Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 22:55:44 Player: Faunarr Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2127) 2127 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (167) 167 TOTAL SCORE: 6169 Bonus ------- Follower Combat Kills 239 Friendly Fire -72 Cogmind --------- Core Integrity 0/850 Matter 101/300 Energy 98/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Medium Treads Medium Laser Particle Gun Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Cargo Storage Unit Improved Sensor Array Signal Interpreter Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Particle Gun Plasma Cannon Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Reinforced Ion Engine Light Deuterium Engine Aluminum Leg Improved Heat Sink Medium Laser Medium Laser Particle Gun Improved Medium Laser Advanced Beam Cannon Plasma Cannon Rocket Launcher Remote Datajack [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 6 | . . . 1 2 2 1 . Weapon 1 | . . . . . . 1 . Parts Attached 68 | 7 10 3 11 15 18 4 . Power 7 | 1 2 . 1 1 1 1 . Engine 7 | 1 2 . 1 1 1 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 2 . 5 3 4 . . Treads 13 | 2 . . 4 3 4 . . Leg 3 | . 2 . 1 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 2 3 2 6 8 1 . Device 13 | . 1 3 2 2 5 . . Storage 3 | 1 1 . . 1 . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 6 | . . . . 3 2 1 . Artifact . | . . . . . . . . Weapon 22 | 3 4 . 3 5 5 2 . Energy Gun 11 | 2 3 . 2 2 1 1 . Energy Cannon 3 | . . . 1 1 1 . . Ballistic Gun 3 | 1 1 . . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . 1 3 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 2 1 1 . . Parts Lost 34 | . 4 1 . 6 11 12 . Power 4 | . 1 . . . 1 2 . Propulsion 9 | . 1 . . 2 4 2 . Utility 12 | . . 1 . 3 4 4 . Weapon 9 | . 2 . . 1 2 4 . Highest Loss Streak 9 | . 3 1 . 2 4 9 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 91 100 98 88 89 78 . Engine 10 | . 13 14 11 9 6 5 . Treads 14 | . 13 . 23 25 22 16 . Leg 11 | . 8 28 8 . . . . Device 16 | . 11 14 22 15 24 11 . Storage 11 | . 14 14 11 9 7 5 . Processor 1 | . . . . . 5 5 . Protection 3 | . . . . 11 6 16 . Energy Gun 17 | . 26 28 22 8 . 5 . Energy Cannon 1 | . . . . 4 3 4 . Ballistic Gun 1 | . 1 . . 2 3 . . Launcher 1 | . . . . 2 5 5 . Naked Turns 220 | . . . . . . 40 180 Heaviest Build 187 | 14 90 90 97 168 177 187 . Greatest Support 69 | 40 40 20 69 69 69 60 3 Greatest Overweight (x) 31 | . 4 4 31 3 4 7 . Average Overweight (x) 2 | . 2 4 1 2 2 1 . Largest Inventory Capacity 30 | 8 25 25 25 30 30 30 5 Average Capacity 25 | 7 22 25 25 30 30 27 5 Most Carried 28 | 5 16 18 25 28 21 15 5 Average Carried 17 | 2 11 17 21 24 16 12 4 Final Capacity 30 | 8 25 25 25 30 30 5 5 Final Carried 23 | 3 16 17 23 22 16 5 5 Class Distribution -------------------- 67% | Mutant 30% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Matter Collected 1069 | 221 145 43 93 240 197 113 17 Remotely . | . . . . . . . . Salvage Created 2058 | 25 423 150 459 668 279 54 . Parts 150 | 4 32 9 26 40 33 6 . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Combat Hostiles Destroyed 56 | . 11 5 11 14 11 4 . Guns 35 | . 11 5 11 5 2 1 . Cannons 7 | . . . . 5 2 . . AOE 13 | . . . . 3 7 3 . Classes Destroyed 12 | 1 3 . 4 3 1 . . Worker 4 | . . . . 3 1 . . Builder 7 | . . . 1 . 6 . . Tunneler 2 | 1 . 1 . . . . . Hauler 1 | . . . 1 . . . . Recycler 1 | . . . . 