Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.02 @ 08:07:21 Player: athros Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (787) 787 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2787 Bonus ------- None Cogmind --------- Core Integrity 519/550 Matter 179/300 Energy 100/100 System Corruption 0% Temperature Cool (21) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (16) --- Light Ion Engine Compact Battery (237) Large Matter Pod (0) Melee Analysis Suite Lightning Gun Assault Rifle Assault Rifle EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Light Ion Engine Compact Battery Large Matter Pod Melee Analysis Suite Assault Rifle Assault Rifle Assault Rifle EMP Blaster Rocket Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon EMP Blaster Energy Gun Lightning Gun Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 25 | 6 8 . 6 5 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 4 . 1 2 Device 1 | . . . 1 . Storage 5 | 1 4 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 11 | 2 4 . 2 3 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 . 1 1 Ballistic Cannon . | . . . . . Launcher 4 | . 3 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 1 1 4 4 Power 1 | . . . . 1 Propulsion 4 | . . 1 1 2 Utility 1 | . . . 1 . Weapon 4 | . 1 . 2 1 Highest Loss Streak 4 | . 1 1 3 4 Average Slot Usage (%) 83 | . 94 85 66 80 Engine 12 | . 14 14 11 6 Leg 17 | . 28 14 7 . Wheel 3 | . . . 4 25 Storage 23 | . 22 28 22 18 Protection 1 | . . . . 14 Ballistic Gun 8 | . 17 . . 7 Launcher 15 | . 10 28 17 5 Naked Turns . | . . . . . Heaviest Build 56 | 11 42 42 43 56 Greatest Support 48 | 20 20 20 48 48 Greatest Overweight (x) 12 | . 2 4 12 1 Average Overweight (x) 1 | . . 3 3 . Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 14 | 4 12 16 16 16 Most Carried 10 | 4 6 6 6 10 Average Carried 4 | 1 3 6 5 7 Final Capacity 16 | 6 16 16 16 16 Final Carried 9 | 2 6 6 3 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 832 | 241 328 32 231 . Remotely . | . . . . . Salvage Created 1101 | . 519 . 522 60 Parts 65 | . 23 3 35 4 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 5 | . 4 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 28 | . 8 3 16 1 Guns 5 | . 3 . 1 1 AOE 23 | . 5 3 15 . Classes Destroyed 8 | . 6 . 2 . Worker 3 | . 1 . 2 . Builder 1 | . . . 1 . Hauler 1 | . 1 . . . Recycler 4 | . 2 . 2 . Watcher 3 | . 1 . 2 . Swarmer 13 | . 3 3 7 . Grunt 13 | . 5 . 8 . Sentry 2 | . . . 1 1 Best Kill Streak 12 | . 3 3 12 1 Combat Bots Only 9 | . 3 3 9 1 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 2 | . 1 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1369 | . 384 144 349 492 Core 238 | . 62 17 128 31 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 . 68 68 . Volleys Fired 108 | . 53 4 34 17 Largest 2 | . 2 1 1 2 Hottest 110 | . 53 30 33 110 Shots Fired 122 | . 64 4 34 20 Gun 70 | . 46 . 4 20 Cannon . | . . . . . Launcher 52 | . 18 4 30 . Special . | . . . . . Kinetic 64 | . 46 . 4 14 Thermal . | . . . . . Explosive 26 | . 4 4 18 . Electromagnetic 32 | . 14 . 12 6 Robot Hit Streak 15 | . 9 2 5 15 Robot Miss Streak 5 | . 5 1 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 73 | . 39 2 15 17 Core Hits 65 | . 21 4 37 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3093 | . 995 285 1599 214 Guns 646 | . 386 . 46 214 Cannons . | . . . . . Explosions 2447 | . 609 285 1553 . Melee . | . . . . . Ramming . | . . . . . Kinetic 579 | . 386 . 46 147 Thermal 83 | . 7 . 76 . Explosive 1553 | . 159 285 1109 . Electromagnetic 878 | . 443 . 368 67 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 87 | . . 2 85 . Projectiles . | . . . . . Explosions 87 | . . 2 85 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 132 | . 40 52 40 . Shots 8 | . 