Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.22 @ 16:07:43 Player: K.K.Y. Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (686) 686 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 2111 Bonus ------- Friendly Fire -20 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 94/100 System Corruption 1% Temperature Cool (0) Movement Treading (400) Ox3 Location -7/Recycling Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Structural Scanner Light Armor Plating > --- WEAPON (2) ------- Beamcaster > --- INVENTORY (20) --- Light Angular Momentum Engine Myomer Leg Myomer Leg Flight Unit Improved Heat Sink Medium Storage Unit Huge Storage Unit Humpback Experimental Sensor Array Authchip [R/Combat] Medium Laser Powered Cannon Bore Cannon Mining Laser Makeshift Hammer Makeshift Sword Makeshift Sword Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Light Armor Plating > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Light Angular Momentum Engine Myomer Leg Myomer Leg Flight Unit Improved Heat Sink Medium Storage Unit Huge Storage Unit Humpback Experimental Sensor Array Light Armor Plating Medium Laser Powered Cannon Bore Cannon Mining Laser Makeshift Hammer Makeshift Sword Makeshift Sword [Rating: 28] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 17 | 5 2 1 8 1 Power 2 | 1 . . 1 . Engine 1 | 1 . . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 6 | 2 . 1 2 1 Treads 6 | 2 . 1 2 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 3 . Device 1 | . 1 . . . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 4 | 1 1 . 2 . Energy Gun 4 | 1 1 . 2 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . . 3 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Backups 12 | . 4 6 14 17 Power . | . . . . 1 Propulsion 1 | . . . 2 3 Utility 5 | . 3 5 5 6 Weapon 4 | . 1 1 6 7 Tool/Special . | . . . . . Unused Backups 16 | . . . 1 15 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 6 | . . . 1 5 Weapon 6 | . . . . 6 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 71 87 99 89 Engine 3 | . 12 12 . . Core 8 | . . . 11 11 Treads 23 | . 24 25 25 14 Device 11 | . 8 12 12 12 Storage 12 | . 12 12 12 12 Protection 8 | . . . 11 12 Energy Gun 23 | . 12 25 25 24 Peak Build Rating 28 | 5 7 8 28 28 Average Rating 20 | 3 5 7 25 27 On Entrance 9 | . 5 7 8 28 Avg Prop Armor Cover (%) 11 | . . . . 11 Naked Turns . | . . . . . Heaviest Build 68 | 17 19 19 68 68 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 22 | . . . 1 22 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 20 | 10 10 10 20 20 Average Capacity 16 | 8 10 10 18 20 Most Carried 20 | 4 7 7 19 20 Average Carried 13 | . 4 6 15 19 Final Capacity 20 | 10 10 10 20 20 Final Carried 19 | 1 6 7 19 19 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 440 | 250 40 10 90 50 Remotely . | . . . . . Salvage Created 1253 | 149 314 90 369 331 Parts 75 | 9 26 3 26 11 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 4 | . 2 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 22 | . 8 2 10 2 Guns 22 | . 8 2 10 2 Classes Destroyed 12 | 2 4 1 3 2 Builder 1 | . 1 . . . Tunneler 2 | 2 . . . . Hauler 2 | . 2 . . . Recycler 5 | 1 . . . 4 Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 13 | . 8 . 5 . Grunt 2 | . . 2 . . Sentry 1 | . . . . 1 Programmer 1 | . . . . 1 Artisan 1 | . . . 1 . Subdweller 5 | . . . 5 . Best Kill Streak 6 | 3 3 2 6 3 Combat Bots Only 4 | . 2 2 4 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 214 | . 48 6 71 89 Missed 72 | . 19 1 21 31 Hits 142 | . 29 5 50 58 Projectile 142 | . 29 5 50 58 AOE 10 | . . . 4 6 Critical Strikes 2 | . . . 1 1 Damage Taken 1214 | . 156 48 516 494 Core 250 | . 41 . 82 127 Absorbed by Shields . | . . . . . Ignored by Resistances 763 | . 116 29 317 301 Core Remaining (%) 100 | 100 . . . . Volleys Fired 137 | 9 52 6 53 17 Largest 2 | 1 1 2 2 2 Hottest 150 | 50 50 90 150 150 Shots Fired 202 | 9 52 12 106 23 Gun 202 | 9 52 12 106 23 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 202 | 9 52 12 106 23 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 39 | 9 17 15 39 19 Robot Miss Streak 5 | . 