Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 06:54:49 Player: Kunndt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (127) 635 Value Destroyed (4201) 4201 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1143) 1143 TOTAL SCORE: 9239 Bonus ------- High Alert Combat Kills 276 Follower Combat Kills 187 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 100/100 System Corruption 15% Temperature Cool (27) Movement Flying (35) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (5) ------ Makeshift System Shield > --- WEAPON (3) ------- Makeshift Axe (fused) > --- INVENTORY (5) ---- Advanced Heat Sink Makeshift Light Armor Plating Improved EM Pulse Cannon Gauss Rifle Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Sensor Array Improved Targeting Computer Relay Coupler [Grunt] > --- WEAPON ----------- PD Laser > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Compact Wheel Advanced Heat Sink High-capacity Matter Pod Gravity Neutralizer Improved Signal Interpreter Field Recycling Unit Heavy EM Shotgun Heavy EM Shotgun Spread Laser Improved Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Improved Datajack Hammer [Rating: 71] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Improved Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Slots Evolved 6 | . . 2 2 . . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 3 | . . . 2 . . 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 178 | 8 10 27 6 40 13 39 35 . Power 16 | 1 1 3 . 4 1 4 2 . Engine 11 | 1 1 3 . 3 . 2 1 . Core 5 | . . . . 1 1 2 1 . Reactor . | . . . . . . . . . Propulsion 47 | 2 3 12 2 9 . 12 7 . Treads 12 | . . . . 7 . 3 2 . Leg 24 | 2 3 12 2 2 . 2 1 . Wheel 8 | . . . . . . 6 2 . Hover 1 | . . . . . . 1 . . Flight 2 | . . . . . . . 2 . Utility 42 | 2 3 4 3 8 3 10 9 . Device 25 | 1 1 3 2 5 1 5 7 . Storage 7 | 1 1 1 . . 1 3 . . Processor 2 | . . . 1 . . 1 . . Hackware 4 | . . . . 1 1 1 1 . Protection 4 | . 1 . . 2 . . 1 . Artifact . | . . . . . . . . . Weapon 73 | 3 3 8 1 19 9 13 17 . Energy Gun 18 | . . 1 1 4 3 4 5 . Energy Cannon 4 | . 2 2 . . . . . . Ballistic Gun 31 | 3 . 4 . 8 4 6 6 . Ballistic Cannon 1 | . 1 . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 11 | . . 1 . 6 . 1 3 . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 6 | . . . . 1 2 2 1 . Unidentified Prototypes 8 | . . 2 . 1 1 4 . . Corrupted Parts 2 | . . . . . . . 2 . System Corruption 5 | . . . . . . . 5 . Parts Lost 48 | . . 4 1 13 . 6 24 . Power 6 | . . . . 2 . 1 3 . Propulsion 21 | . . 3 . 6 . 4 8 . Utility 8 | . . . . 2 . . 6 . Weapon 13 | . . 1 1 3 . 1 7 . Highest Loss Streak 15 | . . 2 1 10 . 2 15 . To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 84 | . 99 97 98 91 81 86 69 23 Engine 6 | . 14 11 9 7 2 6 2 . Core 1 | . . . . 1 6 . 1 . Treads 6 | . . . . 15 18 8 4 . Leg 13 | . 27 41 36 14 . 2 5 . Wheel 2 | . . . . . . 5 5 . Device 11 | . 8 11 18 13 9 12 11 . Storage 8 | . 14 11 9 9 9 7 6 . Processor 6 | . . . 7 9 9 9 7 . Hackware 2 | . . . . . 9 6 1 7 Energy Gun 3 | . . 3 5 2 5 5 1 . Energy Cannon 2 | . 12 6 3 . . . . . Ballistic Gun 11 | . 1 6 9 11 11 14 15 . Ballistic Cannon 1 | . 13 4 . . . . . . Impact Weapon 1 | . . . . 2 . . 3 . Peak Build Rating 71 | 7 10 18 24 52 55 71 44 12 Average Rating 31 | 5 8 14 20 31 52 54 31 12 On Entrance 24 | . 7 10 16 24 50 55 44 12 Naked Turns 55 | . . . . . . . 55 . Heaviest Build 105 | 12 22 35 36 38 56 105 101 3 Greatest Support 162 | 20 20 40 50 162 150 150 44 4 Greatest Overweight (x) 9 | 3 2 1 . 1 . 6 9 . Average Overweight (x) 1 | . . . . . . 