Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.27 @ 17:31:21 Player: Olexender Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (181) 905 Value Destroyed (6562) 6562 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (626) 626 TOTAL SCORE: 12553 Bonus ------- High Alert Combat Kills 347 Follower Combat Kills 279 Cogmind --------- Core Integrity 0/1000 Matter 84/300 Energy 100/100 System Corruption 9% Temperature Cool (27) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Kinecellerator Improved Field Recycling Unit (0) Gauss Rifle Faulty Enhanced Coil Gun Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Large Storage Unit Hardened Medium Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Gauss Rifle Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink High-capacity Storage Unit Matter Compressor Kinecellerator Kinecellerator Hardened Medium Armor Plating Improved Field Recycling Unit Gauss Rifle Gauss Rifle Scythe [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 2 Power 1 | . . 1 . . . . . . . Propulsion 4 | . . 1 1 . . . . 1 1 Utility 4 | . . . 1 . 1 . . 1 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 167 | 5 . 25 11 28 4 5 45 24 20 Power 18 | 1 . 5 . 4 . . 4 2 2 Engine 13 | 1 . 5 . 3 . . 1 2 1 Core 5 | . . . . 1 . . 3 . 1 Reactor . | . . . . . . . . . . Propulsion 60 | 2 . 11 5 11 2 . 11 8 10 Treads 3 | . . . . . . . 3 . . Leg 49 | 2 . 11 5 11 2 . 7 6 5 Wheel 2 | . . . . . . . . 2 . Hover 6 | . . . . . . . 1 . 5 Flight . | . . . . . . . . . . Utility 53 | . . 4 4 6 1 3 20 8 7 Device 36 | . . 2 3 5 1 3 15 3 4 Storage 6 | . . 1 1 . . . 1 3 . Processor 2 | . . . . 1 . . 1 . . Hackware . | . . . . . . . . . . Protection 9 | . . 1 . . . . 3 2 3 Artifact . | . . . . . . . . . . Weapon 36 | 2 . 5 2 7 1 2 10 6 1 Energy Gun 7 | . . . . 3 . . 3 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | 2 . 5 1 3 1 . . 1 1 Ballistic Cannon 10 | . . . 1 . . . 6 3 . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 1 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 3 . 1 2 . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 2 | . . . . . . 2 . . . Parts Lost 69 | . . 2 2 8 . 7 5 16 29 Power 10 | . . . . 3 . . 3 1 3 Propulsion 27 | . . 2 1 3 . 3 . 6 12 Utility 21 | . . . . 1 . 3 2 5 10 Weapon 11 | . . . 1 1 . 1 . 4 4 Highest Loss Streak 12 | . . 1 1 3 . 7 2 10 12 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 84 | . 90 93 96 93 94 47 79 59 78 Engine 10 | . 14 19 18 11 15 7 5 2 5 Core 2 | . . . . 2 . . 7 1 1 Treads 1 | . . . . . . . 6 . . Leg 24 | . 28 30 33 34 25 13 14 17 24 Device 12 | . . 8 18 17 23 11 14 7 17 Storage 6 | . . 10 9 9 7 3 5 6 4 Protection 3 | . 18 2 . . . . 2 2 6 Energy Gun 1 | . . . . 6 7 3 2 1 . Ballistic Gun 9 | . 28 21 11 8 15 5 . 2 3 Ballistic Cannon 5 | . . . 5 . . . 12 7 9 Naked Turns 84 | . . . . . . 60 . . 24 Heaviest Build 82 | 9 11 33 45 45 48 48 82 75 82 Greatest Support 98 | 20 20 33 60 60 50 50 68 70 98 Greatest Overweight (x) 14 | . . 1 1 . . 1 4 14 11 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 20 | 5 5 10 15 15 15 15 20 20 15 Average Capacity 14 | 5 5 9 14 15 15 9 17 18 14 Most Carried 17 | 5 3 10 13 15 14 13 17 17 15 Average Carried 9 | 1 2 8 9 13 12 8 9 10 9 Final Capacity 20 | 5 5 10 15 15 15 5 20 15 5 Final Carried 14 | . 3 10 13 14 12 5 11 8 5 Class Distribution -------------------- 37% | Mutant 34% | Scavenger-Mutant 24% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Mutant | -7/Waste Scavenger-Tank | -7/Factory Mutant | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Matter Collected 5494 | 189 282 1098 614 905 . 