5 1 1 1 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 150 | 9 41 10 70 20 Core Hits 60 | 4 17 5 25 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 19 | . 3 . 14 2 Burn 19 | . 3 . 14 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2453 | 114 522 114 1241 462 Guns 2452 | 114 522 114 1240 462 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic . | . . . . . Thermal 2452 | 114 522 114 1240 462 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 637 | 40 80 195 240 637 Average Temperature 94 | 14 24 90 66 267 Received Heat Transfer 318 | . . 45 168 105 Effects 8 | . . . . 8 Shutdowns 1 | . . . . 1 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Short Circuit 3 | . . . . 3 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 2 . 5 1 Heat Transferred 6777 | 333 1776 310 3544 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 82 | 10 82 35 . 20 Initial . | . . . . . Average 3 | 1 7 1 . . Influence Increases 618 | 15 257 50 230 66 Destroy 0b10 Robot/C 380 | . 160 40 140 40 Destroy 0b10 Robot/NC 65 | 15 30 . . 20 Destroy Leader 60 | . 50 10 . . Successful Hack 23 | . 17 . . 6 Lose Combat Pursuer 90 | . . . 90 . Influence Decreases 618 | 15 257 50 230 66 Time Decay 618 | 15 257 50 230 66 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 12 2 26 9 Peak Tracking Total 8 | . 3 2 8 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 12 | . 6 . 2 4 Terminals 8 | . 6 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 23 . 5 10 Successful 29 | . 15 . 5 9 Failed 9 | . 8 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 32 | . 23 . . 9 Terminals 29 | . 23 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 10 . 5 3 Record 4 | . . . 4 . Prototype ID Bank 13 | . 10 . . 3 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Retrieve Components 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 5 . . 4 Terminals 7 | . 5 . . 2 Botnet 7 | . 5 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Reject 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 6 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 45 | . . 45 45 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 4 | . . . 4 . Total Damage 60 | . . . 60 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 7847 | . 849 885 5162 951 Structural 7847 | . 849 885 5162 951 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 8289 | 70 1221 885 5162 951 Spaces Moved 3698 | 36 691 502 2228 241 Core 17 | 14 . . . 3 Treads 3681 | 22 691 502 2228 238 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 240 Average Speed 210 | 117 160 160 222 363 Slowest Speed 1150 | 160 160 160 240 1150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 70 | 3 99 99 97 54 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 11 | . . . 11 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 4010 | 55 755 572 2335 293 Wait 113 | . . 61 25 27 Move 3694 | 35 690 501 2227 241 Hop . | . . . . . Pick Up 31 | 6 9 2 13 1 Fast Attach 3 | . . . . 3 Attach 12 | 5 4 . 2 1 Detach 1 | . . . 1 . Swap 8 | . . 1 7 . Drop 10 | . . 1 6 3 Fire 137 | 9 52 6 53 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -7/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 167 | -10/Materials | Identified exit to Mines 167 | -10/Materials | Discovered exit to Mines (range 9) 277 | -10/Materials | Identified exit to Materials 277 | -10/Materials | Discovered exit to Materials (range 15) 284 | -10/Materials | Discovered exit to Mines (range 9) 300 | -10/Materials | Build established: Hacker-Mutant 702 | -10/Materials | Discovered exit to Materials (range 5) 1241 | -10/Materials | Discovered exit to Materials (range 3) 1292 | -10/Materials | Entered Mines 1491 | -10/Mines | Discovered exit to Materials (range 3) 1513 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1516 | -10/Mines | Found Prototype Device 1620 | -10/Mines | Discovered exit to Materials (range 3) 2093 