3 2 . Largest Inventory Capacity 25 | 8 10 15 15 15 20 25 25 5 Average Capacity 18 | 7 9 14 15 15 19 21 23 5 Most Carried 25 | 3 10 15 15 15 20 25 22 5 Average Carried 14 | 2 7 13 14 14 18 20 12 5 Final Capacity 25 | 8 10 15 15 15 20 25 5 5 Final Carried 22 | 3 10 15 15 15 20 22 5 5 Class Distribution -------------------- 56% | Scavenger-Mutant 30% | Scavenger-Gunner 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Matter Collected 3701 | 328 244 674 85 679 345 799 547 . Remotely . | . . . . . . . . . Salvage Created 5529 | 142 526 964 103 909 822 1386 677 . Parts 279 | 8 24 70 5 47 48 58 19 . Haulers Intercepted 5 | . 1 1 . 1 1 1 . . Recyclers Shooed 5 | 1 . . . . 1 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 19 . Prevented 7 | . . . . . . . 7 . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Combat Hostiles Destroyed 89 | . 7 25 2 21 10 14 10 . Guns 64 | . . 10 2 21 10 14 7 . Cannons 22 | . 7 15 . . . . . . AOE 2 | . . . . . . . 2 . Classes Destroyed 14 | 2 4 3 1 . 2 1 1 . Worker 8 | . 1 2 . . 2 3 . . Tunneler 4 | 3 . . . . 1 . . . Hauler 5 | . 1 1 . 1 1 1 . . Recycler 13 | 1 3 . . . 2 7 . . Operator 1 | . . 1 . . . . . . Watcher 7 | . 1 1 . . 2 3 . . Swarmer 17 | . . 8 . 8 . . 1 . Grunt 52 | . 7 14 . 8 6 11 6 . Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . . . 1 . 1 . Sentry 10 | . . 3 1 4 . 1 1 . Specialist 2 | . . . . . 2 . . . Hunter 3 | . . . 1 1 1 . . . Programmer 2 | . . . . . . 2 . . Decomposer 1 | . . . . . . . 1 . Packrat 2 | . . . . . . . 2 . Best Kill Streak 8 | 2 4 7 2 4 5 8 3 . Combat Bots Only 7 | . 2 7 2 4 4 6 3 . Max Kills in Single Turn 2 | 1 1 2 1 2 2 2 2 . Gunslinging 1 | . . 1 . 1 . . . . Exploded 2 | . . . . . . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Hostile Shots Fired 719 | . 31 109 22 209 62 125 154 7 Missed 210 | . 7 33 5 72 19 28 45 1 Damage Taken 7840 | . 312 858 270 2022 698 1402 2176 102 Core 1216 | . 74 56 22 233 120 129 496 86 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 84 | . 21 . . . . . 63 . Core Remaining (%) 71 | 100 70 86 . . 31 . . . Volleys Fired 324 | 12 41 61 10 74 43 61 22 . Largest 3 | 2 2 2 2 2 2 3 3 . Hottest 147 | 40 95 103 91 84 93 125 147 . Shots Fired 695 | 24 79 121 20 140 80 176 55 . Gun 546 | 24 . 55 18 140 80 176 53 . Cannon 147 | . 79 66 2 . . . . . Launcher . | . . . . . . . . . Special 2 | . . . . . . . 2 . Kinetic 438 | 24 41 61 10 109 52 119 22 . Thermal 219 | . 38 60 10 31 21 53 6 . Explosive . | . . . . . . . . . Electromagnetic 36 | . . . . . 7 4 25 . Robot Hit Streak 26 | 5 5 10 4 26 12 13 13 . Robot Miss Streak 5 | 3 5 2 1 1 2 5 3 . Penetration Max 1 | . . . . . 1 1 1 . Secondary Targets 11 | . . 1 1 2 1 3 3 . Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 . Autonomous 12 | . . . . . . 2 10 . Shots Hit Robots 493 | 15 39 78 15 111 58 123 54 . Core Hits 229 | 5 15 35 5 48 32 65 24 . Critical Kills 3 | 1 . . . . 2 . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 14 | 1 2 1 1 4 5 . . . Burn 8 | . . 1 1 3 3 . . . Destroy 4 | 1 . . . 1 2 . . . Blast 2 | . 2 . . . . . . . Melee Attacks 38 | . . 1 . 19 1 3 14 . Impact 33 | . . 1 . 19 . . 13 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9531 | 140 665 1440 202 1744 1273 2545 1522 . Guns 7339 | 140 . 525 202 1724 1211 2527 1010 . Cannons 1580 | . 665 915 . . . . . . Explosions 270 | . . . . . 62 . 208 . Melee 324 | . . . . 20 . . 304 . Ramming 18 | . . . . . . 18 . . Kinetic 5542 | 140 351 608 102 1346 777 1774 444 . Thermal 3066 | . 314 832 100 378 372 698 372 . Explosive . | . . . . . . . . . Electromagnetic 581 | . . . . . 