48 946 621 791 Remotely . | . . . . . . . . . . Salvage Created 6175 | . 225 1453 792 1204 . . 879 588 1034 Parts 369 | . 21 107 49 72 . . 54 27 39 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 . . Parts Field Recycled 19 | . . . . . . . 13 6 . Retrieved Matter 292 | . . . . . . . 246 46 . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Combat Hostiles Destroyed 147 | . 10 33 18 29 . . 29 12 16 Melee 4 | . . . . . . . 1 3 . Guns 86 | . 10 33 12 21 . . 3 4 3 Cannons 51 | . . . 6 3 . . 24 5 13 AOE 6 | . . . . 5 . . 1 . . Classes Destroyed 14 | . 3 5 2 2 . . 2 . . Worker 6 | . . . 2 2 . . 1 . 1 Builder 3 | . . 1 1 1 . . . . . Recycler 5 | . . 1 . 1 . . 1 . 2 Mechanic 4 | . . . . 1 . . . 1 2 Operator 3 | . . 1 1 1 . . . . . Watcher 13 | . 2 3 2 1 . . 1 1 3 Swarmer 36 | . 8 7 4 8 . . 9 . . Grunt 56 | . 2 16 4 14 . . 9 5 6 Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . 1 1 . . . . . . Sentry 29 | . . 9 6 5 . . 3 3 3 Demolisher 1 | . . . . 1 . . . . . Hunter 12 | . . . 3 1 . . 4 1 3 Programmer 10 | . . . . . . . 3 3 4 Best Kill Streak 10 | . 4 5 6 6 . . 10 3 8 Combat Bots Only 9 | . 3 4 4 5 . . 9 3 3 Max Kills in Single Turn 2 | . 2 2 1 2 . . 1 1 2 Gunslinging 1 | . 1 1 . . . . . . . Exploded 1 | . . . . 1 . . 1 . . Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Hostile Shots Fired 1463 | . 24 153 96 190 . 8 266 356 370 Missed 443 | . 8 43 33 57 . . 86 117 99 Damage Taken 11164 | . 100 1070 594 1426 . 250 1409 2297 4018 Core 2414 | . 14 160 62 163 . 139 192 682 1002 Absorbed by Shields 630 | . . . 77 186 . 38 329 . . Ignored by Resistances 3395 | . 33 313 195 456 . 76 526 677 1119 Regen/Repaired (Parts) 104 | . . 23 . . 81 . . . . Core Remaining (%) 64 | 100 94 60 . 59 . . 52 19 . Volleys Fired 509 | . 23 96 69 117 . 6 70 53 75 Largest 3 | . 2 2 2 2 . 3 3 3 3 Hottest 176 | . 40 46 69 90 . 115 176 149 129 Shots Fired 987 | . 46 178 135 212 . 15 161 70 170 Gun 654 | . 46 178 97 193 . 15 30 37 58 Cannon 322 | . . . 38 8 . . 131 33 112 Launcher 11 | . . . . 11 . . . . . Special . | . . . . . . . . . . Kinetic 852 | . 46 178 135 124 . 9 131 59 170 Thermal 124 | . . . . 77 . 6 30 11 . Explosive 11 | . . . . 11 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 63 | . 8 23 20 63 . 10 21 21 14 Robot Miss Streak 4 | . 2 4 2 3 . 2 4 2 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 10 | . 2 5 . 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . Shots Hit Robots 775 | . 33 139 103 165 . 19 126 71 119 Core Hits 331 | . 15 63 42 65 . 2 57 29 58 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . Critical Strikes 29 | . . 1 1 6 . 1 7 5 8 Burn 6 | . . . . 5 . 1 . . . Destroy 2 | . . 1 . 1 . . . . . Blast 17 | . . . 1 . . . 6 2 8 Sever 4 | . . . . . . . 1 3 . Melee Attacks 26 | . . . . . . 7 5 14 . Impact . | . . . . . . . . . . Slashing 26 | . . . . . . 7 5 14 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . Damage Inflicted 16734 | . 412 1968 1803 3353 . 305 3438 1860 3595 Guns 8631 | . 412 1968 1084 2540 . 200 747 608 1072 Cannons 6511 | . . . 719 174 . . 2457 821 2340 Explosions 895 | . . . . 639 . . 73 . 183 Melee 671 | . . . . . . 105 161 405 . Ramming 26 | . . . . . . . . 26 . Kinetic 13165 | . 412 1968 1803 1727 . 123 2457 1263 3412 Thermal 2050 | . . . . 987 . 77 820 166 . Explosive 639 | . . . . 639 . . . . . Electromagnetic 183 | . . . . . . . . . 183 Impact . | . . . . . . . . . . Slashing 671 | . . . . . . 105 161 405 . Piercing . | . . . . . . . . . . Highest Corruption 13 | . 1 . 1 2 . 13 12 . 9 Average Corruption 2 | . 