Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 17:40:44 Player: NQH Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (495) 495 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1575 Bonus ------- None Cogmind --------- Core Integrity 262/400 Matter 10/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Improved Terrain Scanner Improved Terrain Scanner > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Advanced Treads Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Terrain Scanner Improved Terrain Scanner Improved Terrain Scanner Improved Terrain Scanner > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Advanced Treads Advanced Treads Assault Rifle Rocket Launcher Rocket Launcher [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Weapon Rocket Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 18 | 8 3 7 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 3 | . . 3 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 4 | 2 . 2 Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 2 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 4 | . 2 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 10 | . 4 6 Power 1 | . 1 . Propulsion 3 | . 2 1 Utility 2 | . . 2 Weapon 4 | . 1 3 Highest Loss Streak 4 | . 4 4 To Critical Strikes . | . . . Average Backups 3 | 2 3 3 Power . | . . . Propulsion . | . . . Utility 1 | 1 2 . Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 4 | . . 4 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 86 | . 91 79 Engine 12 | . 13 11 Treads 5 | . . 14 Leg 12 | . 20 . Device 30 | . 28 35 Energy Gun 13 | . 20 . Launcher 10 | . 6 17 Peak Build Rating 26 | 11 14 26 Average Rating 13 | 7 11 20 On Entrance 8 | . 11 14 Naked Turns . | . . . Heaviest Build 20 | 10 18 20 Greatest Support 44 | 20 20 44 Greatest Overweight (x) 6 | 1 5 6 Average Overweight (x) 1 | . 2 1 Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 5 Average Carried 3 | 2 3 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 5 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 425 | 250 58 117 Remotely . | . . . Salvage Created 694 | 180 97 417 Parts 63 | 17 12 34 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 4 10 Guns 1 | . 1 . AOE 13 | . 3 10 Classes Destroyed 9 | 2 5 2 Worker 2 | . 1 1 Builder 5 | . 2 3 Tunneler 5 | 5 . . Recycler 4 | 1 . 3 Watcher 2 | . 1 1 Swarmer 6 | . 3 3 Grunt 5 | . 1 4 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 8 | 4 3 8 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 3 | 1 3 3 Gunslinging . | . . . Exploded 3 | . 3 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 88 | . 52 36 Missed 21 | . 14 7 Hits 67 | . 38 29 Melee 4 | . . 4 Projectile 63 | . 38 25 Critical Strikes 1 | . . 1 Damage Taken 1260 | . 487 773 Core 205 | . 67 138 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 73 . Volleys Fired 43 | 8 16 19 Largest 2 | 2 2 2 Hottest 90 | 90 90 66 Shots Fired 72 | 16 32 24 Gun 37 | 16 21 . Cannon . | . . . Launcher 35 | . 11 24 Special . | . . . Kinetic . | . . . Thermal 37 | 16 21 . Explosive 35 | . 11 24 Electromagnetic . | . . . Robot Hit Streak 12 | 9 12 8 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 40 | 11 16 13 Core Hits 44 | 7 10 27 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1993 | 129 609 1255 Guns 296 | 129 167 . Cannons . | . . . Explosions 1697 | . 442 1255 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 296 | 129 167 . Explosive 1697 | . 442 1255 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 109 | . 56 53 Projectiles . | . . . Explosions 109 | . 56 53 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 371 | . 29 342 Shots 10 | . 2 8 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 354 | 85 354 9 Average Temperature 97 | 37 136 6 Received Heat Transfer 120 | . 30 90 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 769 | 335 434 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 92 | 100 100 73 Level 1 7 | . . 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 272 | 10 132 272 Initial 48 | . . 48 Average 45 | 1 25 105 Influence Increases 637 | 30 192 415 Destroy 0b10 Robot/C 280 | . 80 200 Destroy 0b10 Robot/NC 90 | 30 20 40 Destroy Leader 64 | . 12 52 Disable Machine 15 | . 15 . Destroy Structure 188 | . 65 123 Influence Decreases 382 | 30 76 276 Entered New Map 68 | . . 68 Time Decay 242 | 30 64 148 Lost Part 72 | . 12 60 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 6 13 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1059 | 151 575 333 Terrain 1059 | 151 575 333 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1104 | 196 575 333 Spaces Moved 349 | 111 88 150 Core 169 | 93 47 29 Treads 121 | . . 121 Legs 59 | 18 41 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 145 Average Speed 155 | 79 200 184 Slowest Speed 350 | 120 300 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 23 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 220 | . 75 145 Melee . | . . . Projectile . | . . . AOE 220 | . 75 145 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 836 | 199 456 181 Wait 414 | 69 345 . Move 347 | 110 87 150 Hop . | . . . Pick Up 12 | 4 3 5 Fast Attach 11 | 6 3 2 Attach 6 | 1 . 5 Detach . | . . . Swap 1 | 1 . . Drop 2 | . 2 . Fire 43 | 8 16 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 197 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 653 | -10/Materials | Lost 4 parts (1p2n1w) 748 | -10/Materials | Discovered new exit (range 9) 772 | -10/Materials | Entered another Materials area 772 | -9/Materials | Evolved 2 slots: Utility x2 992 | -9/Materials | Lost 4 parts (1u3w) 1023 | -9/Materials | Discovered new exit (range 16) 1105 | -9/Materials | Self-destructed Last Messages --------------- 01059_ U-05 Engineer builds a Wall. 01060_ U-05 Engineer lays Concrete. 01062_ U-05 Engineer builds a Wall. 01068_ Destroyed Wheel. 01068_ U-05 Engineer destroyed. 01069_ U-05 Engineer builds a Wall. 01076_ U-05 Engineer builds a Door. 01081_ U-05 Engineer builds a Wall. 01085_ U-05 Engineer lays Concrete. 01087_ Acquired 10 matter. 01087_ U-05 Engineer builds a Wall. 01090_ R-06 Scavenger collects Flight Unit. 01091_ U-05 Engineer lays Concrete. 01093_ U-05 Engineer builds a Wall. 01096_ K-01 Serf collects debris. 01097_ U-05 Engineer lays Concrete. 01100_ U-05 Engineer builds a Wall. 01101_ U-05 Engineer lays Concrete. 01103_ U-05 Engineer builds a Wall. 01105_ The unstable cave ceiling collapses. 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