Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 20:04:59 Player: lyrabold Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (27) 135 Value Destroyed (674) 674 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7729 Bonus ------- Pacifist 470 High Alert Combat Kills 30 Entered DSFs 500 Cogmind --------- Core Integrity 1300/1300 Matter 139/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -3/Research Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (9) --- Cooled Impulse Thruster > --- UTILITY (9) ------ Advanced Gravity Neutralizer Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Transmission Jammer Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Recalibrator Heavy Phase Cannon Neutron Missile Launcher Hellfire Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Field Propulsion Array Cooled Impulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Transmission Jammer Hacking Suite Improved Hacking Suite System Shield Advanced System Shield Advanced Recalibrator > --- WEAPON ----------- Heavy Phase Cannon > --- INVENTORY -------- Neutron Missile Launcher Hellfire Missile Launcher Improved Datajack [Rating: 76] Favorites ----------- Power Fusion Compressor Power Core Fusion Compressor Propulsion Flight Unit Treads Light Treads Leg Advanced VSS Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility System Shield Device Sensor Array Processor Advanced Visual Processing Unit Hackware System Shield Weapon Precision Grenade Launcher Energy Cannon Heavy Phase Cannon Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 . 2 2 2 Power . | . . . . . . . . . . . . Propulsion 7 | . . 1 1 1 . . 1 . 1 1 1 Utility 7 | . . 1 1 1 . . 1 . 1 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 52 | 2 1 . 6 7 4 1 . 4 6 11 10 Power 3 | . . . . . . . . 1 1 . 1 Engine . | . . . . . . . . . . . . Core 3 | . . . . . . . . 1 1 . 1 Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . . 3 6 . . . . 1 3 2 Treads 2 | 2 . . . . . . . . . . . Leg 1 | . . . . . . . . . . 1 . Wheel 5 | . . . 3 2 . . . . . . . Hover 1 | . . . . . . . . . . 1 . Flight 8 | . . . . 4 . . . . 1 1 2 Utility 16 | . 1 . . 1 1 1 . 3 2 3 4 Device 7 | . 1 . . . 1 . . . 1 1 3 Storage . | . . . . . . . . . . . . Processor 3 | . . . . 1 . 1 . . . 1 . Hackware 6 | . . . . . . . . 3 1 1 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 16 | . . . 3 . 3 . . . 2 5 3 Energy Gun . | . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . 2 2 2 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 10 | . . . 3 . 3 . . . . 3 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . . . . . 1 3 Parts Lost 13 | . . . 1 . 3 . . 1 . 7 1 Power . | . . . . . . . . . . . . Propulsion 8 | . . . 1 . 1 . . . . 5 1 Utility 3 | . . . . . 2 . . . . 1 . Weapon 2 | . . . . . . . . 1 . 1 . Highest Loss Streak 6 | . . . 1 . 1 . . 1 . 6 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 48 | . 40 33 31 34 51 46 46 56 69 64 52 Core 1 | . . . . . . . . . 4 3 3 Treads 4 | . 28 22 11 . . . . . . . . Wheel 5 | . . . 10 19 7 7 6 4 . . . Flight 11 | . . . . 5 23 23 20 20 21 16 6 Device 8 | . 12 11 9 7 8 . . . 3 6 12 Processor 7 | . . . . 2 7 7 13 13 11 14 12 Hackware 7 | . . . . . . . . 15 22 16 14 Launcher 1 | . . . . . 3 7 6 3 . 1 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 18 | . 1 1 1 1 7 6 6 6 16 16 18 Greatest Support 24 | 3 3 3 3 8 15 13 13 13 19 24 22 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 5 5 3 2 2 4 5 5 5 Average Carried 3 | . . . 3 4 2 2 2 3 2 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 4 3 2 2 2 4 4 4 5 Class Distribution -------------------- 49% | Mutant 38% | Hacker-Scout 6% | Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Matter Collected 753 | 128 . . 64 . 61 14 . . 