1 . 1 1 . 5 3 . 3 Corruption Purged 11 | . . . . . . . 11 . . Corruption Blocked . | . . . . . . . . . . Effects 60 | . 1 . 1 12 . 3 42 . 1 Message Errors 10 | . . . . 4 . . 6 . . Matter Fused 15 | . 1 . . 4 . . 9 . 1 Heat Flow Errors 11 | . . . . 1 . . 10 . . Energy Discharges 3 | . . . . . . . 3 . . Parts Rejected 1 | . . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 10 | . . . 1 1 . 1 7 . . Data Loss (major) 3 | . . . . 1 . 1 1 . . Misfires 2 | . . . . . . . 2 . . Alerts 2 | . . . . . . . 2 . . Misdirections 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 76 | . . . 16 . . . 22 . 38 Projectiles 76 | . . . 16 . . . 22 . 38 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 66 | . . . 5 2 . . 24 15 20 Impact 1 | . . . . . . . . 1 . Kinetic 54 | . . . 5 1 . . 19 13 16 Secondary 11 | . . . . 1 . . 5 1 4 Self-Inflicted Damage 43 | . . . . 15 . . . . 28 Shots 2 | . . . . 1 . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 9 | . . . . . . . . 9 . Kicked 9 | . . . . . . . . 9 . Crushed . | . . . . . . . . . . Highest Temperature 570 | . 1 65 11 193 . 52 570 123 309 Average Temperature 93 | . 1 24 3 20 . 27 160 40 93 Received Heat Transfer 3855 | . 6 489 105 735 . . 468 963 1089 Effects 17 | . . . . . . . 16 . 1 Shutdowns 6 | . . . . . . . 6 . . Energy Bleed 4 | . . . . . . . 3 . 1 Interference 7 | . . . . . . . 7 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . 5 . . . . . Heat Transferred 5092 | . . . . 2738 . 259 1725 370 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Peak Influence 951 | . 211 483 428 951 372 108 544 209 331 Initial 370 | . . 23 133 90 370 108 . 125 87 Average 240 | . 61 219 261 569 371 50 198 107 201 Maximum Alert Level 3 | . 1 2 2 3 1 . 2 1 1 Low Security (%) 48 | 100 96 42 24 5 . 100 52 96 48 Level 1 38 | . 3 52 73 22 100 . 38 3 51 Level 2 8 | . . 5 1 37 . . 8 . . Level 3 4 | . . . . 34 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 39 | . 1 5 2 7 . . 15 4 5 Investigation 17 | . 1 3 1 2 . . 5 2 3 Extermination 6 | . . . . . . . 3 2 1 Reinforcement 6 | . . 2 1 1 . . 1 . 1 Assault 1 | . . . . 1 . . . . . Garrison 9 | . . . . 3 . . 6 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Distress Signals 15 | . . . 3 7 . . . 1 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 228 | . 13 44 25 50 . 4 38 17 37 Peak Tracking Total 11 | . 3 5 4 5 . 3 6 4 11 Tactical Retreats 10 | . 1 1 1 1 . . 3 3 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Traps Triggered 10 | . 2 2 1 2 1 . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Machines Disabled 16 | . . 1 . 6 . . 6 . 3 Max in Single Turn 2 | . . 1 . 2 . . 2 . 2 Garrison Access 2 | . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Machines Accessed 65 | . 11 14 7 14 1 . 13 2 3 Terminals 41 | . 8 10 6 10 . . 5 1 1 Fabricators 5 | . . . . . . . 4 . 1 Repair Stations 6 | . 1 1 . 1 1 . 1 1 . Recycling Units 8 | . 2 2 . 2 . . 2 . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 4 | . . . 1 1 . . 1 . 1 Total Hacks 192 | . 32 38 27 38 7 . 36 7 7 Successful 94 | . 20 24 16 18 4 . 11 . 1 Failed 98 | . 12 14 11 20 3 . 25 7 6 Catastrophic 12 | . 1 3 1 2 . . 2 2 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 129 | . 26 28 26 27 . . 15 3 4 Fabricators 11 | . . . . . . . 10 . 1 Repair Stations 19 | . 1 2 . 3 7 . 2 4 . Recycling Units 19 | . 5 3 . 5 . . 6 . . Scanalyzers 5 | . . 5 . . . . . . . Garrison Access 9 | . . . 1 3 . . 3 . 2 Terminal Hacks 64 | . 15 15 15 13 . . 6 . . Record 24 | . 7 6 10 1 . . . . . Part Schematic 1 | . . . . 1 . . . . . Robot Schematic 2 | . . . . 