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2093 | -10/Mines | Identified exit to Exiles 2093 | -10/Mines | Discovered exit to Exiles (range 5) 2159 | -10/Mines | Identified exit to Subcaves 2159 | -10/Mines | Discovered exit to Subcaves (range 6) 2177 | -10/Mines | Entered Subcaves 2177 | -10/Subcaves | Accompanied by 2 allies 2178 | -10/Subcaves | Approached by a straggling Scientist 2182 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2184 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2237 | -10/Subcaves | Ambushed by swarm of Subdwellers 2239 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2239 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2246 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2282 | -10/Subcaves | Lost 3 allies 2455 | -10/Subcaves | Visited 4L-MR0's lab 2477 | -10/Subcaves | Found Powered Cannon 2841 | -10/Subcaves | Identified exit to Materials 3095 | -10/Subcaves | Build established: Scavenger-Mutant 3099 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3219 | -10/Subcaves | Discovered exit to Materials (range 9) 3788 | -10/Subcaves | Visited Clippyterm 3796 | -10/Subcaves | Learned Factory trap positions 3796 | -10/Subcaves | Identified exit to Recycling 5394 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5401 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 7042 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 7339 | -10/Subcaves | Entered Recycling 7511 | -7/Recycling | Core integrity fell below 50% 7928 | -7/Recycling | Identified exit to Factory 7928 | -7/Recycling | Discovered exit to Factory (range 7) 8236 | -7/Recycling | Core integrity fell below 20% 8290 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 08239_ D-53 Grenadier destroyed. 08239_ G-47 Trooper destroyed. 08240_ R-06 Scavenger collects Lgt. Nuclear Core. 08243_ U-05 Engineer lays Concrete. 08244_ P-60 Hacker destroyed. 08245_ U-05 Engineer builds a Wall. 08250_ U-05 Engineer lays Concrete. 08252_ U-05 Engineer builds a Wall. 08257_ U-05 Engineer lays Concrete. 08259_ U-05 Engineer builds a Wall. 08264_ U-05 Engineer lays Concrete. 08266_ U-05 Engineer builds a Door. 08270_ U-05 Engineer lays Concrete. 08271_ U-05 Engineer builds a Wall. 08274_ The unstable cave ceiling collapses. 08275_ U-05 Engineer lays Concrete. 08282_ Y-54 Guardian springs to life. 08285_ Broken Beamcaster destroyed. 08285_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????## ??????????????????????????? | | ????????????## ??????????????????????????? | | ???????????? ??????????????????????????? | | ?????????????? ""#########???????????????? | | ?????????????? ###########???????????????? | | ?????????????? ##???????????????? | | ??????????????? ##???????????????? | | ???????????????? ##???????????????? | | ????? ##???????????????? | | ?????############ ##### ?? ??????? | | ?????##u % # ##### ##??????? | | ?????## r i !/@ #??????? | | ?????## % r # i ##??????? | | ?????## % = # ##??????? | | ?????##u # Y r ??????? | | ?????## %# ##"Y"##%%%## ###???????? | | ?????##k % # ##"""## ?%######???????? | | ?????## + #######??###???????????? | | ?????### ##/#### # ##????????????????? | | ?????## ## # ?????????????????????? | | ?????### # ?????????????????##### | | ?????##### ### # ????? ################ | | ??????###### #### # ?????"############# | | ????????#### #### # ?????"# ### | | ??????????## #### ???????"# ### | | ??########## ####r??????" # ### | | ??##########+#### ??????### ### | | ??## [ ! # # ????## ### | | ??## # # ????### ### | | ??## ! / # # ?????## ### | | ??## # # #### ### | | ??## = !# ###+######+##+#########+ | | ??## ]% ! # | | ??## + | | ??## # | | ??## # #####[[[## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteSmallCutter Manual? 0 Play Time 00:23:36 Cumulative 220.5 hours Start 2025.12.22 @ 15:42:04 End 2025.12.22 @ 16:07:43 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 334 Rogue 0 Adventurer 0 Explorer 334 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96b8e4ee-1994-43d3-b896-d3fa7b090e91