118 255 113 Remotely . | . . . . . . . . . . . . Salvage Created 517 | . . . 55 . 81 . . . 118 263 . Parts 34 | . . . 13 . 4 . . . 4 13 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Combat Hostiles Destroyed 24 | . . . 8 . 6 . . . . 10 . AOE 24 | . . . 8 . 6 . . . . 10 . Classes Destroyed 4 | . . . 2 . . . . . 1 1 . Builder 1 | . . . . . . . . . . 1 . Recycler 2 | . . . . . . . . . 1 1 . Swarmer 23 | . . . 7 . 6 . . . . 10 . Grunt 1 | . . . 1 . . . . . . . . Best Kill Streak 6 | . . . 5 . 3 . . . 1 6 . Combat Bots Only 5 | . . . 5 . 3 . . . . 5 . Max Kills in Single Turn 6 | . . . 3 . 3 . . . 1 6 . Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . 3 . 3 . . . . 5 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Damage Taken 2377 | . 48 49 1027 45 219 . . 100 59 755 75 Core 765 | . 3 12 285 . 112 . . 43 . 310 . Absorbed by Shields 9 | . . . . . . . . . . . 9 Core Remaining (%) 86 | 100 98 97 48 . . 84 . 94 100 73 . Volleys Fired 21 | . . . 3 . 6 . . . 3 7 2 Largest 1 | . . . 1 . 1 . . . 1 1 1 Hottest 90 | . . . 36 . 36 . . . 90 90 90 Shots Fired 21 | . . . 3 . 6 . . . 3 7 2 Gun . | . . . . . . . . . . . . Cannon 9 | . . . . . . . . . 3 4 2 Launcher 12 | . . . 3 . 6 . . . . 3 . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 9 | . . . . . . . . . 3 4 2 Explosive 12 | . . . 3 . 6 . . . . 3 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | . . . 2 . 3 . . . 6 11 12 Robot Miss Streak 1 | . . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 12 | . . . 2 . 1 . . . 3 5 1 Core Hits 25 | . 1 . 12 . 5 . . . . 7 . Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 . . Meltdown 1 | . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2932 | . 18 8 688 . 463 . . . 103 1616 36 Guns . | . . . . . . . . . . . . Cannons 242 | . . . . . . . . . 103 103 36 Explosions 2632 | . . . 672 . 463 . . . . 1497 . Melee . | . . . . . . . . . . . . Ramming 58 | . 18 8 16 . . . . . . 16 . Kinetic . | . . . . . . . . . . . . Thermal 451 | . . . . . . . . . 103 312 36 Explosive 2423 | . . . 672 . 463 . . . . 1288 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . 1 . 3 . . . . . 3 . . Average Corruption 1 | . 1 . 1 . . . . . 3 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . Message Errors 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 492 | . . . . . 88 . . . 3 401 . Projectiles 11 | . . . . . . . . . 3 8 . Explosions 481 | . . . . . 88 . . . . 393 . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 465 | . 8 4 31 . 127 . . . . 295 . Shots 9 | . . . 1 . 5 . . . . 3 . Rammed 7 | . 2 1 3 . . . . . . 1 . Targets Rammed 7 | . 2 1 3 . . . . . . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 96 | . . . 23 . . . . . 96 84 34 Average Temperature 33 | . . . 21 . . . . . 42 36 12 Received Heat Transfer 450 | . 21 24 333 . . . . . 27 36 9 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . Heat Transferred 359 | . . . . . . . . . 111 211 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Peak Influence 963 | . 95 79 325 147 . . 117 81 152 963 527 Initial 505 | . . 39 33 147 . . 112 81 37 74 505 Average 225 | . 29 66 133 147 . . 112 74 72 406 513 Maximum Alert Level 3 | . . . 1 . . . . . . 3 2 Low Security (%) 66 | 100 100 100 61 100 . . 100 100 100 36 . Level 1 8 | . . . 38 . . . . . . 18 . Level 2 19 | . . . . . . . . . . 23 100 Level 3 4 | . . . . . . . . . . 22 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 1 1 3 . . . . 1 1 2 . Investigation 4 | . . 1 2 . . . . . 1 . . Extermination . | . . . . . . . . . . . . Reinforcement 5 | . 1 . 1 . . . . 1 . 2 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Distress Signals 4 | . . . 1 . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 97 | . 5 9 27 . 8 . . 1 10 33 4 Peak Tracking Total 20 | . 