1 . . 1 . . Robot Analysis 3 | . 1 . 1 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 3 | . . . . 3 . . . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . 1 . . Emergency Access Points 2 | . . 1 1 . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . Garrison Index 1 | . . . . . . . 1 . . Unreport Threat 3 | . 1 1 1 . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . Disarm Traps 1 | . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . Zone Layout 13 | . 3 5 2 3 . . . . . Fabricator Hacks 3 | . . . . . . . 2 . 1 Network Status 1 | . . . . . . . 1 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 Repair Station Hacks 8 | . 1 2 . 1 4 . . . . Scan Component 4 | . . 1 . 1 2 . . . . Repair 3 | . . 1 . . 2 . . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks 12 | . 4 2 . 3 . . 3 . . Process 1 | . 1 . . . . . . . . Report Inventory 8 | . 2 2 . 2 . . 2 . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 2 | . . . . 1 . . 1 . . Scanalyzer 5 | . . 5 . . . . . . . Insert Component 2 | . . 2 . . . . . . . Analyze 3 | . . 3 . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . Seal Access 2 | . . . 1 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 49 | . 8 10 5 10 1 . 11 2 2 Full Trace Events 16 | . . 2 2 3 . . 5 2 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 . . 1 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 139 | . . . . . . . . . 139 Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . 1 . . 2 . . . . Time 114 | . . 38 . . 76 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 6 | . 6 . . . . . . . . Retrieved Matter 6 | . 6 . . . . . . . . Retrieved Components 12 | . . . . 10 . . 2 . . Parts Scanalyzed 2 | . . 2 . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Total Allies 11 | . . . . 10 . 1 . . . Largest Group 10 | . . . . 10 5 3 . . . Highest-Rated Group 173 | . . . . 173 93 61 . . . Highest-Rated Ally 31 | . . . . 29 29 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 126 | . . . . 94 . 32 . . . Total Damage 1395 | . . . . 904 . 491 . . . Kills 10 | . . . . 9 . 1 . . . Allies Corrupted 1 | . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Robot Analysis Total 3 | . 1 . 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Turns Passed 8315 | 35 709 1410 960 1122 169 130 2353 684 743 Spaces Moved 4172 | 29 524 671 497 602 73 142 1039 270 325 Core 296 | 13 . . . . . 114 113 4 52 Treads 282 | . . . . . . . 282 . . Legs 3412 | 16 524 671 497 602 73 28 492 244 265 Wheels 22 | . . . . . . . . 22 . Hover 160 | . . . . . . . 152 . 8 Flight . | . . . . . . . . . . Fastest Speed 32 | 50 120 120 120 120 120 50 50 120 32 Average Speed 146 | 88 120 155 134 120 120 64 185 170 140 Slowest Speed 750 | 120 120 190 190 120 120 190 260 750 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 3 96 89 55 96 4 92 27 6 11 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 162 | . . . 3 121 . . 27 1 10 Melee . | . . . . . . . . . . Projectile 25 | . . . 3 1 . . 10 1 10 AOE 137 | . . . . 120 . . 17 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Total 5434 | 38 558 877 657 818 155 162 1304 400 465 Wait 373 | . 9 54 66 40 76 . 99 9 20 Move 4164 | 28 523 670 496 601 73 141 1038 269 325 Hop . | . . . . . . . . . . Pick Up 124 | 5 3 14 11 20 2 2 30 18 19 Fast Attach 16 | . . 6 . 1 . 1 7 . 1 Attach 89 | 5 . 3 4 11 4 3 22 21 16 Detach 6 | . . 1 . . . . 4 1 . Swap 62 | . . 16 7 16 . 1 16 3 3 Drop 57 | . . 17 4 12 . 2 13 3 6 Fire 509 | . 23 96 69 117 . 6 70 53 75 Melee 24 | . . . . . . 5 5 14 . Ram 1 | . . . . . . 