Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.21 @ 23:01:05 Player: Shadow Pussy wanter Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (66) 330 Value Destroyed (2668) 2668 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 7066 Bonus ------- Follower Combat Kills 28 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 323/500 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit High-capacity Matter Pod Improved Targeting Computer > --- WEAPON (3) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (15) --- Deuterium Engine Improved Deuterium Engine Improved Terrain Scanner Hacking Suite Hacking Suite Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Improved Light Armor Plating Hardlight Generator Improved Shield Generator Supersonic Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Improved Deuterium Engine Light Treads Light Treads High-capacity Matter Pod Improved Terrain Scanner Hacking Suite Hacking Suite Hacking Suite Particle Gun Advanced Beam Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . 1 . . . 2 2 . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 66 | 7 1 2 12 8 3 . 13 8 9 3 . Power 6 | 1 . 1 2 . . . 1 . 1 . . Engine 5 | 1 . 1 1 . . . 1 . 1 . . Core 1 | . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 12 | 2 . 1 2 1 . . 2 2 2 . . Treads 12 | 2 . 1 2 1 . . 2 2 2 . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 25 | 2 1 . 4 3 3 . 3 6 1 2 . Device 12 | 1 1 . 2 . 2 . . 5 1 . . Storage 4 | 1 . . 1 . 1 . . . . 1 . Processor 1 | . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 8 | . . . 1 3 . . 2 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 . . 4 4 . . 7 . 5 1 . Energy Gun 4 | . . . . . . . 3 . 1 . . Energy Cannon 5 | . . . . . . . 3 . 2 . . Ballistic Gun 8 | 2 . . 2 4 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . 1 . . . 1 . 2 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . . . Parts Lost 24 | . 1 . . 1 . . 5 1 9 4 3 Power 2 | . . . . . . . . . 1 . 1 Propulsion 6 | . . . . . . . 2 . 2 1 1 Utility 11 | . 1 . . 1 . . 1 1 4 2 1 Weapon 5 | . . . . . . . 2 . 2 1 . Highest Loss Streak 5 | . 1 . . 1 . . 4 1 5 3 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 99 99 100 100 94 98 92 67 59 Engine 8 | . 14 14 3 11 11 11 9 7 6 7 6 Treads 18 | . 28 28 22 22 22 22 18 15 14 10 6 Device 15 | . 11 14 20 11 11 11 9 29 25 3 . Storage 10 | . 14 14 11 11 11 11 9 7 7 15 15 Processor 3 | . . . . . . . 7 7 7 7 7 Protection 6 | . . . 1 10 11 11 15 6 6 2 6 Energy Cannon 6 | . . . . . . . 5 23 19 . . Ballistic Gun 17 | . 28 28 31 33 33 33 17 . . . . Launcher 2 | . . . . . . . . . 1 15 15 Naked Turns . | . . . . . . . . . . . . Heaviest Build 55 | 15 15 15 39 44 44 44 53 55 55 43 42 Greatest Support 40 | 40 40 40 40 40 40 40 40 40 40 40 20 Greatest Overweight (x) 4 | 4 . . . 1 1 1 1 1 1 2 2 Average Overweight (x) . | 1 . . . . 1 1 . 1 . 1 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 12 15 15 15 15 15 15 15 15 Most Carried 15 | 7 8 8 15 15 15 15 15 15 15 10 8 Average Carried 12 | 3 7 7 11 14 15 15 13 13 13 8 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 8 8 15 15 15 15 14 15 10 8 8 Class Distribution -------------------- 30% | Scavenger-Tank 30% | Tank 30% | Mutant 6% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Matter Collected 1491 | 271 139 54 170 176 14 52 337 76 52 150 . Remotely . | . . . . . . . . . . . . Salvage Created 2810 | 17 355 51 306 182 14 58 776 514 245 249 43 Parts 137 | 6 21 5 20 14 . 3 31 25 7 4 1 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 5 3 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Combat Hostiles Destroyed 56 | . 6 3 6 4 . 1 12 7 7 9 1 Guns 28 | . 6 3 6 4 . 1 8 . . . . Cannons 9 | . . . . . . . 1 5 3 . . AOE 17 | . . . . . . . 3 . 4 9 1 Classes Destroyed 13 | 1 2 1 2 . . . 3 2 1 1 . Worker 3 | . . . . . . . 1 2 . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 2 | . 1 . . . . . 1 . . . . Recycler 3 | . . . . . . . 2 1 . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 3 | . . 