1 . . . Watcher 4 | . 3 . . 1 . . . Swarmer 22 | . 4 3 4 3 4 4 . Grunt 20 | . 7 2 2 6 3 . . Brawler 2 | . . . . 2 . . . Duelist 1 | . . . 1 . . . . Sentry 7 | . . . 4 3 . . . Programmer 4 | . . . . . 4 . . Best Kill Streak 6 | 1 4 3 3 5 6 4 . Combat Bots Only 4 | . 4 3 2 3 4 4 . Max Kills in Single Turn 3 | 1 1 1 1 1 3 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . 1 2 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Hostile Shots Fired 544 | . 89 22 71 114 115 109 24 Missed 156 | . 21 6 20 24 39 37 9 Damage Taken 6126 | . 593 173 605 1283 1417 1724 331 Core 1216 | . 53 35 88 58 119 532 331 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 . 64 78 89 83 . . Volleys Fired 195 | 1 46 11 27 71 32 7 . Largest 3 | 2 2 2 2 2 2 3 . Hottest 181 | 60 100 100 106 106 116 181 . Shots Fired 314 | 2 79 22 54 96 46 15 . Gun 232 | 2 79 22 54 50 18 7 . Cannon 48 | . . . . 36 11 1 . Launcher 34 | . . . . 10 17 7 . Special . | . . . . . . . . Kinetic 67 | 1 32 . . 16 18 . . Thermal 197 | . 32 22 54 70 11 8 . Explosive 34 | . . . . 10 17 7 . Electromagnetic 16 | 1 15 . . . . . . Robot Hit Streak 15 | 2 7 6 15 6 13 5 . Robot Miss Streak 6 | . 5 3 4 6 4 2 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 168 | 2 44 13 33 43 24 9 . Core Hits 124 | 1 22 10 22 33 26 10 . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 1 . 2 2 . . . Burn 4 | . 1 . 2 1 . . . Meltdown 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4909 | 51 665 231 595 1305 1592 470 . Guns 1976 | 24 639 176 512 437 115 73 . Cannons 699 | . . . . 409 264 26 . Explosions 1943 | . . . . 404 1174 365 . Melee . | . . . . . . . . Ramming 291 | 27 26 55 83 55 39 6 . Kinetic 541 | 11 228 . . 187 115 . . Thermal 1994 | . 284 176 512 659 264 99 . Explosive 1943 | . . . . 404 1174 365 . Electromagnetic 140 | 13 127 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 7 4 4 Average Corruption 5 | . . . . . 5 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . . . . . 43 . 3 Message Errors 13 | . . . . . 12 . 1 Matter Fused 7 | . . . . . 6 . 1 Heat Flow Errors 5 | . . . . . 5 . . Energy Discharges 8 | . . . . . 8 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 5 | . . . . . 4 . 1 Data Loss (major) 4 | . . . . . 4 . . Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 124 | . . . . 1 109 14 . Projectiles 24 | . . . . . 13 11 . Explosions 100 | . . . . 1 96 3 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 359 | . . . . 65 285 9 . Shots 11 | . . . . 2 8 1 . Rammed 45 | 13 3 . 13 4 11 1 . Targets Rammed 60 | 13 3 12 15 5 11 1 . Kicked 13 | . . 12 1 . . . . Crushed 2 | . . . 1 1 . . . Highest Temperature 432 | . 168 162 90 432 232 72 . Average Temperature 73 | . 36 41 26 117 47 36 . Received Heat Transfer 1113 | . 105 75 165 513 144 60 51 Effects 3 | . . . . 3 . . . Shutdowns 1 | . . . . 1 . . . Energy Bleed 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 8 | . 4 1 3 . . . . Heat Transferred 5040 | . 877 518 1517 1443 450 235 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Peak Influence 370 | 5 241 70 208 370 236 238 . Initial 149 | . 3 . 1 39 149 55 . Average 69 | 3 65 12 71 188 91 93 . Maximum Alert Level 1 | . 1 . 1 1 1 1 . Low Security (%) 88 | 100 87 100 96 48 82 94 . Level 1 11 | . 12 . 3 51 17 5 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 . 2 3 5 2 . Investigation 3 | . 1 . 1 1 . . . Extermination 3 | . . . . . 3 . . Reinforcement 8 | . 