1 . . . Kick 9 | . . . . . . . . 9 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 36 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 14) 294 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 14) 398 | -10/Materials | Identified exit to Mines 745 | -10/Materials | Entered another Materials area 745 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1154 | -9/Materials | Discovered new exit (range 5) 1198 | -9/Materials | Discovered new exit (range 16) 1442 | -9/Materials | Repaired Imp. Heat Sink 1536 | -9/Materials | Discovered new exit (range 5) 1867 | -9/Materials | Build established: Scavenger-Mutant 2138 | -9/Materials | Discovered new exit (range 7) 2155 | -9/Materials | Entered another Materials area 2155 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2533 | -8/Materials | Discovered new exit (range 13) 2774 | -8/Materials | Discovered new exit (range 13) 3094 | -8/Materials | Discovered new exit (range 4) 3115 | -8/Materials | Entered Storage 3310 | -8/Storage | Lost 3 parts (1p2n) 3460 | -8/Storage | Garrison activated, responded to threat 3847 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3915 | -8/Storage | First assault squad dispatched 3996 | -8/Storage | Lost 3 allies 3999 | -8/Storage | Found Prototype Processor 4000 | -8/Storage | Identified Exp. Targeting Computer 4049 | -8/Storage | Discovered new exit (range 15) 4237 | -8/Storage | Entered Factory 4237 | -7/Factory | Accompanied by 5 allies 4237 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4319 | -7/Factory | Repaired Carbon-fiber Leg 4358 | -7/Factory | Repaired Carbon-fiber Leg 4406 | -7/Factory | Sucked down chute 4406 | -7/Factory | Entered Waste 4407 | -7/Waste | Met a frightened Derelict 4421 | -7/Waste | EMP discharged 4441 | -7/Waste | Spotted C-40 Crusher 4453 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4456 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4461 | -7/Waste | Spotted C-40 Crusher 4464 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4465 | -7/Waste | Spotted C-40 Crusher 4467 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4470 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4473 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4476 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4493 | -7/Waste | Spotted C-40 Crusher 4496 | -7/Waste | Spotted C-40 Crusher 4496 | -7/Waste | Spotted C-40 Crusher 4506 | -7/Waste | 5 allies followed down the chute 4507 | -7/Waste | Lost 7 parts (3n3u1w) 4521 | -7/Waste | EMP discharged 4521 | -7/Waste | System corruption reached 10% 4530 | -7/Waste | Discovered new exit (range 10) 4536 | -7/Waste | Entered Factory 4727 | -7/Factory | Build established: Mutant 4774 | -7/Factory | Discovered new exit (range 9) 5603 | -7/Factory | Garrison activated, responded to threat 5754 | -7/Factory | Destroyed 9 combat bots 5916 | -7/Factory | Identified exit to Factory 5939 | -7/Factory | Garrison activated, responded to threat 6084 | -7/Factory | Build established: Scavenger-Tank 6119 | -7/Factory | Identified exit to Lower Caves 6889 | -7/Factory | Entered another Factory area 6889 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7074 | -6/Factory | Core integrity fell below 50% 7094 | -6/Factory | Lost 10 parts (1p5n2u2w) 7284 | -6/Factory | Lost 3 parts (1n2u) 7332 | -6/Factory | Build established: Mutant 7458 | -6/Factory | Discovered new exit (range 16) 7465 | -6/Factory | Core integrity fell below 20% 7571 | -6/Factory | Cargo convoy interrupted 7573 | -6/Factory | Entered another Factory area 7573 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7704 | -5/Factory | Build established: Scavenger-Tank 7861 | -5/Factory | Lost 3 parts (1p1u1w) 8223 | -5/Factory | Lost 10 parts (4n4u2w) 8270 | -5/Factory | Core integrity fell below 50% 8289 | -5/Factory | Core integrity fell below 20% 8292 | -5/Factory | Released all parts (1) 8305 | -5/Factory | Spotted B-75 Beast 8316 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08304_ U-05 Engineer lays Concrete. 