Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.01.30 @ 19:21:36 Player: Zia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (486) 486 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1536 Bonus ------- None Cogmind --------- Core Integrity 355/400 Matter 303/400 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (3) ------ Medium Matter Pod Targeting Computer Trap Extractor > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (4) ---- Light Ion Engine Medium Storage Unit Light Armor Plating High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Improved Hover Unit > --- UTILITY ---------- Medium Matter Pod Targeting Computer Trap Extractor > --- WEAPON ----------- Beam Cannon Grenade Launcher Heavy Hammer > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Light Armor Plating High-powered Tractor Beam [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Targeting Computer Device Trap Extractor Storage Medium Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . 1 . Parts Attached 19 | 7 6 6 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 1 1 Treads 1 | 1 . . Leg . | . . . Wheel 2 | 1 1 . Hover 1 | . . 1 Flight . | . . . Utility 6 | 3 1 2 Device 2 | . . 2 Storage 2 | 1 1 . Processor 1 | 1 . . Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 7 | 1 4 2 Energy Gun 1 | . 1 . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 79 | . 80 77 Engine 9 | . 12 4 Core 2 | . . 5 Treads 4 | . 6 . Wheel 11 | . 12 10 Hover 1 | . . 3 Device 3 | . . 9 Storage 11 | . 11 10 Processor 11 | . 12 10 Energy Gun 1 | . 2 . Energy Cannon 1 | . . 2 Ballistic Gun 7 | . 8 4 Launcher 10 | . 10 8 Impact Weapon 3 | . . 9 Naked Turns . | . . . Heaviest Build 18 | 15 17 18 Greatest Support 20 | 20 16 12 Greatest Overweight (x) 4 | 4 2 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 4 Average Capacity 5 | 7 5 4 Most Carried 4 | 1 4 4 Average Carried 2 | . 2 3 Final Capacity 8 | 8 4 4 Final Carried 4 | 1 4 4 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 556 | 276 153 127 Remotely . | . . . Salvage Created 449 | 100 123 226 Parts 38 | 2 16 20 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | . 6 8 Melee 2 | . . 2 Guns 1 | . 1 . AOE 11 | . 5 6 Classes Destroyed 7 | 1 4 2 Worker 2 | . 1 1 Hauler 1 | . . 1 Recycler 1 | 1 . . Watcher 4 | . 3 1 Swarmer 6 | . 2 4 Grunt 7 | . 4 3 Sentry 1 | . . 1 Best Kill Streak 3 | 1 3 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 403 | . 85 318 Core 63 | . 18 45 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 92 . Volleys Fired 58 | 6 40 12 Largest 3 | 1 3 2 Hottest 100 | 20 100 60 Shots Fired 72 | 6 51 15 Gun 47 | 6 37 4 Cannon 2 | . . 2 Launcher 23 | . 14 9 Special . | . . . Kinetic 20 | 6 10 4 Thermal 29 | . 27 2 Explosive 23 | . 14 9 Electromagnetic . | . . . Robot Hit Streak 18 | 3 13 18 Robot Miss Streak 1 | 1 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 34 | 4 18 12 Core Hits 50 | 2 24 24 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 8 | . . 8 Impact 8 | . . 8 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1650 | 35 795 820 Guns 193 | 35 146 12 Cannons 34 | . . 34 Explosions 1263 | . 649 614 Melee 160 | . . 160 Ramming . | . . . Kinetic 117 | 35 70 12 Thermal 181 | . 76 105 Explosive 1192 | . 649 543 Electromagnetic . | . . . Impact 160 | . . 160 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 19 | . 12 7 Projectiles . | . . . Explosions 19 | . 12 7 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 35 | . . 35 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 170 | . 170 58 Average Temperature 60 | . 65 22 Received Heat Transfer 198 | . 81 117 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 396 | . 222 174 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 153 | 5 126 153 Initial 2 | . 2 . Average 55 | 1 66 55 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 8 12 Peak Tracking Total 4 | . 2 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 5 3 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 8 10 Successful 17 | . 7 10 Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 9 | . . 9 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Record 1 | . 1 . Prototype ID Bank 1 | . . 1 Recycling Unit Index 1 | . 1 . Patrol Status 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 9 | . . 9 Recycle Component 2 | . . 2 Process 2 | . . 2 Report Inventory 2 | . . 2 Retrieve Matter 2 | . . 2 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 2 | . . 2 Recycled Matter 72 | . . 72 Retrieved Matter 72 | . . 72 Retrieved Components 3 | . . 3 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1622 | 179 907 536 Spaces Moved 1369 | 119 840 410 Core 75 | 52 2 21 Treads 31 | 31 . . Legs . | . . . Wheels 1158 | 36 838 284 Hover 105 | . . 105 Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 105 | 132 96 115 Slowest Speed 250 | 250 150 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 5 85 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 121 | . 66 55 Melee . | . . . Projectile . | . . . AOE 121 | . 66 55 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1460 | 132 889 439 Wait 1 | . 1 . Move 1367 | 118 839 410 Hop . | . . . Pick Up . | . . . Fast Attach 19 | 7 6 6 Attach . | . . . Detach 6 | 1 3 2 Swap . | . . . Drop 1 | . . 1 Fire 58 | 6 40 12 Melee 8 | . . 8 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 39 | -11/Scrapyard | Identified exit to Materials 39 | -11/Scrapyard | Discovered exit to Materials (range 15) 180 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Evolved 1 slot: Weapon x1 315 | -10/Materials | Build established: Hacker-Mutant 516 | -10/Materials | Identified exit to Materials 516 | -10/Materials | Discovered exit to Materials (range 15) 651 | -10/Materials | Discovered exit to Materials (range 15) 982 | -10/Materials | Discovered exit to Materials (range 15) 1046 | -10/Materials | Repaired Grenade Launcher 1087 | -10/Materials | Entered another Materials area 1087 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1432 | -9/Materials | Identified exit to Mines 1432 | -9/Materials | Discovered exit to Mines (range 16) 1623 | -9/Materials | Self-destructed Last Messages --------------- 01575_ K-01 Serf collects debris. 01575_ R-06 Scavenger collects Lgt. Assault Rifle. 01578_ K-01 Serf cleans the Terminal. 01582_ K-01 Serf collects debris. 01582_ S-10 Pest destroyed. 01582_ R-06 Scavenger collects Flight Unit. 01585_ Acquired 18 matter. 01585_ U-05 Engineer lays Concrete. 01586_ K-01 Serf collects debris. 01586_ U-05 Engineer builds a Wall. 01589_ Acquired 20 matter. 01590_ K-01 Serf collects debris. 01596_ U-05 Engineer builds a Wall. 01597_ K-01 Serf collects debris. 01609_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Adv. EMP Blaster Enh. Autogun 01620_ W-16 Scout distress signal alerts nearby ally. 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T +?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????### #?????????????????? | | ?????????????????????????## ##?????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????????? ? #??????????????????? | | ??????????????????????????? ? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 303 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed MediumAngularShielding Manual? 0 Play Time 00:32:57 Cumulative 1.0 hours Start 2021.01.30 @ 18:48:28 End 2021.01.30 @ 19:21:36 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 2 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6759da42-4c11-45ec-a9e3-1bdc674b2a02