3 . . . . . . . . . Grunt 34 | . 6 . 3 2 . 1 9 2 3 8 . Brawler 1 | . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . 1 . . . Sentry 9 | . . . 3 2 . . 2 2 . . . Hunter 3 | . . . . . . . 1 . 2 . . Programmer 3 | . . . . . . . . 2 1 . . Behemoth 1 | . . . . . . . . . 1 . . Enhanced Grunt 1 | . . . . . . . . . . . 1 Best Kill Streak 6 | 1 6 3 3 2 . 1 6 3 3 3 1 Combat Bots Only 6 | . 6 3 3 2 . 1 5 3 3 3 1 Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 2 1 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . 1 2 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Damage Taken 4238 | . 304 70 131 210 . 61 904 402 1316 350 490 Core 927 | . 80 17 9 51 . 15 46 12 332 78 287 Absorbed by Shields 185 | . . . 50 13 . . . 87 35 . . Core Remaining (%) 83 | 100 . 61 . . . 81 91 . . . . Volleys Fired 143 | 2 21 4 15 8 1 3 34 22 21 7 5 Largest 3 | 2 2 2 3 3 3 3 3 3 3 2 2 Hottest 204 | 40 40 40 63 63 66 66 153 204 204 60 60 Shots Fired 352 | 4 42 8 45 24 3 9 83 66 44 14 10 Gun 213 | 4 42 8 45 24 3 9 74 . 4 . . Cannon 103 | . . . . . . . 5 66 32 . . Launcher 36 | . . . . . . . 4 . 8 14 10 Special . | . . . . . . . . . . . . Kinetic 199 | 4 42 8 45 24 3 9 64 . . . . Thermal 117 | . . . . . . . 15 66 36 . . Explosive 36 | . . . . . . . 4 . 8 14 10 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | 2 15 4 9 8 4 9 14 18 17 7 . Robot Miss Streak 3 | 1 2 3 3 2 . 1 3 1 2 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . . . . Shots Hit Robots 250 | 2 29 5 31 17 2 8 66 48 33 9 . Core Hits 158 | 1 17 3 14 9 1 4 33 19 17 19 21 Critical Kills 4 | . 1 . . 1 . . . 2 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Critical Strikes 5 | . 1 . . 1 . . 1 2 . . . Meltdown 2 | . . . . . . . . 2 . . . Destroy 3 | . 1 . . 1 . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6457 | 20 394 95 355 199 26 112 1368 1066 1115 926 781 Guns 2044 | 20 391 95 340 198 26 112 798 . 64 . . Cannons 1620 | . . . . . . . 81 1051 488 . . Explosions 2748 | . . . . . . . 482 . 559 926 781 Melee . | . . . . . . . . . . . . Ramming 45 | . 3 . 15 1 . . 7 15 4 . . Kinetic 1873 | 20 391 95 340 198 26 112 691 . . . . Thermal 1791 | . . . . . . . 188 1051 552 . . Explosive 2748 | . . . . . . . 482 . 559 926 781 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 1 1 Average Corruption 1 | . . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . . . . . . . . . 4 3 2 Message Errors 5 | . . . . . . . . . 3 1 1 Matter Fused 1 | . . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 120 | . . . . . . . 74 21 . 8 17 Projectiles 21 | . . . . . . . . 21 . . . Explosions 99 | . . . . . . . 74 . . 8 17 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 449 | . . . . . . . 175 . 104 148 22 Shots 16 | . . . . . . . 5 . 5 5 1 Rammed 12 | . 2 . 3 1 . . 2 3 1 . . Targets Rammed 12 | . 2 . 3 1 . . 2 3 1 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 435 | . 2 . . 16 . . 57 132 435 28 . Average Temperature 93 | . 2 . . 16 . . 18 36 199 9 . Received Heat Transfer 1097 | . 168 . 42 108 . 36 405 50 153 135 . Effects 7 | . . . . . . . . . 7 . . Shutdowns 1 | . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . 2 . . Interference 3 | . . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Melted 10 | . . . 1 . . . . 8 1 . . Heat Transferred 3182 | . . . . . . . 407 1776 999 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Peak Influence 394 | 5 173 137 185 167 . 50 394 181 . . . Initial 109 | . 3 67 53 72 . . 19 109 . . . Average 110 | 1 72 135 127 123 . 12 178 93 . . . Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 93 | 100 100 100 100 100 . 100 56 100 . . . Level 1 6 | . . . . . . . 43 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . . . 2 . . . 3 2 . . . Investigation 1 | . . . . . . . 1 . . . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 4 | . . . 2 . . . 2 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Distress Signals 3 | . . . 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 77 | . 11 3 13 4 . 