44-4d5a-b8f8-782b3ac7bafa