2 2 4 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 183 | . 4 . 1 183 Average Temperature 40 | . 2 . 1 60 Received Heat Transfer 510 | . 144 . 105 261 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 200 | . 50 . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 . 3 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 397 | . 182 75 397 143 Initial 104 | . . . . 104 Average 97 | . 78 73 154 111 Maximum Alert Level 1 | . . . 1 . Low Security (%) 92 | 100 100 100 70 100 Level 1 7 | . . . 29 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 1 2 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 14 3 18 6 Peak Tracking Total 5 | . 3 3 5 4 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 5 | . . . 5 . Max in Single Turn 2 | . . . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 1 . 3 1 Terminals 5 | . 1 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 3 . 15 3 Successful 9 | . . . 8 1 Failed 12 | . 3 . 7 2 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 9 | . 3 . 3 3 Terminals 21 | . 3 . 15 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . 5 . Record 3 | . . . 3 . Emergency Access Points 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . 3 1 Terminals 4 | . . . 3 1 Track 1 | . . . 1 . Botnet 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 3 1 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1900 | 56 812 404 488 140 Spaces Moved 927 | 43 452 165 183 84 Core 23 | 12 . . 11 . Treads . | . . . . . Legs 771 | 31 452 165 123 . Wheels 133 | . . . 49 84 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 180 100 100 Average Speed 173 | 100 148 239 224 105 Slowest Speed 650 | 120 180 240 650 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 53 51 24 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 201 | . 39 28 134 . Melee . | . . . . . Projectile . | . . . . . AOE 201 | . 39 28 134 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1104 | 56 537 169 225 117 Wait . | . . . . . Move 923 | 42 451 164 182 84 Hop . | . . . . . Pick Up 33 | 8 14 . 3 8 Fast Attach . | . . . . . Attach 25 | 6 8 . 6 5 Detach 6 | . 3 . . 3 Swap . | . . . . . Drop 8 | . 8 . . . Fire 108 | . 53 4 34 17 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 7) 344 | -10/Materials | Build established: Mutant 830 | -10/Materials | Discovered new exit (range 13) 869 | -10/Materials | Entered Mines 1196 | -10/Mines | Learned Materials emergency access door positions 1258 | -10/Mines | Discovered new exit (range 5) 1273 | -10/Mines | Entered Materials 1273 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1379 | -9/Materials | Discovered new exit (range 18) 1599 | -9/Materials | Destroyed 9 combat bots 1643 | -9/Materials | Lost 3 parts (1n1u1w) 1722 | -9/Materials | Discovered new exit (range 16) 1761 | -9/Materials | Entered another Materials area 1761 | -8/Materials | Evolved 2 slots: Utility x2 1901 | -8/Materials | Self-destructed Last Messages --------------- M005. 01841_ Acquired Melee Analysis Suite. 01843_ K-01 Serf collects debris. 01843_ Connecting with Terminal... 01843_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 01843_ ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. 01855_ K-01 Serf collects debris. 01861_ Lgt. Ion Engine destroyed. 01863_ K-01 Serf collects debris. 01877_ Y-45 Defender misfires. 01882_ Com. Wheel destroyed. 01883_ Y-45 Defender destroyed. 01891_ Com. Wheel destroyed. 01895_ Lightning Gun destroyed. 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Remodeling True Hacker Challenges ------------ None Game ------ Seed NovaGreatInjector Manual? 0 Play Time 00:20:58 Cumulative 1.0 hours Start 2021.05.02 @ 07:42:06 End 2021.05.02 @ 08:07:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbb1d04f-2b61-48a2-8d9e-8a08708e036d