1 . 1 2 2 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Distress Signals 8 | . 2 . 3 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 132 | . 23 6 33 29 18 16 7 Peak Tracking Total 10 | . 6 3 5 4 4 10 4 Tactical Retreats 15 | . . 1 5 6 . 2 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Traps Triggered 2 | . . . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 9 | . 3 . . 6 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Disabled 14 | . 1 . . 4 5 4 . Max in Single Turn 3 | . 1 . . 1 3 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Accessed 8 | . 3 1 3 1 . . . Terminals 6 | . 3 . 2 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 9 1 8 1 . . . Successful 11 | . 3 1 6 1 . . . Failed 8 | . 6 . 2 . . . . Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 13 | . 9 . 4 . . . . Terminals 15 | . 9 . 5 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 3 1 3 1 . . . Open Door 1 | . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 2 | . 1 . . 1 . . . Recall Investigation 1 | . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 2 | . . . 2 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 . 2 1 . . . Full Trace Events 3 | . 3 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks 193 | . . . 135 58 . . . Total Damage 841 | . . . 650 191 . . . Kills 15 | . . . 11 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches 39 | . . . 28 11 . . . Drone Recoveries 36 | . . . 26 10 . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Turns Passed 10346 | 129 1566 3099 1968 1142 1911 351 180 Spaces Moved 3123 | 67 387 754 672 285 504 149 305 Core 407 | 16 . . 5 . . 81 305 Treads 1703 | 51 264 . 531 285 504 68 . Legs 1013 | . 123 754 136 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 400 240 315 320 50 50 Average Speed 299 | 133 362 400 268 323 325 216 50 Slowest Speed 1600 | 160 480 400 1600 400 480 720 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 5 57 95 55 47 19 8 28 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 4 | . . 2 . . . . 2 Spaces Dug 4 | . . . . . . 4 . Terrain Destroyed 181 | . . . . 63 82 36 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 181 | . . . . 63 82 36 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total 3707 | 96 463 781 775 403 696 160 333 Wait 154 | . . . 2 5 121 . 26 Move 3116 | 66 386 753 671 284 503 148 305 Hop . | . . . . . . . . Pick Up 66 | 9 18 2 16 10 10 . 1 Fast Attach . | . . . . . . . . Attach 48 | 6 5 1 7 9 16 4 . Detach 1 | . . . 1 . . . . Swap 20 | 1 5 2 4 6 2 . . Drop 47 | . . . 32 13 1 . 1 Fire 195 | 1 46 11 27 71 32 7 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 13 | . . 12 1 . . . . Crush 47 | 13 3 . 14 5 11 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Lost 3 parts (1p2w) 312 | -10/Materials | Build established: Mutant 1584 | -10/Materials | Discovered new exit (range 16) 1696 | -10/Materials | Entered Mines 1712 | -10/Mines | Discovered new exit (range 13) 2373 | -10/Mines | Found the Drone Emporium 2400 | -10/Mines | Found Prototype Device 2417 | -10/Mines | Identified Thief Drone Bay 2580 | -10/Mines | Discovered new exit (range 9) 2623 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2717 | -10/Mines | Learned location of Zion (-6) 4795 | -10/Mines | Entered Materials 4795 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5939 | -9/Materials | Discovered new exit (range 