124 55 402 . Impact 324 | . . . . 20 . . 304 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . 2 . . 3 2 15 15 Average Corruption 8 | . . 2 . . 2 1 12 15 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 109 | . . 5 . . 1 15 87 1 Message Errors 28 | . . 2 . . . 3 23 . Matter Fused 28 | . . . . . 1 2 25 . Heat Flow Errors 9 | . . 1 . . . 1 7 . Energy Discharges 17 | . . 1 . . . 3 13 . Parts Rejected 1 | . . . . . . . 1 . Parts Fused 3 | . . . . . . 1 1 1 Data Loss (minor) 10 | . . . . . . 2 8 . Data Loss (major) 4 | . . . . . . . 4 . Misfires 2 | . . . . . . 1 1 . Alerts 1 | . . . . . . . 1 . Misdirections 3 | . . . . . . . 3 . Weapon Failures 3 | . . 1 . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 185 | . 3 19 . . . . 163 . Projectiles 22 | . 3 19 . . . . . . Explosions . | . . . . . . . . . Melee 163 | . . . . . . . 163 . Knockbacks 9 | . 6 2 . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic 7 | . 5 2 . . . . . . Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage 72 | . . . . . . 9 63 . Shots 2 | . . . . . . . 2 . Rammed 2 | . . . . . . 2 . . Targets Rammed 2 | . . . . . . 2 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 336 | . 336 247 . 20 39 303 311 . Average Temperature 74 | . 96 33 . 7 15 82 92 . Received Heat Transfer 2664 | . 177 357 36 690 252 621 504 27 Effects 1 | . 1 . . . . . . . Shutdowns 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions 10 | . . . . . . . 10 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 1 . 1 1 1 . . . Heat Transferred 6182 | . 666 1665 333 1073 975 1059 411 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . 3 . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Peak Influence 717 | 20 195 425 275 717 664 448 . . Initial 349 | . 13 27 179 178 349 221 . . Average 313 | 9 67 219 227 520 503 271 . . Maximum Alert Level 3 | . . 2 1 3 2 2 . . Low Security (%) 31 | 100 100 48 34 4 . 15 . . Level 1 34 | . . 41 65 14 16 72 . . Level 2 32 | . . 10 . 74 83 11 . . Level 3 1 | . . . . 6 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 2 4 2 . 4 7 . . Investigation 9 | . 1 3 1 . 1 3 . . Extermination 2 | . . . . . . 2 . . Reinforcement 5 | . 1 1 . . 1 2 . . Assault . | . . . . . . . . . Garrison 3 | . . . 1 . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Distress Signals 5 | . 1 . . . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 150 | . 12 32 2 25 25 27 20 7 Peak Tracking Total 9 | . 3 6 2 5 6 7 9 7 Tactical Retreats 9 | . . 1 . 2 4 1 1 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Traps Triggered 9 | . 2 2 . 2 2 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Machines Disabled 9 | . . 1 1 3 1 3 . . Max in Single Turn 1 | . . 1 1 1 1 1 . . Garrison Relay 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Machines Accessed 14 | . . 5 2 2 1 4 . . Terminals 11 | . . 5 1 2 1 2 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 44 | . . 16 7 3 4 14 . . Successful 21 | . . 5 3 1 3 9 . . Failed 22 | . . 10 4 2 1 5 . . Catastrophic 3 | . . 1 1 . . 1 . . Database Lockouts 1 | . . 1 . . . . . . Manual 22 | . . 14 4 . 3 1 . . Terminals 31 | . . 16 4 3 4 4 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . . . . 7 . . Garrison Access 3 | . . . 3 . . . . . Terminal Hacks 13 | . . 5 1 1 3 3 . . Record 2 | . . 2 . . . . . . Robot Analysis 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . Terminal Index 2 | . . 1 1 . . . . . Alert Level 2 | . . 1 . . 1 . . . Unreport Threat 3 | . . . . . 1 2 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . Insert Component 3 | . . . . . . 