3 10 20 . 5 . . 1 8 12 3 Tactical Retreats 9 | . 1 . 1 . 2 . . . 1 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Traps Triggered 7 | . . . 1 1 . . . . 1 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Machines Disabled 10 | . . . 1 . . . . . . 9 . Max in Single Turn 4 | . . . 1 . . . . . . 4 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Machines Accessed 14 | . 2 3 2 . . . 1 . 2 3 1 Terminals 13 | . 2 3 2 . . . 1 . 2 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 50 | . 8 12 7 . . . 1 . 9 10 3 Successful 18 | . 5 4 1 . . . 1 . 3 3 1 Failed 32 | . 3 8 6 . . . . . 6 7 2 Catastrophic 12 | . 2 6 1 . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 4 8 2 . . . . . 7 5 . Terminals 46 | . 8 12 7 . . . 1 . 9 6 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 4 . Terminal Hacks 16 | . 5 4 1 . . . 1 . 2 2 1 Prototype ID Bank 2 | . 1 1 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . Level Access Points 6 | . 1 1 1 . . . . . 1 1 1 Branch Access Points 1 | . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . . . 1 . Reprogram Traps 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . 1 1 . Terminals 2 | . . . . . . . . . 1 1 . Botnet 2 | . . . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 2 3 2 . . . . . 2 3 1 Full Trace Events 6 | . 1 2 2 . . . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Turns Passed 1033 | 16 68 68 113 159 144 9 11 37 88 194 126 Spaces Moved 2186 | 26 129 133 175 297 328 19 29 84 241 497 228 Core 702 | 26 129 133 175 239 . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1484 | . . . . 58 328 19 29 84 241 497 228 Fastest Speed 29 | 50 50 50 50 37 33 37 37 32 29 29 34 Average Speed 39 | 50 50 50 50 48 37 37 37 34 29 31 36 Slowest Speed 50 | 50 50 50 50 50 45 37 37 37 32 40 40 Overloaded Moves 35 | . . . . . 35 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . 1 4 7 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 3 41 23 29 12 58 5 2 90 9 31 13 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . . . Scrap Searched 3 | . . . . . 2 1 . . . . . Spaces Dug 134 | . . . . . 52 . . . . 81 1 Terrain Destroyed 281 | . . . 23 . 67 . . . . 190 1 Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . 1 1 AOE 279 | . . . 23 . 67 . . . . 189 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Total 2312 | 27 131 133 198 311 342 19 28 88 250 521 264 Wait 11 | . . . . 3 3 . . . 2 . 3 Move 2147 | 25 128 132 174 296 327 18 28 81 232 484 222 Hop 14 | . . . . . . . . 1 4 6 3 Pick Up 11 | . . . 6 2 . . . 2 . 1 . Fast Attach 32 | 2 1 . 2 4 1 1 . 4 3 7 7 Attach 20 | . . . 4 3 3 . . . 3 4 3 Detach 18 | . . . 3 . 2 . . . 3 5 5 Swap . | . . . . . . . . . . . . Drop 10 | . . . 3 3 . . . . . 4 . Fire 21 | . . . 3 . 6 . . . 3 7 2 Melee . | . . . . . . . . . . . . Ram 6 | . 2 1 3 . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . 3 19 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 17 | -11/Junkyard | Entered Materials 27 | -10/Materials | Identified exit to Materials 46 | -10/Materials | Discovered new exit (range 9) 85 | -10/Materials | Entered another Materials area 85 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 130 | -9/Materials | Identified exit to Materials 153 | -9/Materials | Entered another Materials area 153 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 239 | -8/Materials | Identified exit to Factory 264 | -8/Materials | Core integrity fell below 50% 266 | -8/Materials | Entered Factory 266 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 308 | -7/Factory | Build established: Mutant 414 | -7/Factory | Discovered new exit (range 13) 425 | -7/Factory | Entered Lower Caves 448 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 507 | -7/Lower Caves | Encountered a Warlord checkpoint 565 | -7/Lower Caves | Discovered new exit (range 11) 569 | -7/Lower Caves | Entered another Lower Caves area 576 | -7/Lower Caves | Discovered new exit (range 5) 578 | -7/Lower Caves | Entered Factory 578 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 588 | -6/Factory | Identified exit to DSF 589 | -6/Factory | Entered DSF 616 | -6/DSF | Additional patrols routed to DSF 620 | -6/DSF | Discovered new exit (range 17) 626 | -6/DSF | Entered Factory 626 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 666 | -5/Factory | Identified exit to Upper Caves 666 | -5/Factory | Identified exit to Extension 684 | -5/Factory | Identified exit to Factory 714 | -5/Factory | Entered another Factory area 714 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 768 | -4/Factory | Spotted B-86 Titan 849 | -4/Factory | Spotted B-86 Titan 864 | -4/Factory | Identified exit to Research 894 | -4/Factory | Lost 6 parts (5n1u) 908 | -4/Factory | Entered Research 908 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 914 | -3/Research | Found Prototype Launcher 914 | -3/Research | Identified Hellfire Missile Launcher 956 | -3/Research | Build established: Hacker-Scout 973 | -3/Research | Identified exit to Research 981 | -3/Research | Spotted B-86 Titan 1034 | -3/Research | Self-destructed Last Messages --------------- 00975_ Field strength at 72. 00976_ Field strength at 58. 00977_ Field strength at 44. 00978_ Field strength at 30. 00980_ R-10 Processor sends out distress signal. 00982_ Field strength at 16. 00983_ Field strength at 11. 00984_ Stasis field depleted. 00984_ Acquired 6 matter. 00987_ K-01 Serf cleans the Terminal. 01000_ Acquired 107 matter. 01006_ Triggered Segregator Trap. 01006_ Arcs of energy rise from the floor. 01006_ Cld. Impulse Thruster blown off. 01006_ Acquired Cld. Impulse Thruster. 01009_ Discarded Terrain Scan Processor. 01010_ Acquired Adv. System Shield. 01033_ Acquired Prototype Device. 01033_ Identified Adv. Gravity Neutralizer. 01033_ Field Propulsion Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????###?????????? | | ????????????????????# ###########??? #?????????? | | ?????????##+#???????# +?? #?????????? | | ???????? ??????# #? #?????????? | | ?????? ###### # #?????????? | | ?????? m == u #?????????? | | ?????? g Y =@ #????????????????? | | ?????? R ####+????????????? | | ?????? A #### k R/ ???? | | ??????????????????# ######## #### ???? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????#???????????? | | ??????????????????# #??????? #???????????? | | ???????????+####### #??????? #???????????? | | ??????? !#####+## ###########+# | | ??????? | | ??????? | | ???????? | | ????????######################### | | ????????????????????????????????# ##+###+######### | | ????????????????????????????????# #???? #?? | | ????????????????????????????????# #???? #?? | | ????????????????????????????????# #??? #?? | | ????????????????????????????????# #??? #?? | | ????????????????????????????????# #?? #?? | | ????????????????????????????????# #?? #?? | | ????????????????????????????????# #? #?? | | ????????????????????????????????# #? #?? | | ????????????????????????????????# # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 25 Energy Capacity 315 Matter Stores 230 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Evasion (%) 64 Offensive Hacking 22 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeUtilityGenerator Manual? 0 Play Time 00:38:11 Cumulative 230.4 hours Start 2023.03.22 @ 15:38:38 End 2023.03.22 @ 20:04:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/1/2/0/0/1/0/0 Lore% 76 Gallery% 80 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf901d35-088c-47e6-9afd-76df0e3163bb