08305_ Fabricator disabled. 08305_ U-05 Engineer lays Concrete. 08305_ K-01 Serf collects debris. 08306_ U-05 Engineer lays Concrete. 08306_ Matter Pump disabled. 08306_ U-05 Engineer lays Concrete. 08306_ W-25 Informer distress signal alerts nearby ally. 08306_ U-05 Engineer lays Concrete. 08307_ R-10 Processor collects Corrupted Field Recycling Unit. 08307_ U-05 Engineer lays Concrete. 08307_ R-10 Processor collects Sml. Matter Pod. 08308_ Matter Pump disabled. 08308_ U-05 Engineer lays Concrete. 08308_ K-01 Serf collects debris. 08308_ U-05 Engineer lays Concrete. 08309_ K-01 Serf collects debris. 08309_ U-05 Engineer lays Concrete. 08313_ K-01 Serf collects debris. 08316_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | + #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | ! # #????????????????????????????? | | """ ##############????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #???????????????###???????????????????????? | | #??????????????? """"?#?????????????????? | | || #??????????????? ""R" #?????????????????? | | || #???????????????" "" " #?????????????????? | | || #?????????????" " #?????????????????? | | ##% #??????????? " " #?????????????????? | | ?# #??????????# " " #?????????????????? | | ?# #??###?????#] " " [[= #?????????????????? | | ?#% #### ####??# " " [== #?????????????????? | | ## % # ! #??# " " [= #?????????????????? | | # # ! "" #???[ " " g #?????????????????? | | # # !! ""#?????" " g ???????????????????? | | # %# "# ?????? ?????????????????????? | | # # # ########@###????????????????????? | | # # %%% # ^ #????????????????????? | | + / %% %# #????????????????????? | | # # %% + """ """ #????????????????????? | | # # %# %"" """ #????????????????????? | | # # % !# """ """ #????????????????????? | | # # # #????????????????????? | | # % ######### p""" """ #????????????????????? | | # ! % ^ """ """ #????????????????????? | | ## / % """ """ #????????????????????? | | ! !% =% #????????????????????? | | ## [!! == """ """ #????????????????????? | | ?# ! ^%%"" """ k#????????????????????? | | ######/## %"" """ =#????????????????????? | | |# #????????????????????? | | !%# %%" """ #?????????????? | | """"""=/= """ """ ??????????????? | | """""" """ """ ??????????????? | | """""" # ???????????????? | | """""" # ![ ???????????????? | | ######## [[ #####????????????????? | | #??????# #????????????????????? | | #??????# "" "" #????????????????????? | | #########??????# ""F"" #????????????????????? | | ???????????????# " #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 36 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Arm. Leg | -8/Storage | Hacked Robot Schematics ------------------ A-02 Transporter | -8/Storage | Hacked R-06 Scavenger | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonHypervelocityWings Manual? 0 Play Time 01:32:26 Cumulative 245.6 hours Start 2024.07.19 @ 09:17:59 End 2024.07.27 @ 17:31:21 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 186 Rogue 0 Adventurer 123 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d41bb2ce-a945-43c9-8ac8-143187bc4449