3 . . Analyze 2 | . . . . . . 2 . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . . 5 2 1 1 3 . . Full Trace Events 7 | . . 2 1 . 1 3 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked 3 | . . . . . 1 2 . . Non-combat 1 | . . . . . . 1 . . Combat 2 | . . . . . 1 1 . . Robot Hacks Applied 3 | . . . . . 1 2 . . parse_system 1 | . . . . . . 1 . . formatsys_high 2 | . . . . . 1 1 . . Relay Couplers Released 7 | . . . . 7 . . . . Machine Destruction 7 | . . . . 7 . . . . Attached 2 | . . . . 1 1 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Total Allies 4 | . . . . . 1 1 2 . Largest Group 1 | . . . . . 1 1 1 . Highest-Rated Group 32 | . . . . . 29 29 32 . Highest-Rated Ally 32 | . . . . . 29 29 32 . Total Orders 1 | . . . . . . 1 . . STAY 1 | . . . . . . 1 . . Ally Attacks 44 | . . . . . 28 4 12 . Total Damage 971 | . . . . . 379 57 535 . Kills 7 | . . . . . 3 . 4 . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Turns Passed 7173 | 118 597 1069 115 1148 546 1186 2386 8 Spaces Moved 3054 | 58 260 448 54 524 233 515 941 21 Core 195 | 11 . . . . . . 184 . Treads 904 | . . . . 315 233 138 218 . Legs 1099 | 47 260 448 54 209 . . 81 . Wheels 742 | . . . . . . 377 365 . Hover . | . . . . . . . . . Flight 114 | . . . . . . . 93 21 Fastest Speed 35 | 50 120 120 120 120 160 126 35 35 Average Speed 173 | 120 147 132 120 144 160 164 234 35 Slowest Speed 750 | 200 260 190 120 240 160 190 750 35 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 51 43 5 61 19 14 96 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . 1 . Scrap Searched 4 | . . . . . . . 4 . Spaces Dug 10 | . . 1 . . . . 9 . Terrain Destroyed 24 | . . 1 . 1 2 1 19 . Melee 10 | . . 1 . . . . 9 . Projectile 5 | . . . . 1 . 1 3 . AOE 9 | . . . . . 2 . 7 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Total 4215 | 80 396 802 86 739 326 722 1043 21 Wait 449 | . 65 241 2 48 12 64 17 . Move 3045 | 57 259 447 53 522 232 514 940 21 Hop . | . . . . . . . . . Pick Up 79 | 3 11 7 7 12 13 20 6 . Fast Attach 46 | 7 3 7 1 14 2 5 7 . Attach 46 | . . 3 3 7 . 17 16 . Detach 16 | . 1 3 1 . 1 7 3 . Swap 86 | 1 7 17 2 19 11 17 12 . Drop 77 | . 9 15 7 20 11 12 3 . Fire 324 | 12 41 61 10 74 43 61 22 . Melee 38 | . . 1 . 19 1 3 14 . Ram 2 | . . . . . . 2 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . 4 . . . . Rewire 3 | . . . . . . . 3 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 8) 605 | -10/Materials | Discovered new exit (range 15) 716 | -10/Materials | Entered another Materials area 716 | -9/Materials | Evolved 2 slots: Propulsion x2 924 | -9/Materials | Build established: Scavenger-Mutant 1270 | -9/Materials | Discovered new exit (range 16) 1349 | -9/Materials | Central database locked down 1697 | -9/Materials | Destroyed 7 combat bots 1713 | -9/Materials | Discovered new exit (range 9) 1785 | -9/Materials | Entered another Materials area 1785 | -8/Materials | Evolved 2 slots: Utility x2 1840 | -8/Materials | Garrison activated, responded to threat 1897 | -8/Materials | Identified exit to Garrison 1900 | -8/Materials | Entered Garrison 1942 | -8/Garrison | Triggered checkpoint 2096 | -8/Garrison | Triggered checkpoint 2156 | -8/Garrison | Triggered checkpoint 2223 | -8/Garrison | Garrison Relay disabled 2249 | -8/Garrison | Discovered new exit (range 9) 2369 | -8/Garrison | Lost 10 parts (2p4n1u3w) 2806 | -8/Garrison | Triggered checkpoint 2939 | -8/Garrison | Installed Relay Interface Framework 2969 | -8/Garrison | Garrison Relay disabled 3025 | -8/Garrison | Discovered new exit (range 12) 3048 | -8/Garrison | Entered