3 16 7 7 9 4 Peak Tracking Total 6 | . 6 1 4 2 . 3 5 3 3 3 4 Tactical Retreats 3 | . . . . . . 1 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Machines Disabled 4 | . . . . . . . 3 . . . 1 Max in Single Turn 2 | . . . . . . . 2 . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Machines Accessed 11 | . 3 . 5 . 1 . 1 1 . . . Terminals 9 | . 3 . 5 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 29 | . 7 . 15 . 3 . 2 2 . . . Successful 12 | . 3 . 5 . 3 . . 1 . . . Failed 17 | . 4 . 10 . . . 2 1 . . . Catastrophic 3 | . 1 . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 7 . 15 . 1 . 2 . . . . Terminals 24 | . 7 . 15 . . . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 5 | . 1 . 1 . 3 . . . . . . Record 3 | . . . . . 3 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 6 | . 2 . 4 . . . . . . . . Terminals 6 | . 2 . 4 . . . . . . . . Botnet 6 | . 2 . 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 3 . 5 . . . 1 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Total Allies 4 | . . 3 . . 1 . . . . . . Largest Group 3 | . . 3 3 . 1 1 . . . . . Highest-Rated Group 40 | . . 40 40 . 21 21 . . . . . Highest-Rated Ally 21 | . . 16 16 . 21 21 . . . . . Total Orders 1 | . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . 1 . . . Ally Attacks 17 | . . . 16 . . 1 . . . . . Total Damage 188 | . . . 137 . . 51 . . . . . Kills 5 | . . . 4 . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches 1 | . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Turns Passed 6129 | 133 315 280 735 476 1057 217 551 845 772 582 166 Spaces Moved 2520 | 65 151 164 382 202 426 86 165 304 315 212 48 Core 33 | 33 . . . . . . . . . . . Treads 2487 | 32 151 164 382 202 426 86 165 304 315 212 48 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 240 160 240 160 160 320 Average Speed 214 | 167 160 160 160 211 240 240 239 240 215 263 320 Slowest Speed 320 | 250 160 160 160 240 240 240 240 240 240 320 320 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 5 28 37 33 34 91 23 21 10 52 48 71 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 . 3 . . . . 2 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 183 | . . . . . . . 36 . 42 89 16 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 183 | . . . . . . . 36 . 42 89 16 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Total 2972 | 82 182 176 480 237 460 91 250 368 369 224 53 Wait 136 | 2 3 . 37 10 . 3 30 26 22 3 . Move 2509 | 64 150 163 381 201 425 85 164 303 314 211 48 Hop . | . . . . . . . . . . . . Pick Up 38 | 7 3 3 16 2 . . 2 3 2 . . Fast Attach 23 | 7 1 . 3 1 2 . 7 1 . 1 . Attach 22 | . . 1 3 1 . . 5 3 7 2 . Detach 4 | . . . 1 . 1 . 1 1 . . . Swap 21 | . . 1 6 6 1 . 1 4 2 . . Drop 37 | . 2 4 15 7 3 . 4 2 . . . Fire 143 | 2 21 4 15 8 1 3 34 22 21 7 5 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 12 | . 2 . 3 1 . . 2 3 1 . . Escape Stasis . | . . . . . . . . . . . . Rewire 27 | . . . . . 27 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 134 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 376 | -10/Materials | Identified exit to Mines 449 | -10/Materials | Entered Mines 513 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 556 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 706 | -10/Mines | Discovered new exit (range 13) 729 | -10/Mines | Entered Materials 729 | -9/Materials | Accompanied by 3 allies 729 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1129 | -9/Materials | Discovered new exit (range 7) 1143 | -9/Materials | Identified exit to Mines 1411 | -9/Materials | Build established: Scavenger-Tank 1464 | -9/Materials | Entered Mines 1928 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1930 | -9/Mines | Discovered new exit (range 5) 1940 | -9/Mines | Entered Exiles 1940 | -9/Exiles | Found Exiles lab destroyed 2144 | -9/Exiles | Build established: Tank 2187 | -9/Exiles | Opened EX-Vault 2202 | -9/Exiles | Found Prototype Device 2202 | -9/Exiles | Identified Supersonic Drone Bay 2839 | -9/Exiles | Learned location of Zion (-6) 2978 | -9/Exiles | Discovered new exit (range 10) 2997 | -9/Exiles | Entered Mines 2997 | -8/Mines | Accompanied by 1 ally 3202 | -8/Mines | Discovered new exit (range 6) 3214 | -8/Mines | Entered Materials 3214 | -8/Materials | Evolved 2 slots: Utility x2 3573 | -8/Materials | Lost 4 parts (2n2w) 3743 | -8/Materials | Discovered new exit (range 5) 3765 | -8/Materials | Entered Factory 3765 | -7/Factory | Evolved 2 slots: Utility x2 4178 | -7/Factory | Build established: Scavenger-Tank 4387 | -7/Factory | Discovered new exit (range 13) 4484 | -7/Factory | Build established: Scavenger-Gunner 4610 | -7/Factory | Entered Lower Caves 4869 | -7/Lower Caves | Build established: Scavenger-Tank 4999 | -7/Lower Caves | Learned Factory non-interactive machine intel 5166 | -7/Lower Caves | Ambushed by research squad 5202 | -7/Lower Caves | Lost 3 parts (1p2u) 5251 | -7/Lower Caves | Spotted B-75 Beast 5302 | -7/Lower Caves | Destroyed B-75 Beast 5332 | -7/Lower Caves | Lost 5 parts (2n1u2w) 5374 | -7/Lower Caves | Discovered new exit (range 7) 5382 | -7/Lower Caves | Entered another Lower Caves area 5465 | -7/Lower Caves | Build established: Mutant 5532 | -7/Lower Caves | Core integrity fell below 50% 5699 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5942 | -7/Lower Caves | Discovered new exit (range 8) 5964 | -7/Lower Caves | Entered Data Miner 5964 | -7/Data Miner | Discovered new exit (range 6) 6025 | -7/Data Miner | Met Data Miner 6092 | -7/Data Miner | Received God Mode back door access code from Data Miner 6115 | -7/Data Miner | Data Conduit disabled 6127 | -7/Data Miner | Core integrity fell below 20% 6130 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- GOAL=ESCAPE 05964_ EXIT=FOUND Data Miner: I'm the Data Miner, and I've been given permission to aid you with a little knowledge. Find what you need on the terminals, then be on your way because masking your presence is increasingly difficult. 06053_ System corrupted: Energy discharge (-90). Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\G4MK to gain control via the back door I've installed. Now off with you. 06115_ Data Conduit disabled. 06115_ Data Miner disappears through a trap door. 06121_ Lgt. Treads destroyed. 06122_ FU3RULN4S0DBBBN5ZV 6TLOFO H/0TIN B B 06123_ Deuterium Engine destroyed. 06123_ Mak. Kinetic Plating destroyed. 06130_ Enhanced Grunt destroyed. 06130_ Destroyed Prototype Device. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????#???????????? | | ???????????????????????### #?????????### | | ????????#############? ##??????### | | ??????""""""""""""""# ?????## | | ?????"""""""" """ g ###### < # | | ?????""""""" g | | ????"""" g | | ????""" !% | | ????""" @ | | ????""" | | ????"""" " """"""""""" | | ?????""" " """" ############# | | ?????"""""" """""###????????????? | | ?????"""""""" "#####??????????????? | | ???????#####"## "#??????????????????? | | ???????????#"?## "#??????????????????? | | ???????????#"?## "#??????????????????? | | ???????????#"?# "#??????????????????? | | ?????????????## "#??????????????????? | | ?????????????# "#??????????????????? | | ?????????????### "#??????????????????? | | ???????????????# "#??????????????????? | | ???????????????# ""#?????????????????? | | ??????????????# ""#?????????????????? | | ?????????????#"X ""#?????????????????? | | ????????????""" "#?????????????????? | | ???????????"""" X""?????????????????? | | ???????????#"#"X "#?????????????????? | | ?????????????## X""?????????????????? | | ??????????????## "#?????????????????? | | ???????????????######??????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 275 Matter Stores 417 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 10 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridVariableMachine Manual? 0 Play Time 00:26:37 Cumulative 109.7 hours Start 2023.05.21 @ 22:34:48 End 2023.05.21 @ 23:01:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39c863c0-e3db-45b3-b9c9-24dfac7e836a