15) 6179 | -9/Materials | Discovered new exit (range 20) 6763 | -9/Materials | Entered another Materials area 6763 | -8/Materials | Accompanied by 1 ally 6763 | -8/Materials | Evolved 2 slots: Utility x2 7064 | -8/Materials | Build established: Hauler-Mutant 7710 | -8/Materials | Discovered new exit (range 8) 7905 | -8/Materials | Entered Factory 7905 | -7/Factory | Evolved 2 slots: Utility x2 8312 | -7/Factory | Lost 4 parts (1n2u1w) 9011 | -7/Factory | Lost 3 parts (2n1u) 9790 | -7/Factory | Discovered new exit (range 5) 9809 | -7/Factory | Identified exit to Factory 9816 | -7/Factory | Entered another Factory area 9816 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10089 | -6/Factory | Lost 3 parts (1n2w) 10127 | -6/Factory | Released all parts (2) 10149 | -6/Factory | Core integrity fell below 50% 10158 | -6/Factory | Lost 9 parts (2p1n4u2w) 10165 | -6/Factory | Discovered new exit (range 4) 10167 | -6/Factory | Entered Lower Caves 10294 | -6/Lower Caves | Spotted B-75 Beast 10333 | -6/Lower Caves | Core integrity fell below 20% 10347 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10144_ G-50 Soldier emerges from a hatch in the floor. 10165_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 10172_ Searching scrap... 10172_ Found Thermic Laser. 10172_ Found 17 Matter. 10173_ Acquired 17 matter. 10175_ Searching scrap... 10175_ Found Imp. Melee Analysis Suite. 10175_ Found Med. Treads. 10175_ Found Reaction Control System. 10175_ Found Plasma Rifle. 10175_ Found 36 Matter. 10176_ Dropped Imp. Heat Sink. 10177_ Acquired Med. Treads. 10182_ System corrupted: Matter fused (-6). 10219_ BL:KX&:XE2FJZ1 L6GY F&OS<0 10240_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###???????????????????????????????????######? | | ?????# #???????????????#####??????#"#????## #? | | ?????# ##?????????????# #????### #???## #? | | ?????# #??????####???# #????# ###### ## | | ????## #????### #???# ##??## ## # | | ## ###### ##??# #?## | | #??## #?# ## | | #??## #?# ####### | | #### #??# ### #?????### # | | #??# ##??# ##??????## # | | ##??# ##???# #???????# ## | | ????# ####?# #???###### #? | | % #????# #?# ##???# ### ##? | | ### ?????## ### ##???# ##?? | | ??## ??????#### ##% #?#### ##??? | | ##????# ?????????### ### ######???? | | ??????# ???????????## @ ##???#### | | ?????? ?????####????### ### ##?# | | ?????? ?????# #####??## ##?## ## | | ?????? ?????# ##??# ##### #### | | ????????????# #??# # ######## | | ????????????### ##?# ## ##??# | | ??????????????## ###; #### #??# | | ???????????????## ##??# ##?# ## | | ????????????????#### ##???## #?# ##? | | ???????????????????### #?????# ##?## ## #?? | | ?????????????????????# ####??# #??## ## ### | | ?????????????????????# #??# #?## # | | ??????????? ????## % ##?# #?# | | ??????????# ## g #?# #?# # | | ??????????# ## ##?# #?# #### # | | ??????????# ####### #?# ##???## | | ????????? #?## ####### | | ????????? ## #??## | | ?????????? ?### ######???## | | ?????????? ???#######?????????#### | | ?????????? ???????????????????????## # | | ?????????? #######????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 675 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed StructuralImprinterTerrabomb Manual? 0 Play Time 00:56:12 Cumulative 9.2 hours Start 2024.04.23 @ 21:59:57 End 2024.04.23 @ 22:55:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f3b9d90-a3f2-4425-8326-72432b15fccf