Materials 3462 | -8/Materials | Core integrity fell below 50% 3465 | -8/Materials | Garrison activated, responded to threat 3589 | -8/Materials | Discovered new exit (range 3) 3594 | -8/Materials | Entered Factory 3594 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4064 | -7/Factory | Build established: Scavenger-Gunner 4397 | -7/Factory | Discovered new exit (range 11) 4779 | -7/Factory | Identified exit to Lower Caves 4780 | -7/Factory | Entered Lower Caves 4856 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4944 | -7/Lower Caves | System corruption reached 10% 4974 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5055 | -7/Lower Caves | Encountered a Warlord checkpoint 5281 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5337 | -7/Lower Caves | Core integrity fell below 50% 5362 | -7/Lower Caves | Lost 15 parts (2p5n4u4w) 6399 | -7/Lower Caves | Build established: Scavenger-Mutant 6965 | -7/Lower Caves | Spotted B-75 Beast 7027 | -7/Lower Caves | Core integrity fell below 20% 7028 | -7/Lower Caves | Released all parts (5) 7054 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 7103 | -7/Lower Caves | Ambushed by wild Derelicts 7120 | -7/Lower Caves | Learned location of Zion (-6) 7163 | -7/Lower Caves | Discovered new exit (range 8) 7166 | -7/Lower Caves | Entered another Lower Caves area 7174 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07123_ Found VTOL Module. 07123_ Found Mak. System Shield. 07123_ Found 51 Matter. 07124_ Acquired VTOL Module. 07126_ Acquired Mak. System Shield. 07128_ Acquired Unknown Ballistic Gun. 07128_ Identified Mak. Shrapnel Gun. 07129_ Dropped Hcp. Storage Unit. 07132_ System corrupted: VTOL Module rejected. 07132_ Acquired VTOL Module. 07149_ System corrupted: Matter fused (-9). 07163_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07174_ System corrupted: Mak. Axe fused. 07174_ Storage Shell breached. 07174_ Penetrated by Slug. 07174_ Machine disabled. 07174_ S-27 Virus springs to life. 07174_ G-47 Trooper springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##???????????????????#####?????? | | ???????????????#### ?????????????????## ##????? | | ???????????????# ???????????????## #????? | | ???????????????# #??????????????# #????? | | ??????????????## ##########????# ##???? | | ?????????????# #????# #???? | | ????????????# #????# #???? | | ???????????# ######+#### #???## #????? | | ???????????????????# "??# #??## #????? | | ???????????????????#"s "]]# #??# ##???? | | ???????????????????#"s @ "?# ##?## #???? | | ???????????????????# # #### #???? | | ???????????????????# Y# ## #???? | | ???????????????????#"" # #??? | | ???????????????????#"T # #??? | | ???????????????????#"" gggg# ## ##??? | | ???????????????????#"" """""# ## #???? | | ???????????????????####+###### ### ##???? | | ???????????????????????????? #?# ##????? | | ?????????????????????????? ##?# #?????? | | ????????????????????????? #?? #?????? | | ???????????????????????? ?? ##?????? | | ??????????????????????? ## ??# ##??????? | | ?????????????????????????# #####??#????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????? #?????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Defensive Hacking 11 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- Imp. Heavy Treads | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed SalvageDeuteriumCalibrator Manual? 0 Play Time 01:20:38 Cumulative 31.3 hours Start 2024.09.02 @ 04:51:48 End 2024.09.02 @ 06:54:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b9d6b1c-5694-46fe-b0db-3d46aa6a58b3